Function Index
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B
 BackgroundClickHandler, GUI.SkillHive.CharacterSkillsItemContainer
 BackToCharacterEditor, GUI.CharacterCreation.OutfitSelector
 BackToCharacterSelection, GUI.CharacterCreation.FactionSelector
 BackToClassSelector, GUI.CharacterCreation.NameEditor
 BackToFactionSelection, GUI.CharacterCreation.CharacterEditor
 BackToOutfitSelector, GUI.CharacterCreation.ClassSelector
 BankContainer, GUI.Bank.BankContainer
 BankContent, GUI.Bank.BankContent
 BankIsExpandable, GUI.Bank.Views.StoreAndSellView
 BankItemSlot, com.Components.BankItemSlot
 BankViewsContainer, GUI.Bank.BankViewsContainer
 BannerItem, GUI.Patcher.BannerItem
 BarberShop, GUI.CharacterCreation.BarberShop
 BaseHeadItemRenderer
 BeginMoveWindow, com.PatcherInterface.Patcher
 BladeWeaponStatus, com.Components.WeaponStatuses.BladeWeaponStatus
 BlinkMailIcon
 BlinkMailIconCallback
 BloodWeaponStatus, com.Components.WeaponStatuses.BloodWeaponStatus
 BonusSymbolRollOutHandler, GUI.GroupFinder.GroupFinderContent
 BonusSymbolRollOverHandler, GUI.GroupFinder.GroupFinderContent
 BookCitySpot
 BoostClip, GUI.SkillHiveSimple.BoostClip
 BottomBarComponent, GUI.Inventory.BottomBarComponent
 Bounds, com.Utils.Rect
 BreadcrumbLabel, GUI.SkillHive.BreadcrumbLabel
 BringToFront
 Browser, com.GameInterface.Browser.Browser
 BrowserHandler
 BrowserImageMetadata, com.GameInterface.BrowserImageMetadata
 BuffCharge, com.Components.BuffCharge
 BuffCompare, com.Components.Buffs
 BuffComponent
 BuffLoadCompleteHandler, GUI.WorldDomination.UniformTypes
 Buffs, com.Components.Buffs
 BugreportWindowContent, GUI.BugreportWindow.BugreportWindowContent
 BuildArchive
 BuildDifficultyArray, GUI.GroupSearch.GroupSearchFiltersWindow
 BuildFeatList, com.GameInterface.FeatInterface
 BuildFilterArray, GUI.GroupSearch.GroupSearchFiltersWindow
 BuildSMSQueue
 ButtonClickHandler
 ButtonHandler
 ButtonSelectHandler, GUI.GroupSearch.GroupSearchContent
 BuyAbility
 BuyAurum
 BuyBack, GUI.Inspection.InspectionWindow
 BuyButton, GUI.SkillHive.BuyButton
 BuyButtonClickEventHandler, GUI.TradePost.Views.BuyView
 BuyCharacterSlot
 BuyChest, GUI.Inspection.InspectionWindow
 BuyCoupon
 BuyDungeonKey, com.GameInterface.Game.CharacterBase
 BuyEmpowerBoosters, GUI.ItemUpgrade.ItemUpgradeContent
 BuyFeat, GUI.SkillHive.CharacterSkillsSubItemContainer
 BuyFeature
 BuyFeet, GUI.Inspection.InspectionWindow
 BuyFusionBoosters, GUI.ItemUpgrade.ItemUpgradeContent
 BuyHands, GUI.Inspection.InspectionWindow
 BuyHat, GUI.Inspection.InspectionWindow
 BuyHeadgear1, GUI.Inspection.InspectionWindow
 BuyHeadgear2, GUI.Inspection.InspectionWindow
 BuyInventorySlots, com.GameInterface.ProjectUtilsBase
 BuyItem
 BuyItemTemplate, com.GameInterface.ShopInterface
 BuyKeyPanel, GUI.LootBox.BuyKeyPanel
 BuyLairKey, com.GameInterface.Game.CharacterBase
 BuyLegs, GUI.Inspection.InspectionWindow
 BuyMultiSlot, GUI.Inspection.InspectionWindow
 BuyNeck, GUI.Inspection.InspectionWindow
 BuyPoints
 BuyPotionRefill, com.GameInterface.Game.CharacterBase
 BuyRefill, com.Components.AnimaPotion
 BuyScenarioKey, com.GameInterface.Game.CharacterBase
 BuySlots, GUI.Bank.BankContainer
 BuyTag, com.GameInterface.ShopInterface
 BuyView, GUI.TradePost.Views.BuyView
public function BackgroundClickHandler():Void
private function BackToCharacterEditor()
private function BackToCharacterSelection()
private function BackToClassSelector()
private function BackToFactionSelection()
private function BackToOutfitSelector()
public function BankContainer()
public function BankContent()
private function BankIsExpandable():Boolean
public function BankItemSlot(inventoryID: com.Utils.ID32,
slotID: Number,
slotMC: MovieClip,
iconTemplateName: String)
public function BankViewsContainer()
public function BannerItem(index: Number,
commonTarget: MovieClip,
path: String,
targetURL: String,
displayTime: Number)
public function BarberShop()
private function BaseHeadItemRenderer()
private function BaseHeadItemRenderer()
private function BaseHeadItemRenderer()
public static function BeginMoveWindow() : Void
public function BladeWeaponStatus()
function BlinkMailIcon():Void
function BlinkMailIconCallback():Void
public function BloodWeaponStatus()
private function BonusSymbolRollOutHandler():Void
private function BonusSymbolRollOverHandler():Void
public function BookCitySpot(playfieldID: Number):Void
public function BookCitySpot(playfieldID: Number) : Void
public function BoostClip()
public function BottomBarComponent()
public function Bounds() : com.Utils.Rect
function BreadcrumbLabel()
function BringToFront(clip: MovieClip)
pushed the selected window to the front.
public function Browser(browserState: Number,
width: Number,
height: Number)
Constructor.
function BrowserHandler():Void
public function BrowserImageMetadata()
public function BuffCharge()
function BuffCompare(a: BuffComponent,
b: BuffComponent):Number
SortOrder TrueBand -> Trigger -> Resistance -> Buff/Debuff (Sorted on timeleft)
public function BuffComponent()
public function BuffComponent()
private function BuffLoadCompleteHandler(target: MovieClip):Void
public function Buffs()
public function BugreportWindowContent()
public function BuildArchive():Archive
public function BuildArchive():Archive
private function BuildDifficultyArray():Array
public static function BuildFeatList() : Void
Request gamecode to rebuild the featlist.
private function BuildFilterArray():Array
function BuildSMSQueue()
private function ButtonClickHandler(event: Object):Void
private function ButtonClickHandler(event: Object):Void
function ButtonHandler(disable: Boolean)
private function ButtonSelectHandler(event: Object):Void
function BuyAbility()
function BuyAbility()
private function BuyAbility(featId: Number)
function BuyAurum() : Void
private function BuyAurum():Void
private function BuyBack()
function BuyButton()
private function BuyButtonClickEventHandler(event: Object):Void
public function BuyCharacterSlot():Void
private function BuyCharacterSlot():Void
private function BuyChest()
private function BuyCoupon():Void
private function BuyCoupon():Void
public static function BuyDungeonKey()
function BuyEmpowerBoosters()
private function BuyFeat():Void
private function BuyFeature():Void
private function BuyFeature():Void
private function BuyFeet()
function BuyFusionBoosters()
private function BuyHands()
private function BuyHat()
private function BuyHeadgear1()
private function BuyHeadgear2()
public static function BuyInventorySlots(inventoryID: ID32)
public function BuyItem(itemPos: Number)
static public function BuyItem(itemID: Number,
searchID: Number)
public static function BuyItemTemplate(templateID: Number,
tokenType: Number,
tokenAmount: Number):Void
public function BuyKeyPanel()
public static function BuyLairKey()
private function BuyLegs()
private function BuyMultiSlot()
private function BuyNeck()
private function BuyPoints():Void
private function BuyPoints()
private function BuyPoints()
public static function BuyPotionRefill()
private function BuyRefill()
public static function BuyScenarioKey()
public function BuySlots():Void
public static function BuyTag(tagID: Number,
tokenType: Number,
tokenAmount: Number):Void
public function BuyView()
Close