Variables

SignalBack

public var SignalBack: com.Utils.Signal

SignalForward

public var SignalForward: com.Utils.Signal

SignalBuyCoupon

public var SignalBuyCoupon: com.Utils.Signal

m_CharacterCreationIF

private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation

m_HairMakeUp

private var m_HairMakeUp: MovieClip

m_HairStyleBackground

private var m_HairStyleBackground: MovieClip

m_FacialFeatureBackground

private var m_FacialFeatureBackground: MovieClip

m_RandomizeHairButton

private var m_RandomizeHairButton: FCButton

m_RandomizeFacialFeatureButton

private var m_RandomizeFacialFeatureButton: MovieClip

m_CancelButton

private var m_CancelButton: MovieClip

m_AddCouponButton

private var m_AddCouponButton: MovieClip

m_PurchaseButton

private var m_PurchaseButton: MovieClip

m_ProceedButton

private var m_ProceedButton: MovieClip

m_NavigationBar

private var m_NavigationBar: MovieClip

m_Gender

private var m_Gender: Number

m_MonologSoundCoolDown

private var m_MonologSoundCoolDown: Boolean

m_TimeCounter

private var m_TimeCounter: Number

m_KeyListener

private var m_KeyListener: Object

Functions

BarberShop

public function BarberShop()

configUI

private function configUI():Void

PlayMonologSound

private function PlayMonologSound():Void

DeactivateMonologSoundCoolDown

private function DeactivateMonologSoundCoolDown():Void

UpdateProceedButton

private function UpdateProceedButton():Void

RandomizeHairStyle

private function RandomizeHairStyle():Void

RandomizeFacialFeature

private function RandomizeFacialFeature():Void

SetLabels

private function SetLabels():Void

LayoutHandler

public function LayoutHandler():Void

ExitBarberShop

private function ExitBarberShop():Void

GoToPayment

private function GoToPayment():Void

CancelPayment

public function CancelPayment():Void

BuyCoupon

private function BuyCoupon():Void

BuyFeature

private function BuyFeature():Void

KeyUpEventHandler

private function KeyUpEventHandler():Void

onUnload

private function onUnload():Void
public var SignalBack: com.Utils.Signal
public var SignalForward: com.Utils.Signal
public var SignalBuyCoupon: com.Utils.Signal
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_HairMakeUp: MovieClip
private var m_HairStyleBackground: MovieClip
private var m_FacialFeatureBackground: MovieClip
private var m_RandomizeHairButton: FCButton
private var m_RandomizeFacialFeatureButton: MovieClip
private var m_CancelButton: MovieClip
private var m_AddCouponButton: MovieClip
private var m_PurchaseButton: MovieClip
private var m_ProceedButton: MovieClip
private var m_NavigationBar: MovieClip
private var m_Gender: Number
private var m_MonologSoundCoolDown: Boolean
private var m_TimeCounter: Number
private var m_KeyListener: Object
public function BarberShop()
private function configUI():Void
private function PlayMonologSound():Void
private function DeactivateMonologSoundCoolDown():Void
private function UpdateProceedButton():Void
private function RandomizeHairStyle():Void
private function RandomizeFacialFeature():Void
private function SetLabels():Void
public function LayoutHandler():Void
private function ExitBarberShop():Void
private function GoToPayment():Void
public function CancelPayment():Void
private function BuyCoupon():Void
private function BuyFeature():Void
private function KeyUpEventHandler():Void
private function onUnload():Void
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