com.GameInterface.LoreBase |
public static var SignalTagAdded: Signal
public static var SignalTagRemoved: Signal
public static var SignalCounterUpdated: Signal
public static var SignalGetAnimationComplete: Signal
public static var SignalTagsReceived: Signal
public static function GetHeaderNodeId() : Number
public static function GetTagChildrenIdArray( tagId: Number, tagType: Number ) : Array
public static function GetTagType( tagId: Number ) : Number
public static function GetTagParent( tagId: Number ) : Number
public static function GetTagText( tagId: Number ) : String
public static function GetTagName( tagId: Number ) : String
public static function GetTagViewpoint( tagId: Number ) : Number
public static function GetTagMountType( tagId: Number ) : Number
public static function GetTagTeleportLockout( tagId: Number ) : Number
public static function IsVisible( tagId: Number ) : Boolean
public static function IsValidId( tagId: Number ) : Boolean
public static function IsNew( tagId: Number ) : Boolean
public static function MarkAllOld() : Void // Mark all tags as not new
public static function MarkAsOld( tagId: Number ) : Void
public static function IsLocked( tagId: Number ) : Boolean
public static function IsLockedForChar( tagId: Number, charId: ID32 ) : Boolean
public static function HasCounter( tagId: Number ) : Boolean
public static function HasPlayerFaction( tagId: Number ) : Boolean
public static function GetIcon( tagId: Number ) : Number
public static function GetIcon2( tagId: Number ) : Number
public static function GetBackgroundGradientFrom( tagId: Number ) : String
public static function GetBackgroundGradientTo( tagId: Number ) : String
public static function GetForegroundGradientFrom( tagId: Number ) : String
public static function GetForegroundGradientTo( tagId: Number ) : String
public static function GetCounterStat( tagId: Number ) : Number
public static function GetCounterCurrentValue( tagId: Number ) : Number
public static function OpenTag( tagId: Number ) : Void
public static function GetRequiredQuest( tagId: Number ) : Number
public static function GetCounterTargetValue( tagId: Number ) : Number
public static function GetRank( tagId: Number ) : Number
public static function GetMediaId( tagId: Number, mediaType: Number ) : Number
public static function GetRewardIdArray( tagId: Number, rewardType: Number ) : Array
public static function GetPointsValue( tagId: Number ) : Number
public static function SetSelectedTag( tagId: Number ) : Void
public static function OpenTagOnce( tagId: Number ) : Void
public static function IsPlayingTagSound() : Boolean
public static function LoadTagSound( tagId: Number ) : Boolean
public static function PlayTagSound( tagId: Number ) : Void
public static function PauseTagSound() : Void
public static function StopTagSound() : Void