UIComponent |
GUI.CharacterSheet.DressingRoomComponent |
private var ZOOM_SPEED: Number
public var m_CloseButton: MovieClip
private var m_Background: MovieClip
private var m_Header: TextField
private var m_LocationDropdown: DropdownMenu
private var m_SearchBox: SearchBox
private var m_ItemList: ScrollingList
private var m_WardrobeInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_WearButton: Button
private var m_RandomizeButton: Button
private var m_CurrentLocation: Number
private var m_Width: Number
private var m_Height: Number
private var m_LocationLabels: Object
private var m_SearchText: String
public function DressingRoomComponent()
private function SlotBGClick()
public function configUI():Void
private function CanLocationBeUnequipped( location: Number ):Boolean
private function RemoveFocus():Void
private function SetLabels():Void
private function Update():Void
private function OnSearchText( event: Object )
private function AddItem( inventoryID: ID32, invItem: InventoryItem, invPos: Number, isEquipped: Boolean, doSort: Boolean ):Void
private function UpdateLocationList():Void
private function UpdateItemList():Void
private function OnLocationSelected( event: Object ):Void
private function OnItemSelected( event: Object ):Void
private function OnItemDoubleClicked( event: Object ):Void
private function SetWearButtonLabel( event: Object ):Void
private function OnPreview():Void
private function OnWearButtonPress():Void
private function OnWearButton():Void
private function OnWearAllButton():Void
private function OnRandomizeButton():Void
public function GetWidth():Number
public function GetHeight():Number
public function Open( anchor: Point ):Void
public function Close( anchor: Point ):Void
private function LocationSort( a, b ):Number