UIComponent |
GUI.RegionTeleport.RegionTeleportScrollPanel |
private var m_Background: MovieClip
private var m_ListContent: MovieClip
private var m_PlayfieldEntries: Array
private var m_Mask: MovieClip
private var m_ScrollBar: MovieClip
public var SignalEntryFocused: Signal
public var SignalEntryActivated: Signal
private static var LIST_TOP_PADDING
private static var ENTRY_PADDING: Number
private static var SCROLL_SPEED: Number
private static var SCROLL_PADDING: Number
public function RegionTeleportScrollPanel()
public function SetData( headerNode: LoreNode ):Void
private function CreateContent( headerNode: LoreNode ):Void
private function RemoveContent():Void
private function LayoutEntries():Void
private function ContentSizeUpdated():Void
private function CreateScrollBar():Void
private function OnScrollbarUpdate( event: Object ) : Void
private function onMouseWheel( delta: Number ):Void
private function UpdateScrollbarVisibility():Void
private function SlotEntryFocused( loreNode: LoreNode ):Void
private function SlotEntryActivated( nodeId: Number ):Void