Variable Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
B
 BACKGROUND_FILL_OFFSET, com.Components.RightClickMenu
 BACKGROUND_HEIGHT, GUI.PvPScoreboard.Header
 BACKGROUND_WIDTH
 BARS_GAP, GUI.WorldDomination.StatusResults
 BATTLE_RANK, GUI.PvPScoreboard.Table
 BATTLE_RANK_BAR_TOTAL_SECTIONS, GUI.WorldDomination.WorldMap
 BATTLE_RANK_FULL_SECTION_COLOR, GUI.WorldDomination.WorldMap
 BATTLE_RANK_ICON_ID, GUI.CharacterSheet.FactionRankComponent
 BATTLE_RANK_ICON_INSTANCE, GUI.WorldDomination.WorldMap
 BATTLE_RANK_OBJECT_NAME, GUI.PvPScoreboard.Table
 BATTLE_RANK_PARTIAL_SECTION_COLOR, GUI.WorldDomination.WorldMap
 BATTLE_RANK_TITLE, GUI.WorldDomination.WorldMap
 BATTLE_RANK_TOOLTIP_TEXT, GUI.WorldDomination.WorldMap
 BATTLE_RANK_TOOLTIP_TITLE, GUI.WorldDomination.WorldMap
 BATTLE_XP_PER_SECTION, GUI.WorldDomination.WorldMap
 BATTLE_XP_TITLE, GUI.WorldDomination.WorldMap
 BATTLERANK_RDB_ID
 BEGINNER, GUI.ScenarioInterface.ScenarioContent
 bgUrl, GUI.LoginCharacterSelection.Login
 BLADE_DATA, GUI.SkillHiveSimple.AbilityPageBase
 BLINK_ANIMATION_DURATION
 BLOOD_DATA, GUI.SkillHiveSimple.AbilityPageBase
 BONUS_MARKS_ITEM, GUI.ChallengeJournal.MissionEntry
 BORDER_LINE_WIDTH, GUI.SkillHive.CharacterSkillsSidePanel
 BOTTOM, com.Components.WindowComponent
 BOTTOM_ARROW
 BOTTOM_BAR_HEIGHT, GUI.Inventory.IconBox
 BREAKING_ITEMS
 BROKEN_ITEMS
 BRONZE, GUI.ScenarioInterface.ScenarioScoreboardContent
 BUFF
 BUFF_GAP, GUI.WorldDomination.PvPLatestResultsScoreBoard
 BUFF_INITIAL_POSITION, GUI.WorldDomination.PvPLatestResultsScoreBoard
 BUFF_SCALE
 BUFF_SUPPORT_DRAGON
 BUFF_SUPPORT_ILLUMINATI
 BUFF_SUPPORT_TEMPLARS
 BUFF_VERTICAL_MODIFICATION, GUI.WorldDomination.PvPLatestResultsScoreBoard
 BuffActivated, com.GameInterface.DynelSlot
 BuffDeactivated, com.GameInterface.DynelSlot
 Buffs, com.GameInterface.DynelSlot
 BUTTON_STATE_DISABLED, GUI.Dialogue.DialogueEntry
 BUTTON_STATE_EXHAUSTED, GUI.Dialogue.DialogueEntry
 BUTTON_STATE_EXHAUSTED_OVER, GUI.Dialogue.DialogueEntry
 BUTTON_STATE_NORMAL, GUI.Dialogue.DialogueEntry
 BUTTON_STATE_NORMAL_OVER, GUI.Dialogue.DialogueEntry
 BUTTON_STATE_PLAYING, GUI.Dialogue.DialogueEntry
 BUY
 BUY_VIEW, GUI.TradePost.TradePostViewsContainer
 BUYBACK, GUI.Shop.ShopWindowContent
 BUYITEM, GUI.TradePost.Views.BuyView
 BUZZING_VIEWPOINT, GUI.Achievement.LorePanelView
private static var BACKGROUND_FILL_OFFSET: Number
private static var BACKGROUND_HEIGHT: Number
private static var BACKGROUND_WIDTH: Number
private static var BACKGROUND_WIDTH: Number
private static var BARS_GAP: Number
private static var BATTLE_RANK: String
private static var BATTLE_RANK_BAR_TOTAL_SECTIONS: Number
private static var BATTLE_RANK_FULL_SECTION_COLOR: Number
private static var BATTLE_RANK_ICON_ID: Number
private static var BATTLE_RANK_ICON_INSTANCE: Number
private static var BATTLE_RANK_OBJECT_NAME: String
private static var BATTLE_RANK_PARTIAL_SECTION_COLOR: Number
private static var BATTLE_RANK_TITLE: String
private static var BATTLE_RANK_TOOLTIP_TEXT: String
private static var BATTLE_RANK_TOOLTIP_TITLE: String
private static var BATTLE_XP_PER_SECTION: Number
private static var BATTLE_XP_TITLE: String
var BATTLERANK_RDB_ID: Number
private static var BEGINNER
private var bgUrl: String
private static var BLADE_DATA: Object
var BLINK_ANIMATION_DURATION: Number
private static var BLOOD_DATA: Object
public var BONUS_MARKS_ITEM
private static var BORDER_LINE_WIDTH: Number
private var BOTTOM: Number
var BOTTOM_ARROW: String
private static var BOTTOM_BAR_HEIGHT: Number
var BREAKING_ITEMS: String
var BROKEN_ITEMS: String
private static var BRONZE
var BUFF: Number
magics to control removal of buff debuffs
private static var BUFF: Number
magics to control removal of buff debuffs
public static var BUFF: String
private static var BUFF_GAP: Number
private static var BUFF_INITIAL_POSITION: Number
private static var BUFF_SCALE: Number
private static var BUFF_SCALE: Number
private static var BUFF_SUPPORT_DRAGON: String
private static var BUFF_SUPPORT_DRAGON: String
private static var BUFF_SUPPORT_ILLUMINATI: String
private static var BUFF_SUPPORT_ILLUMINATI: String
private static var BUFF_SUPPORT_TEMPLARS: String
private static var BUFF_SUPPORT_TEMPLARS: String
private static var BUFF_VERTICAL_MODIFICATION: Number
public var BuffActivated
Dispatched when a buff is activated
public var BuffDeactivated
Dispatched when a buff is deactivated
public var Buffs: Object
private static var BUTTON_STATE_DISABLED: String
private static var BUTTON_STATE_EXHAUSTED: String
private static var BUTTON_STATE_EXHAUSTED_OVER: String
private static var BUTTON_STATE_NORMAL: String
private static var BUTTON_STATE_NORMAL_OVER: String
private static var BUTTON_STATE_PLAYING: String
public static var BUY: Number
private static var BUY: String
private static var BUY: String
public static var BUY_VIEW: String
public static var BUYBACK: Number
private static var BUYITEM: String
private var BUZZING_VIEWPOINT
Close