Variable Index
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M
 m_Abilities, com.GameInterface.SkillWheel.Cell
 m_AbilitiesButton, GUI.CharacterSheet.CharacterSheet2DContent
 m_AbilitiesHeader, GUI.SkillHiveSimple.DecksPage
 m_Ability
 m_AbilityArray, com.GameInterface.GearData
 m_AbilityBarVisible
 m_AbilityClipAugmentLevelY
 m_AbilityClipDescriptionHeight
 m_AbilityClipDescriptionY
 m_AbilityClipNameHeight
 m_AbilityClipTypeY
 m_AbilityHeight
 m_AbilityIndex, com.GameInterface.FeatData
 m_AbilityIsUninterruptable
 m_AbilityListOpenDValue
 m_AbilitySlot
 m_AbilitySlots
 m_AbilityWheelButtons
 m_AbilityWheels
 m_AbilityWheelSelector
 m_AbilityWidth
 m_AbortButton, GUI.Trade.TradeWindowContent
 m_Absorb, GUI.DamageNumbers.DamageText
 m_AcceptButton
 m_access, com.GameInterface.Guild.GuildRank
 m_AccountButton
 m_ACGItem, com.GameInterface.InventoryItem
 m_Achievement, com.GameInterface.SkillWheel.SkillTemplate
 m_AchievementButton
 m_AchievementDataNode, GUI.Achievement.AchievementWindow
 m_AchievementIcon
 m_AchievementMonitor
 m_AchievementProgress, GUI.Achievement.AchievementWindow
 m_AchievementProgressBar, GUI.Achievement.AchievementItem
 m_AchievementProgressBarBackground, GUI.Achievement.AchievementItem
 m_AchievementProgressText, GUI.Achievement.AchievementItem
 m_AchievementStartPos
 m_AchievementType, GUI.Achievement.AchievementItem
 m_AchievementWindowMonitor
 m_Action
 m_ActionTextFormat, GUI.Dialogue.DialogueWindow
 m_ActionType, com.GameInterface.GuildLogEntry
 m_ActivateButton, GUI.ScenarioInterface.ScenarioContent
 m_ActivationStatus, GUI.ScenarioInterface.ScenarioContent
 m_Active
 m_Active_0, GUI.SkillHiveSimple.DecksPage
 m_Active_1, GUI.SkillHiveSimple.DecksPage
 m_Active_2, GUI.SkillHiveSimple.DecksPage
 m_Active_3, GUI.SkillHiveSimple.DecksPage
 m_Active_4, GUI.SkillHiveSimple.DecksPage
 m_Active_5, GUI.SkillHiveSimple.DecksPage
 m_ActiveAbilities, com.GameInterface.SkillWheel.SkillTemplate
 m_ActiveAbilitiesClip, GUI.SkillHive.SkillhiveTemplates
 m_ActiveBarVisible
 m_ActiveBox
 m_ActiveBuffsLabel, GUI.WorldDomination.WorldMap
 m_ActiveDialog
 m_ActiveDynelBubble
 m_ActiveIndex, GUI.Dialogue.DialogueEntry
 m_ActiveMask, com.Components.WeaponStatuses.FistWeaponStatus
 m_ActiveMission
 m_ActivePanel
 m_ActiveQuestIDValue
 m_Activity, GUI.CabalManagement.LogListItemRenderer
 m_ActivityDropdown, GUI.GroupSearch.GroupSearchPromptWindow
 m_ActivityHeader, GUI.CabalManagement.CabalLog
 m_AddButton, GUI.Friends.FriendsContent
 m_AddCouponButton
 m_AddressBar, GUI.WebBrowser.WebBrowserContent
 m_AdvancedTooltipMonitor
 m_AdventurePlayfields, com.GameInterface.GroupFinder
 m_AegisDamageType, com.Components.HealthBar
 m_AegisDamageTypeStatID, com.Components.HealthBar
 m_AegisItemType, com.GameInterface.InventoryItem
 m_Afflicted, com.Components.States
 m_AFKButton, GUI.Team.VoteKickPromptWindow
 m_AggroStanding, com.Components.Nametag
 m_Alert, com.Components.WeaponStatuses.AssaultRifleWeaponStatus
 m_Alignment, com.Components.RightClickItem
 m_AlignRight
 m_AllActivitiesCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_AllActivitiesLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_AllCheckBox, GUI.CabalManagement.CabalLog
 m_AllDifficultiesCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_AllDifficultiesLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_AllDisabled, GUI.GroupFinder.GroupFinderScrollPanel
 m_AllowedAugments, com.GameInterface.SpellData
 m_AllowRightClick, GUI.Friends.Views.View
 m_AllRadioButton, GUI.PvPScoreboard.Footer
 m_AllTextField, GUI.CabalManagement.CabalLog
 m_Alpha
 m_Alphas
 m_AlwaysVisible
 m_Amount
 m_AmountColumn, GUI.Wallet.WalletWindow
 m_AmountWidth, GUI.Wallet.WalletWindow
 m_Angle
 m_AngleY, com.GameInterface.Game.Camera
 m_Anima, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_AnimateDownload
 m_AnimateIndex, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_Animation, GUI.Mission.MissionRewardButton
 m_AnimationBar, GUI.LogoutWindow.LogoutWindowContent
 m_AnimationDuration, GUI.Dialogue.DialogueWindow
 m_AnimationLoader, GUI.PvPScoreboard.Header
 m_AnimationMask, GUI.PvPScoreboard.Header
 m_AnimationQueue
 m_AnimaWell
 m_AnimaWellArray
 m_AnimaWheelButton
 m_AnimaWheelMonitor
 m_AnimEndTime, GUI.CharacterCreation.CameraController
 m_AnimStartTime, GUI.CharacterCreation.CameraController
 m_ApplyButton
 m_Archive
 m_ArchivedSelectedFvFStatusState
 m_ArchiveHeight
 m_ArchiveLocationX
 m_ArchiveLocationY
 m_ArchiveSelectedIndex
 m_ArchiveSelectedJoinType
 m_ArchiveSelectedMiniMapState
 m_ArchiveSelectedUniformTypes
 m_ArchiveTabIndex
 m_ArchiveWidth
 m_ArchiveX
 m_ArchiveY
 m_AreaWaypoint, GUI.Waypoints.MissionWaypoint
 m_Args, GUI.Tutorial.ResourceNode
 m_ArmorPiercing, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_ArrowDown, GUI.Crafting.DefaultCraftingSkin
 m_ArrowOverlap, com.GameInterface.Tooltip.TooltipInterface
 m_ArrowUp, GUI.Crafting.DefaultCraftingSkin
 m_Art, GUI.Shop.MembershipPurchaseContent
 m_artistry
 m_artistryRanking, com.GameInterface.Guild.GuildRenownStatus
 m_ArtistryRankingArray, com.GameInterface.Guild.GuildBase
 m_ArtistryRenownCapped, com.GameInterface.Guild.GuildBase
 m_AssembleButton
 m_AssembleDoneFrame, GUI.Crafting.DefaultCraftingSkin
 m_AssembleText
 m_AttachedToComposeMail, com.Components.BankItemSlot
 m_AttachingHeaderWithWeaponIcon, GUI.Tooltip.TooltipPanel
 m_AttackDefensiveLevel, GUI.DamageNumbers.DamageText
 m_AttackOffensiveLevel, GUI.DamageNumbers.DamageText
 m_AttackResultType, GUI.DamageNumbers.DamageText
 m_AttackType
 m_Attributes, com.GameInterface.Tooltip.TooltipData
 m_AudioTracks, com.Components.VideoPlayer
 m_AugmentSlots, GUI.SkillHive.SkillhiveActiveAbilityBar
 m_AugmentWheelIndex
 m_AurumUnlockButton, GUI.SkillHiveSimple.AbilityPageBase
 m_AutoRowCount, com.Components.MultiColumnListView
 m_AutoRowHeight, com.Components.MultiColumnListView
 m_AutoTrain, com.GameInterface.FeatData
 m_AutoUpdate, GUI.SkillHive.SkillhivePowerInventory
 m_AuxiliaryIcon
 m_AuxilliaryFrame, GUI.HUD.AbilityBase
 m_AuxilliarySlotAchievement, GUI.SkillHive.SkillhiveActiveAbilityBar
 m_AuxilliaryWheelIndex
 m_AvailableQuests, com.GameInterface.QuestGiver
 m_AvailableQueuesLabel, GUI.GroupFinder.GroupFinderContent
 m_AvailableWeapons, GUI.SkillHive.SkillhivePowerInventory
 m_averageArtistry, com.GameInterface.Guild.GuildMemberRenownStatus
 m_averageGlory, com.GameInterface.Guild.GuildMemberRenownStatus
 m_AverageHistoryEntry, com.GameInterface.Guild.GuildBase
 m_averageTotalLastWeek, com.GameInterface.Guild.GuildMemberRenownStatus
 m_averageValor, com.GameInterface.Guild.GuildMemberRenownStatus
 m_b
 m_BackButton
 m_Background
Globalcom.Components.BuffComponentcom.Components.ItemComponentcom.Components.ListHeadercom.Components.MultiColumnList.MCLItemRenderercom.Components.MultiColumnListViewcom.Components.ResourceBasecom.Components.RightClickItemRenderercom.Components.SearchBoxcom.Components.SplitItemPopupcom.Components.WeaponStatuses.FistWeaponStatuscom.Components.WinCompcom.Components.WindowComponentGUI.Achievement.AchievementItemGUI.Achievement.AchievementWindowGUI.Bank.ItemCounterGUI.Bank.Views.TransferCashPromptWindowGUI.CabalManagement.CabalManagementGUI.ChallengeJournal.MissionEntryGUI.ChallengeJournal.ScrollPanelGUI.CharacterCreation.FactionSelectorGUI.CharacterCreation.HexGridPickerGUI.CharacterCreation.PreviewAbilityGUI.CharacterSheet.DressingRoomComponentGUI.CharacterSheet.FactionRankComponentGUI.CharacterSheet.GearManagerComponentGUI.CharacterSheet.NextRankRequirementItemRendererGUI.Crafting.DefaultCraftingSkinGUI.Crafting.ItemUpgradeSkinGUI.Dialogue.DialogueEntryGUI.DressingRoom.LeftPanelGUI.DressingRoom.RightPanelGUI.GroupFinder.GroupFinderScrollPanelGUI.GroupFinder.PlayfieldEntryGUI.GroupSearch.GroupSearchFiltersWindowGUI.GroupSearch.GroupSearchPromptWindowGUI.HUD.AbilityBaseGUI.Interaction.InteractionBubbleGUI.Inventory.BottomBarComponentGUI.LoginCharacterSelection.CharacterSelectionGUI.LoginCharacterSelection.DeleteCharacterDialogGUI.LoginCharacterSelection.FacebookFriendsListGUI.LoginCharacterSelection.LoginGUI.LoginCharacterSelection.RenameCharacterDialogGUI.LootBox.LootBoxContentGUI.MissionJournal.JournalWindowGUI.NeedGreed.AcceptItemPromptWindowGUI.NeedGreed.NeedGreedWindowGUI.PetInventory.PetClipGUI.PvPScoreboard.FactionScoreGUI.PvPScoreboard.FooterGUI.PvPScoreboard.SortButtonGUI.PvPScoreboard.TableRowHeaderGUI.RegionTeleport.PlayfieldEntryGUI.RegionTeleport.RegionTeleportScrollPanelGUI.ScenarioInterface.EventListItemRendererGUI.Shop.RepairListItemRendererGUI.Shop.ShopListItemRendererGUI.SkillHive.BuyButtonGUI.SkillHive.CharacterSkillPointPanelGUI.SkillHive.CharacterSkillsItemContainerGUI.SkillHive.CharacterSkillsSidePanelGUI.SkillHive.TemplateAbilityGUI.SkillHiveSimple.DeckSelectorButtonGUI.SkillHiveSimple.SkillsPageGUI.Team.TeamMemberGUI.TextGame.TextGameContentGUI.Trade.ItemCounterGUI.Trade.TradeWindowContentGUI.TradePost.ItemCounterGUI.TradePost.Views.ConfirmDeleteMailPromptWindowGUI.TradePost.Views.SellItemPromptWindowGUI.Waypoints.CustomWaypointGUI.WorldDomination.HeaderGUI.WorldDomination.Instructions
 m_BackgroundAnimationsContainer, GUI.PvPScoreboard.Header
 m_BackgroundBar
 m_BackgroundColor, com.Components.ItemComponent
 m_BackgroundCouncilLogo, GUI.WorldDomination.WorldMap
 m_BackgroundGradient
 m_BackgroundIcon, GUI.SkillHiveSimple.AuxPage
 m_BackgroundInitialHeight, GUI.LoginCharacterSelection.Login
 m_BackgroundInitialWidth, GUI.LoginCharacterSelection.Login
 m_BackgroundInnerRadius, GUI.SkillHive.AbilityWheel
 m_BackgroundOverlay, GUI.HUD.AbilityBase
 m_BackgroundPos, GUI.Team.TeamClip
 m_BackgroundSize, GUI.Team.TeamClip
 m_BackgroundTitle, GUI.LoginCharacterSelection.Login
 m_BackgroundVisible, GUI.Team.TeamMember
 m_Balance, GUI.TradePost.Views.ExchangeView
 m_BalanceHeader, GUI.TradePost.Views.ExchangeView
 m_BankCheckBox, GUI.CabalManagement.CabalLog
 m_BankContainer, GUI.Bank.Views.StoreAndSellView
 m_BankSlotsItemsToSend, com.GameInterface.Tradepost
 m_BankTextField, GUI.CabalManagement.CabalLog
 m_BannerList, GUI.Patcher.AdRotator
 m_Bar
 m_BarberShop
 m_BarSwapped
 m_Base, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_BaseHeadSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_BaseHeight
 m_BasePosConstant
 m_BaseWidth
 m_BattleRank
 m_BattleRankIcon, GUI.CharacterSheet.FactionRankComponent
 m_BattleRankIconContainer, GUI.WorldDomination.WorldMap
 m_BattleRankIconTooltipContainer, GUI.WorldDomination.WorldMap
 m_BattleRankLabel, GUI.WorldDomination.WorldMap
 m_BattleRankProgressBar, GUI.CharacterSheet.FactionRankComponent
 m_BattleRankProgressBarContainer, GUI.WorldDomination.WorldMap
 m_BattleRankTextField, GUI.CharacterSheet.FactionRankComponent
 m_BattleXPTextField, GUI.CharacterSheet.FactionRankComponent
 m_BeardMustacheBackground, GUI.CharacterCreation.HeadSectionHairMakeup
 m_BeardMustacheHorizontalDivider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_BeardMustacheScrollingList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_BeardMustacheTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_BgColor, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_BGContent, GUI.SkillHiveSimple.AuxPage
 m_BgImg, GUI.CharacterCreation.FactionSelector
 m_BGMask
 m_BigWidth
 m_Blackout, GUI.LootBox.LootBoxContent
 m_BlackScreen
 m_Blade, com.Components.WeaponStatuses.BladeWeaponStatus
 m_BlinkAmount
 m_BlueMatch, com.Components.WeaponStatuses.PistolWeaponStatus
 m_BlueShieldAbsoluteStatID, com.Components.HealthBar
 m_BlueShieldPercentStatID, com.Components.HealthBar
 m_BlueShieldStatID, com.Components.HealthBar
 m_Body, GUI.CharacterSheet.GearManagerErrorConsoleComponent
 m_BodyEditor
 m_BodyInput, GUI.TradePost.ComposeMailWindowContent
 m_BodyLabel, GUI.TradePost.ComposeMailWindowContent
 m_Bold, com.GameInterface.HTMLFont
 m_BonusBG, GUI.Mission.MissionTrackerItem
 m_BonusBlocker, GUI.ChallengeJournal.ChallengeJournalContent
 m_BonusCashReward, GUI.Mission.MissionRewardWindow
 m_BonusFeedback, GUI.ItemUpgrade.ItemUpgradeContent
 m_BonusReward, GUI.GroupFinder.PlayfieldEntry
 m_BonusRewardsArray, GUI.ChallengeJournal.MissionEntry
 m_BonusSymbol
 m_BonusTrackerItem
 m_BonusXPReward, GUI.Mission.MissionRewardWindow
 m_Boost, com.Components.HealthBar
 m_BoostMask, com.Components.HealthBar
 m_BoostStatID, com.Components.HealthBar
 m_Border, com.Components.BuffComponent
 m_BorderLine, GUI.SkillHive.CharacterSkillsSidePanel
 m_Borders
 m_BorderShadow, GUI.WorldDomination.WorldMap
 m_Bottom, GUI.DressingRoom.ColorPickerItemRenderer
 m_BottomBar, GUI.Inventory.IconBox
 m_BottomBarHeight, GUI.Inventory.IconBox
 m_BottomButton
 m_Box, GUI.SkillHive.TemplateItemRenderer
 m_BoxHeight
 m_BoxID, GUI.Inventory.IconBox
 m_BoxPadding, GUI.Inventory.IconBox
 m_BoxWidth, GUI.Inventory.IconBox
 m_BreakingItemsIcon
 m_BrokenDataPrompt
 m_BrokenItemsIcon
 m_Browser
 m_BrowserButton
 m_browserHeight, com.GameInterface.BrowserImageMetadata
 m_BrowserMonitor
 m_browserType, com.GameInterface.BrowserImageMetadata
 m_browserWidth, com.GameInterface.BrowserImageMetadata
 m_BuffCharge, com.Components.BuffComponent
 m_BuffCliploader
 m_BuffClipsArray, GUI.WorldDomination.PvPLatestResultsScoreBoard
 m_BuffData
 m_BuffDuration
 m_BuffId, com.GameInterface.Game.BuffData
 m_BuffList
 m_Buffs, GUI.Team.TeamMember
 m_BuffsContainer, GUI.WorldDomination.PvPLatestResultsScoreBoard
 m_BuffsInitialized, com.GameInterface.Game.CharacterBase
 m_BuffStartTime
 m_BuffSupport, GUI.WorldDomination.WorldMap
 m_BuffType, com.GameInterface.Game.BuffData
 m_BuilderIcon
 m_Builds, GUI.CharacterSheet.GearManagerComponent
 m_BuildsOnTarget, com.Components.WeaponResources.ResourceDataObject
 m_BundleCheckboxes
 m_Button
 m_ButtonBackground, GUI.SkillHive.CharacterSkillPointPanel
 m_ButtonBar
 m_ButtonBarLine, GUI.WorldDomination.StatusResults
 m_ButtonHovered, GUI.LootBox.LootBoxContent
 m_ButtonName, GUI.SkillHive.AbilityWheel
 m_ButtonPulse, GUI.SkillHive.CharacterSkillPointPanel
 m_Buttons, com.GameInterface.DialogIF
 m_ButtonState, GUI.Dialogue.DialogueEntry
 m_ButtonTabDivider, GUI.Shop.ShopWindowContent
 m_BuyAurumButton, GUI.TradePost.Views.ExchangeView
 m_BuyBack, GUI.Inspection.InspectionWindow
 m_BuyBackInventory, GUI.Shop.ShopWindowContent
 m_BuyBackList, GUI.Shop.ShopWindowContent
 m_BuyButton
 m_BuyButton_0, GUI.LootBox.BuyKeyPanel
 m_BuyButton_1, GUI.LootBox.BuyKeyPanel
 m_BuyButton_2, GUI.LootBox.BuyKeyPanel
 m_BuyButton_3, GUI.LootBox.BuyKeyPanel
 m_BuyChest, GUI.Inspection.InspectionWindow
 m_BuyDLC, GUI.ScenarioInterface.ScenarioContent
 m_BuyFeet, GUI.Inspection.InspectionWindow
 m_BuyHands, GUI.Inspection.InspectionWindow
 m_BuyHat, GUI.Inspection.InspectionWindow
 m_BuyHeadgear1, GUI.Inspection.InspectionWindow
 m_BuyHeadgear2, GUI.Inspection.InspectionWindow
 m_BuyKeyPanel, GUI.LootBox.LootBoxContent
 m_BuyLeg, GUI.Inspection.InspectionWindow
 m_BuyLimit, com.GameInterface.InventoryItem
 m_BuyList, GUI.Shop.ShopWindowContent
 m_BuyMultislot, GUI.Inspection.InspectionWindow
 m_BuyNeck, GUI.Inspection.InspectionWindow
 m_BuyPane, GUI.TradePost.Views.ExchangeView
 m_BuyPrice, com.GameInterface.InventoryItem
 m_BuySlotButton, GUI.Bank.Views.StoreAndSellView
 m_BuyViewView, GUI.TradePost.TradePostViewsContainer
 m_CabalArray, GUI.Friends.Views.GuildView
 m_CabalButton
 m_CabalCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_CabalLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_CabalManagementButton, GUI.Friends.FriendsContent
 m_CabalMonitor
 m_Callback, com.Utils.Slot
 m_CameraController
 m_CameraDistance, GUI.CharacterCreation.CameraController
 m_CameraHeight, GUI.CharacterCreation.CameraController
 m_CameraMaxDistance, GUI.CharacterCreation.CameraController
 m_CameraMinDistance, GUI.CharacterCreation.CameraController
 m_CameraPosition, GUI.CharacterCreation.CameraController
 m_CanBuy, com.GameInterface.InventoryItem
 m_Cancelable, com.GameInterface.Game.BuffData
 m_CancelButton
 m_CancelSaleSlot, GUI.TradePost.Views.BuyView
 m_CanChangeGoverningform, com.GameInterface.Guild.GuildBase
 m_CanChangeGuildName, com.GameInterface.Guild.GuildBase
 m_CanChangeLootOptions, GUI.Loot.LootOptionContent
 m_CanChangeMessageOfTheDay, com.GameInterface.Guild.GuildBase
 m_CanChangeRecruitment, com.GameInterface.Guild.GuildBase
 m_CanClientUpdateOptions, GUI.Loot.LootOptionContent
 m_CanDemote, com.GameInterface.Guild.GuildBase
 m_CanDrag, com.Components.ItemSlot
 m_CanEquip, GUI.SkillHive.SkillHiveBuyPanel
 m_CanHit, GUI.ChallengeJournal.MissionEntry
 m_CanKick, com.GameInterface.Guild.GuildBase
 m_CanLocateOnMap, com.GameInterface.Quest
 m_CanPromote, com.GameInterface.Guild.GuildBase
 m_CanReactOnNextMouseRelease, com.Components.BankItemSlot
 m_CanRename, GUI.Inventory.IconBox
 m_CanSort, com.Components.MultiColumnList.HeaderButton
 m_CanTrain
 m_CanUndo, GUI.Shop.ShopWindowContent
 m_CanUse
 m_Capstone, GUI.SkillHiveSimple.ActivesPage
 m_CapstoneProgress, GUI.SkillHiveSimple.ActivesPage
 m_CapstoneReady, GUI.SkillHiveSimple.ActivesPage
 m_Cash
 m_CashAmount, GUI.CabalManagement.TransferCash
 m_CashCost, GUI.CharacterCreation.ChoosePaymentDialog
 m_CashFormat, GUI.MissionJournal.JournalWindow
 m_cashPrice, com.GameInterface.GameItem
 m_CashRadioButton, GUI.CharacterCreation.ChoosePaymentDialog
 m_CashReward, GUI.Mission.MissionRewardWindow
 m_CashTokenClip, GUI.CharacterCreation.ChoosePaymentDialog
 m_CashTransferInput, GUI.CabalManagement.TransferCash
 m_CastBar
 m_CasterId, com.GameInterface.Game.BuffData
 m_CastTime, com.GameInterface.Tooltip.TooltipData
 m_CategoriesArray, GUI.Claim.ClaimRow
 m_Category
 m_CategoryArray, GUI.DressingRoom.LeftPanel
 m_CategoryDropMenu, GUI.BugreportWindow.BugreportWindowContent
 m_CategoryHeader, GUI.PvPScoreboard.Table
 m_CategoryList, GUI.DressingRoom.LeftPanel
 m_CategoryText, GUI.DressingRoom.LeftPanel
 m_CCDone, com.GameInterface.PvPScoreboardPlayerData
 m_Cell, GUI.SkillHive.CellClip
 m_Cell0_Ability0
 m_Cell0_Ability1
 m_Cell0_Ability2
 m_Cell0_Ability3
 m_Cell0_Ability4, GUI.SkillHiveSimple.ActivesPage
 m_Cell0Name, GUI.SkillHiveSimple.ActivesPage
 m_Cell1_Ability0
 m_Cell1_Ability1
 m_Cell1_Ability2
 m_Cell1_Ability3
 m_Cell1_Ability4
 m_Cell1_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell1_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell1_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell1_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell1_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_Cell1Name, GUI.SkillHiveSimple.ActivesPage
 m_Cell2_Ability0
 m_Cell2_Ability1
 m_Cell2_Ability2
 m_Cell2_Ability3
 m_Cell2_Ability4
 m_Cell2_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell2_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell2_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell2_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell2_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_Cell2Name, GUI.SkillHiveSimple.ActivesPage
 m_Cell3_Ability0, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability1, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability2, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability3, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability4, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability0, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability1, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability2, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability3, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability4, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability0, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability1, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability2, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability3, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability4, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_CellAbilities
 m_CellAbilitiesHeight
 m_CellArray, GUI.SkillHive.AbilityWheel
 m_CellIndex, com.GameInterface.FeatData
 m_CellName, GUI.SkillHive.SkillhiveCellTooltip
 m_Cells, com.GameInterface.SkillWheel.Cluster
 m_CellTooltip, GUI.SkillHive.AbilityWheel
 m_CenterHeader
 m_CenterMarker, GUI.WorldDomination.FusangProjectsMiniMap
 m_ChakrasTitle, GUI.Inspection.InspectionWindow
 m_ChallengeIcon
 m_ChallengeJournalButton
 m_ChallengeJournalMonitor
 m_ChangeVisibliltyMonitor
 m_Character
Globalcom.Components.AnimaPotioncom.Components.Buffscom.Components.Cashcom.Components.CastBarcom.Components.HealthBarcom.Components.Nametagcom.Components.Resourcescom.Components.Statescom.Components.WeaponStatuses.AssaultRifleWeaponStatuscom.Components.WeaponStatuses.BladeWeaponStatuscom.Components.WeaponStatuses.BloodWeaponStatuscom.Components.WeaponStatuses.ChaosWeaponStatuscom.Components.WeaponStatuses.ElementalWeaponStatuscom.Components.WeaponStatuses.FistWeaponStatuscom.Components.WeaponStatuses.HammerWeaponStatuscom.Components.WeaponStatuses.PistolWeaponStatuscom.Components.WeaponStatuses.ShotgunWeaponStatusGUI.Bank.Views.CashGUI.ChallengeJournal.MissionEntryGUI.CharacterSheet.CharacterSheet2DContentGUI.CharacterSheet.EquipmentGUI.CharacterSheet.FactionRankComponentGUI.CharacterSheet.SkillsListGUI.DamageNumbers.DamageTextGUI.Dialogue.DialogueWindowGUI.Friends.Views.GuildViewGUI.Friends.Views.ViewGUI.GroupSearch.GroupSearchContentGUI.ItemUpgrade.ItemUpgradeContentGUI.LootBox.LootBoxContentGUI.Mission.MissionRewardWindowGUI.MissionJournal.JournalWindowGUI.PvPScoreboard.FooterGUI.PvPScoreboard.PvPScoreboardContentGUI.PvPScoreboard.TableGUI.Shop.MembershipPurchaseContentGUI.Shop.ShopWindowContentGUI.SkillHive.AbilityWheelGUI.SkillHive.BuyButtonGUI.SkillHive.CharacterSkillPointPanelGUI.SkillHive.ClusterClipGUI.SkillHive.SkillHiveBuyPanelGUI.SkillHiveSimple.AbilityPageBaseGUI.SkillHiveSimple.DecksPageGUI.SkillHiveSimple.SkillsPageGUI.Team.TeamMemberGUI.TextGame.TextGameContentGUI.TradePost.Views.BuyViewGUI.TradePost.Views.CashGUI.TradePost.Views.PremiumCashGUI.TradePost.Views.SellItemPromptWindowGUI.TradePost.Views.TimeCashGUI.Wallet.WalletWindowGUI.WorldDomination.MarkerGUI.WorldDomination.SidePanelGUI.WorldDomination.StatusResultsGUI.WorldDomination.WorldMap
 m_CharacterCreationIF
 m_CharacterEditMode
 m_CharacterHasBuild, GUI.CharacterSheet.GearManagerComponent
 m_CharacterId
 m_CharacterID
 m_CharacterList, GUI.LoginCharacterSelection.CharacterSelection
 m_CharacterListReceived, GUI.LoginCharacterSelection.CharacterSelection
 m_CharacterListWindow, GUI.LoginCharacterSelection.CharacterSelection
 m_CharacterName, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_CharacterPosition
 m_CharacterRotation
 m_Characters, com.GameInterface.AccountManagement
 m_CharacterSelection
 m_CharacterSheetButton
 m_CharacterSheetMonitor
 m_CharacterSizeSlider
 m_CharacterSizeSliderLabel
 m_CharacterSkillPointButton, GUI.SkillHive.CharacterSkillPointPanel
 m_CharacterSkillPointGUIMonitor
 m_CharacterSkillPoints, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_CharacterSkillPointsLabel, GUI.SkillHive.CharacterSkillPointPanel
 m_CharacterSkillsList
 m_CharacterSkillsListBackground, GUI.SkillHive.CharacterSkillPointPanel
 m_CharacterSkillsSidePanel, GUI.SkillHive.CharacterSkillPointPanel
 m_CharactersLookingForGroup, com.GameInterface.LookingForGroup
 m_CharacterStatistics
 m_CharacterStatsPane, GUI.SkillHive.CharacterStats
 m_CharactersToLoot, GUI.Loot.LootWindow
 m_Charge
 m_CharID
 m_CharInstance, GUI.LoginCharacterSelection.RenameCharacterDialog
 m_CheckBox1, GUI.CabalManagement.PermissionsListItemRenderer
 m_CheckBox2, GUI.CabalManagement.PermissionsListItemRenderer
 m_CheckBoxArray, GUI.TradePost.Views.BuyView
 m_CheckBoxContainer, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_CheckDistance, com.Components.Nametag
 m_CheckInterval
 m_Chest, GUI.LootBox.LootBoxContent
 m_Children, com.GameInterface.LoreNode
 m_ChildWidth, GUI.Achievement.AchievementItem
 m_ChriticalWarningAt, GUI.Mission.MissionTimer
 m_CinematicAudioHandle, GUI.MissionJournal.JournalWindow
 m_CinematicIcon, com.Components.Nametag
 m_CinematicStripHeight, com.GameInterface.Game.Camera
 m_ClaimAllButton
 m_ClaimButton
 m_ClaimIcon
 m_ClaimLinkButton, GUI.Claim.ClaimWindowContent
 m_ClaimList
 m_ClaimMonitor
 m_Claims
 m_ClaimSteamButton, GUI.Claim.ClaimWindowContent
 m_ClaimWindowMonitor
 m_Class
 m_ClassButton_0, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_1, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_2, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_3, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_4, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_5, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_6, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_7, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_8, GUI.CharacterCreation.ClassSelectBox
 m_ClassButtonGroup, GUI.CharacterCreation.ClassSelectBox
 m_ClassDesc, GUI.SkillHiveSimple.DecksPage
 m_ClassDescBox, GUI.CharacterCreation.ClassSelector
 m_ClassHeader, GUI.SkillHiveSimple.DecksPage
 m_ClassId, com.GameInterface.FeatData
 m_ClassName
 m_ClassSelectBox, GUI.CharacterCreation.ClassSelector
 m_ClassSelector
 m_ClearButton
 m_ClearPreview, GUI.DressingRoom.RightPanel
 m_ClickAreaCollapsed
 m_ClickCount
 m_Client, GUI.Loot.LootWindow
 m_ClientAccepted, GUI.Trade.TradeWindowContent
 m_ClientCharacter
 m_ClientFPSView
 m_ClientFramerate
 m_ClientInventory
 m_ClientItemSlots, GUI.Trade.TradeWindowContent
 m_ClientName, GUI.Trade.TradeWindowContent
 m_ClientSlots, GUI.Trade.TradeWindowContent
 m_ClientStaticInventory, GUI.Inspection.InspectionWindow
 m_Clip, GUI.Tooltip.TooltipPanel
 m_ClipName, GUIFramework.ClipNode
 m_ClipYAnchor, GUI.Dialogue.DialogueWindow
 m_ClockIcon
 m_ClockIconContainer
 m_ClockShowRealTime
 m_ClockShowRealTimeMonitor
 m_CloseButton
 m_CloseSectionButton
 m_Closing
 m_ClothesInspectionInventory, GUI.Inspection.InspectionWindow
 m_ClothesTitle, GUI.Inspection.InspectionWindow
 m_ClothingIconBack, GUI.Inspection.InspectionWindow
 m_ClothingIconChest, GUI.Inspection.InspectionWindow
 m_ClothingIconFeet, GUI.Inspection.InspectionWindow
 m_ClothingIconHands, GUI.Inspection.InspectionWindow
 m_ClothingIconHats, GUI.Inspection.InspectionWindow
 m_ClothingIconHeadgear1, GUI.Inspection.InspectionWindow
 m_ClothingIconHeadgear2, GUI.Inspection.InspectionWindow
 m_ClothingIconLeg, GUI.Inspection.InspectionWindow
 m_ClothingIconMultislot, GUI.Inspection.InspectionWindow
 m_ClothingIconNeck, GUI.Inspection.InspectionWindow
 m_ClothingNameBack, GUI.Inspection.InspectionWindow
 m_ClothingNameChest, GUI.Inspection.InspectionWindow
 m_ClothingNameFeet, GUI.Inspection.InspectionWindow
 m_ClothingNameHands, GUI.Inspection.InspectionWindow
 m_ClothingNameHats, GUI.Inspection.InspectionWindow
 m_ClothingNameHeadgear1, GUI.Inspection.InspectionWindow
 m_ClothingNameHeadgear2, GUI.Inspection.InspectionWindow
 m_ClothingNameLeg, GUI.Inspection.InspectionWindow
 m_ClothingNameMultislot, GUI.Inspection.InspectionWindow
 m_ClothingNameNeck, GUI.Inspection.InspectionWindow
 m_Cluster, GUI.SkillHive.ClusterClip
 m_ClusterDistance
 m_ClusterId, com.GameInterface.SkillWheel.Cell
 m_ClusterIndex, com.GameInterface.FeatData
 m_ClusterLookup, GUI.SkillHive.AbilityWheel
 m_Clusters
 m_ClusterTooltip, GUI.SkillHive.AbilityWheel
 m_CollapsedBackground, GUI.Team.RaidClip
 m_CollapsedInvisibleButton, GUI.Team.RaidClip
 m_CollectButton, GUI.Mission.MissionRewardWindow
 m_CollisionOffsetX, com.GameInterface.Waypoint
 m_CollisionOffsetY, com.GameInterface.Waypoint
 m_color, com.GameInterface.GameItem
 m_Color
 m_Color1, com.GameInterface.DressingRoomNode
 m_Color1Name, com.GameInterface.DressingRoomNode
 m_Color2, com.GameInterface.DressingRoomNode
 m_Color2Name, com.GameInterface.DressingRoomNode
 m_ColorArray, GUI.SkillHive.SkillhiveEquipPopup
 m_ColorDividerBottom, GUI.CharacterCreation.HexGridPicker
 m_ColorDividerTop, GUI.CharacterCreation.HexGridPicker
 m_ColorLine
 m_ColorList, GUI.CharacterCreation.HexGridPicker
 m_ColorObject, GUI.HUD.AbilityBase
 m_ColorPicker, GUI.DressingRoom.RightPanel
 m_ColorTitle, GUI.CharacterCreation.HexGridPicker
 m_Column, com.GameInterface.CharacterPointRowData
 m_ColumnTable, com.Components.MultiColumnListView
 m_ColumnViews, com.Components.MultiColumnList.MCLItemRenderer
 m_CombatIndicator
 m_CombatLogFeedbackType, GUI.DamageNumbers.DamageText
 m_CombatPower, GUI.CharacterSheet.SkillsList
 m_Comment, com.GameInterface.CharacterLFG
 m_CommentMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_CommentsLabel, GUI.BugreportWindow.BugreportWindowContent
 m_CommentsTextArea, GUI.BugreportWindow.BugreportWindowContent
 m_CompareAttributes, com.GameInterface.Tooltip.TooltipData
 m_CompareMode, GUI.Tooltip.TooltipPanel
 m_CompassClip
 m_CompassFragment
 m_CompassHeight
 m_CompassWidth
 m_CompleteCheck, GUI.Achievement.AchievementItem
 m_CompleteCount, GUI.WorldDomination.FusangProjectsMiniMapMarker
 m_Completed, GUI.ChallengeJournal.MissionEntry
 m_CompleteText
 m_Completion
 m_CompletionClip, GUI.SkillHive.CellClip
 m_ComponentsLoaded, com.Components.Nametag
 m_ComposeLetterButton, GUI.TradePost.Views.PostalServiceView
 m_ComputerInterfaceWindow
 m_ConfigName
 m_ConfirmButton
 m_ConfirmButtonSound, GUI.CharacterCreation.ChoosePaymentDialog
 m_ConfirmDeleteMailPrompt, GUI.TradePost.Views.PostalServiceView
 m_Confirmed, GUI.Shop.ConfirmContent
 m_ConfirmPanel, GUI.CharacterSheet.GearManagerComponent
 m_ConfirmWindow
 m_ConLoading, com.Components.Nametag
 m_Connections, com.Utils.SignalGroup
 m_ConsumerIcon
 m_Container, GUI.WorldDomination.MarkerInfo
 m_Content
 m_ContentCanvas, GUI.PvPScoreboard.PvPScoreboardContent
 m_ContentClip, GUI.SkillHive.CharacterStats
 m_ContentLeft, GUI.Tooltip.TooltipEntry
 m_ContentLoaded
 m_ContentMargin
 m_ContentRight, GUI.Tooltip.TooltipEntry
 m_ContentSize
 m_ContentY
 m_Context, GUI.DamageNumbers.DamageText
 m_ControlsArray
 m_Cooldown, GUI.HUD.ActiveAbility
 m_CooldownAnim, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_CooldownEnd, com.GameInterface.InventoryItem
 m_CooldownExpireTime
 m_CooldownFlags, GUI.HUD.AbilityCooldown
 m_CooldownIntervalID
 m_CooldownLine
 m_CooldownMask
 m_CooldownStart, com.GameInterface.InventoryItem
 m_CooldownTimeout, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_CooldownTimer
 m_CooldownTint, com.Components.ItemComponent
 m_CooldownTriAnim, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_Cost
 m_CostLabel, GUI.CharacterCreation.ChoosePaymentDialog
 m_CouncilLogo, GUI.WorldDomination.WorldMap
 m_CouncilSupportBuff, GUI.WorldDomination.WorldMap
 m_Count, com.GameInterface.Game.BuffData
 m_Countdown
 m_CountDown
 m_CountdownInterval
 m_CountdownTimer
 m_CounterText, GUI.Achievement.LorePanelView
 m_CouponRadioButton, GUI.CharacterCreation.ChoosePaymentDialog
 m_CraftingButton
 m_CraftingMonitor
 m_CraftingSkin
 m_CreateButtton, GUI.CabalManagement.CreateCabal
 m_CreateCharacter, com.GameInterface.CharacterData
 m_CreateGuildGuideHeader, GUI.CabalManagement.CreateCabal
 m_CreateGuildGuideText, GUI.CabalManagement.CreateCabal
 m_CreateGuildHeader, GUI.CabalManagement.CreateCabal
 m_CreateNewCharacter, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_CreditsButton, GUI.LoginCharacterSelection.Login
 m_CritChance, GUI.CharacterSheet.SkillsList
 m_CritPower, GUI.CharacterSheet.SkillsList
 m_CrosshairTypeMonitor
 m_CrowdControl, GUI.PvPScoreboard.TableRow
 m_Current
 m_CurrentAddress, GUI.WebBrowser.WebBrowserContent
 m_CurrentButtonLabel, GUI.LoginCharacterSelection.LoginDialog
 m_CurrentCallback, GUI.CharacterSheet.GearManagerComponent
 m_CurrentCash, GUI.CharacterCreation.ChoosePaymentDialog
 m_CurrentCharPosition
 m_CurrentCharRotation
 m_CurrentClicked
 m_CurrentClip, com.Components.TreeViewSimpleComponent
 m_CurrentCluster, GUI.SkillHiveSimple.AbilityPageBase
 m_CurrentClusterOffset, GUI.SkillHiveSimple.AbilityPageBase
 m_CurrentCost, GUI.ItemUpgrade.ItemUpgradeContent
 m_CurrentCount
 m_CurrentCoupons, GUI.CharacterCreation.ChoosePaymentDialog
 m_CurrentDate
 m_CurrentDefensiveTarget
 m_CurrentDialog
 m_CurrentDialogueMask, GUI.Dialogue.DialogueWindow
 m_CurrentDialoguePlaying, GUI.Dialogue.DialogueWindow
 m_CurrentDirection, com.Components.WeaponStatuses.BloodWeaponStatus
 m_CurrentEquipPanel
 m_CurrentEquipPopupHolder
 m_CurrentEquipPopupMenu
 m_CurrentFaction
 m_CurrentFactionXP, GUI.CharacterSheet.FactionRankComponent
 m_CurrentFeatCost, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_CurrentFeatHitPos, GUI.SkillHive.SkillhivePowerInventory
 m_CurrentFeatID, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_CurrentFeatLevel, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_CurrentFeatMouseDown, GUI.SkillHive.SkillhivePowerInventory
 m_CurrentFeature
 m_CurrentFocus, GUI.Shop.ShopWindowContent
 m_CurrentFrame
 m_CurrentFrameHack, com.Components.StatBar
 m_CurrentFrameHackMax, com.Components.StatBar
 m_CurrentGame
 m_CurrentHealth
 m_CurrentHistoryEntry, com.GameInterface.Guild.GuildBase
 m_CurrentIndex, GUI.Patcher.AdRotator
 m_CurrentLocation
 m_CurrentlyActive, com.Components.WeaponStatuses.BladeWeaponStatus
 m_CurrentlyDisplayedGoalIDs, GUI.Mission.MissionGoal
 m_CurrentlyEquipped, GUI.Tooltip.TooltipPanel
 m_CurrentlyEquippedItems, com.GameInterface.Tooltip.TooltipData
 m_CurrentMenu, GUI.Achievement.AchievementWindow
 m_CurrentMission
 m_CurrentMissionId, com.GameInterface.Quests
 m_CurrentMode
 m_CurrentOffensiveTarget
 m_CurrentPage
 m_CurrentPanel
 m_CurrentPFInterface
 m_CurrentPhase, com.GameInterface.QuestTask
 m_CurrentPlayfield, GUI.WorldDomination.StatusResults
 m_CurrentRaid
 m_CurrentRankIcon, GUI.CharacterSheet.FactionRankComponent
 m_CurrentRankName, GUI.CharacterSheet.FactionRankComponent
 m_CurrentRankNumber, GUI.CharacterSheet.FactionRankComponent
 m_CurrentResult, GUI.ItemUpgrade.ItemUpgradeContent
 m_CurrentReticuleTarget
 m_CurrentRoom, GUI.TextGame.TextGameContent
 m_CurrentScreenRes, GUIFramework.SFClipLoader
 m_CurrentSearchResult, GUI.TradePost.Views.BuyView
 m_CurrentSelectedNode, GUI.Achievement.AchievementWindow
 m_CurrentSize, com.Components.ListHeader
 m_CurrentSizePos, GUI.Achievement.AchievementWindow
 m_CurrentSortedHeader, GUI.SkillHive.SkillhivePowerInventory
 m_CurrentStatID
 m_CurrentStatPageIndex, GUI.SkillHive.CharacterStats
 m_CurrentTab
 m_CurrentTask, com.GameInterface.Quest
 m_CurrentTeam
 m_CurrentText, GUI.LoginCharacterSelection.LoginDialog
 m_CurrentTimestamp, GUI.LogoutWindow.LogoutWindowContent
 m_CurrentTooltipClip
 m_CurrentTreeRootNode, GUI.Achievement.AchievementWindow
 m_CurrentType, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_CurrentVideo
 m_CurrentView, GUI.Achievement.AchievementWindow
 m_CurrentViewPanel, GUI.Achievement.AchievementWindow
 m_CurrentWindow
 m_CurrentXPBar
 m_CurrentXPValue, GUI.CharacterSheet.FactionRankComponent
 m_CurrGovernmentType, GUI.CabalManagement.CabalMembers
 m_CurrPage
 m_CurrRole, GUI.CabalManagement.EditRoleName
 m_CustodianBuff, GUI.WorldDomination.WorldMap
 m_DailyComplete, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyDivider, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyPanel, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyTime, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyTitle, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyTotal, GUI.ChallengeJournal.ChallengeJournalContent
 m_Damage
 m_DamageAbsorbed, com.GameInterface.PvPScoreboardPlayerData
 m_DamageClip, GUI.DamageNumbers.DamageText
 m_DamageDone, com.GameInterface.PvPScoreboardPlayerData
 m_DamageTaken, GUI.PvPScoreboard.TableRow
 m_DamageTextQueues
 m_Data
 m_DataProvider
 m_DataWellArray
 m_Death, GUI.PvPScoreboard.TableRow
 m_DeathOverlay
 m_DeathPenalty
 m_DeathPenaltyTooltip
 m_DeathPenaltyTooltipTimeout
 m_Deaths, com.GameInterface.PvPScoreboardPlayerData
 m_DebugFormat, GUI.MissionJournal.JournalWindow
 m_DeckId, com.GameInterface.CharacterCreation.ClassData
 m_DeckScrollingList, GUI.SkillHiveSimple.DecksPage
 m_DeclineButton, GUI.WorldDomination.JoinMinigamePromptContent
 m_Decoration, com.Components.ItemComponent
 m_DecreaseButton, GUI.CabalManagement.TransferCash
 m_DecryptionKey0, com.GameInterface.ACGItem
 m_DecryptionKey1, com.GameInterface.ACGItem
 m_DecryptionKey2, com.GameInterface.ACGItem
 m_Default, GUI.DressingRoom.ColorPickerItemRenderer
 m_DefaultButtonWidth, GUI.TradePost.Views.PostalServiceView
 m_DefaultCellAbilityHeight
 m_DefaultInventoryBox
 m_DefaultPosition, com.GameInterface.InventoryItem
 m_DefaultSkillhiveBackgroundWidth
 m_DefaultText, com.Components.SearchBox
 m_DefaultWidth, com.Components.MultiColumnList.ColumnData
 m_DefenseRating, GUI.CharacterSheet.SkillsList
 m_DefenseStatOpened
 m_DefensiveMenu, GUI.Team.TeamMember
 m_DefensiveTargetClip
 m_DefensiveTargetDocked
 m_DefensiveTargetLocked
 m_DefensiveTargetPosition
 m_DefensiveTargetScaleMonitor
 m_DegreeFragment
 m_DelayTimestamp, GUI.LoginCharacterSelection.LoginDialog
 m_Deleteable, com.GameInterface.InventoryItem
 m_DeleteButton
 m_DeleteCharacterDialog, GUI.LoginCharacterSelection.CharacterSelection
 m_DeleteMailButton, GUI.TradePost.Views.PostalServiceView
 m_DeleteMissionButton, GUI.MissionJournal.JournalWindow
 m_DeltaMultiplier
 m_DemoteButton, GUI.CabalManagement.CabalMembers
 m_DependencyId1, com.GameInterface.FeatData
 m_DependenyCells, com.GameInterface.SkillWheel.Cluster
 m_DependenyCluster, com.GameInterface.SkillWheel.Cluster
 m_DepleatedUranium, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_DepositButton
 m_Depth
 m_DepthLayer, GUIFramework.ClipNode
 m_Depths, GUI.Dialogue.DialogueWindow
 m_Desc
 m_Description
 m_DescriptionBackground, GUI.Mission.MissionRewardWindow
 m_DescriptionLabel, GUI.Team.VoteKickPromptWindow
 m_Descriptions
 m_descriptionText
 m_DescriptionText, GUI.Achievement.AchievementItem
 m_DescriptiveText, GUI.SkillHive.CharacterSkillsSidePanel
 m_DeselectAbilityClip
 m_DesiredColumns, GUI.Team.RaidClip
 m_DesiredY, GUI.Mission.MissionGoalItem
 m_DestroyGlyphButton, GUI.ItemUpgrade.ItemUpgradeContent
 m_DestroySignetButton, GUI.ItemUpgrade.ItemUpgradeContent
 m_Destructor
 m_DetailAbilityType
 m_DetailAbilityType_Capstone, GUI.SkillHiveSimple.ActivesPage
 m_DetailBG
 m_DetailBoostIcon, GUI.SkillHiveSimple.PassivesPage
 m_DetailButton, GUI.SkillHiveSimple.AbilityPageBase
 m_DetailCapstoneIcon, GUI.SkillHiveSimple.ActivesPage
 m_DetailCastIcon, GUI.SkillHiveSimple.ActivesPage
 m_DetailCastTime, GUI.SkillHiveSimple.ActivesPage
 m_DetailCost
 m_DetailDescription
 m_DetailDivider
 m_DetailedComponents, com.Components.Nametag
 m_DetailedText
 m_DetailedTextButton, GUI.SkillHive.SkillhiveTemplates
 m_DetailEquipAnchor
 m_DetailIcon
 m_DetailIconBG, GUI.SkillHiveSimple.PassivesPage
 m_DetailName
 m_DetailNoSelected
 m_DetailRecastIcon, GUI.SkillHiveSimple.ActivesPage
 m_DetailRecastTime, GUI.SkillHiveSimple.ActivesPage
 m_Dialog
 m_DialogueClip, GUI.Dialogue.DialogueWindow
 m_DialogueWindows
 m_Dictionary, com.Utils.Archive
 m_DictionaryHolderText, GUI.BugreportWindow.BugreportWindowContent
 m_Difficulties, GUI.ScenarioInterface.ScenarioContent
 m_DifficultiesLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_Difficulty
 m_DifficultyData
 m_DifficultyDropdown
 m_DifficultyLabel, GUI.ScenarioInterface.ScenarioContent
 m_Dimension, com.GameInterface.Game.GroupElement
 m_DimensionFvF, GUI.WorldDomination.StatusResults
 m_DimensionId, com.GameInterface.CharacterData
 m_DimensionID
 m_DimensionPvP, GUI.WorldDomination.StatusResults
 m_Dimensions, com.GameInterface.AccountManagement
 m_Direction
 m_DirectionsLabel, GUI.BugreportWindow.BugreportWindowContent
 m_DirectionsText, GUI.Crafting.ItemUpgradeSkin
 m_DirectoryNodes, GUI.Tutorial.DirectoryNode
 m_Disabled
 m_DisabledAlpha
 m_DisabledColor, GUI.HUD.AbilitySlot
 m_DisableRightClickSelection, com.Components.MultiColumnListView
 m_DisableSearchInterval, GUI.TradePost.Views.BuyView
 m_DisassembleText, GUI.Crafting.DefaultCraftingSkin
 m_DisassemblySlot, GUI.Crafting.DefaultCraftingSkin
 m_DisassemblySlotNumber, GUI.Crafting.CraftingSkin
 m_DisassemblySlotTextHeadline, GUI.Crafting.DefaultCraftingSkin
 m_DisassemblySlotTextInfo, GUI.Crafting.DefaultCraftingSkin
 m_Display
 m_DisplayModeData
 m_DisplayText, GUI.TextGame.TextGameContent
 m_DisplayTime, GUI.Patcher.BannerItem
 m_DissambleDoneFrame, GUI.Crafting.DefaultCraftingSkin
 m_Distance, com.Components.Nametag
 m_DistanceCheckInterval
 m_DistanceInMeters, com.GameInterface.RespawnPoint
 m_DistanceToCam, com.GameInterface.Waypoint
 m_DistanceToNPC, com.Components.Nametag
 m_DistanceY, com.Components.Nametag
 m_DistrictName, GUI.WorldDomination.FvFCurrentStatusDistrict
 m_Divider
 m_DLCTag, com.GameInterface.Quest
 m_DockDefensiveWindow, GUI.Team.GroupMenu
 m_DockDefensiveWindowText, GUI.Team.GroupMenu
 m_DodgeAnim
 m_DodgeBar
 m_DodgeBuffSpellID
 m_DodgeDuration
 m_DodgeIntervalID
 m_DodgeStartTime
 m_DoListen, GUI.CharacterSheet.GearManagerComponent
 m_DominationSide
 m_DominationTime
 m_DominationTimeRefreshSpeed
 m_DominationTimerId
 m_DominationTimeStarted
 m_DoNotFocus
 m_DownArrow
 m_DownloadingIcon
 m_DownloadingIconContainer
 m_DPS, com.Components.WeaponStatuses.FistWeaponStatus
 m_DPSBar, com.Components.WeaponStatuses.FistWeaponStatus
 m_DPSButton, GUI.GroupSearch.GroupSearchPromptWindow
 m_DPSIcon, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_DPSLabel
 m_DPSRole
 m_DragClip, com.Utils.DragObject
 m_DraggedItems
 m_DraggingItemInterval, GUI.Bank.Views.StoreAndSellView
 m_DragonBar, GUI.WorldDomination.StatusResults
 m_DragonBarIcon, GUI.WorldDomination.StatusResults
 m_DragonIcon
 m_DragonsBreath, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_DragonSelector, GUI.CharacterCreation.FactionSelector
 m_DragType
 m_DrawClip
 m_DrawClusterTooltip, GUI.SkillHive.AbilityWheel
 m_DrawProgressMeters
 m_DrawShadow
 m_DressingRoom
 m_DressingRoomButton, GUI.CharacterSheet.CharacterSheet2DContent
 m_DropDownFormat, GUI.MissionJournal.JournalWindow
 m_DropdownHeight, GUI.MissionJournal.JournalWindow
 m_DropdownMenu
 m_DropdownMenuArray, GUI.TradePost.Views.BuyView
 m_DropShadow, com.Components.WinComp
 m_DropShwadow
 m_DungeonCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_DungeonLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_DungeonPlayfields, com.GameInterface.GroupFinder
 m_Durability
 m_DurabilityBackground, com.Components.ItemComponent
 m_Duration
 m_DXStartValue
 m_DynamicPoints, GUI.PvPScoreboard.TableRow
 m_Dynel
 m_DynelID
 m_DynelName, GUI.Dialogue.DialogueWindow
 m_DynelSlot
 m_EarnedGrade, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_EaseFunction, com.Utils.Interpolator
 m_East
 m_EastBasePos
 m_EastMarker, GUI.WorldDomination.FusangProjectsMiniMap
 m_EditModeMask
 m_EditRoleNameWindow, GUI.CabalManagement.CabalMembers
 m_Effect, com.Components.FeatList.MCLItemFeat
 m_Effects, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_EffectsArray, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_EffectType, GUI.DamageNumbers.DamageText
 m_ElDoradoInQueue, GUI.WorldDomination.WorldMap
 m_ElDoradoInZone, GUI.WorldDomination.WorldMap
 m_ElDoradoMarker, GUI.WorldDomination.WorldMap
 m_ElDoradoMarkerInfo, GUI.WorldDomination.WorldMap
 m_ElDoradoMiniMap, GUI.WorldDomination.MiniMap
 m_ElDoradoRewards, GUI.WorldDomination.MiniMap
 m_EliteCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_EliteFrame
 m_EliteLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_EmailLabel, GUI.BugreportWindow.BugreportWindowContent
 m_EmailTextInput, GUI.BugreportWindow.BugreportWindowContent
 m_EmpowermentTab, GUI.ItemUpgrade.ItemUpgradeContent
 m_Empty, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_EmptyColor
 m_EmptyPrefix, com.GameInterface.Tooltip.TooltipData
 m_EmptySuffix, com.GameInterface.Tooltip.TooltipData
 m_Enabled
 m_EnabledAlpha
 m_EnableDefensiveTargetWindowMonitor
 m_EnableInterval, GUI.Dialogue.DialogueWindow
 m_EnableProgress, GUI.Mission.MissionTrackerItem
 m_EnableRightClickVendorSale
 m_EnableStickyPreview, GUI.DressingRoom.RightPanel
 m_EnableTeamWindowMonitor
 m_EndTime
 m_EndTimestamp, GUI.LogoutWindow.LogoutWindowContent
 m_EndValue, com.Utils.Interpolator
 m_Entries, GUI.Shop.InstantBuyContent
 m_EntryWidth, GUI.Achievement.LorePanelView
 m_EquipButton
 m_EquipDropdown, GUI.PetInventory.MountInventoryContent
 m_EquipInventory
 m_EquipLabel, GUI.PetInventory.MountInventoryContent
 m_Equipment, GUI.CharacterSheet.CharacterSheet2DContent
 m_EquipmentHeader, GUI.CharacterSheet.CharacterSheet2DContent
 m_EquipmentSlots
 m_Equipped
 m_EquippedBanner, GUI.DressingRoom.RightPanel
 m_EquippedInventory
 m_EquippedPassivesText, GUI.SkillHiveSimple.PassivesPage
 m_EquippedText, GUI.DressingRoom.RightPanel
 m_Error
 m_ErrorFormat
 m_ErrorMsg, GUI.TextGame.TextGameContent
 m_ErrorPanel, GUI.CharacterSheet.GearManagerComponent
 m_ErrorText, GUI.RegionTeleport.RegionTeleportContent
 m_EscapeNode
 m_EscapeStackNode
 m_EULAURL
 m_EvadeChance, GUI.CharacterSheet.SkillsList
 m_EventDictionaryDirectory
 m_EventDictionaryResource
 m_EventList, com.Utils.Signal
 m_Events, com.GameInterface.TextGameRoom
 m_EventScrollingList, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_ExchangeView, GUI.TradePost.TradePostViewsContainer
 m_ExitButton
 m_ExpandButton, GUI.Achievement.AchievementItem
 m_ExpandedMissionID
 m_ExpandedTiersArray
 m_ExpireDate
 m_Expires
 m_ExpireTime
 m_EyeBrowHorizontalDivider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_EyebrowSlider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_EyebrowTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_EyeColorList, GUI.CharacterCreation.HeadSectionFacialTraits
 m_EyesSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_EyesTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_FacebookInfo, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_FacebookList, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_FacebookPrompt, GUI.LoginCharacterSelection.CharacterSelection
 m_FacialControllers, GUI.CharacterCreation.HeadSectionFacialTraits
 m_FacialFeatureBackground, GUI.CharacterCreation.BarberShop
 m_FacialFeatures, GUI.CharacterCreation.PlasticSurgeon
 m_FacialFeaturesBackground, GUI.CharacterCreation.PlasticSurgeon
 m_FacialHairColorList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_FacialHairHorizontalDivider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_FacialHairTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_FacialTraitsPanel, GUI.CharacterCreation.HeadSection
 m_Faction
 m_FactionCharacterPositions
 m_FactionIcon, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_FactionIconContainer
 m_FactionIconsArray
 m_FactionId, com.GameInterface.CharacterData
 m_FactionLabel, GUI.PvPScoreboard.Header
 m_FactionLogo, GUI.Mission.MissionRewardWindow
 m_FactionName, GUI.WorldDomination.FvFCurrentStatusDistrict
 m_FactionPlacement
 m_FactionRadioButton, GUI.PvPScoreboard.Footer
 m_FactionRank
 m_FactionRankIcon, com.Components.Nametag
 m_FactionRankProgressBar, GUI.CharacterSheet.FactionRankComponent
 m_FactionRankRewardIcon, GUI.CharacterSheet.FactionRankComponent
 m_FactionsArray, GUI.WorldDomination.FvFCurrentStatusDistrict
 m_FactionScore_1, GUI.PvPScoreboard.Header
 m_FactionScore_2, GUI.PvPScoreboard.Header
 m_FactionScore_3, GUI.PvPScoreboard.Header
 m_FactionScores, GUI.PvPScoreboard.PvPScoreboardContent
 m_FactionSelector
 m_FactionSkillTemplates, com.GameInterface.SkillWheel.SkillWheel
 m_FadeLine
 m_FadeTimer
 m_FadeWhenInactive, com.Components.StatBar
 m_Fading, com.Components.StatBar
 m_FakeResource
 m_FakeScryCounter
 m_FakeScryTimer
 m_FakeScryTimerCounterCombo
 m_FakeWeaponStatus
 m_FallbackStartInterval
 m_Family, com.GameInterface.HTMLFont
 m_FatalErrorOccurred
 m_FavoriteCheckBox, GUI.PetInventory.PetInventoryContentBase
 m_FavoriteLabel, GUI.PetInventory.PetInventoryContentBase
 m_FavoritesCheckBox, GUI.PetInventory.PetInventoryContentBase
 m_FavoritesLabel, GUI.PetInventory.PetInventoryContentBase
 m_FavoriteTags, GUI.PetInventory.PetInventoryContentBase
 m_FeatData
 m_FeatGroupId, com.GameInterface.FeatData
 m_FeatId, GUI.SkillHive.SkillHiveBuyPanel
 m_FeatList
 m_Feature_0
 m_Feature_1
 m_Feature_2
 m_Feature_3
 m_Feature_4
 m_Feature_5
 m_Feature_6, GUI.CharacterCreation.FeatureSelectBox
 m_FeatureGroup
 m_FeatureSelectBox, GUI.CharacterCreation.CharacterEditor
 m_FeedbackClip
 m_FeedbackFrame, GUI.Crafting.DefaultCraftingSkin
 m_fieldArray
 m_FieldsArray, GUI.PvPScoreboard.TableRow
 m_FIFOOverwriteThreshold
 m_Fill, com.Components.RightClickMenu
 m_Fill1, com.Components.WeaponStatuses.HammerWeaponStatus
 m_Fill2, com.Components.WeaponStatuses.HammerWeaponStatus
 m_FillBG, com.Components.WeaponStatuses.HammerWeaponStatus
 m_Filter, GUI.Achievement.LorePanelView
 m_FilterArray
 m_FilteredFeats, GUI.SkillHive.SkillhivePowerInventory
 m_FilteredFeatsText, GUI.SkillHive.SkillhivePowerInventory
 m_FilterPanel, GUI.Shop.ShopWindowContent
 m_FiltersButton, GUI.GroupSearch.GroupSearchContent
 m_FiltersLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_FiltersWindow, GUI.GroupSearch.GroupSearchContent
 m_FilterType, com.GameInterface.DressingRoomNode
 m_FirstButton, GUI.SkillHive.SkillHiveBuyPanel
 m_FirstName, com.GameInterface.CharacterLFG
 m_FirstPlaceResultsScoreBoard, GUI.WorldDomination.StatusResults
 m_FirstPlaceStatusScoreBoard, GUI.WorldDomination.StatusResults
 m_FirstQuestionId, GUI.Dialogue.DialogueEntry
 m_FlagPanel
 m_Flags
 m_FlagsTaken, com.GameInterface.PvPScoreboardPlayerData
 m_FlashCharacter
 m_FlashColor
 m_FlashInterval, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_FlashOn
 m_FlyingDirection, com.GameInterface.HTMLFont
 m_focus, com.GameInterface.Guild.GuildRankingEntry
 m_FocusedFeat, GUI.SkillHiveSimple.AbilityPageBase
 m_FocusedTag, GUI.RegionTeleport.RegionTeleportContent
 m_FocusIcon, GUI.Team.TeamMember
 m_FocusTarget
 m_FontColor
 m_Footer
 m_ForceAlive, com.Components.Nametag
 m_ForceCharacterSheet
 m_ForcedInventory, GUI.ItemUpgrade.ItemUpgradeContent
 m_ForceFull, com.Components.WeaponStatuses.ChaosWeaponStatus
 m_ForceHealthBar, com.Components.Nametag
 m_ForceReportsButton
 m_ForceShowMissionTracker
 m_ForceShowMissionTrackerValue
 m_ForceVisible
 m_Foreground, GUI.PetInventory.PetClip
 m_Format
 m_FormInitialized
 m_ForwardButton
 m_FPSIcon
 m_FPSIconContainer
 m_Frame
 m_FrameCount, com.Components.StatBar
 m_FrameResetHack, com.Components.StatBar
 m_FriendID, com.GameInterface.FriendInfo
 m_Friends, com.GameInterface.Friends
 m_FriendsArray, GUI.Friends.Views.FriendsView
 m_FriendsButton
 m_FriendsList, GUI.TradePost.ComposeMailWindowContent
 m_FriendsMonitor
 m_FriendsNumber, GUI.LoginCharacterSelection.ServerListFacebookInfo
 m_FriendsView, GUI.Friends.FriendsViewsContainer
 m_From, GUI.Mission.MissionRewardWindow
 m_FromEquipped, GUI.ItemUpgrade.ItemUpgradeContent
 m_FromText, GUI.Mission.MissionRewardWindow
 m_Full, com.Components.WeaponStatuses.FistWeaponStatus
 m_FullAnim, com.Components.WeaponStatuses.HammerWeaponStatus
 m_FullColor
 m_FullMemberList, GUI.CabalManagement.CabalMembers
 m_FusangProjectsInQueue, GUI.WorldDomination.WorldMap
 m_FusangProjectsInZone, GUI.WorldDomination.WorldMap
 m_FusangProjectsMarker, GUI.WorldDomination.WorldMap
 m_FusangProjectsMarkerInfo, GUI.WorldDomination.WorldMap
 m_FusangProjectsMiniMap, GUI.WorldDomination.MiniMap
 m_FusangProjectsRewards, GUI.WorldDomination.MiniMap
 m_FusionFeedback, GUI.ItemUpgrade.ItemUpgradeContent
 m_FusionTab, GUI.ItemUpgrade.ItemUpgradeContent
 m_FvFContainer, GUI.WorldDomination.UniformTypes
 m_FVFTotalScore, GUI.WorldDomination.StatusResults
 m_g
 m_GadgetItem, GUI.HUD.GadgetSlot
 m_GadgetSlot
 m_GamePlayFieldName, com.GameInterface.PvPMinigame.PvPMinigame
 m_GearManager
 m_GearScore, com.GameInterface.Tooltip.TooltipData
 m_GearScoreLabel, GUI.CharacterSheet.StatPage
 m_GearScoreTooltip, GUI.CharacterSheet.StatPage
 m_GearScoreValue, GUI.CharacterSheet.StatPage
 m_Gender
 m_GenderMatch, GUI.Inspection.InspectionWindow
 m_GenderSelector, GUI.CharacterCreation.CharacterEditor
 m_GeneralInfoHeader, GUI.CabalManagement.CabalInfo
 m_GetEffectStartPos
 m_GhostingInterval
 m_glory
 m_gloryRanking, com.GameInterface.Guild.GuildRenownStatus
 m_GloryRankingArray, com.GameInterface.Guild.GuildBase
 m_GloryRenownCapped, com.GameInterface.Guild.GuildBase
 m_Gloss
 m_GlossMask
 m_Glow
 m_GlowFilter
 m_GlowingMergeBox
 m_GlyphHeader, GUI.ItemUpgrade.ItemUpgradeContent
 m_GlyphHeaderBG, GUI.ItemUpgrade.ItemUpgradeContent
 m_GlyphLevelUpgrade, GUI.ItemUpgrade.ItemUpgradeContent
 m_GlyphRank, com.GameInterface.InventoryItem
 m_GlyphRarity, com.GameInterface.InventoryItem
 m_GlyphUpgradeProgress, GUI.ItemUpgrade.ItemUpgradeContent
 m_GlyphXP, com.GameInterface.InventoryItem
 m_GMInfo, com.GameInterface.Tooltip.TooltipData
 m_Goal, GUI.Mission.MissionGoalItem
 m_GoalCompleteCursor, GUI.Mission.MissionGoalItem
 m_GoalCompleteTweenNameFrame, GUI.Mission.MissionGoalItem
 m_GoalFailedCursor, GUI.Mission.MissionGoalItem
 m_GoalFormat, GUI.MissionJournal.JournalWindow
 m_GoalID, GUI.Mission.MissionGoalItem
 m_GoalList, GUI.Mission.MissionGoal
 m_GoalNameAnim, GUI.Mission.MissionGoalItem
 m_GoalNameWidth, GUI.Mission.MissionGoalItem
 m_GoalNumAnim, GUI.Mission.MissionGoalItem
 m_GoalNumSwitchNumbersFrame, GUI.Mission.MissionGoalItem
 m_GoalPhase, GUI.Mission.MissionGoal
 m_GoalProgressAnimationActive, GUI.Mission.MissionGoalItem
 m_GoalProgressCursor, GUI.Mission.MissionGoalItem
 m_GoalProgressEnableNumbersFrame, GUI.Mission.MissionGoalItem
 m_Goals
 m_GoalsAnimating, GUI.Mission.MissionGoal
 m_GoalTrackers, GUI.Mission.MissionGoal
 m_GoalType, com.GameInterface.QuestGoal
 m_GoverningFormArray, com.GameInterface.Guild.GuildBase
 m_GoverningformID, com.GameInterface.Guild.GuildBase
 m_GovernmentCheckBox, GUI.CabalManagement.CabalLog
 m_GovernmentTextField, GUI.CabalManagement.CabalLog
 m_GovernmentType, GUI.CabalManagement.CabalInfo
 m_GovernmentTypeDropdown
 m_GovernmentTypeLabel
 m_GradeBackground, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_GrayMatch, com.Components.WeaponStatuses.PistolWeaponStatus
 m_GreedButton, GUI.NeedGreed.NeedGreedWindow
 m_GrenadeLoader, com.Components.WeaponStatuses.AssaultRifleWeaponStatus
 m_Grid
 m_GridLines, GUI.Bank.BankContainer
 m_GroupArray, GUI.GroupSearch.GroupSearchContent
 m_GroupElement
 m_GroupFinderButton
 m_GroupFinderIcon
 m_GroupFinderMonitor
 m_GroupFinderNotificationMonitor
 m_GroupFinderQueue
 m_GroupFinderX
 m_GroupFinderY
 m_GroupIndex, com.GameInterface.Game.GroupElement
 m_GroupItems, GUI.Team.TeamMenu
 m_GroupMenu, GUI.Team.TeamClip
 m_Guild
 m_GuildBankHeader, GUI.Bank.Views.GuildBankView
 m_GuildBankView, GUI.Bank.BankViewsContainer
 m_GuildCityPlayfieldID, com.GameInterface.Guild.GuildBase
 m_GuildCityPlayfieldInstance, com.GameInterface.Guild.GuildBase
 m_GuildContainer, GUI.Bank.Views.GuildBankView
 m_GuildFeats, com.GameInterface.Guild.GuildBase
 m_GuildFriends, com.GameInterface.Friends
 m_GuildLeader, GUI.CabalManagement.CabalMembers
 m_GuildMemberStatus, com.GameInterface.Guild.GuildBase
 m_GuildMessageHeader, GUI.CabalManagement.CabalInfo
 m_GuildMessageTextBox, GUI.CabalManagement.CabalInfo
 m_guildName, com.GameInterface.Guild.GuildRankingEntry
 m_GuildName
 m_GuildNameLabel
 m_GuildNameTextInput
 m_GuildRank
 m_GuildRenownRewards, com.GameInterface.Guild.GuildBase
 m_GuildStatus, com.GameInterface.Guild.GuildBase
 m_GuildView, GUI.Friends.FriendsViewsContainer
 m_GUILockIcon
 m_GUILockIconContainer
 m_GuiModeMonitor
 m_HadEnemy
 m_HairColorList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_HairMakeUp, GUI.CharacterCreation.BarberShop
 m_HairMakeupPanel, GUI.CharacterCreation.HeadSection
 m_HairStyleBackground
 m_HairstyleHorizontalDivider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_HairStyleScrollingList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_HairStyleTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_HalfAnim, com.Components.WeaponStatuses.HammerWeaponStatus
 m_HalfWidth
 m_HandleClose, com.Components.RightClickMenu
 m_HarassmentButton, GUI.Team.VoteKickPromptWindow
 m_HasAcceptedTrade, GUI.Trade.TradeWindowContent
 m_HasAchievementEntries, GUI.Achievement.ViewPanelBase
 m_HasAnswered, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_HasBeenPlayed, GUI.Dialogue.DialogueEntry
 m_HasBottomBar, GUI.Inventory.IconBox
 m_HasBuffs, GUI.Team.TeamMember
 m_HasCompleted, com.GameInterface.Quest
 m_HasConnectedToButton, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_HasCooldown
 m_HasCount, com.GameInterface.LoreNode
 m_HasData, GUI.Tutorial.ResourceNode
 m_HasGrid, GUI.Inventory.IconBox
 m_HasItems, com.GameInterface.MailData
 m_hasLoadedIcon
 m_HasMedia, GUI.Achievement.ViewPanelBase
 m_HasPreviouslyFailedLoading, GUI.MediaPlayer.MediaPlayerContent
 m_HasReactedOnMouseDown, com.Components.ItemSlot
 m_HasReceivedQuestions, GUI.Dialogue.DialogueWindow
 m_HasRemovablePrefix, com.GameInterface.InventoryItem
 m_HasRemovableSuffix, com.GameInterface.InventoryItem
 m_HasScrollbar
 m_HasTool, GUI.Crafting.DefaultCraftingSkin
 m_HateListCreated, com.Components.Nametag
 m_Header
 m_Header1, GUI.CabalManagement.CabalMembers
 m_Header2, GUI.CabalManagement.CabalMembers
 m_Header3, GUI.CabalManagement.CabalMembers
 m_Header4, GUI.CabalManagement.CabalMembers
 m_headerArray, GUI.CabalManagement.CabalMembers
 m_HeaderBackground, GUI.SkillHive.SkillhivePowerInventory
 m_HeaderButtonDividers, com.Components.MultiColumnList.HeaderView
 m_HeaderButtons, com.Components.MultiColumnList.HeaderView
 m_HeaderClip, com.Components.MultiColumnList.HeaderView
 m_HeaderDividerClip, com.Components.MultiColumnList.HeaderView
 m_HeaderID, GUI.SkillHive.PowerInventoryHeader
 m_HeaderLabel, GUI.Team.VoteKickPromptWindow
 m_HeaderNameFormat, GUI.MissionJournal.JournalWindow
 m_HeaderSpacing, com.Components.MultiColumnListView
 m_HeaderSubTextFormat, GUI.MissionJournal.JournalWindow
 m_HeaderText
 m_HeaderTimerTextFormat, GUI.MissionJournal.JournalWindow
 m_HeaderView, com.Components.MultiColumnListView
 m_Headline, GUI.CharacterSheet.GearManagerErrorConsoleComponent
 m_HeadlineTextFormat, GUI.Dialogue.DialogueWindow
 m_HeadSectionIcon, GUI.CharacterCreation.HeadSection
 m_HeadTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_Heal, com.Components.WeaponStatuses.FistWeaponStatus
 m_HealAnim, com.Components.WeaponStatuses.BladeWeaponStatus
 m_HealBar, com.Components.WeaponStatuses.FistWeaponStatus
 m_HealerButton, GUI.GroupSearch.GroupSearchPromptWindow
 m_HealerLabel, GUI.GroupSearch.GroupSearchPromptWindow
 m_HealIcon, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_Healing, GUI.PvPScoreboard.TableRow
 m_HealingDone, com.GameInterface.PvPScoreboardPlayerData
 m_HealingPower, GUI.CharacterSheet.SkillsList
 m_HealingStatOpened
 m_HealLabel, GUI.GroupFinder.GroupFinderRoleSelectionContent
 m_HealRole
 m_HealthBar
 m_HealthBarWidth, com.Components.Nametag
 m_Height
 m_HelpButton
 m_HelpCommand, GUI.TextGame.TextGameContent
 m_HelpDisplay, GUI.SkillHiveSimple.AbilityPageBase
 m_HelpIcon
 m_HelpMonitor
 m_HelpText, GUI.ItemUpgrade.ItemUpgradeContent
 m_HexGridPicker
 m_HideGroupWindow, GUI.Team.GroupMenu
 m_HideGroupWindowText, GUI.Team.GroupMenu
 m_HideIfLocked, com.GameInterface.Quest
 m_HideWhenEmpty, com.Components.Resources
 m_HighAlpha
 m_HighestBoxDepth
 m_HighestHistoryEntry, com.GameInterface.Guild.GuildBase
 m_HighPoweredWeaponryBuff, GUI.WorldDomination.UniformTypes
 m_HighPoweredWeaponryCheckBox, GUI.WorldDomination.UniformTypes
 m_HighPoweredWeaponryRadioButton, GUI.WorldDomination.UniformTypes
 m_Hilt, com.Components.WeaponStatuses.BladeWeaponStatus
 m_Hindered, com.Components.States
 m_History, GUI.WebBrowser.WebBrowserContent
 m_HistoryIndex, GUI.WebBrowser.WebBrowserContent
 m_Hit, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_HitArea
 m_HitPos
 m_HitRating, GUI.CharacterSheet.SkillsList
 m_HorisontalCenter
 m_Hostile, com.GameInterface.Game.BuffData
 m_HotkeyLabel
 m_HotkeyText, com.Components.AnimaPotion
 m_Hovered
 m_HoveredAbilityIdx, GUI.SkillHive.SkillhiveCellTooltip
 m_HoveredButtonIdx, GUI.SkillHive.SkillhiveEquipPopup
 m_HoveredCell, GUI.SkillHive.AbilityWheel
 m_HoveringTooltip, GUI.SkillHive.AbilityWheel
 m_HP, GUI.CharacterSheet.SkillsList
 m_HPName, GUI.CharacterSheet.SkillsList
 m_HPValue, GUI.CharacterSheet.SkillsList
 m_HyperLinkClicked
 m_Icon
 m_IconBoxes
 m_IconBoxHighlight, GUI.Trade.TradeWindowContent
 m_IconChakra_1, GUI.Inspection.InspectionWindow
 m_IconChakra_2, GUI.Inspection.InspectionWindow
 m_IconChakra_3, GUI.Inspection.InspectionWindow
 m_IconChakra_4, GUI.Inspection.InspectionWindow
 m_IconChakra_5, GUI.Inspection.InspectionWindow
 m_IconChakra_6, GUI.Inspection.InspectionWindow
 m_IconChakra_7, GUI.Inspection.InspectionWindow
 m_IconContainer
 m_IconGadget, GUI.Inspection.InspectionWindow
 m_iconHandle, com.GameInterface.Guild.GuildFeat
 m_IconHeight
 m_iconID, com.GameInterface.GameItem
 m_IconID
 m_IconLoader
 m_IconLoadInterval, com.Components.ItemComponent
 m_IconName
 m_IconPaddingX, GUI.Inventory.IconBox
 m_IconPaddingY, GUI.Inventory.IconBox
 m_IconPath, GUI.HUD.AbilitySlot
 m_IconRenderer, com.Components.InventoryItemList.MCLItemRendererInventoryItem
 m_IconScale, com.Components.ItemSlot
 m_IconSize
 m_IconSizes
 m_IconSlot
 m_IconsTooltip, com.Components.BankItemSlot
 m_IconTemplateName, com.Components.ItemSlot
 m_IconTextPadding, com.Components.Nametag
 m_IconTotal, GUI.Dialogue.DialogueWindow
 m_iconType, com.GameInterface.GameItem
 m_iconURL
 m_IconView, GUI.Tooltip.TooltipPanel
 m_IconWeapon_1, GUI.Inspection.InspectionWindow
 m_IconWeapon_2, GUI.Inspection.InspectionWindow
 m_IconWidth
 m_Id
 m_ID
 m_IgnoredArray, GUI.Friends.Views.IgnoredView
 m_IgnoredFriends, com.GameInterface.Friends
 m_IgnoredView, GUI.Friends.FriendsViewsContainer
 m_IgnoreHideModule, com.GameInterface.DialogIF
 m_IlluminatiBar, GUI.WorldDomination.StatusResults
 m_IlluminatiBarIcon, GUI.WorldDomination.StatusResults
 m_IlluminatiIcon
 m_IlluminatiSelector, GUI.CharacterCreation.FactionSelector
 m_Image
 m_ImageBacker, GUI.DressingRoom.RightPanel
 m_ImageContainer, GUI.SkillHive.SkillhiveTemplates
 m_ImageID, com.GameInterface.SkillWheel.SkillTemplate
 m_ImageLoader
 m_ImageMask, GUI.CharacterCreation.ListThumbnailItemRenderer
 m_ImagePath, GUI.MediaPlayer.MediaPlayerContent
 m_ImagesLoaded, GUI.Emotes.EmotesContent
 m_ImageView, GUI.MediaPlayer.MediaPlayerContent
 m_Impaired, com.Components.States
 m_Inactive, com.Components.WeaponStatuses.FistWeaponStatus
 m_InactiveBar, com.Components.WeaponStatuses.FistWeaponStatus
 m_InactiveMask, com.Components.WeaponStatuses.FistWeaponStatus
 m_InCombat
 m_IncreaseButton, GUI.CabalManagement.TransferCash
 m_Increments
 m_Indent
 m_Index
 m_InFilter, com.GameInterface.InventoryItem
 m_InfoPanel, GUI.Shop.ShopWindowContent
 m_InitialHeight
 m_Initialized
 m_InitialY
 m_InnerLine, GUI.HUD.AbilityBase
 m_InnerMarker, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_InnerPadding, GUI.Mission.MissionRewardWindow
 m_InnerTextField, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_InputFieldsArray, GUI.BugreportWindow.BugreportWindowContent
 m_InputText
 m_InputTextLabel, GUI.Friends.Views.PromptWindow
 m_InQueueNotification, GUI.WorldDomination.Marker
 m_InspectionCharacter, GUI.Inspection.InspectionWindow
 m_InspectionInventory, GUI.Inspection.InspectionWindow
 m_InspectionItemSlots, GUI.Inspection.InspectionWindow
 m_InspectionPos
 m_InspectionWindows
 m_instance, com.GameInterface.Tooltip.TooltipManager
 m_Instance
 m_InstanceId, com.GameInterface.Playfield
 m_InstantWindow
 m_Instructions, GUI.WorldDomination.WorldMap
 m_InstructionsAreVisible
 m_IntegratedAnimaConduitsBuff, GUI.WorldDomination.UniformTypes
 m_IntegratedAnimaConduitsCheckBox, GUI.WorldDomination.UniformTypes
 m_IntegratedAnimaConduitsRadioButton, GUI.WorldDomination.UniformTypes
 m_InteractionDynels
 m_InteractionType, GUI.Interaction.InteractionBubble
 m_InterruptBlocker, com.Components.CastBar
 m_Interval
 m_IntervalDelay
 m_IntervalId
 m_IntervalID
 m_IntervalID_FvF, GUI.WorldDomination.StatusResults
 m_IntervalTarget
 m_IntervalUpdateCheck, GUI.WorldDomination.StatusResults
 m_Inventory
 m_InventoryButton
 m_InventoryCommand, GUI.TextGame.TextGameContent
 m_InventoryId
 m_InventoryID
 m_InventoryItem
 m_InventoryMonitor
 m_InventoryPos
 m_InventoryVisible
 m_InvisibleBuffList, com.GameInterface.Game.CharacterBase
 m_InvisibleButton
 m_InvisibleShopButton, GUI.Mission.MissionRewardWindow
 m_InviteDialogIF
 m_InZoneNotification, GUI.WorldDomination.Marker
 m_IsACGItem
 m_IsActive
 m_IsAnimating
 m_IsArea, GUI.Waypoints.ScreenWaypoint
 m_IsAvailable, GUI.SkillHive.PowerInventorySearch
 m_IsBarActive
 m_IsBeingDragged, GUI.HUD.AbilitySlot
 m_IsBindOnPickup, com.GameInterface.InventoryItem
 m_IsBoundToPlayer, com.GameInterface.InventoryItem
 m_IsBundlePromptOpen
 m_IsChanneling, GUI.HUD.ActiveAbilitySlot
 m_IsClientSlotLit, GUI.Trade.TradeWindowContent
 m_IsClosePatcherDialogOpen
 m_IsClosing, GUI.Tooltip.ProjectTooltipInterface
 m_IsCollapsed, GUI.SkillHive.CharacterSkillsItemContainer
 m_IsColorized, GUI.Mission.MissionTimer
 m_IsComplete, GUI.Mission.MissionGoalItem
 m_IsCompleted, GUI.Achievement.AchievementItem
 m_IsConfigured
 m_IsConfimationPanelOpen, GUI.CharacterSheet.GearManagerComponent
 m_IsCooldown, GUI.HUD.AbilitySlot
 m_IsCrafting
 m_IsCurrentWheel, GUI.SkillHive.AbilityWheel
 m_IsDefaultBox, GUI.Inventory.ItemIconBox
 m_IsDefaultText, com.Components.SearchBox
 m_IsDefensiveDocked, GUI.Team.TeamClip
 m_IsDefensiveLocked, GUI.Team.TeamClip
 m_IsDefensiveTarget, GUI.Team.TeamMember
 m_IsDialogueOpen, GUI.Dialogue.DialogueWindow
 m_IsDialogueStarted, GUI.Dialogue.DialogueWindow
 m_IsDirectional
 m_IsDisabled
 m_IsDisassembling, GUI.Crafting.CraftingSkin
 m_IsDraggable, com.Components.WinComp
 m_IsDragging, com.Components.ItemSlot
 m_IsDraggingAbility
 m_IsDraggingIcon
 m_IsDragIconHighlighted
 m_IsEmpty, GUI.Crafting.CraftingSkin
 m_IsEnabled, GUI.HUD.AbilityBase
 m_IsEquipped
 m_IsEquippedMark, GUI.CharacterSheet.DressingRoomListItemRenderer
 m_IsEULAActivated
 m_IsExhausted, GUI.Dialogue.DialogueEntry
 m_IsExpanded
 m_IsFailed, GUI.Mission.MissionGoalItem
 m_IsFloating, com.GameInterface.Tooltip.TooltipInterface
 m_IsFocused
 m_IsGlowing, GUI.Inventory.IconBox
 m_IsGroupDetached
 m_IsHairColorsLinked, GUI.CharacterCreation.HeadSectionHairMakeup
 m_IsHammered, com.Components.AdvancedButton
 m_IsHeadline, com.Components.RightClickItem
 m_IsHit, GUI.LoginCharacterSelection.CharacterSelection
 m_IsHostileTarget, com.Components.Nametag
 m_IsInCombat, com.Components.ResourceBase
 m_IsInitialized
 m_IsInProgress
 m_IsInRaid, GUI.Team.TeamMember
 m_IsInteractable, GUI.SkillHive.BreadcrumbLabel
 m_IsInteractive, GUI.CharacterCreation.CameraController
 m_IsItemForSale, com.Components.BankItemSlot
 m_IsJoinTypeHidden, GUI.WorldDomination.JoinType
 m_IsLastMember, GUI.Team.TeamMember
 m_IsLeafNode, GUI.Achievement.AchievementsPanelView
 m_IsLoaded, GUI.Patcher.BannerItem
 m_IsLocked
 m_IsMember
 m_IsMenuOpen
 m_IsMinimized, GUI.Team.TeamClip
 m_IsMissionJournalActive
 m_IsNew
 m_IsNoDropOnUse, com.GameInterface.InventoryItem
 m_IsNotification, com.Components.RightClickItem
 m_IsNPC, com.Components.Nametag
 m_IsOpen, GUI.Tutorial.DirectoryNode
 m_IsOpeningInProgress, GUI.Dialogue.DialogueWindow
 m_IsPatchingDone
 m_IsPaused
 m_IsPinned, GUI.Inventory.IconBox
 m_IsPlayer
 m_IsPlayerCharacter
 m_IsPlaying
 m_IsPowerInventoryOpen
 m_IsPrepared, GUI.HUD.AbilityCooldown
 m_IsPurchased, GUI.SkillHive.PowerInventorySearch
 m_IsQueuedForPvP, GUI.GroupFinder.GroupFinderContent
 m_IsRaidGroup, GUI.Team.TeamClip
 m_IsRaidLeader, GUI.Team.TeamMember
 m_IsRead
 m_IsRepeatable, com.GameInterface.Quest
 m_IsResizable, GUI.Inventory.ItemIconBox
 m_IsResizing
 m_IsScoreBoardUpdateNeeded, GUI.WorldDomination.StatusResults
 m_IsScreenWaypoint, com.GameInterface.Waypoint
 m_IsScrollbarEnabled, GUI.Inventory.ItemIconBox
 m_IsSelected
 m_IsSendByTradepost, com.GameInterface.MailData
 m_IsSeparator, com.Components.RightClickItem
 m_IsSimpleDynel, com.Components.Nametag
 m_IsStackingWaypoint, com.GameInterface.Waypoint
 m_IsStartButtonClicked
 m_IsStatusBarsUpdatedNeeded, GUI.WorldDomination.StatusResults
 m_IsSuccessOnCompletion, GUI.Mission.MissionTimer
 m_IsSurgery
 m_IsTarget
 m_IsTargetResourceBuilder, com.Components.ResourceBase
 m_IsTeamLeader, GUI.Team.TeamMember
 m_IsTeamVisible, GUI.Team.TeamClip
 m_IsTimeoutSuccess, com.GameInterface.QuestTask
 m_IsToggle, com.Components.AdvancedButton
 m_IsTokensOpen, GUI.Shop.ShopWindowContent
 m_IsTrading
 m_IsTrained, GUI.SkillHive.SkillHiveBuyPanel
 m_IsTweening, com.Components.ResourceBase
 m_IsUILoaded
 m_IsUnderMouse, GUI.HUD.AbilitySlot
 m_IsUnique, com.GameInterface.Tooltip.TooltipData
 m_IsWidescreen
 m_Italic, com.GameInterface.HTMLFont
 m_Item
 m_Item_0, GUI.LootBox.BuyKeyPanel
 m_Item_1, GUI.LootBox.BuyKeyPanel
 m_Item_2, GUI.LootBox.BuyKeyPanel
 m_Item_3, GUI.LootBox.BuyKeyPanel
 m_ItemArray, com.GameInterface.GearData
 m_ItemBG
 m_ItemBindingDesc, com.GameInterface.Tooltip.TooltipData
 m_ItemBindingInfo, GUI.NeedGreed.NeedGreedWindow
 m_ItemClassVec, com.GameInterface.TradepostSearchData
 m_ItemColumn, GUI.Wallet.WalletWindow
 m_ItemCounter
 m_ItemCriteriaLevel, com.GameInterface.Tooltip.TooltipData
 m_ItemCriteriaType, com.GameInterface.Tooltip.TooltipData
 m_ItemData
 m_ItemGet, com.GameInterface.TextGameEvent
 m_ItemHeight
 m_ItemId, com.GameInterface.TradepostSearchResultData
 m_ItemID, GUI.Claim.PromptWindow
 m_ItemIds, GUI.TradePost.Views.PostalServiceView
 m_ItemLabel, GUI.CharacterSheet.DressingRoomListItemRenderer
 m_ItemList
 m_ItemName, GUI.NeedGreed.NeedGreedWindow
 m_ItemPlacement, com.GameInterface.TradepostSearchData
 m_ItemPos, GUI.NeedGreed.NeedGreedWindow
 m_ItemPowerName, GUI.CharacterSheet.SkillsList
 m_ItemPowerValue, GUI.CharacterSheet.SkillsList
 m_ItemRank, com.GameInterface.Tooltip.TooltipData
 m_ItemRendererName, com.Components.MultiColumnListView
 m_ItemRenderers, com.Components.MultiColumnListView
 m_ItemRequirement, GUI.NeedGreed.NeedGreedWindow
 m_Items
 m_ItemsArray
 m_ItemsContainer
 m_ItemSelector, GUI.DressingRoom.RightPanel
 m_ItemSentTo, com.GameInterface.Tooltip.TooltipData
 m_ItemShape, com.Components.ItemComponent
 m_ItemShopMonitor
 m_ItemSlot
 m_ItemSlots
 m_ItemSlotsArray, GUI.Bank.BankContainer
 m_ItemSlotTemplate, GUI.Bank.BankContainer
 m_ItemsToDelete
 m_ItemStoreURL
 m_ItemSubtypeVec, com.GameInterface.TradepostSearchData
 m_ItemTake, com.GameInterface.TextGameEvent
 m_ItemTemplate, com.GameInterface.DressingRoomNode
 m_ItemType
 m_ItemTypeDropdownMenu, GUI.TradePost.Views.BuyView
 m_ItemTypeGUI, com.GameInterface.InventoryItem
 m_ItemTypeIcon, GUI.NeedGreed.NeedGreedWindow
 m_ItemTypeVec, com.GameInterface.TradepostSearchData
 m_ItemWidth
 m_JawSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_JawTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_JoinAsPartyRadioButton, GUI.WorldDomination.JoinType
 m_JoinButton, GUI.WorldDomination.JoinMinigamePromptContent
 m_JoinLeaveButton, GUI.WorldDomination.SidePanel
 m_JoinSoloRadioButton, GUI.WorldDomination.JoinType
 m_JoinType, GUI.WorldDomination.SidePanel
 m_JoinTypeContainer, GUI.WorldDomination.JoinType
 m_JoinTypeSelection, GUI.WorldDomination.SidePanel
 m_JournalButton
 m_JournalMonitor
 m_JournalTypeAbandonedMissionIndex, GUI.MissionJournal.JournalWindow
 m_JournalTypeCurrentMissionIndex, GUI.MissionJournal.JournalWindow
 m_JournalTypeFinishedMissionIndex, GUI.MissionJournal.JournalWindow
 m_JournalTypeIndexSelected, GUI.MissionJournal.JournalWindow
 m_Kerning, com.GameInterface.HTMLFont
 m_KeyIcon, GUI.LootBox.LootBoxContent
 m_KeyListener
 m_KeyPanel, GUI.LootBox.LootBoxContent
 m_KeySounds
 m_Keywords, GUI.TextGame.TextGameContent
 m_KickButtton, GUI.CabalManagement.CabalMembers
 m_Kills
 m_Label
 m_LabelObject, GUI.SkillHive.CharacterStats
 m_LabelText, com.Components.MultiColumnList.HeaderButton
 m_LairCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_LairLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_Language
 m_LanguageCode, com.GameInterface.TradepostSearchData
 m_LanguageMonitor
 m_LanguageSelectionPrompt
 m_LanguageTempIndex
 m_LastClicked
 m_LastClickedCellAbility
 m_LastClickedClip
 m_LastClickedTime
 m_LastCompletedMission
 m_LastFrameTime
 m_LastHistoryEntry, com.GameInterface.Guild.GuildBase
 m_LastLevelRenown, com.GameInterface.Guild.GuildBase
 m_LastName, com.GameInterface.CharacterLFG
 m_LastOnline, GUI.CabalManagement.MembersListItemRenderer
 m_LastPercent, com.Components.WeaponStatuses.BloodWeaponStatus
 m_LastPlayfieldNameSelected, GUI.MissionJournal.JournalWindow
 m_LastPos
 m_lastRank, com.GameInterface.Guild.GuildRankingEntry
 m_LastReportedSize, GUI.Team.TeamMember
 m_LastShardGain
 m_LastTag
 m_LastXP
 m_Latency
 m_LatencyView
 m_LayoutState, GUI.Team.TeamMember
 m_LeaderboardsButton
 m_LeaderboardsMonitor
 m_LeaderIcon, GUI.Team.TeamMember
 m_LeafClusterIdArray, GUI.SkillHive.AbilityWheel
 m_LeaveButton, GUI.CabalManagement.CabalManagement
 m_LeftAlignXCollapsed, com.Components.Nametag
 m_LeftAlignXExpanded, com.Components.Nametag
 m_LeftBullets, com.Components.WeaponStatuses.PistolWeaponStatus
 m_LeftColor
 m_LeftCurrent
 m_LeftIcons
 m_LeftMax
 m_LeftMenu
 m_LeftMenuLine
 m_LeftMenuSelectedIndex
 m_LeftMenuSelectedIndexLoaded
 m_LeftPos
 m_LeftResource
 m_level, com.GameInterface.GameItem
 m_Level
 m_LevelClip, com.Components.ItemComponent
 m_LevelName, GUI.CharacterSheet.SkillsList
 m_LevelPadding
 m_Levels
 m_LevelUpgrade
 m_LevelValue, GUI.CharacterSheet.SkillsList
 m_LFGButton
 m_LFGIcon
 m_LFGInterface, GUI.GroupSearch.GroupSearchContent
 m_LFGMonitor
 m_LFGNotificationMonitor
 m_LFGQueue
 m_LightColor, GUI.SkillHive.ClusterClip
 m_LineColor
 m_LineDistance
 m_Lines
 m_LineThickness
 m_LinkageId, GUI.HUD.AbilitySlot
 m_LinkedMovieClip, GUI.SkillHive.BreadcrumbLabel
 m_LipsSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_LipsTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_List
 m_ListContainer, GUI.LoginCharacterSelection.FacebookFriendsList
 m_ListContent
 m_ListHeader, GUI.SkillHiveSimple.DecksPage
 m_ListingFeePremiumCash, GUI.TradePost.Views.SellItemPromptWindow
 m_ListItemRenderer, com.Components.ListHeader
 m_ListItems, com.Components.ListHeader
 m_ListScrollBar
 m_ListSize, com.Components.ListHeader
 m_ListTitleHeader, GUI.GroupSearch.GroupSearchContent
 m_ListView
 m_LMB_Hotkey
 m_Load, com.GameInterface.DimensionData
 m_LoadArgs
 m_LoadArguments, GUIFramework.ClipNode
 m_Loader
 m_LoaderTarget, GUI.Patcher.AdRotator
 m_LoadingSymbol, GUI.Dialogue.DialogueWindow
 m_Location
 m_LocationButton, GUI.MissionJournal.JournalWindow
 m_LocationDropdown
 m_LocationId, com.GameInterface.Scenario
 m_LocationLabel, GUI.ScenarioInterface.ScenarioContent
 m_LocationLabels, GUI.CharacterSheet.DressingRoomComponent
 m_Locations
 m_Lock, GUI.SkillHive.ClusterClip
 m_LockDefensiveWindow
 m_LockDefensiveWindowText
 m_Locked
 m_LockedIcon, com.Components.Nametag
 m_LockGroupWindow, GUI.Team.GroupMenu
 m_LockGroupWindowText, GUI.Team.GroupMenu
 m_LockIcon
 m_Lockouts, com.GameInterface.Scenario
 m_LockPositionWhenPinned, GUI.Inventory.IconBox
 m_LockPositionWhenPinnedMonitor
 m_LockPosUpdate, GUI.CharacterCreation.CameraController
 m_LockToScreen, GUI.Dialogue.DialogueWindow
 m_LockWindowFrameText, GUI.Team.TeamMenu
 m_Log0
 m_LogHeader, GUI.CabalManagement.CabalLog
 m_LoginButton, GUI.LoginCharacterSelection.Login
 m_LoginWindow
 m_LoginWithFacebookButton, GUI.LoginCharacterSelection.FacebookDialog
 m_LogoutButton, GUI.LoginCharacterSelection.CharacterSelection
 m_LogQuickList, GUI.CabalManagement.CabalLog
 m_LogRecords, com.GameInterface.GuildLog
 m_LogScrollingList, GUI.CabalManagement.CabalLog
 m_LogWindow
 m_LookingForGroup
 m_LootBag, GUI.Loot.LootWindow
 m_LootbagBackground, GUI.Loot.LootWindow
 m_LootBagId, GUI.NeedGreed.NeedGreedWindow
 m_LootBagMC, GUI.Loot.LootWindow
 m_LootbagPadding, GUI.Loot.LootWindow
 m_LootBags
 m_LootDescriptionText, GUI.Loot.LootOptionContent
 m_LootHelpText, GUI.Loot.LootWindow
 m_LootItemsPadding, GUI.Loot.LootWindow
 m_LootTypeDescriptionHeader, GUI.Loot.LootOptionContent
 m_LootTypeDropdown, GUI.Loot.LootOptionContent
 m_LootTypeHeader, GUI.Loot.LootOptionContent
 m_LootTypeLabel, GUI.Loot.LootOptionContent
 m_LoreDataNode, GUI.Achievement.AchievementWindow
 m_LoreFilthIcon
 m_LoreIcon
 m_LoreNode
 m_LoreProgress, GUI.Achievement.LorePanelView
 m_LoreStartPos
 m_LowAlpha
 m_LowEnergyWarning, com.Components.WeaponResources.WeaponResourceBar
 m_MadeFakeIcon
 m_Mail, com.GameInterface.Tradepost
 m_MailIcon
 m_MailIconContainer
 m_MailId, com.GameInterface.MailData
 m_MailList, GUI.TradePost.Views.PostalServiceView
 m_MailScrollBar, GUI.TradePost.Views.PostalServiceView
 m_MainBar
 m_MainContent, GUI.CharacterSheet.GearManagerComponent
 m_MainLine
 m_MainProgress, GUI.Achievement.AchievementWindow
 m_MainQuestID, GUI.Mission.MissionRewardWindow
 m_MainText
 m_MainWheelIndex
 m_MajorAnimaFragment, GUI.PvPScoreboard.Footer
 m_MakeupGlamourBackground, GUI.CharacterCreation.HeadSectionHairMakeup
 m_MakeupGlamourColorList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_MakeupGlamourScrollingList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_MakeupGlamourTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_MandatoryFieldsLabel, GUI.BugreportWindow.BugreportWindowContent
 m_Map, GUI.WorldDomination.WorldMap
 m_MapBackground, GUI.WorldDomination.WorldMap
 m_Marker
 m_MarkerArray, GUI.WorldDomination.WorldMap
 m_MarkerColor
 m_MarkerInfoArray, GUI.WorldDomination.WorldMap
 m_MarkersArray, GUI.WorldDomination.FusangProjectsMiniMapMarker
 m_Mask
 m_Mask1
 m_Mask2
 m_MaskHeight, GUI.HUD.AbilityCooldown
 m_MaskY, GUI.HUD.AbilityCooldown
 m_MasterLooterConfirmDialog, GUI.Loot.LootWindow
 m_MasterLooterIcon, GUI.Team.TeamMember
 m_MatchResult, com.GameInterface.PvPScoreboard
 m_Max
 m_MaxAlpha, GUI.Dialogue.DialogueWindow
 m_MaxAmount
 m_MaxBankSlots, GUI.Bank.Views.StoreAndSellView
 m_MaxBuyLimit, com.GameInterface.InventoryItem
 m_MaxClaims, com.GameInterface.ClaimItemData
 m_MaxCount
 m_MaxCounter
 m_MaxCounters, com.GameInterface.Game.BuffData
 m_MaxDistances, GUI.CharacterCreation.CameraController
 m_MaxDragX
 m_MaxDragY
 m_MaxDurability
 m_MaxDuration, com.Components.WeaponStatuses.BladeWeaponStatus
 m_MaxFlags
 m_MaxHealth
 m_MaxHeight, com.Components.WinComp
 m_MaxItems, GUI.Inventory.ItemIconBox
 m_MaxLevel, com.GameInterface.TradepostSearchData
 m_MaxLines
 m_MaxNameWidth, GUI.Mission.MissionGoalItem
 m_MaxNumBoxes
 m_MaxPerLine, com.Components.Buffs
 m_MaxPotions, com.Components.AnimaPotion
 m_MaxPowerLevel, com.GameInterface.TradepostSearchData
 m_MaxPrice, com.GameInterface.TradepostSearchData
 m_MaxScale
 m_MaxSizedIconX, GUI.Dialogue.DialogueWindow
 m_MaxStack, com.Components.SplitItemPopup
 m_MaxStacksField, GUI.TradePost.Views.BuyView
 m_MaxStackSize
 m_MaxStatID
 m_MaxTeamMembers, GUI.Team.TeamClip
 m_MaxTeamSize, com.GameInterface.CharacterLFG
 m_MaxViewDistance, com.GameInterface.Waypoint
 m_MaxWidth
 m_MemberArray, com.GameInterface.Guild.GuildBase
 m_MemberBonusHeader, GUI.Mission.MissionRewardWindow
 m_MemberBonusRewards, com.GameInterface.Quest
 m_memberCount
 m_MemberIcon
 m_MemberIconContainer
 m_Members, GUI.CabalManagement.CabalMembers
 m_MembershipCheckBox, GUI.CabalManagement.CabalLog
 m_MembershipTextField, GUI.CabalManagement.CabalLog
 m_MembersInfoHeader, GUI.CabalManagement.CabalMembers
 m_MemberSizeState, GUI.Team.RaidClip
 m_MembersListHeader, GUI.CabalManagement.CabalMembers
 m_MembersListItemRendererBackground, GUI.CabalManagement.MembersListItemRenderer
 m_MembersQuickList, GUI.CabalManagement.CabalMembers
 m_MembersScrollingList, GUI.CabalManagement.CabalMembers
 m_MembersSearchBox, GUI.CabalManagement.CabalMembers
 m_MemberText, GUI.TradePost.Views.BuyView
 m_Menu, GUI.MissionJournal.JournalWindow
 m_MenuAlignment, GUI.Team.RaidClip
 m_MenuAllowedHeight, GUI.Achievement.AchievementWindow
 m_MenuButton
 m_MenuIcon
 m_MenuIconContainer
 m_MenuItems
 m_MenuMask, GUI.Achievement.AchievementWindow
 m_MenuScrollbar, GUI.Achievement.AchievementWindow
 m_MenuScrollbarEnabled, GUI.Achievement.AchievementWindow
 m_MenuWidth, GUI.Achievement.AchievementWindow
 m_MenuY, GUI.Achievement.AchievementWindow
 m_Message
 m_MessageBody, com.GameInterface.MailData
 m_MessageListingFee, GUI.TradePost.Views.SellItemPromptWindow
 m_MessageOfTheDay, com.GameInterface.Guild.GuildBase
 m_MessageTextField
 m_MessageWhenSold, GUI.TradePost.Views.SellItemPromptWindow
 m_MessageWindow
 m_MinAlpha, GUI.Dialogue.DialogueWindow
 m_MinAmount
 m_MinCounter
 m_MinDistances, GUI.CharacterCreation.CameraController
 m_MinDragX
 m_MinDragY
 m_MinHeight
 m_MiniMap, GUI.WorldDomination.SidePanel
 m_MinimapEditModeMask
 m_MinimapScaleMonitor
 m_MiniMapsContainer, GUI.WorldDomination.MiniMap
 m_MiniMapSelectedState, GUI.WorldDomination.SidePanel
 m_MinimizeButton
 m_MinLevel, com.GameInterface.TradepostSearchData
 m_MinNumColumns, GUI.Inventory.IconBox
 m_MinNumRows, GUI.Inventory.IconBox
 m_MinorAnimaFragment, GUI.PvPScoreboard.Footer
 m_MinPowerLevel, com.GameInterface.TradepostSearchData
 m_MinPrice, com.GameInterface.TradepostSearchData
 m_MinScale
 m_MinSearchLength, com.Components.SearchBox
 m_MinSlotWidth, GUI.SkillHive.CharacterPointsSkillsBar
 m_MinStacksField, GUI.TradePost.Views.BuyView
 m_MinStackSize, com.GameInterface.TradepostSearchData
 m_MinViewDistance, com.GameInterface.Waypoint
 m_MinWidth
 m_MinWindowHeight, GUI.Achievement.AchievementWindow
 m_MinWindowWidth, GUI.Achievement.AchievementWindow
 m_MiscItemInfo, com.GameInterface.Tooltip.TooltipData
 m_Mission, GUI.Mission.MissionRewardWindow
 m_MissionBar
 m_MissionCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_MissionClip, GUI.Dialogue.DialogueWindow
 m_MissionDesc, com.GameInterface.Quest
 m_MissionDescFormat, GUI.MissionJournal.JournalWindow
 m_MissionDescription, GUI.Mission.MissionRewardWindow
 m_MissionDropdown, GUI.MissionJournal.JournalWindow
 m_MissionEntries, GUI.ChallengeJournal.ScrollPanel
 m_MissionIcon, GUI.ChallengeJournal.MissionEntry
 m_MissionId, GUI.Mission.MissionGoal
 m_MissionInfo, GUI.ChallengeJournal.MissionEntry
 m_MissionIsDLC, com.GameInterface.Quest
 m_MissionIsNightmare, com.GameInterface.Quest
 m_MissionLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_MissionList, GUI.Dialogue.DialogueWindow
 m_MissionName, com.GameInterface.Quest
 m_MissionOutline
 m_Missions, GUI.MissionJournal.JournalWindow
 m_MissionTab, GUI.LockoutTimers.LockoutTimersContent
 m_MissionThrottleInterval, GUI.Dialogue.DialogueWindow
 m_MissionThrottleIntervalId, GUI.Dialogue.DialogueWindow
 m_MissionTierInfoDValue
 m_MissionTimer, GUI.Mission.MissionTrackerItem
 m_MissionTrackerItem
 m_MissionTrackerItemArray
 m_MissionType, com.GameInterface.Quest
 m_MissionTypeArray
 m_MissionTypeTextFormat
 m_ModalLevel, GUIFramework.ClipNode
 m_Mode
 m_modificationText, com.GameInterface.Guild.GuildFeat
 m_ModuleActivated
 m_MoFTip, GUI.ChallengeJournal.ChallengeJournalContent
 m_Money, com.GameInterface.MailData
 m_MoneyType, com.GameInterface.MailData
 m_MonologSoundCoolDown, GUI.CharacterCreation.BarberShop
 m_MonsterBand, com.Components.Nametag
 m_MonsterBandPush, com.Components.Nametag
 m_MoreAvailable, GUI.LootBox.LootBoxContent
 m_MoreIcon, GUI.SkillHive.CharacterSkillsItemContainer
 m_MountEquipStyle, GUI.PetInventory.PetInventoryContentBase
 m_MountIcon
 m_MouseBlocker, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_MouseCursor
 m_MouseDownX
 m_MouseDownY
 m_MouseListener
 m_MouseOverTargeting
 m_MovedCabalItem, GUI.Bank.BankContainer
 m_MoveListener, com.Components.WindowComponent
 m_MovementState, GUI.Team.RaidClip
 m_Movie, GUIFramework.ClipNode
 m_MovieClip
 m_MovieClipArray, com.Components.MultiColumnList.MCLMovieClipCellRenderer
 m_moviecliploader
 m_Moviecliploader, GUI.HUD.AbilityBase
 m_MovieClipLoader
 m_MovieClipName, com.Components.MultiColumnList.MCLItemValueData
 m_MovieClipRDBID, com.Components.MultiColumnList.MCLItemValueData
 m_MovieClips, com.Components.MultiColumnList.MCLItemValueData
 m_MovieClipWidth
 m_MultiColumnList, GUI.Wallet.WalletWindow
 m_Multiline, com.Components.Buffs
 m_Multiplier, GUI.Shop.ShopListItemRenderer
 m_MyPurchasesHeader, GUI.TradePost.Views.BuyView
 m_MyPurchasesNumber, GUI.TradePost.Views.BuyView
 m_MySalesHeader, GUI.TradePost.Views.BuyView
 m_MySalesNumber, GUI.TradePost.Views.BuyView
 m_name
 m_Name
Globalcom.Components.AdvancedButtoncom.Components.Nametagcom.Components.SplitItemPopupcom.Components.WeaponResources.ResourceDataObjectcom.GameInterface.CharacterCreation.ClassDatacom.GameInterface.CharacterDatacom.GameInterface.CharacterLFGcom.GameInterface.CharacterPointDatacom.GameInterface.CharacterPointRowDatacom.GameInterface.DimensionDatacom.GameInterface.DressingRoomNodecom.GameInterface.FeatDatacom.GameInterface.FriendInfocom.GameInterface.Game.BuffDatacom.GameInterface.Game.GroupElementcom.GameInterface.Game.ShortcutDatacom.GameInterface.GearDatacom.GameInterface.Guild.GuildMembercom.GameInterface.GUIModuleIFBasecom.GameInterface.InventoryItemcom.GameInterface.LoreNodecom.GameInterface.Playfieldcom.GameInterface.PvPScoreboardPlayerDatacom.GameInterface.QuestGivercom.GameInterface.QuestGoalcom.GameInterface.QuestTaskcom.GameInterface.RespawnPointcom.GameInterface.SkillWheel.Cellcom.GameInterface.SkillWheel.Clustercom.GameInterface.SpellDatacom.GameInterface.TextGamecom.GameInterface.TextGameRoomGUI.ChallengeJournal.MissionEntryGUI.Claim.ClaimRowGUI.Claim.SortButtonGUI.Emotes.EmoteListItemRendererGUI.Friends.Views.RowGUI.GroupFinder.PlayfieldEntryGUI.HUD.SMSListItemRendererGUI.Inventory.IconBoxGUI.LockoutTimers.LockoutListItemRendererGUI.LootBox.PossibleItemGUI.PetInventory.PetInventoryContentBaseGUI.PvPScoreboard.SortButtonGUI.RegionTeleport.PlayfieldEntryGUI.ScenarioInterface.EventListItemRendererGUI.Shop.InstantBuyEntryGUI.Shop.MembershipPurchaseContentGUI.Shop.RepairListItemRendererGUI.Shop.ShopListItemRendererGUI.SkillHive.AbilityWheelGUI.SkillHive.PowerInventory_ListItemRendererGUI.SkillHive.SkillHiveCharacterSheetGUI.Team.TeamMemberGUI.TradePost.Views.SortButtonGUI.Tutorial.TutorialNodeGUI.WorldDomination.Marker
 m_Name1, GUI.CabalManagement.PermissionsListItemRenderer
 m_Name2, GUI.CabalManagement.PermissionsListItemRenderer
 m_NameBarArt, com.Components.Nametag
 m_NameBox
 m_NamedImage, GUI.CharacterCreation.ListThumbnailItemRenderer
 m_NameEditor
 m_NameInput
 m_NameInputDefaultText, GUI.CharacterCreation.CharacterEditor
 m_NameLabel, GUI.SkillHive.ClusterClip
 m_NamePreviewBar, GUI.CharacterCreation.NameEditor
 m_NamePreviewer, GUI.CharacterCreation.NameEditor
 m_NametagArray
 m_NametagCategory, com.Components.Nametag
 m_NametagColor, com.Components.Nametag
 m_NametagIconColor, com.Components.Nametag
 m_NametagIncomingQueue
 m_NameTextFormat, com.Components.TreeViewSimpleComponent
 m_NameXOrgPos
 m_NamingBox, GUI.CharacterCreation.NameEditor
 m_NamingConfirmBox, GUI.CharacterCreation.NameEditor
 m_NavigationBar
 m_Navigator, GUI.SkillHive.SkillhivePowerInventory
 m_NeedButton, GUI.NeedGreed.NeedGreedWindow
 m_NeedGreedCheckbox, GUI.Loot.LootOptionContent
 m_NeedGreedWindows
 m_NeedRedraw, GUI.MissionJournal.JournalWindow
 m_NeedSizeUpdate, com.Components.Buffs
 m_NegativeAnswer, com.GameInterface.DialogIF
 m_NegativePing1, com.Components.WeaponStatuses.BloodWeaponStatus
 m_NegativePing2, com.Components.WeaponStatuses.BloodWeaponStatus
 m_NegativePing3, com.Components.WeaponStatuses.BloodWeaponStatus
 m_NetConnection, com.Components.VideoPlayer
 m_NetStream, com.Components.VideoPlayer
 m_NextBoxId
 m_NextButton
 m_NextClipID, GUIFramework.SFClipLoader
 m_NextLevelRenown, com.GameInterface.Guild.GuildBase
 m_NextPageButton, GUI.CabalManagement.CabalLog
 m_NextRankingCalculationTime, com.GameInterface.Guild.GuildBase
 m_NextRankRequiredXPValue, GUI.CharacterSheet.FactionRankComponent
 m_NextRankView, GUI.CharacterSheet.FactionRankComponent
 m_NextTooltip, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_NickName, GUI.CabalManagement.MembersListItemRenderer
 m_NightmareBackground
 m_NightmareCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_NightmareLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_NodeClips, GUI.PetInventory.PetInventoryContentBase
 m_NodeFocus
 m_NodeId, com.GameInterface.DressingRoomNode
 m_NodePadding, GUI.Achievement.AchievementPanelMenu
 m_NonContentHeight, com.Components.WinComp
 m_NoneButton, GUI.Crafting.DefaultCraftingSkin
 m_NoPause, com.GameInterface.Quest
 m_NormalCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_NormalLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_NormalList, com.Utils.UnitTests
 m_NormalScale, GUI.Dialogue.DialogueWindow
 m_NoRoleIcon, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_North
 m_NorthBasePos
 m_NoseSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_NoseTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_NotificationThrottleInterval
 m_NotificationThrottleIntervalId
 m_Notifier, GUI.Mission.MissionRewardWindow
 m_NoUseBG
 m_NPCCheckBox, GUI.BugreportWindow.BugreportWindowContent
 m_NpcIcon, com.Components.Nametag
 m_NumAbilities
 m_NumAnimating
 m_Number, com.Components.MultiColumnList.MCLItemValueData
 m_NumbersBadgeAP, GUI.SkillHive.CharacterSkillPointPanel
 m_NumbersBadgeSP, GUI.SkillHive.CharacterSkillPointPanel
 m_NumBreakingItems
 m_NumBrokenItems
 m_NumButtons, GUI.SkillHive.SkillhiveEquipPopup
 m_NumClaimsLeft
 m_NumColumns
 m_NumColums, GUI.Bank.BankContainer
 m_NumDisplay
 m_NumHits, GUI.DamageNumbers.DamageText
 m_NumItems, GUI.Inventory.IconBox
 m_NumLines
 m_NumLootItemsPerLine, GUI.Loot.LootWindow
 m_NumMembers, com.GameInterface.Guild.GuildBase
 m_NumOpen
 m_NumPages
 m_NumRows
 m_NumSeconds, GUI.LogoutWindow.LogoutWindowContent
 m_NumSegments
 m_NumSlots, GUI.Trade.TradeWindowContent
 m_NumSpells
 m_NumStacks
 m_NumTabs, GUI.Emotes.EmotesContent
 m_NumTokens, GUI.HUD.Tokens
 m_NumTrainedCapstones, GUI.SkillHiveSimple.ActivesPage
 m_ObjDiedDelegate, com.Utils.WeakList
 m_Object
 m_Objective, com.GameInterface.Scenario
 m_ObjectiveDropdown, GUI.ScenarioInterface.ScenarioContent
 m_ObjectiveLabel, GUI.ScenarioInterface.ScenarioContent
 m_Objectives, GUI.ScenarioInterface.ScenarioContent
 m_ObjectName, GUIFramework.ClipNode
 m_OffenseStatOpened
 m_OfflineButton, GUI.Team.VoteKickPromptWindow
 m_Offset, com.Components.Numbers
 m_offsetX, com.GameInterface.BrowserImageMetadata
 m_offsetY, com.GameInterface.BrowserImageMetadata
 m_OffStateLabel
 m_OKButton
 m_OldPanel, GUI.CharacterSheet.GearManagerComponent
 m_OnClient, com.GameInterface.Game.GroupElement
 m_Online
 m_OnlineTime, com.GameInterface.FriendInfo
 m_OnlyOneMissionText, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_OnStateLabel
 m_OpenButton, GUI.LootBox.LootBoxContent
 m_OpenMissionID, GUI.Dialogue.DialogueWindow
 m_OpenShop
 m_OpenTimer, GUI.Dialogue.DialogueWindow
 m_OptionalRewardArray, GUI.Mission.MissionRewardWindow
 m_OptionalRewardHeader, GUI.Mission.MissionRewardWindow
 m_OptionalRewards, com.GameInterface.Quest
 m_OptionalSelectedIcon, GUI.Mission.MissionRewardWindow
 m_Orientation, com.GameInterface.Tooltip.TooltipInterface
 m_Origin
 m_OriginDescription, com.GameInterface.ClaimItemData
 m_OtherHeader, GUI.CharacterSheet.CharacterSheet2DContent
 m_OuterLine, GUI.HUD.AbilityBase
 m_OuterTextField, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_OutfitButtonGroup, GUI.CharacterCreation.NameEditor
 m_OutfitSectionIcon, GUI.CharacterCreation.OutfitSection
 m_OutfitSelectBox, GUI.CharacterCreation.OutfitSelector
 m_OutfitSelector, GUI.CharacterCreation.NameEditor
 m_OutputId, com.GameInterface.TextGameEvent
 m_OutterMarker, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_Over
 m_OverColor, com.Components.ListHeader
 m_OverheatAnim, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_Overheated, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_OverheatTriAnim, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_Overlay
 m_OverlayText
 m_OverlayTop
 m_OverrideCurrency, GUI.Shop.InstantBuyEntry
 m_OverrideLocked, com.GameInterface.SkillWheel.Cluster
 m_OverridePrice, GUI.Shop.InstantBuyEntry
 m_OverrideText, GUI.DamageNumbers.DamageText
 m_OverviewHeader, GUI.CharacterSheet.SkillsList
 m_Owned, GUI.DressingRoom.CategoryListItemRenderer
 m_OwnedButtonText, GUI.PetInventory.PetInventoryContentBase
 m_OwnedCheckBox, GUI.PetInventory.PetInventoryContentBase
 m_OwnedLabel, GUI.PetInventory.PetInventoryContentBase
 m_OwnedNodes, GUI.PetInventory.PetInventoryContentBase
 m_Padding
 m_PaddingSmall, GUI.Team.TeamMember
 m_PageButton1, GUI.CabalManagement.CabalLog
 m_PageButton2, GUI.CabalManagement.CabalLog
 m_PageButton3, GUI.CabalManagement.CabalLog
 m_PageButton4, GUI.CabalManagement.CabalLog
 m_PageButton5, GUI.CabalManagement.CabalLog
 m_PageButton6, GUI.CabalManagement.CabalLog
 m_PageButtonArray, GUI.CabalManagement.CabalLog
 m_PageNumber
 m_Pages
 m_PaginateNext
 m_PaginatePrevious
 m_Panel, GUI.Achievement.ViewPanelBase
 m_PaneLayoutArray
 m_PanelLinkage, GUI.Achievement.AchievementWindow
 m_PanelNameText, GUI.Achievement.LorePanelView
 m_PanelOpenWidths
 m_PanelScale
 m_PanelSpacing, com.GameInterface.Tooltip.TooltipInterface
 m_PanelState
 m_PanelTweenSpeed, GUI.SkillHive.CharacterStats
 m_Parent
 m_ParentCluster, GUI.SkillHive.ClusterClip
 m_ParentClusterIdArray, GUI.SkillHive.AbilityWheel
 m_ParentId
 m_ParentNode, GUI.Tutorial.TutorialNode
 m_PartnerAccepted, GUI.Trade.TradeWindowContent
 m_PartnerInventory, GUI.Trade.TradeWindowContent
 m_PartnerItemSlots, GUI.Trade.TradeWindowContent
 m_PartnerName, GUI.Trade.TradeWindowContent
 m_PartnerSlots, GUI.Trade.TradeWindowContent
 m_PartsText, GUI.Crafting.DefaultCraftingSkin
 m_PassButton, GUI.NeedGreed.NeedGreedWindow
 m_Passive_0, GUI.SkillHiveSimple.DecksPage
 m_Passive_1, GUI.SkillHiveSimple.DecksPage
 m_Passive_2, GUI.SkillHiveSimple.DecksPage
 m_Passive_3, GUI.SkillHiveSimple.DecksPage
 m_Passive_4, GUI.SkillHiveSimple.DecksPage
 m_PassiveAbilities, com.GameInterface.SkillWheel.SkillTemplate
 m_PassiveAbilitiesClip, GUI.SkillHive.SkillhiveTemplates
 m_PassiveAbilitySlots
 m_PassiveBarActive
 m_PassiveBarVisible
 m_PassiveListOpenDValue
 m_PassivesList, com.GameInterface.SpellBase
 m_PassiveStripes, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_PasswordInput
 m_Path, GUI.Patcher.BannerItem
 m_PauseButton
 m_PausedTime
 m_PauseMissionButton, GUI.MissionJournal.JournalWindow
 m_PauseTimestamp
 m_PaymentInfo, GUI.Shop.ConfirmContent
 m_PaymentLabel, GUI.CharacterCreation.ChoosePaymentDialog
 m_Percent, com.Components.HealthBar
 m_PercentChanceText, GUI.Crafting.ItemUpgradeSkin
 m_PermissionArray, com.GameInterface.Guild.GuildBase
 m_PermissionHeader, GUI.CabalManagement.CabalMembers
 m_permissionId, com.GameInterface.Guild.GuildPermission
 m_Permissions, GUI.CabalManagement.CabalMembers
 m_PermissionsButton, GUI.CabalManagement.CabalMembers
 m_PermissionsDropdown, GUI.CabalManagement.CabalMembers
 m_PermissionsScrollingList, GUI.CabalManagement.CabalMembers
 m_permissionText, com.GameInterface.Guild.GuildPermission
 m_PersistentActivity, GUI.GroupSearch.GroupSearchContent
 m_PersistentComment, GUI.GroupSearch.GroupSearchContent
 m_PersistentDifficulty, GUI.GroupSearch.GroupSearchContent
 m_PersistentDifficultyFilters, GUI.GroupSearch.GroupSearchContent
 m_PersistentFilters, GUI.GroupSearch.GroupSearchContent
 m_PersistentHeight, GUI.GroupSearch.GroupSearchContent
 m_PersistentLocation, GUI.GroupSearch.GroupSearchContent
 m_PersistentSelectedRoles, GUI.GroupSearch.GroupSearchContent
 m_PersistentWidth, GUI.GroupSearch.GroupSearchContent
 m_PetButton
 m_PetIcon
 m_PetInventoryMonitor
 m_PetitionFocusMonitor, GUI.PetitionBrowser.PetitionBrowserContent
 m_PetitionIcon
 m_PetitionMonitor
 m_PetitionUpdatedMonitor
 m_PetitionWindowMonitor
 m_PetNode, GUI.PetInventory.PetClip
 m_PetsMonitor
 m_Phase, com.GameInterface.QuestGoal
 m_PinkShieldAbsoluteStatID, com.Components.HealthBar
 m_PinkShieldPercentStatID, com.Components.HealthBar
 m_PinkShieldStatID, com.Components.HealthBar
 m_PinnedBackgroundOpacity, GUI.Inventory.IconBox
 m_PinnedWindowsOpacityMonitor
 m_Pips
 m_Placement, com.GameInterface.InventoryItem
 m_PlantFlagEnabled
 m_PlasticSurgeon
 m_PlayButton
 m_PlayButtonDragon, GUI.CharacterCreation.FactionSelector
 m_PlayButtonIlluminati, GUI.CharacterCreation.FactionSelector
 m_PlayButtonTemplars, GUI.CharacterCreation.FactionSelector
 m_PlayerCheckBox, GUI.BugreportWindow.BugreportWindowContent
 m_PlayerDamageTexts
 m_PlayerID, com.GameInterface.PvPScoreboardPlayerData
 m_PlayerMaxFlags
 m_PlayerName, GUI.PvPScoreboard.TableRow
 m_Players, com.GameInterface.PvPScoreboard
 m_PlayerSellPrice, com.GameInterface.Tooltip.TooltipData
 m_PlayerShieldCurrentStatID, com.Components.HealthBar
 m_PlayerShieldMaxStatID, com.Components.HealthBar
 m_PlayerShieldTypeStatID, com.Components.HealthBar
 m_Playfield
 m_PlayfieldArray, GUI.WorldDomination.MiniMap
 m_PlayfieldDropdown, GUI.MissionJournal.JournalWindow
 m_PlayfieldEntries
 m_PlayfieldID
 m_PlayfieldIndexSelected, GUI.MissionJournal.JournalWindow
 m_PlayfieldInfo, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_PlayfieldNameData
 m_PlayfieldNames, GUI.MissionJournal.JournalWindow
 m_Playfields, com.GameInterface.CharacterLFG
 m_PlayfieldSubtitle, GUI.WorldDomination.SidePanel
 m_PlayingAnimation
 m_PlayingTutorial
 m_PlaySound
 m_PlaySounds, GUI.GroupFinder.PlayfieldEntry
 m_Points
 m_PopupOverlay
 m_Pos
 m_Position
 m_PositiveAnswer, com.GameInterface.DialogIF
 m_PositiveLabel, GUI.CharacterSheet.GearManagerComponent
 m_PositivePing1, com.Components.WeaponStatuses.BloodWeaponStatus
 m_PositivePing2, com.Components.WeaponStatuses.BloodWeaponStatus
 m_PositivePing3, com.Components.WeaponStatuses.BloodWeaponStatus
 m_PossibleItems, GUI.LootBox.LootBoxContent
 m_PostalServiceView, GUI.TradePost.TradePostViewsContainer
 m_PotionHitArea, com.Components.AnimaPotion
 m_PotionSlot
 m_PowerInventory
 m_PowerInventory_Filters, GUI.SkillHive.SkillhivePowerInventory
 m_PowerLevel, com.GameInterface.FeatData
 m_PowerRank, GUI.Dialogue.DialogueWindow
 m_Powers
 m_PreferredArrowEdgeSpacing, com.GameInterface.Tooltip.TooltipInterface
 m_PrefixData, com.GameInterface.Tooltip.TooltipData
 m_PrefixLevel, com.GameInterface.ACGItem
 m_PrefVariables
 m_PremiumBalance, GUI.TradePost.Views.ExchangeView
 m_PremiumCash
 m_PrevHealth, GUI.SkillHive.DamageInfo
 m_PreviousAmount, com.Components.ResourceBase
 m_PreviousButton
 m_PreviousRowsContainerY, GUI.PvPScoreboard.Table
 m_PrevPageButton, GUI.CabalManagement.CabalLog
 m_PrevState, GUI.HUD.AbilityBase
 m_Price
 m_Price_0, GUI.LootBox.BuyKeyPanel
 m_Price_1, GUI.LootBox.BuyKeyPanel
 m_Price_2, GUI.LootBox.BuyKeyPanel
 m_Price_3, GUI.LootBox.BuyKeyPanel
 m_Price1, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 m_Price2, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 m_PriceDisplay, GUI.DressingRoom.RightPanel
 m_PriceText, GUI.Shop.MembershipPurchaseContent
 m_PriceWidth
 m_PrimaryCheckbox, GUI.CharacterSheet.Equipment
 m_PrimaryHeader, GUI.CharacterSheet.SkillsList
 m_PrimaryRole, com.GameInterface.CharacterCreation.ClassData
 m_PrimaryText, GUI.SkillHiveSimple.DecksPage
 m_PrimaryTitle, GUI.CharacterSheet.Equipment
 m_PrimaryWeaponButton, GUI.CharacterSheet.SkillsList
 m_PrimaryWeaponIcon, GUI.CharacterSheet.SkillsList
 m_PrivateTeam, GUI.GroupFinder.PlayfieldEntry
 m_ProceedButton
 m_Progress
 m_Progress1, com.Components.WeaponStatuses.BladeWeaponStatus
 m_Progress2, com.Components.WeaponStatuses.BladeWeaponStatus
 m_ProgressAnimation, com.Components.WeaponResources.WeaponResourceBar
 m_ProgressBackground, GUI.Achievement.AchievementsPanelView
 m_ProgressBarType
 m_ProgressColor
 m_ProgressMask, com.Components.WeaponStatuses.HammerWeaponStatus
 m_ProgressPingTimer
 m_ProgressView, GUI.Achievement.LorePanelView
 m_ProgressY, GUI.Achievement.AchievementWindow
 m_PromoteButton, GUI.CabalManagement.CabalMembers
 m_PromptButtonHeight
 m_PromptContainer, GUI.Patcher.PromptContainer
 m_PromptHeight
 m_Prompts
 m_PromptWidth
 m_PromptWindow
 m_Protection, GUI.CharacterSheet.SkillsList
 m_PurchaseBlocker, GUI.SkillHiveSimple.AbilityPageBase
 m_PurchaseButton
 m_PurchaseButtonText, GUI.PetInventory.PetInventoryContentBase
 m_PurchasedBar, GUI.SkillHive.CharacterPointsSkillsBar
 m_PurchasedColor, GUI.SkillHive.CharacterPointsSubSkillsBar
 m_PurchasedLeftColor, GUI.SkillHive.CharacterPointsSkillsBar
 m_PurchasedRightColor, GUI.SkillHive.CharacterPointsSkillsBar
 m_PurchasedTotal
 m_PurchaseInventory, GUI.TradePost.Views.BuyView
 m_PurchaseItemSlotsArray, GUI.TradePost.Views.BuyView
 m_PvPButton
 m_PvPCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_PvPContainer, GUI.WorldDomination.UniformTypes
 m_PvPIcon
 m_PvpKillPoints, com.GameInterface.Guild.GuildBase
 m_PvPLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_PvpMinigamePoints, com.GameInterface.Guild.GuildBase
 m_PVPMiniScoreDValue
 m_PvPMonitor
 m_PvPNotificationMonitor
 m_PvPNotifierDValue
 m_PvPQueue
 m_PvPScenarios, GUI.ScenarioInterface.ScenarioContent
 m_PvPSpoilsIcon
 m_PvPSpoilsMonitor
 m_Quest
 m_QuestGiver, GUI.Dialogue.DialogueWindow
 m_QuestId, GUI.Mission.MissionTrackerItem
 m_QuestID, GUI.Mission.MissionRewardWindow
 m_QuestionClips, GUI.Dialogue.DialogueWindow
 m_Questions, GUI.Dialogue.DialogueWindow
 m_QuestWindowDistance, com.GameInterface.QuestGiver
 m_QuestWindowLOS, com.GameInterface.QuestGiver
 m_QuestWindowPos, com.GameInterface.QuestGiver
 m_QueueAnimation, GUI.HUD.ActiveAbilitySlot
 m_QueuedMaps, GUI.WorldDomination.SidePanel
 m_QueuedProgress, GUI.Mission.MissionGoalItem
 m_QueueInfo, GUI.GroupSearch.GroupSearchContent
 m_QueueLabel, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_Queues, com.GameInterface.Playfield
 m_QuitButton, GUI.LoginCharacterSelection.Login
 m_QuitCommand, GUI.TextGame.TextGameContent
 m_QuitPrompt
 m_r
 m_Radio, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtonGroup, GUI.CharacterCreation.ChoosePaymentDialog
 m_RadioButtonInterface, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtons, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtonsContainer, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtonX, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtonY, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_Radius
 m_Raid
 m_RaidArchive
 m_RaidCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_RaidClip, GUI.Team.TeamMenu
 m_RaidId, com.GameInterface.Game.Raid
 m_RaidLabel
 m_RaidLeaderIcon, GUI.Team.TeamMember
 m_RaidList, GUI.LockoutTimers.LockoutTimersContent
 m_RaidPlayfields, com.GameInterface.GroupFinder
 m_RaidPosition
 m_RaidScaleMonitor
 m_RaidTab, GUI.LockoutTimers.LockoutTimersContent
 m_Random, GUI.GroupFinder.PlayfieldEntry
 m_RandomizeButton
 m_RandomizeEyesButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RandomizeFacialFeatureButton, GUI.CharacterCreation.BarberShop
 m_RandomizeHairButton, GUI.CharacterCreation.BarberShop
 m_RandomizeHeadButton
 m_RandomizeJawButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RandomizeLipsButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RandomizeNoseButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RandomizeOutfitButton, GUI.CharacterCreation.OutfitSection
 m_RandomizeSkinColorButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RangedEnabled, GUI.HUD.AbilitySlot
 m_rank, com.GameInterface.Guild.GuildRankingEntry
 m_Rank
 m_RankID, com.GameInterface.Guild.GuildBase
 m_RankingsWindowOpen, com.GameInterface.Guild.Guild
 m_rankNr, com.GameInterface.Guild.GuildRank
 m_RankNumber, GUI.CabalManagement.EditRoleName
 m_RanksArray, com.GameInterface.Guild.GuildBase
 m_Rarity
 m_RarityDropdownMenu, GUI.TradePost.Views.BuyView
 m_RdbId
 m_ReadAlpha, GUI.Tutorial.ResourceNode
 m_ReadMailBody, GUI.TradePost.Views.PostalServiceView
 m_ReadMailHeader, GUI.TradePost.Views.PostalServiceView
 m_Ready, com.Components.WeaponStatuses.FistWeaponStatus
 m_ReadyAnim, com.Components.WeaponStatuses.FistWeaponStatus
 m_ReadyGlow, com.Components.WeaponStatuses.BladeWeaponStatus
 m_ReadyPromptMonitor, GUI.GroupFinder.GroupFinderContent
 m_ReadyText, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_RealType, com.GameInterface.InventoryItem
 m_RecastTime, com.GameInterface.Tooltip.TooltipData
 m_ReceivedItems, GUI.LootBox.LootBoxContent
 m_ReceivedMailHeader, GUI.TradePost.Views.PostalServiceView
 m_Recipient, GUI.Friends.Views.MessageWindow
 m_RecordTime, com.GameInterface.GuildLogEntry
 m_RecoverGlyphButton, GUI.ItemUpgrade.ItemUpgradeContent
 m_RecoverSignetButton, GUI.ItemUpgrade.ItemUpgradeContent
 m_RecruitmentArray, com.GameInterface.Guild.GuildBase
 m_RecruitmentID, com.GameInterface.Guild.GuildBase
 m_Recurrent
 m_RedMatch, com.Components.WeaponStatuses.PistolWeaponStatus
 m_Redraw, GUI.Achievement.AchievementPanelMenu
 m_RedShieldAbsoluteStatID, com.Components.HealthBar
 m_RedShieldPercentStatID, com.Components.HealthBar
 m_RedShieldStatID, com.Components.HealthBar
 m_Reflection
 m_RefreshButton, GUI.GroupSearch.GroupSearchContent
 m_RefreshEnableInterval, GUI.GroupSearch.GroupSearchContent
 m_Refundable, com.GameInterface.FeatData
 m_Region
 m_RegionTeleportButton
 m_RegionTeleportMonitor
 m_RegisterURL
 m_ReinforcedArmorBuff, GUI.WorldDomination.UniformTypes
 m_ReinforcedArmorCheckBox, GUI.WorldDomination.UniformTypes
 m_ReinforcedArmorRadioButton, GUI.WorldDomination.UniformTypes
 m_Reloading, GUI.ScenarioInterface.ScenarioContent
 m_Remaining, com.Components.AnimaPotion
 m_RemainingTime, com.GameInterface.Game.BuffData
 m_ReminderInterval
 m_RemoveOnDeselect, com.Components.Nametag
 m_RenameCharacterDialog
 m_RenderedStackingWaypoints
 m_RenderedStackingWaypointsCount
 m_RenderedWaypoints
 m_RendererLinkageId
 m_RendererName, com.Components.MultiColumnList.HeaderView
 m_renownAmount, com.GameInterface.Guild.GuildRankingEntry
 m_renownLevel, com.GameInterface.Guild.GuildRankingEntry
 m_RenownLevel, com.GameInterface.Guild.GuildBase
 m_RenownRank, com.GameInterface.Guild.GuildBase
 m_RepairItem, GUI.Shop.RepairListItemRenderer
 m_RepairPrice, com.GameInterface.InventoryItem
 m_RepeatCount
 m_ReplyButton, GUI.TradePost.Views.PostalServiceView
 m_ReponseTarget
 m_ReportsButton
 m_ReportsIcon, GUI.Mission.MissionRewardButton
 m_ReportText, GUI.Mission.MissionRewardButton
 m_RequirementData, GUI.CharacterSheet.NextRankRequirementItemRenderer
 m_RequirementDone, GUI.CharacterSheet.NextRankRequirementItemRenderer
 m_RequirementLabel, GUI.CharacterSheet.NextRankRequirementItemRenderer
 m_ResetButton, GUI.CabalManagement.CabalMembers
 m_ResetPrefsPrompt
 m_ResizeButton
 m_ResizeListener
 m_ResizeOffsetPoint, GUI.Team.RaidClip
 m_ResizeSensitivity
 m_ResizeX, com.Components.WinComp
 m_ResizeY, com.Components.WinComp
 m_ResolutionScale
 m_ResolutionScaleMonitor
 m_ResourceData, com.Components.ResourceBase
 m_ResourceDisplayType, com.Components.ResourceBase
 m_ResourceGenerator
 m_ResourceIconMonitor
 m_ResourceNodes, GUI.Tutorial.DirectoryNode
 m_ResourceNumbers, com.Components.WeaponResources.WeaponResourceBar
 m_Resources
 m_ResourceType
 m_ResultBG, GUI.Crafting.ItemUpgradeSkin
 m_ResultFrame, GUI.Crafting.ItemUpgradeSkin
 m_Results
 m_ResultsFooter, GUI.TradePost.Views.BuyView
 m_ResultsList, GUI.TradePost.Views.BuyView
 m_ResultSlot, GUI.Crafting.ItemUpgradeSkin
 m_ResultSlotIndex, GUI.Crafting.ItemUpgradeSkin
 m_ResultSlotTextInfo, GUI.Crafting.ItemUpgradeSkin
 m_ResultsRowsArray, GUI.TradePost.Views.BuyView
 m_ReticuleClip
 m_ReticuleMode
 m_RewardArray, GUI.Mission.MissionRewardWindow
 m_RewardBackground, GUI.Mission.MissionRewardWindow
 m_RewardDivider, GUI.Mission.MissionRewardWindow
 m_RewardHeader, GUI.Mission.MissionRewardWindow
 m_RewardIcon, GUI.Achievement.AchievementItem
 m_RewardNameArray, GUI.Achievement.AchievementItem
 m_Rewards, com.GameInterface.Quest
 m_RewardsArray, GUI.ChallengeJournal.MissionEntry
 m_RewardsContainer, GUI.WorldDomination.MiniMap
 m_RewardsIcon, GUI.SkillHive.SkillhiveTemplates
 m_RewardSize, GUI.Mission.MissionRewardWindow
 m_RewardsScrollContainer, GUI.WorldDomination.MiniMap
 m_RewardsTextField, GUI.PvPScoreboard.Footer
 m_RewardText, GUI.Mission.MissionRewardButton
 m_RewardWindows
 m_RightBullets, com.Components.WeaponStatuses.PistolWeaponStatus
 m_RightClickItem, com.Components.RightClickItemRenderer
 m_RightClickMenu
 m_RightClickSelectedItemSlot, GUI.Loot.LootWindow
 m_RightClickVendorSale
 m_RightColor
 m_RightCurrent
 m_RightIcons
 m_RightMax
 m_RightPanel
 m_RightPos
 m_RightResource
 m_RingBackground
 m_RingInnerRadius, GUI.SkillHive.AbilityWheel
 m_RMB_Hotkey
 m_Role
 m_RoleButton, GUI.CabalManagement.CabalMembers
 m_RoleButtonArray, GUI.GroupFinder.GroupFinderContent
 m_RoleDesc_0, GUI.SkillHiveSimple.DecksPage
 m_RoleDesc_1, GUI.SkillHiveSimple.DecksPage
 m_RoleDropdown
 m_RoleHeader
 m_RoleIcon, GUI.Team.TeamMember
 m_RoleLabel
 m_RoleName_0, GUI.SkillHiveSimple.DecksPage
 m_RoleName_1, GUI.SkillHiveSimple.DecksPage
 m_RolePermissionButtonGroup, GUI.CabalManagement.CabalMembers
 m_RolePermissionNameText, GUI.CabalManagement.CabalMembers
 m_RolePermissionsHeader, GUI.CabalManagement.CabalMembers
 m_RolePermissionsNameButton, GUI.CabalManagement.CabalMembers
 m_Roles
 m_Rooms, com.GameInterface.TextGame
 m_RootNode, GUI.PetInventory.PetInventoryContentBase
 m_RowCount, com.Components.MultiColumnListView
 m_RowHeight, com.Components.MultiColumnListView
 m_RowID, GUI.Friends.Views.View
 m_RowName, GUI.Friends.Views.View
 m_RowOnline, GUI.Friends.Views.View
 m_RowsArray, GUI.PvPScoreboard.Table
 m_RowsContainer, GUI.PvPScoreboard.Table
 m_Rules, com.GameInterface.DimensionData
 m_RulesHeader, GUI.ItemUpgrade.ItemUpgradeContent
 m_SaleID, com.GameInterface.ClaimItemData
 m_SaleInventory, GUI.TradePost.Views.BuyView
 m_SaleItemSlotsArray, GUI.TradePost.Views.BuyView
 m_SaveConfigTimer
 m_SaveInfoText, GUI.CharacterSheet.GearManagerComponent
 m_Scale
 m_ScaleMonitor
 m_ScenarioCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_ScenarioDescription, GUI.ScenarioInterface.ScenarioContent
 m_ScenarioDifficulty, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_ScenarioGrade, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_ScenarioGroup, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_ScenarioLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_ScenarioList, GUI.LockoutTimers.LockoutTimersContent
 m_ScenarioName
 m_ScenarioObjective
 m_ScenarioPlayfields, com.GameInterface.GroupFinder
 m_Scenarios, com.GameInterface.ScenarioInterface
 m_ScenarioTab, GUI.LockoutTimers.LockoutTimersContent
 m_Score, GUI.PvPScoreboard.FactionScore
 m_ScoreBoardLabel, GUI.WorldDomination.PvPLatestResultsScoreBoard
 m_ScreenHeight
 m_ScreenMargin
 m_ScreenOffset
 m_ScreenPositionX, com.GameInterface.Waypoint
 m_ScreenPositionY, com.GameInterface.Waypoint
 m_ScreenshotCheckBox, GUI.BugreportWindow.BugreportWindowContent
 m_ScreenTitle, GUI.LoginCharacterSelection.CharacterSelection
 m_ScreenWidth
 m_ScrollBar
 m_ScrollBarArchivedPosition
 m_ScrollBarBuy, GUI.Shop.ShopWindowContent
 m_ScrollBarBuyBack, GUI.Shop.ShopWindowContent
 m_ScrollBarContainer, GUI.WorldDomination.MiniMap
 m_ScrollBarPosition
 m_ScrollBarSell, GUI.Shop.ShopWindowContent
 m_ScrollContainer, GUI.PvPScoreboard.Table
 m_ScrollingList, GUI.TradePost.ComposeMailFriendsList
 m_ScrollInterval
 m_ScrollPanel
 m_ScrollPosition, com.Components.MultiColumnListView
 m_ScrollTrack, GUI.WorldDomination.MiniMap
 m_ScryCounterActive
 m_ScryTimerActive
 m_ScryTimerCounterComboActive
 m_Search, GUI.SkillHive.SkillhivePowerInventory
 m_SearchBox
 m_SearchButton
 m_SearchContainer, GUI.TradePost.Views.BuyView
 m_SearchCriteria, com.GameInterface.Tradepost
 m_SearchField, GUI.TradePost.Views.BuyView
 m_SearchHelptext, GUI.TradePost.Views.BuyView
 m_SearchOnInput, com.Components.SearchBox
 m_SearchOnlyPurchaseable, GUI.Shop.ShopWindowContent
 m_SearchOnlyUseable, GUI.Shop.ShopWindowContent
 m_SearchResultId, com.GameInterface.TradepostSearchResultData
 m_SearchResultNum, GUI.SkillHive.SkillhivePowerInventory
 m_SearchResults, com.GameInterface.Tradepost
 m_SearchString, com.GameInterface.TradepostSearchData
 m_SearchText
 m_SeasonalAchievementDataNode, GUI.Achievement.AchievementWindow
 m_SecondaryCheckbox, GUI.CharacterSheet.Equipment
 m_SecondaryHeader, GUI.CharacterSheet.SkillsList
 m_SecondaryRole, com.GameInterface.CharacterCreation.ClassData
 m_SecondarySortColumn, com.Components.MultiColumnListView
 m_SecondaryText, GUI.SkillHiveSimple.DecksPage
 m_SecondaryTitle, GUI.CharacterSheet.Equipment
 m_SecondaryWeaponButton, GUI.CharacterSheet.SkillsList
 m_SecondaryWeaponIcon, GUI.CharacterSheet.SkillsList
 m_SecondPlaceResultsScoreBoard, GUI.WorldDomination.StatusResults
 m_SecondPlaceStatusScoreBoard, GUI.WorldDomination.StatusResults
 m_SecondShield, com.Components.HealthBar
 m_SecondsRemaining
 m_SecondsTextField, GUI.LogoutWindow.LogoutWindowContent
 m_SecretSociety, GUI.Friends.Views.Row
 m_SectionBox
 m_SectionBoxHeightCollapsed
 m_SectionBoxWidth
 m_SectionBoxWidthCollapsed, GUI.CharacterCreation.HeadSection
 m_SectionExtended
 m_SectionFlags, com.GameInterface.GearData
 m_SectionOriginalY
 m_SelectActivityMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_SelectCheckbox, GUI.GroupFinder.PlayfieldEntry
 m_SelectDifficultyMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_Selected
 m_SelectedAbilityWheel
 m_SelectedAbilityWheelIndex
 m_SelectedAchievement
 m_SelectedAudioLanguageIndex
 m_SelectedBankSlotID, GUI.Bank.BankContainer
 m_SelectedBuyBackIndex, GUI.Shop.ShopWindowContent
 m_SelectedCellAbilityClip
 m_SelectedCellClip, GUI.SkillHive.AbilityWheel
 m_SelectedCellPowers
 m_SelectedCharacterId, GUI.LoginCharacterSelection.CharacterSelection
 m_SelectedCharacterID, GUI.GroupSearch.GroupSearchContent
 m_SelectedCharacterName, GUI.GroupSearch.GroupSearchContent
 m_SelectedClass, GUI.CharacterCreation.ClassSelectBox
 m_SelectedClassId, GUI.CharacterCreation.ClassSelector
 m_SelectedColor, com.Components.ListHeader
 m_SelectedColorIndex, GUI.CharacterCreation.HexGridPicker
 m_SelectedDescription
 m_SelectedFeat
 m_SelectedFeature
 m_SelectedForMoveBackground, GUI.Team.TeamMember
 m_SelectedID
 m_SelectedIndex
 m_SelectedItem
 m_SelectedItemIndex, GUI.CharacterCreation.HexGridPicker
 m_SelectedItems
 m_SelectedItemTitle, GUI.CharacterCreation.OutfitSection
 m_SelectedLanguageIndex
 m_SelectedMedia
 m_SelectedMount, GUI.PetInventory.PetInventoryContentBase
 m_SelectedNode, GUI.DressingRoom.RightPanel
 m_SelectedNodeClip, GUI.PetInventory.PetInventoryContentBase
 m_SelectedResolutionIndex
 m_SelectedRole, com.GameInterface.PvPMinigame.PvPMinigame
 m_SelectedSellIndex, GUI.Shop.ShopWindowContent
 m_SelectedServerId, GUI.LoginCharacterSelection.CharacterSelection
 m_SelectedSortButton, GUI.PvPScoreboard.Table
 m_SelectedSpeed, GUI.PetInventory.PetInventoryContentBase
 m_SelectedTemplate
 m_SelectedTemplateIndex, GUI.SkillHive.SkillhiveTemplates
 m_SelectedTitle
 m_SelectedToken, GUI.CharacterCreation.ChoosePaymentDialog
 m_SelectedUniform, GUI.WorldDomination.JoinMinigamePromptContent
 m_SelectedValue, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_SelectHandler, GUI.WorldDomination.Marker
 m_Selection, GUI.WorldDomination.JoinType
 m_SelectionArray, GUI.WorldDomination.UniformTypes
 m_SelectLocationMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_SelectPanelBG
 m_SelectRoleMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_SelectRolesLabel, GUI.GroupFinder.GroupFinderContent
 m_SelectSound, GUI.WorldDomination.Marker
 m_Seller, com.Components.InventoryItemList.MCLItemInventoryItem
 m_SellerId, com.GameInterface.TradepostSearchResultData
 m_SellerInstance, com.GameInterface.TradepostSearchData
 m_SellerName
 m_SellItemInventory, GUI.TradePost.Views.BuyView
 m_SellItemPromptWindow, GUI.TradePost.Views.BuyView
 m_SellItemSlot, GUI.TradePost.Views.BuyView
 m_SellList, GUI.Shop.ShopWindowContent
 m_SellPane, GUI.TradePost.Views.ExchangeView
 m_SellPrice
 m_SellRepairInfo, GUI.Shop.ShopWindowContent
 m_SendButton, GUI.TradePost.ComposeMailWindowContent
 m_SenderId, com.GameInterface.MailData
 m_SenderName, com.GameInterface.MailData
 m_SendTime, com.GameInterface.MailData
 m_Separator
 m_ServerFPSLabelView
 m_ServerFPSView
 m_ServerFramerate
 m_ServerInfo, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_ServerName, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_SettingsButton
 m_SettingsLabel, GUI.ScenarioInterface.ScenarioContent
 m_SetupHelpInterval, GUI.SkillHiveSimple.AbilityPageBase
 m_Shadow
 m_ShambalaMarker, GUI.WorldDomination.WorldMap
 m_ShambalaMarkerInfo, GUI.WorldDomination.WorldMap
 m_ShambalaMiniMap, GUI.WorldDomination.MiniMap
 m_ShambalaRewards, GUI.WorldDomination.MiniMap
 m_ShambalaStatus, GUI.WorldDomination.SidePanel
 m_ShardGainContainer
 m_ShareButton, GUI.MissionJournal.JournalWindow
 m_ShellAnims, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_Shells, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_ShieldBar, com.Components.HealthBar
 m_ShieldsOnTop, com.Components.HealthBar
 m_ShopButton
 m_ShopIcon
 m_ShopIconContainer
 m_ShopInterface
 m_ShortcutList, com.GameInterface.Game.Shortcut
 m_ShortcutSlotsArray, GUI.Inventory.ShortcutsIconBox
 m_ShortcutType, com.GameInterface.Game.ShortcutData
 m_ShortName, GUI.SkillHive.AbilityWheel
 m_ShouldUnequip, GUI.SkillHive.SkillHiveBuyPanel
 m_ShouldUpdateSearch, GUI.SkillHive.SkillhivePowerInventory
 m_ShowAdvancedTooltips
 m_ShowAegisValues, com.Components.HealthBar
 m_ShowAugments, GUI.HUD.AbilitySlot
 m_ShowBottomLine, com.Components.MultiColumnListView
 m_ShowBuff
 m_ShowBuffs
 m_ShowBuffsOnDefensiveTarget, GUI.Team.TeamMember
 m_ShowBuffsOnTeam
 m_ShowCanUse
 m_ShowCharges
 m_ShowCloseButton, com.Components.WinComp
 m_ShowDebuff
 m_ShowFooter, com.Components.WinComp
 m_ShowGroupNames
 m_ShowGroupNamesText, GUI.Team.TeamMenu
 m_ShowHealthBar
 m_ShowHealthBarCollapsed, com.Components.Nametag
 m_ShowHealthBarText, GUI.Team.TeamMenu
 m_ShowHelpButton, com.Components.WinComp
 m_ShowHotkeys
 m_ShowHPNumbers
 m_ShowHPUnderAegis, com.Components.HealthBar
 m_ShowIcon, GUI.Tooltip.TooltipPanel
 m_ShowingBackground, GUI.Team.RaidClip
 m_ShowingDescription, GUI.SkillHive.SkillhiveTemplates
 m_ShowingTombstone
 m_ShowingWindow
 m_ShowLevel, com.Components.NameBox
 m_ShowMailTabMonitor, GUI.TradePost.TradePostContent
 m_ShowMaxMinHpText, GUI.Team.TeamMenu
 m_ShowName
 m_ShowNames, GUI.Dialogue.DialogueWindow
 m_ShowNametagIcons
 m_ShowNametagIconsText, GUI.Team.TeamMenu
 m_ShowOverlay, com.Components.VideoPlayer
 m_ShowPlayerDamageMonitor
 m_ShowPlayerDamageText
 m_ShowPlayerHealMonitor
 m_ShowPlayerHealText
 m_ShowResize, com.Components.WinComp
 m_ShowStatText, com.Components.StatBar
 m_ShowStatTextAsPercent, com.Components.StatBar
 m_ShowStroke, com.Components.WinComp
 m_ShowTargetDamageMonitor
 m_ShowTargetDamageText
 m_ShowTeamBuffMonitor, GUI.Team.TeamClip
 m_ShowTeamDebuffsMonitor, GUI.Team.TeamClip
 m_ShowTeamMemberHealthBar, GUI.Team.TeamClip
 m_ShowTemplateAbilities
 m_ShowText, com.Components.HealthBar
 m_ShowWindow
 m_ShowWindowFrame
 m_ShowWindowFrameText, GUI.Team.TeamMenu
 m_ShowWindowText, GUI.Team.TeamMenu
 m_Side, com.GameInterface.PvPScoreboardPlayerData
 m_SidePadding
 m_SidePanel
 m_SidePanelWidth, GUI.WorldDomination.WorldMap
 m_SidePanesArray
 m_Sides
 m_Signal, com.Utils.Slot
 m_SignalAbilityFocus
 m_SignalGroup
 m_SignetHeader, GUI.ItemUpgrade.ItemUpgradeContent
 m_SignetHeaderBG, GUI.ItemUpgrade.ItemUpgradeContent
 m_SignetLevelUpgrade, GUI.ItemUpgrade.ItemUpgradeContent
 m_SignetRank, com.GameInterface.InventoryItem
 m_SignetRarity, com.GameInterface.InventoryItem
 m_SignetUpgradeProgress, GUI.ItemUpgrade.ItemUpgradeContent
 m_SignetXP, com.GameInterface.InventoryItem
 m_SignUpLeaveButton
 m_SimpleProgressSize, GUI.Achievement.ViewPanelBase
 m_SineWave1, GUI.WorldDomination.WorldMap
 m_SineWave2, GUI.WorldDomination.WorldMap
 m_Size
 m_Skill
 m_SkillCategories, GUI.SkillHive.CharacterSkillsList
 m_SkillName, GUI.CharacterSheet.SkillEntry
 m_SkillPointsLabel, GUI.SkillHive.BuyButton
 m_SkillPointsString, GUI.SkillHive.CharacterSkillsSidePanel
 m_SkillPointsText, GUI.SkillHive.BuyButton
 m_SkillRankLabel, GUI.CharacterSheet.StatPage
 m_SkillRankTooltip, GUI.CharacterSheet.StatPage
 m_SkillRankValue, GUI.CharacterSheet.StatPage
 m_Skills, GUI.SkillHive.CharacterSkillsCategoryContainer
 m_SkillsBar, GUI.SkillHive.CharacterSkillsItemContainer
 m_SkillsList, GUI.CharacterSheet.CharacterSheet2DContent
 m_SkillValue, GUI.CharacterSheet.SkillEntry
 m_SkillWheelLabel, GUI.SkillHive.CharacterSkillPointPanel
 m_Skin
 m_SkinColorHeader, GUI.CharacterCreation.HeadSectionFacialTraits
 m_SkinColorList, GUI.CharacterCreation.HeadSectionFacialTraits
 m_SkinName
 m_SkinParent
 m_SkipQueueCheckBox, GUI.GroupFinder.GroupFinderContent
 m_SkipQueueLabel, GUI.GroupFinder.GroupFinderContent
 m_Slider
 m_SliderDividerArray, com.Components.FCSlider
 m_Slot
 m_SlotContent, GUI.Crafting.DefaultCraftingSkin
 m_SlotId, GUI.HUD.AbilitySlot
 m_SlotID, com.Components.ItemSlot
 m_SlotMC
 m_SlotPadding
 m_Slots
 m_SlotSize, GUI.HUD.ActiveAbilitySlot
 m_SlotsLeft, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_SlotStates, GUI.ItemUpgrade.ItemUpgradeContent
 m_SlotToBoxBindings
 m_SMSIcon
 m_SMSList
 m_SMSQueue
 m_SocialCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_SocialLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_SolvedText, com.GameInterface.Quest
 m_SolvedTimes
 m_SortArrow
 m_SortButtonArray, GUI.PvPScoreboard.Table
 m_SortByTextField, GUI.PvPScoreboard.Footer
 m_SortColumn, com.Components.MultiColumnListView
 m_SortDirection
 m_SortOrder
 m_SortTarget
 m_SortType, GUI.PvPScoreboard.Table
 m_Sound, com.Components.VideoPlayer
 m_SoundControlIndicator, GUI.Achievement.LorePanelView
 m_SoundID
 m_Source, com.GameInterface.DressingRoomNode
 m_SourceBanner, GUI.DressingRoom.RightPanel
 m_SourceItemSlot, com.Components.SplitItemPopup
 m_SourceText, GUI.DressingRoom.RightPanel
 m_South
 m_SouthBasePos
 m_SouthMarker, GUI.WorldDomination.FusangProjectsMiniMap
 m_SP, GUI.SkillHive.SkillHiveBuyPanel
 m_Speed, com.GameInterface.HTMLFont
 m_SpeedDropdown, GUI.PetInventory.MountInventoryContent
 m_Spell, com.GameInterface.FeatData
 m_SpellData, com.GameInterface.GearDataAbility
 m_SpellId
 m_SpellList, com.GameInterface.SpellBase
 m_Spells
 m_SpellTemplatesSwap
 m_SpellType
 m_SplitItemPopup
 m_SprintFeats, GUI.PetInventory.MountInventoryContent
 m_SprintIcon
 m_SprintItems, GUI.PetInventory.MountInventoryContent
 m_SprintLevelText, GUI.PetInventory.MountInventoryContent
 m_SprintsPetsButton, GUI.CharacterSheet.CharacterSheet2DContent
 m_SPString, GUI.SkillHive.CharacterSkillsSidePanel
 m_Stack
 m_StackPadding
 m_StackSize
 m_StackSizeClip, com.Components.ItemComponent
 m_StackSizeScale, com.Components.ItemComponent
 m_Stage, com.Components.WeaponStatuses.AssaultRifleWeaponStatus
 m_StageResizeListener
 m_StageWidth
 m_StartAngle
 m_StartClusterList, GUI.SkillHive.AbilityWheel
 m_StartSlot, GUI.Inventory.ShortcutsIconBox
 m_StartThrottleAt, GUI.Mission.MissionTimer
 m_StartTime
 m_StartTime_FvF, GUI.WorldDomination.StatusResults
 m_StartValue, com.Utils.Interpolator
 m_StatChangeBG, GUI.ItemUpgrade.ItemUpgradeContent
 m_StatChangeIcon, GUI.ItemUpgrade.ItemUpgradeContent
 m_State
 m_StateList, com.GameInterface.Game.CharacterBase
 m_States
 m_StatFirst, GUI.CharacterSheet.StatItem
 m_StaticCounter
 m_StaticInventory, GUI.Shop.ShopWindowContent
 m_StatId, GUI.DamageNumbers.DamageText
 m_StatItems, GUI.CharacterSheet.StatPage
 m_StatPage
 m_StatPageItemHeight, GUI.SkillHive.CharacterStats
 m_StatPageItems, GUI.SkillHive.CharacterStats
 m_StatPagePanelBackground, GUI.CharacterSheet.StatPage
 m_StatPages, GUI.CharacterSheet.StatPage
 m_StatPagesObject, GUI.SkillHive.CharacterStats
 m_StatPageVisibleHeight, GUI.CharacterSheet.StatPage
 m_Stats, GUI.CharacterSheet.StatItem
 m_StatSecond, GUI.CharacterSheet.StatItem
 m_StatsHeader
 m_StatTextFormat, com.Components.TreeViewSimpleComponent
 m_StatThird, GUI.CharacterSheet.StatItem
 m_Status, GUI.CabalManagement.MembersListItemRenderer
 m_StatusBool, GUI.CabalManagement.MembersListItemRenderer
 m_StatusResults, GUI.WorldDomination.SidePanel
 m_StatusResultsSelectedState, GUI.WorldDomination.SidePanel
 m_StatusScoreBoardLeader, GUI.WorldDomination.StatusResults
 m_StatusSubtitle_1, GUI.WorldDomination.StatusResults
 m_StatusSubtitle_2, GUI.WorldDomination.StatusResults
 m_StatusTitle_1, GUI.WorldDomination.StatusResults
 m_StatusTitle_2, GUI.WorldDomination.StatusResults
 m_SteamCreditsButton, GUI.LoginCharacterSelection.Login
 m_SteamLinkButton, GUI.LoginCharacterSelection.Login
 m_SteamPlayButton, GUI.LoginCharacterSelection.Login
 m_SteamQuitButton, GUI.LoginCharacterSelection.Login
 m_SteamSettingsButton, GUI.LoginCharacterSelection.Login
 m_StickyPreviewNodeId, GUI.DressingRoom.RightPanel
 m_StonehengeInQueue, GUI.WorldDomination.WorldMap
 m_StonehengeInZone, GUI.WorldDomination.WorldMap
 m_StonehengeMarker, GUI.WorldDomination.WorldMap
 m_StonehengeMarkerInfo, GUI.WorldDomination.WorldMap
 m_StonehengeMiniMap, GUI.WorldDomination.MiniMap
 m_StonehengeRewards, GUI.WorldDomination.MiniMap
 m_StopButton, GUI.Achievement.LorePanelView
 m_StopFrame
 m_StoreAndSellHeader, GUI.Bank.Views.StoreAndSellView
 m_StoreAndSellView, GUI.Bank.BankViewsContainer
 m_StretchToScreen, GUIFramework.ClipNode
 m_Stroke
 m_Style, com.GameInterface.HTMLFont
 m_SubAchievementsClip, GUI.Achievement.AchievementItem
 m_SubClusterClips, GUI.SkillHive.ClusterClip
 m_SubDepth, GUIFramework.ClipNode
 m_SubEntries
 m_SubHeader, GUI.Achievement.LorePanelView
 m_Subject, GUI.Mission.MissionRewardWindow
 m_SubjectText, GUI.Mission.MissionRewardWindow
 m_SubmitButton, GUI.BugreportWindow.BugreportWindowContent
 m_SubSkills, GUI.SkillHive.CharacterSkillsItemContainer
 m_SubSkillsBar, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_SubSkillsData, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_Subtitle, com.Components.VideoPlayer
 m_SubTitle
 m_SubtitleCount, com.Components.VideoPlayer
 m_SubType
 m_SubTypeDropdownMenu, GUI.TradePost.Views.BuyView
 m_SubTypes, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_SubTypesArray, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_SuffixData, com.GameInterface.Tooltip.TooltipData
 m_SuffixLevel, com.GameInterface.ACGItem
 m_SummonButton, GUI.PetInventory.PetInventoryContentBase
 m_SuperInitialized, GUI.Achievement.ViewPanelBase
 m_SupportsFiltering, com.Components.ItemSlot
 m_SurgeryCameraDistance
 m_SurgeryCameraDistanceMax
 m_SurgeryCameraDistanceMin
 m_SurgeryCameraForwardOffset
 m_SurgeryCameraHeightOffset
 m_SurgeryCameraMinMaxModifier
 m_SurgeryCameraPitch
 m_SurgeryCameraYaw
 m_SwappedAbility, GUI.HUD.AbilitySlot
 m_Symbol, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_Tab_0, GUI.DressingRoom.LeftPanel
 m_Tab_1, GUI.DressingRoom.LeftPanel
 m_Tab_10, GUI.DressingRoom.LeftPanel
 m_Tab_11, GUI.DressingRoom.LeftPanel
 m_Tab_2, GUI.DressingRoom.LeftPanel
 m_Tab_3, GUI.DressingRoom.LeftPanel
 m_Tab_4, GUI.DressingRoom.LeftPanel
 m_Tab_5, GUI.DressingRoom.LeftPanel
 m_Tab_6, GUI.DressingRoom.LeftPanel
 m_Tab_7, GUI.DressingRoom.LeftPanel
 m_Tab_8, GUI.DressingRoom.LeftPanel
 m_Tab_9, GUI.DressingRoom.LeftPanel
 m_TabArray
 m_TabBlade
 m_TabBlood
 m_TabButtonArray
 m_TabChainsaw, GUI.SkillHiveSimple.AuxPage
 m_TabChaos
 m_TabElemental
 m_TabFist
 m_TabFlamethrower, GUI.SkillHiveSimple.AuxPage
 m_TabGroup
 m_TabHammer
 m_TabLauncher, GUI.SkillHiveSimple.AuxPage
 m_Table, GUI.PvPScoreboard.PvPScoreboardContent
 m_TableRowHeader, GUI.PvPScoreboard.TableRow
 m_TabPistol
 m_TabQuantum, GUI.SkillHiveSimple.AuxPage
 m_TabRifle
 m_TabShotgun
 m_TabWhip, GUI.SkillHiveSimple.AuxPage
 m_TagPrice, GUI.PetInventory.PetInventoryContentBase
 m_TakeAllAttachmentsButton, GUI.TradePost.Views.PostalServiceView
 m_TakeItemSlot, GUI.TradePost.Views.BuyView
 m_TankButton, GUI.GroupSearch.GroupSearchPromptWindow
 m_TankIcon, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_TankLabel
 m_TankRole
 m_Target
 m_TargetBG
 m_TargetCharacter
 m_TargetCount, com.GameInterface.LoreNode
 m_TargetDamageTexts
 m_TargetEmptyText, GUI.Crafting.ItemUpgradeSkin
 m_TargetFrame
 m_TargetGroundPos, GUI.CharacterCreation.CameraController
 m_TargetHeadPos, GUI.CharacterCreation.CameraController
 m_TargetID, GUI.Team.VoteKickPromptWindow
 m_TargetName, GUI.Team.VoteKickPromptWindow
 m_TargetObj, com.Utils.Interpolator
 m_TargetPosition, com.GameInterface.Tooltip.TooltipInterface
 m_TargetProperty, com.Utils.Interpolator
 m_TargetSize, com.GameInterface.Tooltip.TooltipInterface
 m_TargetSlot
 m_TargetSlotIndex, GUI.Crafting.ItemUpgradeSkin
 m_TargetSlotTextInfo, GUI.Crafting.ItemUpgradeSkin
 m_TargetUpgradeLink, GUI.Crafting.ItemUpgradeSkin
 m_TargetUrl, GUI.Patcher.BannerItem
 m_TargetView, GUI.Friends.Views.PromptWindow
 m_TDB_AbandonedMissions, GUI.MissionJournal.JournalWindow
 m_TDB_AbilityWheel
 m_TDB_accept
 m_TDB_Achievement
 m_TDB_Achievements, GUI.Achievement.AchievementWindow
 m_TDB_AllRegions, GUI.MissionJournal.JournalWindow
 m_TDB_AnimaFormMessage
 m_TDB_AP
 m_TDB_Buy, GUI.Shop.ShopWindowContent
 m_TDB_BuyAurum
 m_TDB_BuyBack, GUI.Shop.ShopWindowContent
 m_TDB_Cabal
 m_TDB_Cancelbuff
 m_TDB_CancelRespawnWave
 m_TDB_ChallengeJournal
 m_TDB_change_language_prompt
 m_TDB_CharacterSheet
 m_TDB_Claim
 m_TDB_compact_resource_files
 m_TDB_ConfirmUnlockPage, GUI.SkillHiveSimple.AbilityPageBase
 m_TDB_corrupted_resource_database_prompt
 m_TDB_Crafting
 m_TDB_CurrentMisionons, GUI.MissionJournal.JournalWindow
 m_TDB_decline
 m_TDB_Defense, GUI.CharacterSheet.StatPage
 m_TDB_DefensiveStats
 m_TDB_downloadSelect_prompt
 m_TDB_downloadSelectFull_prompt
 m_TDB_downloadSelectTrial_prompt
 m_TDB_East
 m_TDB_Exit
 m_TDB_exit_prompt
 m_TDB_FactionPageName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_FinishedMissions, GUI.MissionJournal.JournalWindow
 m_TDB_Friends
 m_TDB_GearManagementPageName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_GMResurrect
 m_TDB_GroupFinder
 m_TDB_Healing, GUI.CharacterSheet.StatPage
 m_TDB_HealingStats
 m_TDB_Help
 m_TDB_Hide, GUI.Team.TeamMenu
 m_TDB_HiveCompletion, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_In
 m_TDB_Inventory
 m_TDB_Journal
 m_TDB_Leaderboards
 m_TDB_LFG
 m_TDB_Lore, GUI.Achievement.AchievementWindow
 m_TDB_LoreEntryLocked
 m_TDB_MAX_LEVEL
 m_TDB_Membership
 m_TDB_MeterAbbreviation
 m_TDB_MissionComplete
 m_TDB_NearestAnimaWellMessage
 m_TDB_NEXT_AP
 m_TDB_NEXT_LEVEL
 m_TDB_NEXT_PP
 m_TDB_no
 m_TDB_No
 m_TDB_North
 m_TDB_Offense, GUI.CharacterSheet.StatPage
 m_TDB_OffensiveStats
 m_TDB_Overtime
 m_TDB_PaperDollName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_Petition
 m_TDB_Pets
 m_TDB_PhysicalExhaustion
 m_TDB_PlayAudio, GUI.MissionJournal.JournalWindow
 m_TDB_PlayVideo, GUI.MissionJournal.JournalWindow
 m_TDB_PvP
 m_TDB_QuestionMark
 m_TDB_Rank, GUI.SkillHive.CharacterSkillsItemContainer
 m_TDB_RegionTeleport
 m_TDB_ReleaseNow
 m_TDB_repair_broken_data_prompt
 m_TDB_ReputationPageName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_reset_preferences
 m_TDB_resource_download_label
 m_TDB_Respawn
 m_TDB_RespawnQuestion
 m_TDB_RespawnWave
 m_TDB_Resurrect
 m_TDB_ResurrectQuestion
 m_TDB_ResurrectWithHelpQuestion
 m_TDB_SeasonalAchievements, GUI.Achievement.AchievementWindow
 m_TDB_Seconds
 m_TDB_SelectAnimaWellMessage
 m_TDB_Sell, GUI.Shop.ShopWindowContent
 m_TDB_SendFactionReport
 m_TDB_Settings
 m_TDB_Shop
 m_TDB_Shop_DisabledTooltip
 m_TDB_Show, GUI.Team.TeamMenu
 m_TDB_ShowAll, GUI.Team.TeamMenu
 m_TDB_ShowImage, GUI.MissionJournal.JournalWindow
 m_TDB_SignUp
 m_TDB_SignUpMessage
 m_TDB_SignUpMessageNearest
 m_TDB_South
 m_TDB_SP
 m_TDB_StatPageName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_Tier, GUI.MissionJournal.JournalWindow
 m_TDB_Tier_MixedCase, GUI.MissionJournal.JournalWindow
 m_TDB_Timeleft
 m_TDB_TimeToStart
 m_TDB_TotalSkillpoint, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_Tradepost
 m_TDB_TrialExpired
 m_TDB_TrialRemainingDays
 m_TDB_TrialRemainingHours
 m_TDB_WebBrowser
 m_TDB_West
 m_TDB_XP
 m_TDB_yes
 m_Team
 m_TeamClip, GUI.Team.GroupMenu
 m_TeamClips, GUI.Team.RaidClip
 m_TeamId, com.GameInterface.Game.Team
 m_TeamMember, GUI.Team.DefensiveMenu
 m_TeamMemberRole, GUI.Team.TeamMember
 m_TeamMembers
 m_TeamMemberState, GUI.Team.TeamClip
 m_TeamMemberWidth, GUI.Team.TeamMember
 m_TeamMenu, GUI.Team.RaidClip
 m_TeamName, com.GameInterface.Game.Team
 m_TeamPadding, GUI.Team.RaidClip
 m_TeamRoleIconPos, GUI.Team.TeamMember
 m_TeamRoleIconScale, GUI.Team.TeamMember
 m_Teams
 m_TeamScaleMonitor
 m_TeamWidth, GUI.Team.TeamClip
 m_TeamWindowLocked
 m_TeamWindowPosition
 m_TeleportButton, GUI.RegionTeleport.RegionTeleportContent
 m_TeleportIcon
 m_TemplarsBar, GUI.WorldDomination.StatusResults
 m_TemplarsBarIcon, GUI.WorldDomination.StatusResults
 m_TemplarsIcon
 m_TemplarsSelector, GUI.CharacterCreation.FactionSelector
 m_TemplateData
 m_TemplateDescription, GUI.SkillHive.SkillhiveTemplates
 m_TemplateFilter
 m_TemplateFilterArray
 m_TemplateFilterClips, GUI.SkillHive.AbilityWheel
 m_TemplateID0, com.GameInterface.ACGItem
 m_TemplateID1, com.GameInterface.ACGItem
 m_TemplateID2, com.GameInterface.ACGItem
 m_TemplatesDropdown, GUI.SkillHive.SkillhiveTemplates
 m_Text
 m_TextAlignment, com.Components.MultiColumnList.MCLItemValueData
 m_TextArea
 m_TextBlock, GUI.Shop.ConfirmContent
 m_TextColor
 m_TextContent, GUI.Dialogue.DialogueEntry
 m_TextInput
 m_TextLoaded
 m_TextPadding, com.Components.MultiColumnList.MCLItemValueData
 m_TextPos, GUI.Achievement.AchievementItem
 m_TextSize, com.Components.MultiColumnList.MCLItemValueData
 m_TextType, com.Components.HealthBar
 m_textureHeight, com.GameInterface.BrowserImageMetadata
 m_textureWidth, com.GameInterface.BrowserImageMetadata
 m_TextView, GUI.MediaPlayer.MediaPlayerContent
 m_Thickness
 m_ThirdPlaceResultsScoreBoard, GUI.WorldDomination.StatusResults
 m_ThirdPlaceStatusScoreBoard, GUI.WorldDomination.StatusResults
 m_ThirdShield, com.Components.HealthBar
 m_This, GUI.CharacterSheet.GearManagerComponent
 m_ThresholdDropdown, GUI.Loot.LootOptionContent
 m_Throttle, com.Components.ResourceBase
 m_ThrottleCounter, GUI.Mission.MissionTimer
 m_Thumbnail, GUI.DressingRoom.RightPanel
 m_TiedScore, GUI.PvPScoreboard.Header
 m_Tier, com.GameInterface.QuestTask
 m_TierDesc, com.GameInterface.QuestTask
 m_TierID, GUI.Mission.MissionGoalItem
 m_TierMax, com.GameInterface.Quest
 m_TierName, GUI.Mission.MissionTrackerItem
 m_TierNumbers, GUI.Mission.MissionTrackerItem
 m_Tiers, com.GameInterface.Quest
 m_Time
 m_Time_FvF, GUI.WorldDomination.StatusResults
 m_TimeCash
 m_TimeCounter, GUI.CharacterCreation.BarberShop
 m_TimeDropdown, GUI.ScenarioInterface.ScenarioContent
 m_TimeHeader, GUI.CabalManagement.CabalLog
 m_TimeInDominationZone, com.GameInterface.PvPScoreboardPlayerData
 m_TimeInterval, GUI.ChallengeJournal.ChallengeJournalContent
 m_TimeLabel, GUI.ScenarioInterface.ScenarioContent
 m_TimeLeft
 m_Timeout, com.GameInterface.QuestTask
 m_TimeOut, com.GameInterface.MailData
 m_TimeoutBar
 m_TimeoutColor, GUI.Mission.MissionTimer
 m_TimeoutSeconds, GUI.LoginCharacterSelection.LoginDialog
 m_TimeoutTimestamp, GUI.LoginCharacterSelection.LoginDialog
 m_Timer
 m_Timer1, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_Timer2, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_TimerID
 m_TimerInterval
 m_TimerPanel
 m_TimerRunning, GUI.LoginCharacterSelection.LoginDialog
 m_TimerText
 m_TimerTextField, GUI.WorldDomination.JoinMinigamePromptContent
 m_TimerTextFormat, GUI.Dialogue.DialogueWindow
 m_TimerType, GUI.LockoutTimers.LockoutListItemRenderer
 m_Times, GUI.ScenarioInterface.ScenarioContent
 m_TimeStarted
 m_TimeText, GUI.LockoutTimers.LockoutListItemRenderer
 m_TimeTextField, GUI.WorldDomination.FvFResultsTokenDistribution
 m_TimeToCloseWindow, GUI.NeedGreed.NeedGreedWindow
 m_TimeToJoinGame, com.GameInterface.PvPMinigame.PvPMinigame
 m_Title
 m_TitleDescription
 m_TitleHeadSection, GUI.CharacterCreation.HeadSection
 m_TitleLabel, GUI.BugreportWindow.BugreportWindowContent
 m_TitleOutfitSection, GUI.CharacterCreation.OutfitSection
 m_TitleTextField
 m_TitleTextInput, GUI.BugreportWindow.BugreportWindowContent
 m_TmpHeigth, com.Components.WindowComponent
 m_TmpWidth, com.Components.WindowComponent
 m_To, GUI.Mission.MissionRewardWindow
 m_ToggleButtonArray, GUI.GroupSearch.GroupSearchPromptWindow
 m_ToInput, GUI.TradePost.ComposeMailWindowContent
 m_Token, GUI.SkillHive.SkillHiveBuyPanel
 m_TokenButton, GUI.Inventory.BottomBarComponent
 m_TokenCost, GUI.CharacterCreation.ChoosePaymentDialog
 m_TokenCurrencyPrice1, com.GameInterface.InventoryItem
 m_TokenCurrencyPrice2, com.GameInterface.InventoryItem
 m_TokenCurrencySellPrice1, com.GameInterface.InventoryItem
 m_TokenCurrencySellPrice2, com.GameInterface.InventoryItem
 m_TokenCurrencySellType1, com.GameInterface.InventoryItem
 m_TokenCurrencySellType2, com.GameInterface.InventoryItem
 m_TokenCurrencyType1, com.GameInterface.InventoryItem
 m_TokenCurrencyType2, com.GameInterface.InventoryItem
 m_TokenDistribution, GUI.WorldDomination.StatusResults
 m_TokenIcon_1
 m_TokenIcon_10
 m_TokenIcon_2
 m_TokenIcon_201
 m_TokenIcon_202
 m_TokenIconContainer_1
 m_TokenIconContainer_10
 m_TokenIconContainer_2
 m_TokenIconContainer_201
 m_TokenIconContainer_202
 m_TokenLinkage
 m_TokenName
 m_TokenPanel
 m_Tokens
 m_TokenSize
 m_TokenTextFormat, GUI.Shop.ShopWindowContent
 m_TokenType
 m_TokenType1
 m_TokenType1_Amount
 m_TokenType2
 m_TokenType2_Amount
 m_TokenTypeVec, com.GameInterface.TradepostSearchData
 m_ToLabel, GUI.TradePost.ComposeMailWindowContent
 m_ToolSlotNumber, GUI.Crafting.CraftingSkin
 m_Tooltip
 m_TooltipArray, com.GameInterface.Tooltip.TooltipInterface
 m_TooltipBuffID
 m_TooltipContainer, GUI.Tooltip.ProjectTooltipInterface
 m_TooltipController, GUI.MissionJournal.JournalWindow
 m_TooltipDataArray, com.GameInterface.Tooltip.TooltipInterface
 m_TooltipEntries, GUI.Tooltip.TooltipPanel
 m_ToolTipHitTest, GUI.SkillHive.CharacterSkillsItemContainer
 m_TooltipId, com.Components.WeaponResources.ResourceDataObject
 m_TooltipOrientation
 m_TooltipScaleMonitor, GUI.Tooltip.TooltipPanel
 m_TooltipText
 m_TooltipTextFormat, GUI.MissionJournal.JournalWindow
 m_TooltipTimeout
 m_TooltipTimeoutId, GUI.MissionJournal.JournalWindow
 m_TooltipWidth, GUI.Tooltip.ProjectTooltipInterface
 m_Top, GUI.DressingRoom.ColorPickerItemRenderer
 m_TopBarHeight, GUI.Inventory.IconBox
 m_TopButton
 m_TopContributor, com.GameInterface.Guild.GuildBase
 m_TopDivider, GUI.GroupSearch.GroupSearchContent
 m_TopDividerLine, GUI.CharacterSheet.GearManagerComponent
 m_TopHorizontalDivider, GUI.CharacterCreation.PlasticSurgeon
 m_TopicDepth, GUI.Dialogue.DialogueEntry
 m_TopLevelNodes
 m_TopLine, GUI.SkillHive.CharacterSkillsItemContainer
 m_TopText, GUI.TextGame.TextGameContent
 m_TotalCooldownDuration
 m_TotalDuration
 m_TotalFrames
 m_TotalFriends, GUI.LoginCharacterSelection.ServerListFacebookInfo
 m_totalLastWeek
 m_TotalMembers
 m_TotalMembersLabel
 m_TotalPages
 m_TotalPoints, GUI.Achievement.AchievementWindow
 m_TotalPointsSpentString, GUI.SkillHive.CharacterSkillsSidePanel
 m_totalRanking, com.GameInterface.Guild.GuildRenownStatus
 m_TotalRankingArray, com.GameInterface.Guild.GuildBase
 m_totalRankingLastWeek, com.GameInterface.Guild.GuildRenownStatus
 m_TotalRenown, com.GameInterface.Guild.GuildBase
 m_TotalSelectorHeight, GUI.Dialogue.DialogueWindow
 m_TotalTime, com.GameInterface.Game.BuffData
 m_TotalXPValue, GUI.CharacterSheet.FactionRankComponent
 m_ToText, GUI.Mission.MissionRewardWindow
 m_TowerMarker, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_TowerTextField, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_TradeCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_TradeLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_TradepostButton
 m_TradepostInventory, GUI.TradePost.Views.BuyView
 m_TradepostItemTypes, com.GameInterface.Tradepost
 m_TradepostMonitor
 m_TradepostPurchaseInventory, GUI.TradePost.Views.BuyView
 m_TradeWindow
 m_Trainable, com.GameInterface.CharacterPointRowData
 m_TrainableFeatID, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_Trained
 m_TrainedAbilities
 m_Translation, com.GameInterface.TextGame
 m_TrialContainer
 m_TrialEndTime
 m_TriangleButton
 m_TutorialBlocker
 m_TutorialClip
 m_TutorialIcon
 m_TutorialQueue
 m_TutorialStartPos
 m_TutorialTree
 m_TweenDuration, GUI.Dialogue.DialogueWindow
 m_TweenLimitPercent, com.Components.HealthBar
 m_TweenSpeed
 m_TweenTime
 m_type, com.GameInterface.GameItem
 m_Type
 m_Type1, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 m_Type2, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 m_TypeDropdown, GUI.PetInventory.MountInventoryContent
 m_TypeHeader, GUI.CabalManagement.CabalLog
 m_TypeLabel, GUI.PetInventory.MountInventoryContent
 m_TypeLeft, GUI.Tooltip.TooltipEntry
 m_TypeRight, GUI.Tooltip.TooltipEntry
 m_UID
 m_UltimateProgress
 m_UltimateTooltip
 m_UncontrolledIcon
 m_Underline
 m_UnfocusedAlpha
 m_UniformTypes
 m_UniformTypesBackground, GUI.WorldDomination.UniformTypes
 m_UniformTypesSelectionArray, GUI.WorldDomination.SidePanel
 m_UniformTypesTitle, GUI.WorldDomination.UniformTypes
 m_Unique, com.GameInterface.InventoryItem
 m_UnlockBG, GUI.SkillHiveSimple.AbilityPageBase
 m_UnlockButton, GUI.SkillHiveSimple.AbilityPageBase
 m_Unlocked, com.GameInterface.CharacterPointData
 m_UnlockedBar, GUI.SkillHive.CharacterPointsSkillsBar
 m_UnlockedColor
 m_UnlockId, com.GameInterface.Scenario
 m_UnownedCheckBox
 m_UnownedFilterText, GUI.DressingRoom.LeftPanel
 m_UnownedLabel, GUI.PetInventory.PetInventoryContentBase
 m_UnownedNodes, GUI.PetInventory.PetInventoryContentBase
 m_UpArrow
 m_UpdateButton, GUI.GroupSearch.GroupSearchPromptWindow
 m_UpdateEnabled, GUI.GroupSearch.GroupSearchPromptWindow
 m_UpdateInterval
 m_UpdateOnAdvancedChanged
 m_UpdateSpeed, GUI.Mission.MissionTimer
 m_UpdateSubtypeInterval, GUI.TradePost.Views.BuyView
 m_UpdateTimer
 m_UpgradeBG, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeButton, GUI.CharacterSheet.Equipment
 m_UpgradeFrame, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeInstructions, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress
 m_UpgradeProgress_1, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_2, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_3, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_4, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_5, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_6, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_7, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_1, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_2, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_3, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_4, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_5, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_6, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_7, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeResultLink, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSlot, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSlotEnabled, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSlotIndex, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSlotTextInfo, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSprintButton, GUI.PetInventory.MountInventoryContent
 m_UsableItemsOnlyCheckBox, GUI.TradePost.Views.BuyView
 m_UseBG
 m_UseBox
 m_UseDropFlags
 m_UsedShortcut
 m_UseEffects, GUI.HUD.AbilitySlot
 m_UseExactName, com.GameInterface.TradepostSearchData
 m_UseExactNameCheckBox, GUI.TradePost.Views.BuyView
 m_UseFrame, GUI.PetInventory.PetClip
 m_UseHairColorCheckbox, GUI.CharacterCreation.HeadSectionHairMakeup
 m_UseMask, com.Components.MultiColumnListView
 m_UserInput, GUI.CharacterSheet.GearManagerComponent
 m_UserInputField
 m_UserInputUnlimitedChars, GUI.CharacterSheet.GearManagerComponent
 m_UsernameInput, GUI.LoginCharacterSelection.Login
 m_UserTip, GUI.CabalManagement.TransferCash
 m_UseTimer, GUI.HUD.AbilityCooldown
 m_UseTimers
 m_UseTranslation, GUI.TextGame.TextGameContent
 m_UseUpperCase, com.Components.NameBox
 m_Validator, GUI.CharacterSheet.GearManagerComponent
 m_ValidatorText, GUI.CharacterSheet.GearManagerComponent
 m_ValidFeedback, GUI.ItemUpgrade.ItemUpgradeContent
 m_valor
 m_valorRanking, com.GameInterface.Guild.GuildRenownStatus
 m_ValorRankingArray, com.GameInterface.Guild.GuildBase
 m_ValorRenownCapped, com.GameInterface.Guild.GuildBase
 m_Value, com.Components.MultiColumnList.MCLItemValue
 m_Values
 m_VerticalLines, GUI.SkillHive.CharacterSkillsListBackground
 m_VerticalLinesArray, GUI.SkillHive.CharacterSkillsListBackground
 m_VideoButton, GUI.SkillHiveSimple.AbilityPageBase
 m_VideoList
 m_VideoPath, com.Components.VideoPlayer
 m_VideoPlayer
 m_VideoPlayerBg, com.Components.VideoPlayer
 m_VideoPlayerIsOpen, GUI.CharacterCreation.FactionSelector
 m_VideoStatusView, com.Components.VideoPlayer
 m_VideoView, com.Components.VideoPlayer
 m_View
 m_ViewAllowedHeight, GUI.Achievement.AchievementWindow
 m_ViewMask, GUI.Achievement.AchievementWindow
 m_ViewPanel, GUI.CharacterSheet.GearManagerComponent
 m_Viewpoints, GUI.Achievement.LorePanelView
 m_ViewsArray
 m_ViewsContainer
 m_ViewScrollbar, GUI.Achievement.AchievementWindow
 m_ViewScrollbarEnabled, GUI.Achievement.AchievementWindow
 m_ViewStack, GUI.CabalManagement.CabalManagement
 m_ViewWidth, GUI.Achievement.AchievementWindow
 m_ViewY, GUI.Achievement.AchievementWindow
 m_Visibility
 m_VisibilityMonitor
 m_Visible, GUI.Inventory.IconBox
 m_VisibleListHeight, GUI.SkillHiveSimple.SkillsPage
 m_VisibleMountType, GUI.PetInventory.PetInventoryContentBase
 m_VisibleNotificationsArray
 m_VisibleRect
 m_VisibleSheet
 m_VisibleValue
 m_VoiceHandle, GUI.Dialogue.DialogueEntry
 m_Volume0, GUI.WebBrowser.WebBrowserVolume
 m_Volume1, GUI.WebBrowser.WebBrowserVolume
 m_Volume2, GUI.WebBrowser.WebBrowserVolume
 m_Volume3, GUI.WebBrowser.WebBrowserVolume
 m_VolumeLevel, GUI.WebBrowser.WebBrowserVolume
 m_VolumeList
 m_VoteKickPrompt
 m_Waiting
 m_WaitingTextDotCounter, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_WaitOnScreen, com.GameInterface.HTMLFont
 m_WalletVisible, GUI.Inventory.BottomBarComponent
 m_WalletWindow
 m_WantedAudioTrack, com.Components.VideoPlayer
 m_WantedSubtitleTrack, com.Components.VideoPlayer
 m_WantedVolume, com.Components.VideoPlayer
 m_WardrobeInventory
 m_WarningClip, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_WarningFormat
 m_WarningLabel, GUI.Team.VoteKickPromptWindow
 m_WasHit
 m_WasHitByMouse
 m_WasOpen, GUI.Dialogue.DialogueWindow
 m_WatchedModules, com.GameInterface.GUIModuleIF
 m_Waypoint, GUI.Waypoints.ScreenWaypoint
 m_WaypointName, GUI.Waypoints.ScreenWaypoint
 m_WaypointPadding
 m_Waypoints, com.GameInterface.WaypointInterface
 m_WaypointState, com.GameInterface.Waypoint
 m_WaypointText, GUI.Waypoints.ScreenWaypoint
 m_WaypointType, com.GameInterface.Waypoint
 m_Weakened, com.Components.States
 m_WeakList, com.Utils.UnitTests
 m_Weapon_0
 m_Weapon_1
 m_WeaponButtonGroup, GUI.CharacterSheet.SkillsList
 m_WeaponFlag, GUI.SkillHive.PowerInventorySearch
 m_WeaponFlags, com.GameInterface.SpellData
 m_WeaponHeader, GUI.SkillHiveSimple.DecksPage
 m_WeaponIcon
 m_WeaponIconView, GUI.Tooltip.TooltipPanel
 m_WeaponInventory
 m_WeaponName, com.Components.FeatList.MCLFeatTypeCellRenderer
 m_WeaponName_0, GUI.SkillHiveSimple.DecksPage
 m_WeaponName_1, GUI.SkillHiveSimple.DecksPage
 m_WeaponRequirement, com.Components.FeatList.MCLItemFeat
 m_WeaponRequirementClip, GUI.SkillHive.SkillhiveTemplates
 m_WeaponResource
 m_Weapons
 m_WeaponsHeader, GUI.CharacterSheet.CharacterSheet2DContent
 m_WeaponSlot
 m_WeaponSlots
 m_WeaponStatus
 m_WeaponsTitle, GUI.Inspection.InspectionWindow
 m_WeaponType
 m_WeaponTypeBG, GUI.SkillHiveSimple.AuxPage
 m_WeaponTypeColor, GUI.SkillHiveSimple.AuxPage
 m_WeaponTypeName, GUI.SkillHiveSimple.AuxPage
 m_WeaponTypeRequirement, com.GameInterface.Tooltip.TooltipData
 m_WearButton, GUI.CharacterSheet.DressingRoomComponent
 m_WeeklyComplete, GUI.ChallengeJournal.ChallengeJournalContent
 m_WeeklyDivider, GUI.ChallengeJournal.ChallengeJournalContent
 m_WeeklyPanel, GUI.ChallengeJournal.ChallengeJournalContent
 m_WeeklyTitle, GUI.ChallengeJournal.ChallengeJournalContent
 m_WeeklyTotal, GUI.ChallengeJournal.ChallengeJournalContent
 m_West
 m_WestBasePos
 m_WestMarker, GUI.WorldDomination.FusangProjectsMiniMap
 m_WheelBackground, GUI.SkillHive.AbilityWheel
 m_WhenSoldPremiumCash, GUI.TradePost.Views.SellItemPromptWindow
 m_Width
 m_WillTimeoutSucceed, GUI.Mission.MissionGoalItem
 m_WinDefaultHeight
 m_WinDefaultWidth
 m_Window
 m_WindowFocus
 m_WindowFrameLocked
 m_WindowGap
 m_WindowHasFullVisibility, GUI.Inventory.IconBox
 m_WindowHeight
 m_WindowIndex, com.GameInterface.Tooltip.TooltipManager
 m_WindowMC, GUI.Inventory.IconBox
 m_WindowMonitor
 m_WindowOffset
 m_WindowSize, GUI.Team.RaidClip
 m_WindowTitle, GUI.CharacterCreation.PlasticSurgeon
 m_WindowVisibility
 m_WinnerIsLabel, GUI.PvPScoreboard.Header
 m_WinnerSide, com.GameInterface.PvPScoreboard
 m_WithdrawButton
 m_WorldDominationBuff, GUI.WorldDomination.WorldMap
 m_WorldMap
 m_WorldPosition, com.GameInterface.Waypoint
 m_WpPosLeftY
 m_WpPosLeftYBase
 m_WpPosRightY
 m_WpPosRightYBase
 m_x
 m_X
 m_Xp, com.GameInterface.Quest
 m_XP, com.GameInterface.InventoryItem
 m_XPBarAlignmentMonitor
 m_xPercentage
 m_XPReward, GUI.Mission.MissionRewardWindow
 m_XPText
 m_Y
 m_YourRole, GUI.CabalManagement.CabalMembers
 m_YourRoleLabel, GUI.CabalManagement.CabalMembers
 m_yPercentage
 MAGIC_PURCHASED_COLOR, GUI.SkillHive.CharacterPointsSubSkillsBar
 MAGIC_PURCHASED_LEFT_COLOR, GUI.SkillHive.CharacterPointsSkillsBar
 MAGIC_PURCHASED_RIGHT_COLOR, GUI.SkillHive.CharacterPointsSkillsBar
 MAGIC_UNLOCKED_COLOR
 MAP, GUI.WorldDomination.MiniMap
 MAP_BUTTONS_GAP, GUI.WorldDomination.MiniMap
 MAP_HEIGHT_ADDITIONAL_PERCENTAGE, GUI.WorldDomination.WorldMap
 MAP_HEIGHT_PERCENTAGE, GUI.WorldDomination.WorldMap
 MAP_STATE, GUI.WorldDomination.MiniMap
 MARGIN
 MARK_OF_PANTHEON
 MARKER_ICON_SCALE, GUI.WorldDomination.FusangProjectsMiniMapMarker
 MARKER_INFO_SCALE, GUI.WorldDomination.WorldMap
 mask
 MAX_BAR_WIDTH, GUI.SkillHive.CharacterPointsSkillsBar
 MAX_BLINK_AMOUNT
 MAX_CHAR_COUNT, GUI.CharacterCreation.NameEditor
 MAX_CLOSE_BUTTON_SIZE, GUI.WorldDomination.Header
 MAX_COLORS, GUI.CharacterCreation.HexGridPicker
 MAX_COUNT
 MAX_DIFFICULTY, GUI.CharacterCreation.ClassSelector
 MAX_DOTS, GUI.LoginCharacterSelection.ServerListItemRenderer
 MAX_DUNGEON_TEAM, GUI.GroupSearch.GroupSearchPromptWindow
 MAX_EMAIL_CHARACTERS, GUI.TradePost.ComposeMailWindowContent
 MAX_POCKET_SIZE, GUI.Inventory.ShortcutsIconBox
 MAX_RAID_TEAM, GUI.GroupSearch.GroupSearchPromptWindow
 MAX_ROWS, GUI.LockoutTimers.LockoutTimersContent
 MAX_VALUE
 MAX_VISIBLE_BUILD_SLOTS, GUI.CharacterSheet.GearManagerComponent
 MAX_WIDTH
 MAXIMUM_SLOTS
 mc
 MEDIUM_SIZE, GUI.Team.TeamMember
 MEET_UP, GUI.GroupSearch.GroupSearchContent
 MELEE_PURCHASED_COLOR, GUI.SkillHive.CharacterPointsSubSkillsBar
 MELEE_PURCHASED_LEFT_COLOR, GUI.SkillHive.CharacterPointsSkillsBar
 MELEE_PURCHASED_RIGHT_COLOR, GUI.SkillHive.CharacterPointsSkillsBar
 MELEE_UNLOCKED_COLOR
 MEMBER_COLOR, GUI.Team.TeamMember
 MEMBER_UNTARGET_ALPHA, GUI.Team.TeamMember
 MENU_ALIGNMENT_LEFT, GUI.Team.RaidClip
 MENU_ALIGNMENT_RIGHT, GUI.Team.RaidClip
 MESSAGE, GUI.WorldDomination.JoinMinigamePromptContent
 MESSAGE_LABEL, GUI.TradePost.ComposeMailWindowContent
 MESSAGE_TO, GUI.Friends.Views.MessageWindow
 MESSAGE_WHEN_SOLD, GUI.TradePost.Views.SellItemPromptWindow
 MIN_BAR_WIDTH, GUI.WorldDomination.StatusResults
 MIN_CHAR_COUNT, GUI.CharacterCreation.NameEditor
 MIN_HEIGHT, GUI.Shop.ShopWindow
 MIN_SLOT_WIDTH, GUI.SkillHive.CharacterPointsSkillsBar
 MIN_WIDTH, GUI.Shop.ShopWindow
 MINIMUM_INTERVAL
 MINIMUM_LISTING_PRICE, GUI.TradePost.Views.SellItemPromptWindow
 MINOR_ANIMA_FRAGMENT, GUI.WorldDomination.FvFResultsTokenDistribution
 MINOR_ANIMA_FRAGMENT_RDB_ID, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 MINUTE, GUI.WorldDomination.StatusResults
 MINUTES, GUI.WorldDomination.StatusResults
 MISSION
 MISSION_STATE_COMPLETE_REPETABLE, GUI.Dialogue.DialogueWindow
 MISSION_STATE_COOLDOWN, GUI.Dialogue.DialogueWindow
 MISSION_STATE_DLC, GUI.Dialogue.DialogueWindow
 MISSION_STATE_IDLE, GUI.Dialogue.DialogueWindow
 MISSION_STATE_IN_PROGRESS, GUI.Dialogue.DialogueWindow
 MISSION_STATE_LOCKED, GUI.Dialogue.DialogueWindow
 MISSION_STATE_PAUSED, GUI.Dialogue.DialogueWindow
 MISSIONFRIENDLYFINALFRAME
 MISSIONFRIENDLYFIRSTFRAME
 MODE_COLORS, GUI.DressingRoom.RightPanel
 MODE_CONFIRM_LEAVE, GUI.GroupSearch.GroupSearchPromptWindow
 MODE_ITEMS, GUI.DressingRoom.RightPanel
 MODE_NO_DATA, GUI.DressingRoom.RightPanel
 MODE_SELECT_ROLE, GUI.GroupSearch.GroupSearchPromptWindow
 MODE_VIEW, GUI.GroupSearch.GroupSearchPromptWindow
 MODIFIER_NONE, GUI.PvPScoreboard.Footer
 MODIFIER_SHORTGAME, GUI.PvPScoreboard.Footer
 MOUSE_ACTION_DOWN, GUI.Dialogue.DialogueWindow
 MOUSE_ACTION_OUT, GUI.Dialogue.DialogueWindow
 MOUSE_ACTION_OVER, GUI.Dialogue.DialogueWindow
 mouseListener
public var m_Abilities: Array
private var m_AbilitiesButton: Button
private var m_AbilitiesHeader: TextField
public var m_Ability: AbilityBase
private var m_Ability: ActiveAbility
private var m_Ability: ActiveAbility
private var m_Ability: MovieClip
private var m_Ability: MovieClip
private var m_Ability: MovieClip
public var m_AbilityArray: Array
var m_AbilityBarVisible: DistributedValue
var m_AbilityClipAugmentLevelY: Number
var m_AbilityClipDescriptionHeight: Number
var m_AbilityClipDescriptionY: Number
var m_AbilityClipNameHeight: Number
var m_AbilityClipTypeY: Number
var m_AbilityHeight: Number
public var m_AbilityIndex: Number
var m_AbilityIsUninterruptable: Boolean
private var m_AbilityIsUninterruptable: Boolean
var m_AbilityListOpenDValue: DistributedValue
var m_AbilitySlot: ActiveAbilitySlot
var m_AbilitySlots: Array
var m_AbilitySlots: Array
var m_AbilityWheelButtons: Array
var m_AbilityWheels: Array
var m_AbilityWheelSelector: MovieClip
var m_AbilityWidth: Number
var m_AbortButton: Button
public var m_Absorb: Number
private var m_AcceptButton: Button
private var m_AcceptButton: Button
private var m_AcceptButton: Button
private var m_AcceptButton: Button
var m_AcceptButton: Button
private var m_AcceptButton: Button
public var m_access: Number
private var m_AccountButton: MovieClip
private var m_AccountButton: MovieClip
public var m_ACGItem: ACGItem
public var m_Achievement: Number
var m_AchievementButton: MovieClip
private var m_AchievementDataNode: LoreNode
var m_AchievementIcon: MovieClip
var m_AchievementMonitor: DistributedValue
private var m_AchievementProgress: MovieClip
private var m_AchievementProgressBar: MovieClip
private var m_AchievementProgressBarBackground: MovieClip
private var m_AchievementProgressText: TextField
var m_AchievementStartPos: Point
private var m_AchievementType: Number
var m_AchievementWindowMonitor: DistributedValue
public var m_Action: String
private var m_Action: Number
private var m_ActionTextFormat: TextFormat
public var m_ActionType: String
private var m_ActivateButton: Button
private var m_ActivationStatus: TextField
var m_Active: Array
private var m_Active_0: MovieClip
private var m_Active_1: MovieClip
private var m_Active_2: MovieClip
private var m_Active_3: MovieClip
private var m_Active_4: MovieClip
private var m_Active_5: MovieClip
public var m_ActiveAbilities: Array
private var m_ActiveAbilitiesClip: MovieClip
var m_ActiveBarVisible: Boolean
var m_ActiveBox: IconBox
private var m_ActiveBuffsLabel: TextField
var m_ActiveDialog: DialogIF
private var m_ActiveDialog: MovieClip
var m_ActiveDynelBubble: InteractionBubble
private var m_ActiveIndex: Number
private var m_ActiveMask: MovieClip
var m_ActiveMission: Number
var m_ActivePanel: MovieClip
var m_ActiveQuestIDValue: DistributedValue
public var m_Activity: TextField
private var m_ActivityDropdown: DropdownMenu
private var m_ActivityHeader: TextField
private var m_AddButton: MovieClip
private var m_AddCouponButton: MovieClip
private var m_AddCouponButton: MovieClip
private var m_AddressBar: MovieClip
var m_AdvancedTooltipMonitor: DistributedValue
static public var m_AdventurePlayfields: Array
private var m_AegisDamageType: MovieClip
private var m_AegisDamageTypeStatID: Number
public var m_AegisItemType: Number
private var m_Afflicted: MovieClip
private var m_AFKButton: MovieClip
private var m_AggroStanding: Number
private var m_Alert: MovieClip
public var m_Alignment: String
var m_AlignRight: Boolean
private var m_AlignRight: Boolean
private var m_AlignRight: Boolean
private var m_AlignRight: Boolean
private var m_AllActivitiesCheckbox: CheckBox
private var m_AllActivitiesLabel: TextField
private var m_AllCheckBox: CheckBox
private var m_AllDifficultiesCheckbox: CheckBox
private var m_AllDifficultiesLabel: TextField
private var m_AllDisabled: Boolean
public var m_AllowedAugments: Number
private var m_AllowRightClick: Boolean
private var m_AllRadioButton: MovieClip
private var m_AllTextField: TextField
private var m_Alpha: Number
public var m_Alpha: Number
var m_Alphas: Array
private var m_AlwaysVisible: Boolean
var m_AlwaysVisible: Boolean
private var m_Amount: Number
private var m_Amount: Number
private var m_Amount: Number
private var m_Amount: Number
private var m_AmountColumn: Number
private var m_AmountWidth: Number
public var m_Angle: Number
public var m_Angle: Number
public static var m_AngleY
The cameras angle around the y axis.
private var m_Anima: MovieClip
var m_AnimateDownload: Boolean
private var m_AnimateIndex: Number
private var m_Animation: MovieClip
private var m_AnimationBar: MovieClip
private var m_AnimationDuration: Number
private var m_AnimationLoader: MovieClip
private var m_AnimationMask: MovieClip
var m_AnimationQueue: Array
var m_AnimaWell: String
var m_AnimaWellArray: Array
var m_AnimaWheelButton: MovieClip
var m_AnimaWheelMonitor: DistributedValue
private var m_AnimEndTime: Number
private var m_AnimStartTime: Number
private var m_ApplyButton: Button
private var m_ApplyButton: Button
private var m_ApplyButton: Button
private var m_ApplyButton: Button
var m_Archive: Archive
var m_ArchivedSelectedFvFStatusState: Number
var m_ArchiveHeight: Number
var m_ArchiveLocationX: Number
var m_ArchiveLocationY: Number
var m_ArchiveSelectedIndex: Number
var m_ArchiveSelectedJoinType: Number
var m_ArchiveSelectedMiniMapState: Number
var m_ArchiveSelectedUniformTypes: Array
var m_ArchiveTabIndex: Number
var m_ArchiveWidth: Number
var m_ArchiveX: Number
var m_ArchiveY: Number
var m_AreaWaypoint: Boolean
private var m_Args: Object
private var m_ArmorPiercing: MovieClip
private var m_ArrowDown: MovieClip
private var m_ArrowOverlap: Number
private var m_ArrowUp: MovieClip
private var m_Art: MovieClip
var m_artistry: Number
var m_artistry: Number
var m_artistry: Number
var m_artistryRanking: Number
public var m_ArtistryRankingArray: Array
public var m_ArtistryRenownCapped: Boolean
private var m_AssembleButton: Button
private var m_AssembleButton: Button
private var m_AssembleDoneFrame: MovieClip
private var m_AssembleText: String
private var m_AssembleText: String
private var m_AttachedToComposeMail: Boolean
private var m_AttachingHeaderWithWeaponIcon: Boolean
public var m_AttackDefensiveLevel: Number
public var m_AttackOffensiveLevel: Number
public var m_AttackResultType: Number
public var m_AttackType: Number
public var m_AttackType: Number
public var m_Attributes: Array
private var m_AudioTracks: Array
var m_AugmentSlots: Array
var m_AugmentWheelIndex: Number
private var m_AurumUnlockButton: MovieClip
private var m_AutoRowCount: Number
private var m_AutoRowHeight: Number
public var m_AutoTrain: Boolean
private var m_AutoUpdate: Boolean
var m_AuxiliaryIcon: MovieClip
public var m_AuxilliaryFrame: MovieClip
var m_AuxilliarySlotAchievement: Number
var m_AuxilliaryWheelIndex: Number
public var m_AvailableQuests: Array
private var m_AvailableQueuesLabel: TextField
private var m_AvailableWeapons: Array
var m_averageArtistry: Number
var m_averageGlory: Number
public var m_AverageHistoryEntry: GuildRenownHistoryEntry
var m_averageTotalLastWeek: Number
var m_averageValor: Number
var m_b: Number
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_BackgroundAnimationsContainer: MovieClip
var m_BackgroundBar: MovieClip
private var m_BackgroundColor: Number
private var m_BackgroundCouncilLogo: MovieClip
private var m_BackgroundGradient: MovieClip
private var m_BackgroundGradient: MovieClip
private var m_BackgroundIcon: MovieClip
private var m_BackgroundInitialHeight: Number
private var m_BackgroundInitialWidth: Number
private var m_BackgroundInnerRadius: Number
private var m_BackgroundOverlay: MovieClip
private var m_BackgroundPos: Point
private var m_BackgroundSize: Point
private var m_BackgroundTitle: MovieClip
private var m_BackgroundVisible: Boolean
private var m_Balance: TextField
private var m_BalanceHeader: TextField
private var m_BankCheckBox: CheckBox
private var m_BankContainer: MovieClip
static public var m_BankSlotsItemsToSend: Array
private var m_BankTextField: TextField
var m_BannerList: Array
private var m_Bar: MovieClip
private var m_Bar: MovieClip
private var m_Bar: MovieClip
private var m_Bar: MovieClip
var m_BarberShop: GUI.CharacterCreation.BarberShop
var m_BarSwapped: Boolean
private var m_Base: MovieClip
private var m_BaseHeadSlider: FCSlider
var m_BaseHeight: Number
var m_BasePosConstant: Number
var m_BaseWidth: Number
public var m_BattleRank: Number
private var m_BattleRank: MovieClip
private var m_BattleRankIcon: UILoader
private var m_BattleRankIconContainer: MovieClip
private var m_BattleRankIconTooltipContainer: MovieClip
private var m_BattleRankLabel: TextField
private var m_BattleRankProgressBar: ProgressBar
private var m_BattleRankProgressBarContainer: MovieClip
private var m_BattleRankTextField: TextField
private var m_BattleXPTextField: TextField
private var m_BeardMustacheBackground: MovieClip
private var m_BeardMustacheHorizontalDivider: MovieClip
private var m_BeardMustacheScrollingList: ScrollingList
private var m_BeardMustacheTitle: Label
public var m_BgColor: MovieClip
private var m_BGContent: MovieClip
private var m_BgImg: MovieClip
private var m_BGMask: MovieClip
private var m_BGMask: MovieClip
var m_BigWidth: Number
private var m_Blackout: MovieClip
var m_BlackScreen: MovieClip
private var m_Blade: MovieClip
var m_BlinkAmount: Number
private var m_BlueMatch: MovieClip
private var m_BlueShieldAbsoluteStatID: Number
private var m_BlueShieldPercentStatID: Number
private var m_BlueShieldStatID: Number
private var m_Body: TextField
var m_BodyEditor: GUI.CharacterCreation.CharacterEditor
private var m_BodyInput: TextArea
private var m_BodyLabel: MovieClip
public var m_Bold: Boolean
private var m_BonusBG: MovieClip
private var m_BonusBlocker: MovieClip
private var m_BonusCashReward: MovieClip
private var m_BonusFeedback: Number
private var m_BonusReward: String
public var m_BonusRewardsArray: Array
private var m_BonusSymbol: MovieClip
private var m_BonusSymbol: MovieClip
var m_BonusTrackerItem: MissionTrackerItem
private var m_BonusXPReward: MovieClip
private var m_Boost: Number
private var m_BoostMask: MovieClip
private var m_BoostStatID: Number
private var m_Border: MovieClip
private var m_BorderLine: MovieClip
var m_Borders: Rectangle
private var m_BorderShadow: MovieClip
public var m_Bottom: MovieClip
private var m_BottomBar: MovieClip
private var m_BottomBarHeight: Number
private var m_BottomButton: MovieClip
private var m_BottomButton: MovieClip
private var m_BottomButton: MovieClip
private var m_Box: MovieClip
private var m_BoxHeight: Number
public var m_BoxHeight: Number
private var m_BoxHeight
private var m_BoxID: Number
private var m_BoxPadding: Rect
private var m_BoxWidth
var m_BreakingItemsIcon: MovieClip
var m_BrokenDataPrompt: PromptContainer
var m_BrokenItemsIcon: MovieClip
private var m_Browser: Browser
private var m_Browser: Browser
private var m_Browser: Browser
private var m_Browser: Browser
private var m_Browser: Browser
var m_BrowserButton: MovieClip
public var m_browserHeight: Number
var m_BrowserMonitor: DistributedValue
public var m_browserType: String
public var m_browserWidth: Number
private var m_BuffCharge: MovieClip
var m_BuffCliploader: MovieClipLoader
private var m_BuffClipsArray: Array
private var m_BuffData: BuffData
private var m_BuffData: BuffData
var m_BuffDuration: Number
public var m_BuffId: Number
var m_BuffList: Array
private var m_BuffList: Array
public var m_BuffList: Object
private var m_Buffs: MovieClip
private var m_BuffsContainer: MovieClip
public var m_BuffsInitialized: Boolean
var m_BuffStartTime: Number
private var m_BuffSupport: String
public var m_BuffType: Number
public var m_BuilderIcon: MovieClip
private var m_BuilderIcon: MovieClip
private var m_Builds: Array
public var m_BuildsOnTarget: Boolean
var m_BundleCheckboxes: Array
private var m_Button: Button
private var m_Button: Button
public var m_Button: MovieClip
private var m_ButtonBackground: MovieClip
private var m_ButtonBar: MovieClip
private var m_ButtonBar: ButtonBar
private var m_ButtonBar: ButtonBar
private var m_ButtonBar: ButtonBar
private var m_ButtonBar: MovieClip
private var m_ButtonBar: MovieClip
private var m_ButtonBar: ButtonBar
private var m_ButtonBar: MovieClip
private var m_ButtonBar: MovieClip
private var m_ButtonBarLine: MovieClip
private var m_ButtonHovered: Boolean
private var m_ButtonName: String
private var m_ButtonPulse: MovieClip
public var m_Buttons: Number
private var m_ButtonState: String
private var m_ButtonTabDivider: MovieClip
private var m_BuyAurumButton: Button
private var m_BuyBack: MovieClip
private var m_BuyBackInventory: Inventory
private var m_BuyBackList: MultiColumnListView
private var m_BuyButton: MovieClip
public var m_BuyButton: MovieClip
public var m_BuyButton: BuyButton
private var m_BuyButton: Button
private var m_BuyButton_0: Button
private var m_BuyButton_1: Button
private var m_BuyButton_2: Button
private var m_BuyButton_3: Button
private var m_BuyChest: MovieClip
private var m_BuyDLC: Boolean
private var m_BuyFeet: MovieClip
private var m_BuyHands: MovieClip
private var m_BuyHat: MovieClip
private var m_BuyHeadgear1: MovieClip
private var m_BuyHeadgear2: MovieClip
private var m_BuyKeyPanel: MovieClip
private var m_BuyLeg: MovieClip
public var m_BuyLimit: Number
private var m_BuyList: MultiColumnListView
private var m_BuyMultislot: MovieClip
private var m_BuyNeck: MovieClip
private var m_BuyPane: MovieClip
public var m_BuyPrice: Number
private var m_BuySlotButton: MovieClip
private var m_BuyViewView: MovieClip
private var m_CabalArray: Array
var m_CabalButton: MovieClip
private var m_CabalButton: FCButton
private var m_CabalCheckbox: CheckBox
private var m_CabalLabel: TextField
private var m_CabalManagementButton: MovieClip
var m_CabalMonitor: DistributedValue
private var m_Callback: Function
var m_CameraController: CameraController
private var m_CameraController: CameraController
private var m_CameraController: CameraController
public var m_CameraController: CameraController
public var m_CameraController: CameraController
public var m_CameraController: CameraController
private var m_CameraController: CameraController
private var m_CameraController: CameraController
private var m_CameraDistance: Interpolator
private var m_CameraHeight: Interpolator
private var m_CameraMaxDistance: Number
private var m_CameraMinDistance: Number
private var m_CameraPosition: Vector3
public var m_CanBuy: Boolean
public var m_Cancelable: Boolean
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: MovieClip
private var m_CancelButton: Button
private var m_CancelButton: MovieClip
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: MovieClip
private var m_CancelButton: Button
private var m_CancelButton: MovieClip
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelSaleSlot: Number
public var m_CanChangeGoverningform: Boolean
public var m_CanChangeGuildName: Boolean
private var m_CanChangeLootOptions: Boolean
public var m_CanChangeMessageOfTheDay: Boolean
public var m_CanChangeRecruitment: Boolean
private var m_CanClientUpdateOptions: Boolean
public var m_CanDemote: Boolean
private var m_CanDrag: Boolean
var m_CanEquip: Boolean
public var m_CanHit: Boolean
public var m_CanKick: Boolean
public var m_CanLocateOnMap: Boolean
public var m_CanPromote: Boolean
private var m_CanReactOnNextMouseRelease: Boolean
private var m_CanRename: Boolean
private var m_CanSort: Boolean
public var m_CanTrain: Boolean
var m_CanTrain: Boolean
private var m_CanUndo: Boolean
public var m_CanUse: Boolean
private var m_CanUse: Boolean
private var m_Capstone: MovieClip
private var m_CapstoneProgress: MovieClip
private var m_CapstoneReady: MovieClip
public static var m_Cash: Number
public var m_Cash: Number
public var m_Cash: Number
private var m_Cash: MovieClip
private var m_Cash: MovieClip
private var m_Cash: MovieClip
private var m_Cash: MovieClip
public var m_CashAmount: Number
public var m_CashCost: Number
var m_CashFormat: TextFormat
var m_cashPrice: Number
private var m_CashRadioButton: RadioButton
private var m_CashReward: MovieClip
private var m_CashTokenClip: MovieClip
private var m_CashTransferInput: TextInput
private var m_CastBar: MovieClip
private var m_CastBar: MovieClip
public var m_CasterId: Number
public var m_CastTime: Number
private var m_CategoriesArray: Array
public var m_Category: String
public var m_Category: Number
private var m_Category: String
private var m_Category: String
private var m_Category: String
private var m_Category: String
public var m_Category: TextField
private var m_Category: Number
private var m_CategoryArray: Array
private var m_CategoryDropMenu: DropdownMenu
private var m_CategoryHeader: MovieClip
private var m_CategoryList: ScrollingList
private var m_CategoryText: TextField
public var m_CCDone: Number
private var m_Cell: Cell
private var m_Cell0_Ability0: MovieClip
private var m_Cell0_Ability0: MovieClip
private var m_Cell0_Ability0: MovieClip
private var m_Cell0_Ability1: MovieClip
private var m_Cell0_Ability1: MovieClip
private var m_Cell0_Ability2: MovieClip
private var m_Cell0_Ability2: MovieClip
private var m_Cell0_Ability3: MovieClip
private var m_Cell0_Ability3: MovieClip
private var m_Cell0_Ability4: MovieClip
private var m_Cell0Name: TextField
private var m_Cell1_Ability0: MovieClip
private var m_Cell1_Ability0: MovieClip
private var m_Cell1_Ability1: MovieClip
private var m_Cell1_Ability1: MovieClip
private var m_Cell1_Ability2: MovieClip
private var m_Cell1_Ability2: MovieClip
private var m_Cell1_Ability3: MovieClip
private var m_Cell1_Ability3: MovieClip
private var m_Cell1_Ability4: MovieClip
private var m_Cell1_Ability4: MovieClip
private var m_Cell1_Ability5: MovieClip
private var m_Cell1_Ability6: MovieClip
private var m_Cell1_Ability7: MovieClip
private var m_Cell1_Ability8: MovieClip
private var m_Cell1_Ability9: MovieClip
private var m_Cell1Name: TextField
private var m_Cell2_Ability0: MovieClip
private var m_Cell2_Ability0: MovieClip
private var m_Cell2_Ability1: MovieClip
private var m_Cell2_Ability1: MovieClip
private var m_Cell2_Ability2: MovieClip
private var m_Cell2_Ability2: MovieClip
private var m_Cell2_Ability3: MovieClip
private var m_Cell2_Ability3: MovieClip
private var m_Cell2_Ability4: MovieClip
private var m_Cell2_Ability4: MovieClip
private var m_Cell2_Ability5: MovieClip
private var m_Cell2_Ability6: MovieClip
private var m_Cell2_Ability7: MovieClip
private var m_Cell2_Ability8: MovieClip
private var m_Cell2_Ability9: MovieClip
private var m_Cell2Name: TextField
private var m_Cell3_Ability0: MovieClip
private var m_Cell3_Ability1: MovieClip
private var m_Cell3_Ability2: MovieClip
private var m_Cell3_Ability3: MovieClip
private var m_Cell3_Ability4: MovieClip
private var m_Cell3_Ability5: MovieClip
private var m_Cell3_Ability6: MovieClip
private var m_Cell3_Ability7: MovieClip
private var m_Cell3_Ability8: MovieClip
private var m_Cell3_Ability9: MovieClip
private var m_Cell4_Ability0: MovieClip
private var m_Cell4_Ability1: MovieClip
private var m_Cell4_Ability2: MovieClip
private var m_Cell4_Ability3: MovieClip
private var m_Cell4_Ability4: MovieClip
private var m_Cell4_Ability5: MovieClip
private var m_Cell4_Ability6: MovieClip
private var m_Cell4_Ability7: MovieClip
private var m_Cell4_Ability8: MovieClip
private var m_Cell4_Ability9: MovieClip
private var m_Cell5_Ability0: MovieClip
private var m_Cell5_Ability1: MovieClip
private var m_Cell5_Ability2: MovieClip
private var m_Cell5_Ability3: MovieClip
private var m_Cell5_Ability4: MovieClip
private var m_Cell5_Ability5: MovieClip
private var m_Cell5_Ability6: MovieClip
private var m_Cell5_Ability7: MovieClip
private var m_Cell5_Ability8: MovieClip
private var m_Cell5_Ability9: MovieClip
var m_CellAbilities: Array
var m_CellAbilitiesHeight: Number
private var m_CellArray: Array
public var m_CellIndex: Number
private var m_CellName: TextField
public var m_Cells: Array
private var m_CellTooltip: MovieClip
public var m_CenterHeader: Boolean
private var m_CenterHeader: Boolean
private var m_CenterMarker: MovieClip
private var m_ChakrasTitle: TextField
var m_ChallengeIcon: MovieClip
var m_ChallengeJournalButton: MovieClip
var m_ChallengeJournalMonitor: DistributedValue
var m_ChangeVisibliltyMonitor: DistributedValue
var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
public var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
public var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
var m_Character: Character
private var m_Character: Character
private var m_Character: Character
public var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
public var m_Character: Character
var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
public var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
var m_CharacterEditMode: Number
private var m_CharacterHasBuild: Boolean
var m_CharacterId: ID32
private var m_CharacterId: ID32
public var m_CharacterId: com.Utils.ID32
private var m_CharacterId: ID32
var m_CharacterID: ID32
private var m_CharacterID: ID32
private var m_CharacterID: ID32
private var m_CharacterList: MovieClip
private var m_CharacterListReceived: Boolean
private var m_CharacterListWindow: MovieClip
private var m_CharacterName: TextField
var m_CharacterPosition: Vector3
var m_CharacterRotation: Number
public var m_Characters: Array
var m_CharacterSelection: CharacterSelection
var m_CharacterSheetButton: MovieClip
var m_CharacterSheetMonitor: DistributedValue
private var m_CharacterSizeSlider: Slider
private var m_CharacterSizeSlider: Slider
private var m_CharacterSizeSliderLabel: MovieClip
private var m_CharacterSizeSliderLabel: MovieClip
private var m_CharacterSkillPointButton: MovieClip
var m_CharacterSkillPointGUIMonitor: DistributedValue
private var m_CharacterSkillPoints: Number
private var m_CharacterSkillPointsLabel: String
private var m_CharacterSkillsList: MovieClip
private var m_CharacterSkillsList: MovieClip
private var m_CharacterSkillsListBackground: MovieClip
private var m_CharacterSkillsSidePanel: MovieClip
public var m_CharactersLookingForGroup: Array
var m_CharacterStatistics: MovieClip
private var m_CharacterStatsPane: MovieClip
private var m_CharactersToLoot: Array
public var m_Charge: Number
public var m_Charge: Number
var m_CharID: ID32
private var m_CharInstance: Number
public var m_CheckBox1: CheckBox
public var m_CheckBox2: CheckBox
private var m_CheckBoxArray: Array
private var m_CheckBoxContainer: MovieClip
private var m_CheckDistance: Boolean
private var m_CheckInterval: Number
private var m_CheckInterval: Number
private var m_CheckInterval: Number
private var m_CheckInterval: Number
private var m_CheckInterval: Number
private var m_Chest: MovieClip
public var m_Children: Array
private var m_ChildWidth: Number
private var m_ChriticalWarningAt: Number
var m_CinematicAudioHandle: Number
private var m_CinematicIcon: MovieClip
public static var m_CinematicStripHeight
The height of one black part of the cinematic letterbox.
private var m_ClaimAllButton: Button
private var m_ClaimAllButton: Button
var m_ClaimButton: MovieClip
private var m_ClaimButton: MovieClip
private var m_ClaimButton: Button
private var m_ClaimButton: Button
private var m_ClaimButton: MovieClip
private var m_ClaimButton: MovieClip
var m_ClaimIcon: MovieClip
private var m_ClaimLinkButton: Button
private var m_ClaimList: MultiColumnListView
private var m_ClaimList: MultiColumnListView
var m_ClaimMonitor: DistributedValue
static public var m_Claims: Array
static public var m_Claims: Array
private var m_ClaimSteamButton: Button
var m_ClaimWindowMonitor: DistributedValue
var m_Class: String
public var m_Class: Number
private var m_ClassButton_0: Button
private var m_ClassButton_1: Button
private var m_ClassButton_2: Button
private var m_ClassButton_3: Button
private var m_ClassButton_4: Button
private var m_ClassButton_5: Button
private var m_ClassButton_6: Button
private var m_ClassButton_7: Button
private var m_ClassButton_8: Button
private var m_ClassButtonGroup: ButtonGroup
private var m_ClassDesc: TextField
private var m_ClassDescBox: MovieClip
private var m_ClassHeader: TextField
public var m_ClassId: Number
private static var m_ClassName: String
private static var m_ClassName: String
private static var m_ClassName: String
private var m_ClassName: TextField
private var m_ClassSelectBox: MovieClip
var m_ClassSelector: GUI.CharacterCreation.ClassSelector
private var m_ClearButton: FCButton
private var m_ClearButton: FCButton
private var m_ClearPreview: MovieClip
private var m_ClickAreaCollapsed: MovieClip
private var m_ClickAreaCollapsed: MovieClip
var m_ClickCount: Number
private var m_Client: Character
var m_ClientAccepted: MovieClip
var m_ClientCharacter: Character
private var m_ClientCharacter: Character
private var m_ClientCharacter: Character
private var m_ClientCharacter: Character
private var m_ClientCharacter: Character
var m_ClientCharacter: Character
var m_ClientFPSView: TextField
var m_ClientFramerate: Number
private var m_ClientInventory: Inventory
var m_ClientInventory: Inventory
var m_ClientItemSlots: Array
var m_ClientName: TextField
var m_ClientSlots: MovieClip
private var m_ClientStaticInventory: Inventory
public var m_Clip: MovieClip
public var m_ClipName: String
private var m_ClipYAnchor: Number
var m_ClockIcon: MovieClip
var m_ClockIconContainer: MovieClip
var m_ClockShowRealTime: Boolean
var m_ClockShowRealTimeMonitor: DistributedValue
private var m_CloseButton: Button
public var m_CloseButton: MovieClip
private var m_CloseButton: MovieClip
private var m_CloseButton: MovieClip
private var m_CloseButton: Button
public var m_CloseButton: MovieClip
public var m_CloseButton: MovieClip
public var m_CloseButton: MovieClip
private var m_CloseButton: MovieClip
private var m_CloseButton: Button
private var m_CloseButton: Button
private var m_CloseButton: Button
private var m_CloseButton: MovieClip
private var m_CloseButton: Button
var m_CloseButton: MovieClip
private var m_CloseButton: Button
private var m_CloseButton: MovieClip
private var m_CloseButton: Button
private var m_CloseButton: MovieClip
private var m_CloseSectionButton: Button
private var m_CloseSectionButton: MovieClip
var m_Closing: Boolean
private var m_ClothesInspectionInventory: Inventory
private var m_ClothesTitle: TextField
private var m_ClothingIconBack: MovieClip
private var m_ClothingIconChest: MovieClip
private var m_ClothingIconFeet: MovieClip
private var m_ClothingIconHands: MovieClip
private var m_ClothingIconHats: MovieClip
private var m_ClothingIconHeadgear1: MovieClip
private var m_ClothingIconHeadgear2: MovieClip
private var m_ClothingIconLeg: MovieClip
private var m_ClothingIconMultislot: MovieClip
private var m_ClothingIconNeck: MovieClip
private var m_ClothingNameBack: TextField
private var m_ClothingNameChest: TextField
private var m_ClothingNameFeet: TextField
private var m_ClothingNameHands: TextField
private var m_ClothingNameHats: TextField
private var m_ClothingNameHeadgear1: TextField
private var m_ClothingNameHeadgear2: TextField
private var m_ClothingNameLeg: TextField
private var m_ClothingNameMultislot: TextField
private var m_ClothingNameNeck: TextField
private var m_Cluster: Cluster
private var m_ClusterDistance: Number
public var m_ClusterDistance: Number
public var m_ClusterId: Number
public var m_ClusterIndex: Number
private var m_ClusterLookup: Object
var m_Clusters: Array
public var m_Clusters: Array
private var m_Clusters: Array
private var m_ClusterTooltip: MovieClip
private var m_CollapsedBackground: MovieClip
private var m_CollapsedInvisibleButton: MovieClip
private var m_CollectButton: Button
public var m_CollisionOffsetX: Number
public var m_CollisionOffsetY: Number
var m_color: String
var m_Color: Number
public var m_Color: Number
public var m_Color: Number
public var m_Color: Number
public var m_Color: MovieClip
private var m_Color: Number
public var m_Color1: Number
public var m_Color1Name: String
public var m_Color2: Number
public var m_Color2Name: String
private var m_ColorArray: Array
private var m_ColorDividerBottom: MovieClip
private var m_ColorDividerTop: MovieClip
public var m_ColorLine: Number
public var m_ColorLine: Number
public var m_ColorLine: Number
public var m_ColorLine: Number
public var m_ColorLine: Number
public var m_ColorLine: Number
private var m_ColorList: TileList
private var m_ColorObject: Object
private var m_ColorPicker: MovieClip
private var m_ColorTitle: TextField
public var m_Column: Number
private var m_ColumnTable: Array
private var m_ColumnViews: Array
var m_CombatIndicator: MovieClip
public var m_CombatLogFeedbackType: Number
private var m_CombatPower: SkillEntry
public var m_Comment: String
private var m_CommentMessage: TextField
private var m_CommentsLabel: TextField
private var m_CommentsTextArea: TextArea
public var m_CompareAttributes: Array
private var m_CompareMode: Boolean
var m_CompassClip: MovieClip
var m_CompassFragment: Number
var m_CompassHeight: Number
var m_CompassWidth: Number
private var m_CompleteCheck: MovieClip
private var m_CompleteCount: Number
public var m_Completed: Boolean
private var m_CompleteText: TextField
private var m_CompleteText: TextField
public var m_Completion: Number
public var m_Completion: Number
private var m_CompletionClip: MovieClip
private var m_ComponentsLoaded: Boolean
private var m_ComposeLetterButton: MovieClip
var m_ComputerInterfaceWindow: MovieClip
var m_ConfigName: String
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: MovieClip
private var m_ConfirmButton: Button
private var m_ConfirmButtonSound: String
private var m_ConfirmDeleteMailPrompt: MovieClip
private var m_Confirmed: Boolean
private var m_ConfirmPanel: MovieClip
var m_ConfirmWindow: MovieClip
private var m_ConLoading: MovieClip
private var m_Connections: Array
public var m_ConsumerIcon: MovieClip
private var m_ConsumerIcon: MovieClip
private var m_Container: MovieClip
var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: WindowComponentContent
public var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_ContentCanvas: MovieClip
private var m_ContentClip: MovieClip
public var m_ContentLeft: Object
var m_ContentLoaded: Boolean
var m_ContentMargin: Number
private var m_ContentMargin: Number
private var m_ContentMargin: Number
private var m_ContentMargin: Number
public var m_ContentRight: Object
private var m_ContentSize: Rectangle
var m_ContentSize: Point
private var m_ContentSize: Point
private var m_ContentY: Number
private var m_ContentY: Number
public var m_Context: Number
private var m_ControlsArray: Array
private var m_ControlsArray: Array
private var m_Cooldown: AbilityCooldown
private var m_CooldownAnim: MovieClip
public var m_CooldownEnd: Number
private var m_CooldownExpireTime: Number
public var m_CooldownExpireTime: Number
private var m_CooldownExpireTime: Number
private var m_CooldownFlags: Number
private var m_CooldownIntervalID: Number
private var m_CooldownIntervalID: Number
private var m_CooldownIntervalID: Number
private var m_CooldownIntervalID: Number
private var m_CooldownLine: MovieClip
private var m_CooldownLine: MovieClip
private var m_CooldownLine: MovieClip
private var m_CooldownMask: MovieClip
private var m_CooldownMask: MovieClip
public var m_CooldownStart: Number
private var m_CooldownTimeout: Number
private var m_CooldownTimer: MovieClip
private var m_CooldownTimer: MovieClip
private var m_CooldownTimer: MovieClip
private var m_CooldownTimer: MovieClip
private var m_CooldownTimer: MovieClip
private var m_CooldownTint: Number
private var m_CooldownTriAnim: MovieClip
public var m_Cost: Number
public var m_Cost: Number
private var m_Cost: TextField
private var m_Cost: Number
var m_Cost: Number
private var m_CostLabel: TextField
private var m_CouncilLogo: MovieClip
private var m_CouncilSupportBuff: MovieClip
public var m_Count: Number
var m_Countdown: Number
var m_CountDown: Boolean
var m_CountdownInterval: Number
private var m_CountdownInterval: Number
private var m_CountdownTimer: Number
private var m_CountdownTimer: Number
private var m_CounterText: TextField
private var m_CouponRadioButton: RadioButton
var m_CraftingButton: MovieClip
var m_CraftingMonitor: DistributedValue
var m_CraftingSkin: MovieClip
private var m_CreateButtton: Button
public var m_CreateCharacter: Boolean
private var m_CreateGuildGuideHeader: Label
private var m_CreateGuildGuideText: TextArea
private var m_CreateGuildHeader: Label
private var m_CreateNewCharacter: TextField
private var m_CreditsButton: MovieClip
private var m_CritChance: SkillEntry
private var m_CritPower: SkillEntry
var m_CrosshairTypeMonitor: DistributedValue
private var m_CrowdControl: MovieClip
private var m_Current: Number
var m_Current: Number
private var m_CurrentAddress: String
private var m_CurrentButtonLabel: String
private var m_CurrentCallback: Function
private var m_CurrentCash: TextField
var m_CurrentCharPosition: Vector3
var m_CurrentCharRotation: Number
private var m_CurrentClicked: String
private var m_CurrentClicked: String
private var m_CurrentClicked: String
private var m_CurrentClip: MovieClip
private var m_CurrentCluster: Number
private var m_CurrentClusterOffset: Number
private var m_CurrentCost: Number
var m_CurrentCount: Number
private var m_CurrentCount: Number
private var m_CurrentCount: Number
private var m_CurrentCount: Number
private var m_CurrentCount: Number
private var m_CurrentCoupons: TextField
var m_CurrentDate: Date
var m_CurrentDefensiveTarget: ID32
var m_CurrentDialog: WinComp
private var m_CurrentDialog: DialogIF
var m_CurrentDialog: DialogIF
private var m_CurrentDialog: DialogIF
private var m_CurrentDialog: DialogIF
private var m_CurrentDialogueMask: MovieClip
private var m_CurrentDialoguePlaying: Number
private var m_CurrentDirection: Number
var m_CurrentEquipPanel: MovieClip
var m_CurrentEquipPopupHolder: MovieClip
private var m_CurrentEquipPopupHolder: MovieClip
var m_CurrentEquipPopupMenu: SkillhiveEquipPopup
private var m_CurrentEquipPopupMenu: MovieClip
var m_CurrentFaction: Number
private var m_CurrentFactionXP: TextField
private var m_CurrentFeatCost: Number
private var m_CurrentFeatHitPos: Point
private var m_CurrentFeatID: Number
private var m_CurrentFeatLevel: Number
private var m_CurrentFeatMouseDown: Number
private var m_CurrentFeature: Number
private var m_CurrentFeature: Number
private var m_CurrentFocus: Number
var m_CurrentFrame: Number
private var m_CurrentFrame: Number
private var m_CurrentFrame: Number
var m_CurrentFrameHack: Number
var m_CurrentFrameHackMax: Number
public static var m_CurrentGame: TextGame
private var m_CurrentGame: TextGame
var m_CurrentHealth: Number
public var m_CurrentHistoryEntry: GuildRenownHistoryEntry
var m_CurrentIndex: Number
private var m_CurrentLocation: Number
private var m_CurrentLocation: Number
private var m_CurrentlyActive: Boolean
private var m_CurrentlyDisplayedGoalIDs: Array
private var m_CurrentlyEquipped: Boolean
public var m_CurrentlyEquippedItems: Array
private var m_CurrentMenu: MovieClip
var m_CurrentMission: Quest
public static var m_CurrentMissionId: Number
variable holding the id of the current mission a player holds
var m_CurrentMode: Number
private var m_CurrentMode: Number
var m_CurrentOffensiveTarget: ID32
private var m_CurrentPage: Number
private var m_CurrentPage: Number
private var m_CurrentPage: Number
private var m_CurrentPanel: Number
private var m_CurrentPanel: MovieClip
var m_CurrentPFInterface: WaypointInterface
public var m_CurrentPhase: Number
private var m_CurrentPlayfield: String
var m_CurrentRaid: RaidClip
private var m_CurrentRankIcon: UILoader
private var m_CurrentRankName: TextField
private var m_CurrentRankNumber: TextField
private var m_CurrentResult: InventoryItem
var m_CurrentReticuleTarget: ID32
private var m_CurrentRoom: TextGameRoom
private static var m_CurrentScreenRes: flash.geom.Point
private var m_CurrentSearchResult: Number
private var m_CurrentSelectedNode: LoreNode
private var m_CurrentSize: Point
private var m_CurrentSizePos: Rectangle
private var m_CurrentSortedHeader: PowerInventoryHeader
private var m_CurrentStatID: Number
var m_CurrentStatID: Number
private var m_CurrentStatPageIndex: Number
private var m_CurrentTab: Number
private var m_CurrentTab: Number
public var m_CurrentTask: com.GameInterface.QuestTask
var m_CurrentTeam: TeamClip
private var m_CurrentText: String
private var m_CurrentTimestamp: Number
private var m_CurrentTooltipClip: MovieClip
private var m_CurrentTooltipClip: MovieClip
initialises the script, called from the onLoad method embedded in the corresponding Flash file
private var m_CurrentTreeRootNode: LoreNode
private var m_CurrentType: Number
var m_CurrentVideo: Number
private var m_CurrentView: MovieClip
private var m_CurrentViewPanel: MovieClip
var m_CurrentWindow: MovieClip
var m_CurrentXPBar: MovieClip
private var m_CurrentXPValue: Number
private var m_CurrGovernmentType: Number
private var m_CurrPage: Number
private var m_CurrPage: Number
private var m_CurrRole: String
private var m_CustodianBuff: MovieClip
private var m_DailyComplete: Number
private var m_DailyDivider: MovieClip
private var m_DailyPanel: ScrollPanel
private var m_DailyTime: TextField
private var m_DailyTitle: TextField
private var m_DailyTotal: Number
public var m_Damage: Number
private var m_Damage: MovieClip
public var m_DamageAbsorbed: Number
public var m_DamageClip: MovieClip
public var m_DamageDone: Number
private var m_DamageTaken: MovieClip
var m_DamageTextQueues: Array
var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: DressingRoomNode
private var m_Data: TextField
private var m_Data: Array
private var m_Data: Array
public var m_Data: MovieClip
private var m_Data: CharacterPointData
private var m_DataProvider: Array
private var m_DataProvider: Array
var m_DataWellArray: Array
private var m_Death: MovieClip
var m_DeathOverlay: MovieClip
private var m_DeathOverlay: MovieClip
var m_DeathPenalty: MovieClip
var m_DeathPenaltyTooltip: TooltipInterface
var m_DeathPenaltyTooltipTimeout: Number
public var m_Deaths: Number
var m_DebugFormat: TextFormat
public var m_DeckId: Number
private var m_DeckScrollingList: ScrollingList
private var m_DeclineButton: MovieClip
private var m_Decoration: MovieClip
private var m_DecreaseButton: Button
public var m_DecryptionKey0: Array
public var m_DecryptionKey1: Array
public var m_DecryptionKey2: Array
private var m_Default: MovieClip
private var m_DefaultButtonWidth: Number
var m_DefaultCellAbilityHeight: Number
var m_DefaultInventoryBox: ItemIconBox
public var m_DefaultPosition: Number
var m_DefaultSkillhiveBackgroundWidth: Number
private var m_DefaultText: String
public var m_DefaultWidth: Number
private var m_DefenseRating: SkillEntry
var m_DefenseStatOpened: Boolean
private var m_DefensiveMenu: DefensiveMenu
var m_DefensiveTargetClip: MovieClip
var m_DefensiveTargetDocked: Boolean
var m_DefensiveTargetLocked: Boolean
var m_DefensiveTargetPosition: Point
var m_DefensiveTargetScaleMonitor: DistributedValue
var m_DegreeFragment: Number
private var m_DelayTimestamp: Number
public var m_Deleteable: Boolean
private var m_DeleteButton: Button
private var m_DeleteButton: Button
private var m_DeleteCharacterDialog: MovieClip
private var m_DeleteMailButton: MovieClip
var m_DeleteMissionButton: MovieClip
var m_DeltaMultiplier: Number
var m_DeltaMultiplier: Number
private var m_DemoteButton: Button
public var m_DependencyId1: Number
public var m_DependenyCells: Array
public var m_DependenyCluster: Number
private var m_DepleatedUranium: MovieClip
private var m_DepositButton: Button
private var m_DepositButton: Button
private var m_Depth: Number
private var m_Depth: Number
private var m_Depth
private var m_Depth: Number
public var m_DepthLayer: Number
private var m_Depths: Array
public var m_Desc: String
public var m_Desc: String
public var m_Description: Array
public var m_Description: Number
public var m_Description: String
public var m_Description: MovieClip
private var m_Description: TextField
private var m_Description: TextField
private var m_Description: String
private var m_Description: TextField
public var m_Description: TextField
private var m_Description: TextField
private var m_DescriptionBackground: MovieClip
private var m_DescriptionLabel: TextField
public var m_Descriptions: Array
private var m_Descriptions: Array
var m_descriptionText: String
var m_descriptionText: String
private var m_DescriptionText: TextField
private var m_DescriptiveText: TextField
var m_DeselectAbilityClip: Boolean
private var m_DesiredColumns: Number
public var m_DesiredY: Number
private var m_DestroyGlyphButton: Button
private var m_DestroySignetButton: Button
private var m_Destructor: Destructor
private var m_Destructor: com.Utils.Destructor
private var m_DetailAbilityType: TextField
private var m_DetailAbilityType: TextField
private var m_DetailAbilityType_Capstone: TextField
private var m_DetailBG: MovieClip
private var m_DetailBG: MovieClip
private var m_DetailBoostIcon: BoostClip
private var m_DetailButton: Button
private var m_DetailCapstoneIcon: CapstoneClip
private var m_DetailCastIcon: MovieClip
private var m_DetailCastTime: TextField
private var m_DetailCost: MovieClip
private var m_DetailCost: MovieClip
private var m_DetailDescription: TextField
private var m_DetailDescription: TextField
private var m_DetailDivider: MovieClip
private var m_DetailDivider: MovieClip
private var m_DetailedComponents: Array
var m_DetailedText: MovieClip
private var m_DetailedTextButton: MovieClip
private var m_DetailEquipAnchor: MovieClip
private var m_DetailEquipAnchor: MovieClip
private var m_DetailIcon: AbilityClip
private var m_DetailIcon: AbilityClip
private var m_DetailIconBG: MovieClip
private var m_DetailName: TextField
private var m_DetailName: TextField
private var m_DetailNoSelected: TextField
private var m_DetailNoSelected: TextField
private var m_DetailRecastIcon: MovieClip
private var m_DetailRecastTime: TextField
var m_Dialog: LoginDialog
private var m_DialogueClip: MovieClip
var m_DialogueWindows: Object
private var m_Dictionary: Object
private var m_DictionaryHolderText: Object
private var m_Difficulties: Array
private var m_DifficultiesLabel: TextField
public var m_Difficulty: Number
public var m_Difficulty: Array
public var m_Difficulty: Number
private var m_Difficulty
var m_DifficultyData: Array
private var m_DifficultyDropdown: DropdownMenu
private var m_DifficultyDropdown: DropdownMenu
private var m_DifficultyLabel: TextField
public var m_Dimension: Number
private var m_DimensionFvF: Number
public var m_DimensionId: Number
private var m_DimensionID: Number
private var m_DimensionID: Number
private var m_DimensionPvP: Number
public var m_Dimensions: Array
var m_Direction: Number
private var m_Direction: Number
private var m_Direction: String
private var m_Direction: String
private var m_Direction: Number
private var m_Direction: String
var m_Direction: String
private var m_DirectionsLabel: TextField
private var m_DirectionsText: TextField
var m_DirectoryNodes: Array
private var m_Disabled: Boolean
private var m_Disabled: Boolean
private var m_Disabled: Boolean
var m_DisabledAlpha: Number
private var m_DisabledAlpha: Number
public var m_DisabledColor: Number
private var m_DisableRightClickSelection: Boolean
private var m_DisableSearchInterval: Number
private var m_DisassembleText: String
private var m_DisassemblySlot: MovieClip
private var m_DisassemblySlotNumber: Number
private var m_DisassemblySlotTextHeadline: TextField
private var m_DisassemblySlotTextInfo: TextField
var m_Display: TextField
var m_DisplayModeData: Array
public var m_DisplayText: TextField
public var m_DisplayTime: Number
private var m_DissambleDoneFrame: MovieClip
private var m_Distance: Number
var m_DistanceCheckInterval: Number
public var m_DistanceInMeters: Number
public var m_DistanceToCam: Number
private var m_DistanceToNPC: MovieClip
private var m_DistanceY: Number
private var m_DistrictName: TextField
private var m_Divider: MovieClip
private var m_Divider: MovieClip
public var m_DLCTag: Number
private var m_DockDefensiveWindow: Boolean
private var m_DockDefensiveWindowText: String
var m_DodgeAnim: MovieClip
var m_DodgeBar: MovieClip
var m_DodgeBuffSpellID: Number
var m_DodgeDuration: Number
var m_DodgeIntervalID: Number
var m_DodgeStartTime: Number
private var m_DoListen: Boolean
var m_DominationSide: Number
var m_DominationTime: Number
domination, who got all flags
var m_DominationTimeRefreshSpeed: Number
var m_DominationTimerId: Number
var m_DominationTimeStarted: Number
var m_DoNotFocus: Boolean
private var m_DownArrow: Button
private var m_DownArrow: Button
private var m_DownArrow: Button
var m_DownloadingIcon: MovieClip
var m_DownloadingIconContainer: MovieClip
private var m_DPS: MovieClip
private var m_DPSBar: MovieClip
private var m_DPSButton: FCButton
private var m_DPSIcon: MovieClip
private var m_DPSLabel: TextField
private var m_DPSLabel: TextField
private var m_DPSRole: FCButton
private var m_DPSRole: FCButton
private var m_DragClip: MovieClip
var m_DraggedItems: Array
private var m_DraggingItemInterval: Number
private var m_DragonBar: MovieClip
private var m_DragonBarIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonsBreath: MovieClip
private var m_DragonSelector: MovieClip
public var m_DragType: String
public var m_DragType: String
private var m_DragType: String
private var m_DrawClip: MovieClip
private var m_DrawClip: MovieClip
private var m_DrawClusterTooltip: MovieClip
private var m_DrawProgressMeters: Boolean
private var m_DrawProgressMeters: Boolean
private var m_DrawShadow: Boolean
public var m_DrawShadow: Boolean
var m_DressingRoom: MovieClip
private var m_DressingRoomButton: Button
var m_DropDownFormat: TextFormat
var m_DropdownHeight: Number
Window Layout
var m_DropdownMenu: MovieClip
private var m_DropdownMenu: MovieClip
private var m_DropdownMenuArray: Array
private var m_DropShadow: MovieClip
var m_DropShwadow: DropShadowFilter
private var m_DungeonCheckbox: CheckBox
private var m_DungeonLabel: TextField
static public var m_DungeonPlayfields: Array
public var m_Durability: Number
public var m_Durability: Number
private var m_DurabilityBackground: MovieClip
var m_Duration: Number
var m_DXStartValue: Number
private var m_DynamicPoints: MovieClip
var m_Dynel: Dynel
private var m_Dynel: Dynel
var m_Dynel: Dynel
private var m_Dynel: Dynel
var m_Dynel: Dynel
private var m_Dynel: Dynel
private var m_Dynel: Dynel
private var m_DynelID: ID32
private var m_DynelID: ID32
private var m_DynelName: MovieClip
var m_DynelSlot: DynelSlot
private var m_EarnedGrade: TextField
private var m_EaseFunction: Function
var m_East: MovieClip
var m_EastBasePos: Number
private var m_EastMarker: MovieClip
var m_EditModeMask: MovieClip
private var m_EditRoleNameWindow: MovieClip
public var m_Effect: String
public var m_Effects: TextField
public var m_EffectsArray: Array
public var m_EffectType: Number
private var m_ElDoradoInQueue: Boolean
private var m_ElDoradoInZone: Boolean
public var m_ElDoradoMarker: Marker
private var m_ElDoradoMarkerInfo: MovieClip
private var m_ElDoradoMiniMap: MovieClip
private var m_ElDoradoRewards: Array
private var m_EliteCheckbox: CheckBox
private var m_EliteFrame: MovieClip
public var m_EliteFrame: MovieClip
private var m_EliteFrame: MovieClip
private var m_EliteFrame: MovieClip
private var m_EliteLabel: TextField
private var m_EmailLabel: TextField
private var m_EmailTextInput: TextInput
private var m_EmpowermentTab: MovieClip
private var m_Empty: Boolean
private var m_EmptyColor: Number
private var m_EmptyColor: Number
public var m_EmptyPrefix: Boolean
public var m_EmptySuffix: Boolean
private var m_Enabled: Boolean
public var m_Enabled: Boolean
public var m_Enabled: Boolean
var m_Enabled: Boolean
var m_EnabledAlpha: Number
var m_EnableDefensiveTargetWindowMonitor: DistributedValue
private var m_EnableInterval: Number
private var m_EnableProgress: Boolean
var m_EnableRightClickVendorSale: Boolean
private var m_EnableStickyPreview: Boolean
var m_EnableTeamWindowMonitor: DistributedValue
private var m_EndTime: Number
private var m_EndTime: Number
private var m_EndTime: Number
private var m_EndTimestamp: Number
private var m_EndValue
private var m_Entries: Array
private var m_EntryWidth: Number
private var m_EquipButton: MovieClip
private var m_EquipButton: MovieClip
private var m_EquipDropdown: DropdownMenu
var m_EquipInventory: Inventory
private var m_EquipInventory: Inventory
private var m_EquipLabel: TextField
private var m_Equipment: MovieClip
private var m_EquipmentHeader: TextField
var m_EquipmentSlots: MovieClip
private var m_Equipped: MovieClip
private var m_Equipped: MovieClip
private var m_EquippedBanner: TextField
private var m_EquippedInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_EquippedPassivesText: TextField
private var m_EquippedText: TextField
public var m_Error: String
private var m_Error: Boolean
var m_ErrorFormat: TextFormat
private var m_ErrorMsg: String
private var m_ErrorPanel: MovieClip
private var m_ErrorText: TextField
var m_EscapeNode: com.GameInterface.EscapeStackNode
private var m_EscapeNode: com.GameInterface.EscapeStackNode
var m_EscapeStackNode: EscapeStackNode
var m_EULAURL: String
private var m_EvadeChance: SkillEntry
var m_EventDictionaryDirectory: Object
var m_EventDictionaryResource: Object
private var m_EventList: Array
public var m_Events: Array
private var m_EventScrollingList: ScrollingList
private var m_ExchangeView: MovieClip
var m_ExitButton: Button
private var m_ExitButton: Button
private var m_ExpandButton: MovieClip
var m_ExpandedMissionID: Number
var m_ExpandedMissionID: Number
var m_ExpandedTiersArray: Array
var m_ExpandedTiersArray: Array
public static var m_ExpireDate: Number
public static var m_ExpireDate: Number
public var m_ExpireDate: Number
public var m_Expires: String
private var m_Expires: MovieClip
private var m_ExpireTime: Number
public var m_ExpireTime: Number
private var m_EyeBrowHorizontalDivider: MovieClip
private var m_EyebrowSlider: FCSlider
private var m_EyebrowTitle: Label
private var m_EyeColorList: TileList
private var m_EyesSlider: FCSlider
private var m_EyesTitle: Label
private var m_FacebookInfo: MovieClip
private var m_FacebookList: MovieClip
private var m_FacebookPrompt: MovieClip
private var m_FacialControllers: Object
private var m_FacialFeatureBackground: MovieClip
private var m_FacialFeatures: MovieClip
private var m_FacialFeaturesBackground: MovieClip
private var m_FacialHairColorList: TileList
private var m_FacialHairHorizontalDivider: MovieClip
private var m_FacialHairTitle: Label
private var m_FacialTraitsPanel: HeadSectionFacialTraits
var m_Faction: Number
public var m_Faction: Number
public var m_Faction: Number
private var m_Faction: Number
public var m_Faction: Number
private var m_Faction: Number
private var m_Faction: Number
var m_FactionCharacterPositions: Object
private var m_FactionIcon: MovieClip
private var m_FactionIconContainer: MovieClip
private var m_FactionIconContainer: MovieClip
private var m_FactionIconsArray: Array
private var m_FactionIconsArray: Array
public var m_FactionId: Number
private var m_FactionLabel: TextField
private var m_FactionLogo: MovieClip
private var m_FactionName: TextField
private var m_FactionPlacement: Array
private var m_FactionPlacement: Array
private var m_FactionRadioButton: MovieClip
var m_FactionRank: MovieClip
public var m_FactionRank: Number
private var m_FactionRankIcon: MovieClip
private var m_FactionRankProgressBar: ProgressBar
private var m_FactionRankRewardIcon: MovieClip
private var m_FactionsArray: Array
private var m_FactionScore_1: MovieClip
private var m_FactionScore_2: MovieClip
private var m_FactionScore_3: MovieClip
private var m_FactionScores: Array
var m_FactionSelector: GUI.CharacterCreation.FactionSelector
public static var m_FactionSkillTemplates: Object
Object containing arrays of templates indexed on faction
var m_FadeLine: MovieClip
var m_FadeTimer: Number
var m_FadeTimer: Number
private var m_FadeTimer: Number
var m_FadeWhenInactive: Boolean
var m_Fading: Boolean
var m_FakeResource: MovieClip
var m_FakeScryCounter: Boolean
var m_FakeScryTimer: Boolean
var m_FakeScryTimerCounterCombo: Boolean
var m_FakeWeaponStatus: MovieClip
var m_FallbackStartInterval: Number
public var m_Family: String
var m_FatalErrorOccurred: Boolean
private var m_FavoriteCheckBox: CheckBox
private var m_FavoriteLabel: TextField
private var m_FavoritesCheckBox: CheckBox
private var m_FavoritesLabel: TextField
private var m_FavoriteTags: Array
private var m_FeatData: FeatData
public var m_FeatData: FeatData
public var m_FeatData: FeatData
public var m_FeatData: FeatData
private var m_FeatData: FeatData
private var m_FeatData: FeatData
public var m_FeatData: FeatData
public var m_FeatGroupId: Number
var m_FeatId: Number
public static var m_FeatList: Object
Associavite array of all the spells the player has.
private var m_FeatList: MultiColumnListView
private var m_Feature_0: Button
private var m_Feature_0: Button
private var m_Feature_1: Button
private var m_Feature_1: Button
private var m_Feature_2: Button
private var m_Feature_2: Button
private var m_Feature_3: Button
private var m_Feature_3: Button
private var m_Feature_4: Button
private var m_Feature_4: Button
private var m_Feature_5: Button
private var m_Feature_5: Button
private var m_Feature_6: Button
private var m_FeatureGroup: ButtonGroup
private var m_FeatureGroup: ButtonGroup
private var m_FeatureSelectBox: MovieClip
var m_FeedbackClip: MovieClip
private var m_FeedbackFrame: MovieClip
private var m_fieldArray: Array
private var m_fieldArray: Array
private var m_FieldsArray: Array
var m_FIFOOverwriteThreshold: Number
private var m_Fill: MovieClip
private var m_Fill1: MovieClip
private var m_Fill2: MovieClip
private var m_FillBG: MovieClip
private var m_Filter: MovieClip
var m_FilterArray: Array
private var m_FilteredFeats: Array
private var m_FilteredFeatsText: Array
private var m_FilterPanel: MovieClip
private var m_FiltersButton: Button
private var m_FiltersLabel: TextField
private var m_FiltersWindow: MovieClip
public var m_FilterType: Number
var m_FirstButton: Button
public var m_FirstName: String
private var m_FirstPlaceResultsScoreBoard: MovieClip
private var m_FirstPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_FirstQuestionId: Number
var m_FlagPanel: MovieClip
public var m_Flags: Number
private var m_Flags: Number
public var m_FlagsTaken: Number
var m_FlashCharacter: Character
var m_FlashColor: Number
private var m_FlashInterval: Number
var m_FlashOn: Boolean
public var m_FlyingDirection: Number
var m_focus: String
private var m_FocusedFeat: FeatData
private var m_FocusedTag: Number
private var m_FocusIcon: MovieClip
var m_FocusTarget: ID32
var m_FontColor: Number
private var m_Footer: MovieClip
private var m_Footer: MovieClip
private var m_Footer: MovieClip
private var m_Footer: MovieClip
private var m_ForceAlive: Boolean
var m_ForceCharacterSheet: Boolean
private var m_ForcedInventory: Boolean
private var m_ForceFull: Boolean
private var m_ForceHealthBar: Boolean
var m_ForceReportsButton: Boolean
var m_ForceShowMissionTracker: Boolean
var m_ForceShowMissionTrackerValue: DistributedValue
var m_ForceVisible: Boolean
private var m_Foreground: MovieClip
var m_Format: TextFormat
var m_FormInitialized: Boolean
private var m_ForwardButton: MovieClip
private var m_ForwardButton: MovieClip
private var m_ForwardButton: MovieClip
private var m_ForwardButton: MovieClip
private var m_ForwardButton: MovieClip
var m_FPSIcon: MovieClip
var m_FPSIconContainer: MovieClip
private var m_Frame: MovieClip
private var m_Frame: MovieClip
private var m_Frame: MovieClip
private var m_Frame: MovieClip
private var m_Frame: MovieClip
var m_FrameCount: Number
var m_FrameResetHack: Number
public var m_FriendID: ID32
public static var m_Friends: Array
private var m_FriendsArray: Array
var m_FriendsButton: MovieClip
private var m_FriendsButton: FCButton
private var m_FriendsList: MovieClip
var m_FriendsMonitor: DistributedValue
private var m_FriendsNumber: Number
private var m_FriendsView: MovieClip
private var m_From: TextField
private var m_FromEquipped: Array
private var m_FromText: TextField
private var m_Full: Boolean
private var m_FullAnim: MovieClip
private var m_FullColor: Number
private var m_FullColor: Number
private var m_FullMemberList: Array
private var m_FusangProjectsInQueue: Boolean
private var m_FusangProjectsInZone: Boolean
public var m_FusangProjectsMarker: Marker
private var m_FusangProjectsMarkerInfo: MovieClip
private var m_FusangProjectsMiniMap: MovieClip
private var m_FusangProjectsRewards: Array
private var m_FusionFeedback: Number
private var m_FusionTab: MovieClip
private var m_FvFContainer: MovieClip
private var m_FVFTotalScore: Number
var m_g: Number
private var m_GadgetItem: InventoryItem
var m_GadgetSlot: MovieClip
this is all the logic applying to the AbilityBar
public static var m_GamePlayFieldName: String
var m_GearManager: MovieClip
public var m_GearScore: Number
private var m_GearScoreLabel: TextField
private var m_GearScoreTooltip: MovieClip
private var m_GearScoreValue: TextField
public var m_Gender: String
private var m_Gender: Number
private var m_GenderMatch: Boolean
private var m_GenderSelector: MovieClip
private var m_GeneralInfoHeader: Label
var m_GetEffectStartPos: Point
var m_GhostingInterval: Number
var m_glory: Number
var m_glory: Number
var m_glory: Number
var m_gloryRanking: Number
public var m_GloryRankingArray: Array
public var m_GloryRenownCapped: Boolean
private var m_Gloss: MovieClip
private var m_Gloss: MovieClip
private var m_Gloss: MovieClip
private var m_GlossMask: MovieClip
private var m_GlossMask: MovieClip
private var m_Glow: MovieClip
var m_Glow: GlowFilter
var m_GlowFilter: GlowFilter
private var m_GlowFilter: GlowFilter
private var m_GlowFilter: GlowFilter
var m_GlowingMergeBox: ItemIconBox
private var m_GlyphHeader: TextField
private var m_GlyphHeaderBG: MovieClip
private var m_GlyphLevelUpgrade: MovieClip
public var m_GlyphRank: Number
public var m_GlyphRarity: Number
private var m_GlyphUpgradeProgress: MovieClip
public var m_GlyphXP: Number
public var m_GMInfo: String
private var m_Goal: QuestGoal
private var m_GoalCompleteCursor: MovieClip
private var m_GoalCompleteTweenNameFrame: Number
private var m_GoalFailedCursor: MovieClip
var m_GoalFormat: TextFormat
public var m_GoalID: Number
private var m_GoalList: Array
public var m_GoalNameAnim: MovieClip
private var m_GoalNameWidth: Number
public var m_GoalNumAnim: MovieClip
private var m_GoalNumSwitchNumbersFrame: Number
private var m_GoalPhase: Number
private var m_GoalProgressAnimationActive: Boolean
private var m_GoalProgressCursor: MovieClip
private var m_GoalProgressEnableNumbersFrame: Number
public var m_Goals: Array
private var m_Goals: MissionGoal
private var m_GoalsAnimating: Array
public var m_GoalTrackers: Array
public var m_GoalType: Number
public var m_GoverningFormArray: Array
public var m_GoverningformID: Number
private var m_GovernmentCheckBox: CheckBox
private var m_GovernmentTextField: TextField
private var m_GovernmentType: MovieClip
private var m_GovernmentTypeDropdown: DropdownMenu
private var m_GovernmentTypeDropdown: DropdownMenu
private var m_GovernmentTypeLabel: Label
private var m_GovernmentTypeLabel: Label
private var m_GovernmentTypeLabel: Label
private var m_GradeBackground: MovieClip
private var m_GrayMatch: MovieClip
private var m_GreedButton: Button
private var m_GrenadeLoader: MovieClip
private var m_Grid: MovieClip
private var m_Grid: MovieClip
private var m_GridLines: MovieClip
private var m_GroupArray: Array
var m_GroupElement: GroupElement
private var m_GroupElement: GroupElement
private var m_GroupElement: GroupElement
var m_GroupElement: GroupElement
var m_GroupElement: GroupElement
private var m_GroupElement: GroupElement
private var m_GroupElement: GroupElement
var m_GroupFinderButton: MovieClip
var m_GroupFinderIcon: MovieClip
var m_GroupFinderMonitor: DistributedValue
var m_GroupFinderNotificationMonitor: DistributedValue
var m_GroupFinderQueue: Array
var m_GroupFinderX: Number
var m_GroupFinderY: Number
public var m_GroupIndex: Number
private var m_GroupItems: Array
private var m_GroupMenu: GroupMenu
private var m_Guild: MovieClip
private var m_Guild: Guild
private var m_GuildBankHeader: MovieClip
private var m_GuildBankView: MovieClip
public var m_GuildCityPlayfieldID: Number
public var m_GuildCityPlayfieldInstance: Number
private var m_GuildContainer: MovieClip
public var m_GuildFeats: Array
public static var m_GuildFriends: Array
private var m_GuildLeader: Number
public var m_GuildMemberStatus: GuildMemberRenownStatus
private var m_GuildMessageHeader: Label
private var m_GuildMessageTextBox: TextArea
var m_guildName: String
public var m_GuildName: String
private var m_GuildName: TextField
private var m_GuildNameLabel: Label
private var m_GuildNameLabel: Label
private var m_GuildNameTextInput: TextInput
private var m_GuildNameTextInput: TextInput
public var m_GuildRank: Number
public var m_GuildRank: TextField
public var m_GuildRenownRewards: Array
public var m_GuildStatus: GuildRenownStatus
private var m_GuildView: MovieClip
var m_GUILockIcon: MovieClip
var m_GUILockIconContainer: MovieClip
var m_GuiModeMonitor: DistributedValue
var m_HadEnemy: Boolean
private var m_HairColorList: TileList
private var m_HairMakeUp: MovieClip
private var m_HairMakeupPanel: HeadSectionHairMakeup
private var m_HairStyleBackground: MovieClip
private var m_HairStyleBackground: MovieClip
private var m_HairstyleHorizontalDivider: MovieClip
private var m_HairStyleScrollingList: ScrollingList
private var m_HairStyleTitle: Label
private var m_HalfAnim: MovieClip
var m_HalfWidth: Number
private var m_HandleClose: Boolean
private var m_HarassmentButton: MovieClip
var m_HasAcceptedTrade: Boolean
private var m_HasAchievementEntries: Boolean
private var m_HasAnswered: Boolean
private var m_HasBeenPlayed: Boolean
private var m_HasBottomBar: Boolean
private var m_HasBuffs: Boolean
public var m_HasCompleted: Boolean
private var m_HasConnectedToButton: Boolean
private var m_HasCooldown: Boolean
public var m_HasCooldown: Boolean
private var m_HasCooldown: Boolean
public var m_HasCount: Number
private var m_HasData: Boolean
private var m_HasGrid: Boolean
public var m_HasItems: Boolean
var m_hasLoadedIcon: Boolean
var m_hasLoadedIcon: Boolean
private var m_HasMedia: Boolean
private var m_HasPreviouslyFailedLoading: Boolean
private var m_HasReactedOnMouseDown: Boolean
private var m_HasReceivedQuestions: Boolean
public var m_HasRemovablePrefix: Boolean
public var m_HasRemovableSuffix: Boolean
var m_HasScrollbar: Boolean
private var m_HasTool: Boolean
private var m_HateListCreated: Boolean
var m_Header: MovieClip
public var m_Header: String
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: MovieClip
private var m_Header: MovieClip
private var m_Header: MovieClip
private var m_Header: MovieClip
private var m_Header: MovieClip
private var m_Header: TextField
private var m_Header: MovieClip
private var m_Header1: HeaderButton
private var m_Header2: HeaderButton
private var m_Header3: HeaderButton
private var m_Header4: HeaderButton
private var m_headerArray: Array
private var m_HeaderBackground: MovieClip
private var m_HeaderButtonDividers: Array
private var m_HeaderButtons: Array
public var m_HeaderClip: MovieClip
public var m_HeaderDividerClip: MovieClip
private var m_HeaderID: Number
private var m_HeaderLabel: TextField
private var m_HeaderNameFormat: TextFormat
private var m_HeaderSpacing: Number
var m_HeaderSubTextFormat: TextFormat
private var m_HeaderText: TextField
private var m_HeaderText: TextField
var m_HeaderTimerTextFormat: TextFormat
private var m_HeaderView: HeaderView
private var m_Headline: TextField
private var m_HeadlineTextFormat: TextFormat
private var m_HeadSectionIcon: MovieClip
private var m_HeadTitle: Label
private var m_Heal: MovieClip
private var m_HealAnim: MovieClip
private var m_HealBar: MovieClip
private var m_HealerButton: FCButton
private var m_HealerLabel: TextField
private var m_HealIcon: MovieClip
private var m_Healing: MovieClip
public var m_HealingDone: Number
private var m_HealingPower: SkillEntry
var m_HealingStatOpened: Boolean
private var m_HealLabel: TextField
private var m_HealRole: FCButton
private var m_HealRole: FCButton
var m_HealthBar: MovieClip
private var m_HealthBar: MovieClip
private var m_HealthBar: MovieClip
private var m_HealthBarWidth: Number
var m_Height: Number
var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
var m_HelpButton: MovieClip
public var m_HelpButton: MovieClip
private var m_HelpButton: MovieClip
private var m_HelpButton: Button
private var m_HelpButton: Button
private var m_HelpButton: Button
private var m_HelpButton: Button
private var m_HelpCommand: String
private var m_HelpDisplay: MovieClip
private var m_HelpIcon: MovieClip
private var m_HelpIcon: MovieClip
private var m_HelpIcon: MovieClip
private var m_HelpIcon: MovieClip
var m_HelpMonitor: DistributedValue
private var m_HelpText: TextField
private var m_HexGridPicker: MovieClip
private var m_HexGridPicker: MovieClip
private var m_HideGroupWindow: Boolean
private var m_HideGroupWindowText: String
public var m_HideIfLocked: Boolean
private var m_HideWhenEmpty: Boolean
var m_HighAlpha: Number
var m_HighestBoxDepth: Number
public var m_HighestHistoryEntry: GuildRenownHistoryEntry
private var m_HighPoweredWeaponryBuff: MovieClip
public var m_HighPoweredWeaponryCheckBox: MovieClip
public var m_HighPoweredWeaponryRadioButton: MovieClip
private var m_Hilt: MovieClip
private var m_Hindered: MovieClip
private var m_History: Array
private var m_HistoryIndex: Number
public var m_Hit: MovieClip
var m_HitArea: MovieClip
private var m_HitArea: MovieClip
private var m_HitArea: MovieClip
private var m_HitArea: MovieClip
private var m_HitArea: MovieClip
var m_HitPos: Point
private var m_HitPos: Point
private var m_HitPos: Point
private var m_HitPos: Point
private var m_HitPos: Point
private var m_HitPos: Point
private var m_HitRating: SkillEntry
var m_HorisontalCenter: Number
public var m_Hostile: Boolean
var m_HotkeyLabel: MovieClip
private var m_HotkeyText: TextField
private var m_Hovered: Boolean
private var m_Hovered: Boolean
private var m_HoveredAbilityIdx
private var m_HoveredButtonIdx
private var m_HoveredCell: CellClip
private var m_HoveringTooltip: Boolean
private var m_HP: SkillEntry
private var m_HPName: TextField
private var m_HPValue: TextField
var m_HyperLinkClicked: Boolean
private var m_Icon: UILoader
private var m_Icon: MovieClip
private var m_Icon: ItemComponent
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
public var m_Icon: Number
public var m_Icon: ID32
public var m_Icon: com.Utils.ID32
public var m_Icon: com.Utils.ID32
public var m_Icon: Number
public var m_Icon: ID32
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: String
private var m_Icon: MovieClip
private var m_Icon: MovieClip
public var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
var m_IconBoxes: Array
var m_IconBoxHighlight: MovieClip
private var m_IconChakra_1: MovieClip
private var m_IconChakra_2: MovieClip
private var m_IconChakra_3: MovieClip
private var m_IconChakra_4: MovieClip
private var m_IconChakra_5: MovieClip
private var m_IconChakra_6: MovieClip
private var m_IconChakra_7: MovieClip
private var m_IconContainer: MovieClip
private var m_IconContainer: MovieClip
private var m_IconGadget: MovieClip
var m_iconHandle: Number
var m_IconHeight: Number
var m_iconID: Number
public var m_IconID: com.Utils.ID32
public var m_IconID: com.Utils.ID32
private var m_IconLoader: MovieClipLoader
private var m_IconLoader: MovieClipLoader
private var m_IconLoadInterval: Number
public var m_IconName: String
private var m_IconName: String
private var m_IconName: String
private var m_IconName: String
private var m_IconName: String
private var m_IconName: String
private var m_IconPaddingX: Number
private var m_IconPaddingY: Number
private var m_IconPath: String
var m_IconRenderer: MCLItemIconCellRenderer
public var m_IconScale: Number
private var m_IconSize: Number
private var m_IconSize: Number
private var m_IconSize: Number
var m_IconSizes: Number
private var m_IconSizes: Number
private var m_IconSlot: MovieClip
private var m_IconSlot: MovieClip
private var m_IconsTooltip: TooltipInterface
public var m_IconTemplateName: String
private var m_IconTextPadding: Number
private var m_IconTotal: Number
var m_iconType: Number
var m_iconURL: String
var m_iconURL: String
private var m_IconView: MovieClip
private var m_IconWeapon_1: MovieClip
private var m_IconWeapon_2: MovieClip
var m_IconWidth: Number
public var m_Id: Number
private var m_Id
private var m_Id: Number
private var m_Id: Object
public var m_Id: Number
public var m_Id: Number
public var m_Id: ID32
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: ID32
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: ID32
private var m_Id
private var m_Id: Number
private var m_Id
private var m_Id: Number
private var m_Id: Number
private var m_Id: Number
private var m_Id: Number
public static var m_ID: Number
public static var m_ID: Number
public var m_ID: Number
public var m_ID: ID32
public var m_ID: Number
public var m_ID: Number
public var m_ID: String
private var m_ID: Number
public var m_ID: ID32
public var m_ID: ID32
private var m_IgnoredArray: Array
public static var m_IgnoredFriends: Array
private var m_IgnoredView: MovieClip
public var m_IgnoreHideModule: MovieClip
private var m_IlluminatiBar: MovieClip
private var m_IlluminatiBarIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiSelector: MovieClip
public var m_Image: Number
private var m_Image
private var m_Image
private var m_ImageBacker: MovieClip
private var m_ImageContainer: MovieClip
public var m_ImageID: Number
public var m_ImageLoader: UILoader
public var m_ImageLoader: UILoader
public var m_ImageMask: MovieClip
private var m_ImagePath: String
private var m_ImagesLoaded: Number
private var m_ImageView: MovieClip
private var m_Impaired: MovieClip
private var m_Inactive: MovieClip
private var m_InactiveBar: MovieClip
private var m_InactiveMask: MovieClip
var m_InCombat: Boolean
private var m_IncreaseButton: Button
var m_Increments: Number
private var m_Increments: Number
private var m_Increments: Number
private var m_Increments: Number
private var m_Indent: Number
private var m_Indent: Number
private var m_Index: Number
public var m_Index: Number
private var m_Index: Number
public var m_Index: Number
public var m_Index: Number
public var m_InFilter: Boolean
private var m_InfoPanel: MovieClip
private var m_InitialHeight: Number
private var m_InitialHeight: Number
var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
var m_Initialized: Boolean
var m_InitialY: Number
private var m_InnerLine: MovieClip
private var m_InnerMarker: MovieClip
private var m_InnerPadding: Number
private var m_InnerTextField: TextField
private var m_InputFieldsArray: Array
private var m_InputText: TextArea
private var m_InputText: TextInput
private var m_InputText: TextArea
private var m_InputTextLabel: TextField
public var m_InQueueNotification: MovieClip
private var m_InspectionCharacter: Character
private var m_InspectionInventory: Inventory
private var m_InspectionItemSlots: Array
var m_InspectionPos: Point
var m_InspectionWindows: Object
private static var m_instance: TooltipManager
private static var m_Instance: Guild
var m_Instance: Number
public var m_Instance: Number
static public var m_Instance: Number
public var m_InstanceId: Number
var m_InstantWindow: MovieClip
private var m_Instructions: MovieClip
private var m_InstructionsAreVisible: Boolean
private var m_InstructionsAreVisible: Boolean
private var m_IntegratedAnimaConduitsBuff: MovieClip
public var m_IntegratedAnimaConduitsCheckBox: MovieClip
public var m_IntegratedAnimaConduitsRadioButton: MovieClip
var m_InteractionDynels: Object
private var m_InteractionType: Number
private var m_InterruptBlocker: MovieClip
private var m_Interval: Number
private var m_Interval: Number
private var m_Interval: Number
private var m_Interval: Number
private var m_IntervalDelay: Number
private var m_IntervalDelay: Number
private var m_IntervalDelay: Number
var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
var m_IntervalID: Number
private var m_IntervalID: Number
private var m_IntervalID: Number
private var m_IntervalID: Number
private var m_IntervalID_FvF: Number
private var m_IntervalTarget: MovieClip
private var m_IntervalTarget: MovieClip
private var m_IntervalTarget: MovieClip
private var m_IntervalUpdateCheck: Number
var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Array
var m_InventoryButton: MovieClip
private var m_InventoryCommand: String
private var m_InventoryId: ID32
public var m_InventoryId: ID32
public var m_InventoryId: com.Utils.ID32
private var m_InventoryId: ID32
private var m_InventoryID: ID32
var m_InventoryID: ID32
private var m_InventoryID: ID32
private var m_InventoryID: ID32
private var m_InventoryItem: InventoryItem
public var m_InventoryItem: InventoryItem
private var m_InventoryItem: InventoryItem
public var m_InventoryItem: Object
public var m_InventoryItem: String
private var m_InventoryItem: InventoryItem
private var m_InventoryItem: InventoryItem
var m_InventoryMonitor: DistributedValue
public var m_InventoryPos: Number
public var m_InventoryPos: Number
var m_InventoryVisible: Boolean
public var m_InvisibleBuffList: Object
var m_InvisibleButton: MovieClip
private var m_InvisibleButton: MovieClip
private var m_InvisibleButton: MovieClip
private var m_InvisibleShopButton: MovieClip
var m_InviteDialogIF: DialogIF
public var m_InZoneNotification: MovieClip
private var m_IsACGItem: Boolean
public var m_IsACGItem: Boolean
var m_IsActive: Boolean
private var m_IsActive: Boolean
private var m_IsAnimating: Boolean
private var m_IsAnimating: Boolean
private var m_IsAnimating: Boolean
private var m_IsAnimating: Boolean
var m_IsArea: Boolean
private var m_IsAvailable: Boolean
var m_IsBarActive: Boolean
private var m_IsBeingDragged: Boolean
public var m_IsBindOnPickup: Boolean
public var m_IsBoundToPlayer: Boolean
var m_IsBundlePromptOpen: Boolean
private var m_IsChanneling: Boolean
var m_IsClientSlotLit: Boolean
var m_IsClosePatcherDialogOpen: Boolean
private var m_IsClosing: Boolean
private var m_IsCollapsed: Boolean
private var m_IsColorized: Boolean
private var m_IsComplete: Boolean
private var m_IsCompleted: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfimationPanelOpen: Boolean
private var m_IsCooldown: Boolean
private var m_IsCrafting: Boolean
private var m_IsCrafting: Boolean
private var m_IsCurrentWheel: Boolean
private var m_IsDefaultBox: Boolean
private var m_IsDefaultText: Boolean
private var m_IsDefensiveDocked: Boolean
private var m_IsDefensiveLocked: Boolean
private var m_IsDefensiveTarget: Boolean
private var m_IsDialogueOpen: Boolean
private var m_IsDialogueStarted: Boolean
private var m_IsDirectional: Boolean
public var m_IsDirectional: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisassembling: Boolean
private var m_IsDraggable: Boolean
public var m_IsDragging
var m_IsDraggingAbility: Boolean
var m_IsDraggingIcon: Boolean
var m_IsDragIconHighlighted: Boolean
private var m_IsEmpty: Boolean
private var m_IsEnabled: Boolean
public var m_IsEquipped: Boolean
var m_IsEquipped: Boolean
private var m_IsEquippedMark: MovieClip
var m_IsEULAActivated: Boolean
private var m_IsExhausted: Boolean
private var m_IsExpanded: Boolean
public var m_IsExpanded: Boolean
private var m_IsExpanded: Boolean
private var m_IsExpanded: Boolean
private var m_IsFailed: Boolean
private var m_IsFloating: Boolean
private var m_IsFocused: Boolean
private var m_IsFocused: Boolean
private var m_IsGlowing: Boolean
private var m_IsGroupDetached: Boolean
private var m_IsGroupDetached: Boolean
private var m_IsHairColorsLinked: Boolean
private var m_IsHammered: Boolean
public var m_IsHeadline: Boolean
private var m_IsHit: Boolean
private var m_IsHostileTarget: Boolean
private var m_IsInCombat: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
public var m_IsInProgress: Boolean
private var m_IsInProgress: Boolean
private var m_IsInRaid: Boolean
private var m_IsInteractable: Boolean
private var m_IsInteractive: Boolean
private var m_IsItemForSale: Boolean
private var m_IsJoinTypeHidden: Boolean
private var m_IsLastMember: Boolean
private var m_IsLeafNode: Boolean
public var m_IsLoaded: Boolean
private var m_IsLocked: Boolean
public var m_IsLocked: Boolean
public var m_IsLocked: Boolean
private var m_IsLocked: Boolean
private var m_IsLocked: Boolean
private var m_IsLocked: Boolean
public var m_IsMember: Boolean
private var m_IsMember: Boolean
var m_IsMember: Boolean
private var m_IsMember: Boolean
private var m_IsMember: Boolean
var m_IsMenuOpen: Boolean
private var m_IsMenuOpen: Boolean
private var m_IsMenuOpen: Boolean
private var m_IsMenuOpen: Boolean
private var m_IsMinimized: Boolean
var m_IsMissionJournalActive: DistributedValue
private var m_IsMissionJournalActive: DistributedValue
public static var m_IsNew: Boolean
public var m_IsNew: Boolean
public static var m_IsNew: Boolean
public var m_IsNoDropOnUse: Boolean
private var m_IsNotification: Boolean
private var m_IsNPC: Boolean
var m_IsOpen: Boolean
private var m_IsOpeningInProgress: Boolean
var m_IsPatchingDone: Boolean
var m_IsPaused: Boolean
private var m_IsPinned: Boolean
var m_IsPlayer: Boolean
private var m_IsPlayer: Boolean
private var m_IsPlayer: Boolean
public var m_IsPlayer: Boolean
var m_IsPlayerCharacter: Boolean
private var m_IsPlayerCharacter: Boolean
private var m_IsPlaying: Boolean
private var m_IsPlaying: Boolean
var m_IsPowerInventoryOpen: Boolean
private var m_IsPrepared: Boolean
private var m_IsPurchased: Boolean
private var m_IsQueuedForPvP: Boolean
private var m_IsRaidGroup: Boolean
private var m_IsRaidLeader: Boolean
public var m_IsRead: Boolean
private var m_IsRead: Boolean
public var m_IsRepeatable: Boolean
private var m_IsResizable: Boolean
private var m_IsResizing: Boolean
private var m_IsResizing: Boolean
var m_IsResizing: Boolean
controllers
private var m_IsScoreBoardUpdateNeeded: Boolean
public var m_IsScreenWaypoint: Boolean
private var m_IsScrollbarEnabled: Boolean
private var m_IsSelected: Boolean
var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
public var m_IsSendByTradepost: Boolean
public var m_IsSeparator: Boolean
private var m_IsSimpleDynel: Boolean
public var m_IsStackingWaypoint: Boolean
var m_IsStartButtonClicked: Boolean
private var m_IsStatusBarsUpdatedNeeded: Boolean
private var m_IsSuccessOnCompletion: Boolean
var m_IsSurgery: Boolean
private var m_IsTarget: Boolean
private var m_IsTarget: Boolean
private var m_IsTargetResourceBuilder: Boolean
private var m_IsTeamLeader: Boolean
private var m_IsTeamVisible: Boolean
public var m_IsTimeoutSuccess: Boolean
private var m_IsToggle: Boolean
private var m_IsTokensOpen: Boolean
var m_IsTrading: Boolean
var m_IsTrained: Boolean
public var m_IsTweening: Boolean
private var m_IsUILoaded: Boolean
private var m_IsUILoaded: Boolean
private var m_IsUILoaded: Boolean
private var m_IsUILoaded: Boolean
private var m_IsUnderMouse: Boolean
public var m_IsUnique: Boolean
var m_IsWidescreen: Boolean
public var m_Italic: Boolean
public var m_Item: InventoryItem
private var m_Item: MovieClip
private var m_Item: InventoryItem
private var m_Item: ItemComponent
private var m_Item_0: ItemComponent
private var m_Item_1: ItemComponent
private var m_Item_2: ItemComponent
private var m_Item_3: ItemComponent
public var m_ItemArray: Array
var m_ItemBG: MovieClip
public var m_ItemBindingDesc: String
private var m_ItemBindingInfo: TextField
public var m_ItemClassVec: Array
private var m_ItemColumn: Number
private var m_ItemCounter: ItemCounter
private var m_ItemCounter: ItemCounter
public var m_ItemCriteriaLevel: Number
public var m_ItemCriteriaType: Number
private var m_ItemData: InventoryItem
private var m_ItemData: MCLItem
var m_ItemData: InventoryItem
public var m_ItemGet: String
var m_ItemHeight: Number
private var m_ItemHeight: Number
public var m_ItemId: Number
private var m_ItemID: Number
private var m_ItemIds: Array
private var m_ItemLabel: TextField
private var m_ItemList: TileList
private var m_ItemList: ScrollingList
private var m_ItemList: ScrollingList
private var m_ItemList: ScrollingList
private var m_ItemName: TextField
public var m_ItemPlacement: Number
private var m_ItemPos: Number
private var m_ItemPowerName: TextField
private var m_ItemPowerValue: TextField
public var m_ItemRank: String
private var m_ItemRendererName: String
private var m_ItemRenderers: Array
private var m_ItemRequirement: TextField
private var m_Items: Array
public var m_Items: Array
This is the array of items in this inventory.
public var m_Items: Array
public var m_Items: Array
private var m_ItemsArray: Array
private var m_ItemsArray: Array
private var m_ItemsArray: Array
private var m_ItemsContainer: MovieClip
private var m_ItemsContainer: MovieClip
private var m_ItemSelector: MovieClip
public var m_ItemSentTo: String
private var m_ItemShape: Number
var m_ItemShopMonitor: DistributedValue
private var m_ItemSlot: ItemSlot
private var m_ItemSlot: ItemSlot
private var m_ItemSlot: ItemSlot
private var m_ItemSlot: ItemSlot
var m_ItemSlots: Object
private var m_ItemSlots: Object
private var m_ItemSlots: Array
private var m_ItemSlots: Array
private var m_ItemSlots: Array
private var m_ItemSlots: Array
private var m_ItemSlotsArray: Array
private var m_ItemSlotTemplate: String
var m_ItemsToDelete: Array
var m_ItemStoreURL: String
public var m_ItemSubtypeVec: Array
public var m_ItemTake: String
public var m_ItemTemplate: Number
public var m_ItemType: Number
private var m_ItemType: TextField
private var m_ItemTypeDropdownMenu: MovieClip
public var m_ItemTypeGUI: Number
private var m_ItemTypeIcon: MovieClip
public var m_ItemTypeVec: Array
var m_ItemWidth: Number
private var m_ItemWidth: Number
private var m_ItemWidth: Number
private var m_JawSlider: FCSlider
private var m_JawTitle: Label
private var m_JoinAsPartyRadioButton: MovieClip
private var m_JoinButton: MovieClip
private var m_JoinLeaveButton: MovieClip
private var m_JoinSoloRadioButton: MovieClip
private var m_JoinType: MovieClip
private var m_JoinTypeContainer: MovieClip
public var m_JoinTypeSelection: Number
var m_JournalButton: MovieClip
var m_JournalMonitor: DistributedValue
var m_JournalTypeAbandonedMissionIndex: Number
var m_JournalTypeCurrentMissionIndex: Number
var m_JournalTypeFinishedMissionIndex: Number
var m_JournalTypeIndexSelected: Number
public var m_Kerning: Boolean
private var m_KeyIcon: MovieClip
var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: TextField
private var m_KeyPanel: MovieClip
var m_KeySounds: Object
private var m_Keywords: Array
private var m_KickButtton: Button
public var m_Kills: Number
private var m_Kills: MovieClip
private var m_Label: TextField
public var m_Label: String
public var m_Label: String
private var m_Label: TextField
public var m_Label: String
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: Label
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_LabelObject: Object
private var m_LabelText: String
private var m_LairCheckbox: CheckBox
private var m_LairLabel: TextField
var m_Language: String
public var m_LanguageCode: String
var m_LanguageMonitor: DistributedValue
private var m_LanguageMonitor: DistributedValue
var m_LanguageSelectionPrompt: PromptContainer
var m_LanguageTempIndex: Number
private var m_LastClicked: String
private var m_LastClicked: String
private var m_LastClicked: String
var m_LastClickedCellAbility: Number
var m_LastClickedClip: MovieClip
var m_LastClickedTime: Number
var m_LastCompletedMission: Number
var m_LastFrameTime: Number
public var m_LastHistoryEntry: GuildRenownHistoryEntry
public var m_LastLevelRenown: Number
public var m_LastName: String
public var m_LastOnline: Number
private var m_LastPercent: Number
var m_LastPlayfieldNameSelected
var m_LastPos: Point
var m_lastRank: Number
private var m_LastReportedSize: Point
var m_LastShardGain: Number
var m_LastTag: Number
var m_LastXP: Number
var m_Latency: Number
var m_LatencyView: TextField
private var m_LayoutState: Number
var m_LeaderboardsButton: MovieClip
var m_LeaderboardsMonitor: DistributedValue
private var m_LeaderIcon: MovieClip
private var m_LeafClusterIdArray: Array
private var m_LeaveButton: Button
private var m_LeftAlignXCollapsed: Number
private var m_LeftAlignXExpanded: Number
private var m_LeftBullets: MovieClip
var m_LeftColor: Number
var m_LeftCurrent: Number
var m_LeftIcons: Array
var m_LeftMax: Number
var m_LeftMenu: MovieClip
var m_LeftMenuLine: MovieClip
var m_LeftMenuSelectedIndex: Number
var m_LeftMenuSelectedIndexLoaded: Number
var m_LeftPos: Number
private var m_LeftPos: Number
var m_LeftResource: Object
private var m_LeftResource: ResourceBase
var m_level: Number
private var m_Level: MovieClip
public var m_Level: Number
public var m_Level: Number
public var m_Level: Number
public var m_Level: Number
public var m_Level: Number
var m_Level: Number
private var m_Level: Number
private var m_Level: TextField
var m_Level: Number
private var m_LevelClip: MovieClip
private var m_LevelName: TextField
private var m_LevelPadding: Number
private var m_LevelPadding: Number
private var m_Levels: Number
private var m_Levels: Number
private var m_Levels: Number
private var m_Levels: Number
private var m_LevelUpgrade: MovieClip
private var m_LevelUpgrade: MovieClip
private var m_LevelValue: TextField
var m_LFGButton: MovieClip
var m_LFGIcon: MovieClip
private var m_LFGInterface: LookingForGroup
var m_LFGMonitor: DistributedValue
var m_LFGNotificationMonitor: DistributedValue
var m_LFGQueue: Array
private var m_LightColor: Number
private var m_LineColor: Number
private var m_LineColor: Number
var m_LineDistance: Number
private var m_Lines: MovieClip
private var m_Lines: MovieClip
private var m_Lines: MovieClip
private var m_LineThickness: Number
private var m_LineThickness: Number
private var m_LinkageId: String
private var m_LinkedMovieClip: MovieClip
private var m_LipsSlider: FCSlider
private var m_LipsTitle: Label
private var m_List: Array
private var m_List: MultiColumnListView
private var m_List: MultiColumnListView
private var m_ListContainer: MovieClip
private var m_ListContent: MovieClip
private var m_ListContent: MovieClip
private var m_ListContent: MovieClip
private var m_ListHeader: TextField
private var m_ListingFeePremiumCash: MovieClip
private var m_ListItemRenderer: String
private var m_ListItems: Array
private var m_ListScrollBar: ScrollBar
private var m_ListScrollBar: ScrollBar
private var m_ListSize: Point
private var m_ListTitleHeader: MovieClip
private var m_ListView: MultiColumnListView
private var m_ListView: MovieClip
var m_LMB_Hotkey: MovieClip
public var m_Load: String
var m_LoadArgs: Object
public var m_LoadArguments: Array
private var m_Loader: UILoader
private var m_Loader: UILoader
private var m_Loader: UILoader
private var m_Loader: UILoader
private var m_Loader: UILoader
private static var m_Loader: MovieClipLoader
var m_LoaderTarget: MovieClip
private var m_LoadingSymbol: MovieClip
public var m_Location: String
public var m_Location: Number
public var m_Location: Array
var m_LocationButton: MovieClip
private var m_LocationDropdown: DropdownMenu
private var m_LocationDropdown: DropdownMenu
private var m_LocationDropdown: DropdownMenu
public var m_LocationId: Array
private var m_LocationLabel: TextField
private var m_LocationLabels: Object
private var m_Locations: Array
private var m_Locations: Array
private var m_Lock: MovieClip
private var m_LockDefensiveWindow: Boolean
private var m_LockDefensiveWindow: Boolean
private var m_LockDefensiveWindowText: String
private var m_LockDefensiveWindowText: String
private var m_Locked: Boolean
public var m_Locked: Boolean
public var m_Locked: Boolean
private var m_LockedIcon: MovieClip
private var m_LockGroupWindow: Boolean
private var m_LockGroupWindowText: String
var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
public var m_Lockouts: Array
private var m_LockPositionWhenPinned: Boolean
var m_LockPositionWhenPinnedMonitor: DistributedValue
private var m_LockPosUpdate: Boolean
private var m_LockToScreen: Boolean
private var m_LockWindowFrameText: String
var m_Log0: TextField
private var m_LogHeader: Label
private var m_LoginButton: MovieClip
var m_LoginWindow: GUI.LoginCharacterSelection.Login
private var m_LoginWithFacebookButton: Button
private var m_LogoutButton: MovieClip
private var m_LogQuickList: Array
public static var m_LogRecords: Array
private var m_LogScrollingList: ScrollingList
var m_LogWindow: MovieClip
var m_LookingForGroup: LookingForGroup
private var m_LootBag: com.GameInterface.Loot
private var m_LootbagBackground: MovieClip
private var m_LootBagId: ID32
private var m_LootBagMC: MovieClip
private var m_LootbagPadding: Number
var m_LootBags: Array
private var m_LootDescriptionText: TextArea
private var m_LootHelpText: MovieClip
private var m_LootItemsPadding: Number
private var m_LootTypeDescriptionHeader: MovieClip
private var m_LootTypeDropdown: DropdownMenu
private var m_LootTypeHeader: TextField
private var m_LootTypeLabel: TextField
private var m_LoreDataNode: LoreNode
var m_LoreFilthIcon: MovieClip
var m_LoreIcon: MovieClip
private var m_LoreNode: LoreNode
private var m_LoreNode
private var m_LoreProgress: MovieClip
var m_LoreStartPos: Point
var m_LowAlpha: Number
private var m_LowEnergyWarning: MovieClip
var m_MadeFakeIcon: Boolean
static public var m_Mail: Object
var m_MailIcon: MovieClip
var m_MailIconContainer: MovieClip
public var m_MailId: Number
private var m_MailList: MultiColumnListView
private var m_MailScrollBar: MovieClip
var m_MainBar: MovieClip
private var m_MainContent: MovieClip
var m_MainLine: Object
private var m_MainProgress: MovieClip
public var m_MainQuestID: Number
private var m_MainText: TextField
private var m_MainText: MovieClip
private var m_MainText: TextField
private var m_MainText: TextField
var m_MainWheelIndex: Number
private var m_MajorAnimaFragment: MovieClip
private var m_MakeupGlamourBackground: MovieClip
private var m_MakeupGlamourColorList: TileList
private var m_MakeupGlamourScrollingList: ScrollingList
private var m_MakeupGlamourTitle: Label
private var m_MandatoryFieldsLabel: TextField
private var m_Map: MovieClip
private var m_MapBackground: MovieClip
var m_Marker: MovieClip
public var m_MarkerArray: Array
var m_MarkerColor: Number
private var m_MarkerInfoArray: Array
private var m_MarkersArray: Array
var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask: MovieClip
var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask1: MovieClip
private var m_Mask1: MovieClip
private var m_Mask2: MovieClip
private var m_Mask2: MovieClip
private var m_MaskHeight: Number
private var m_MaskY: Number
private var m_MasterLooterConfirmDialog: DialogIF
private var m_MasterLooterIcon: MovieClip
public static var m_MatchResult: Number
public var m_Max: Number
private var m_Max: Number
public var m_Max: Number
var m_Max: Number
private var m_MaxAlpha: Number
private var m_MaxAmount: Number
private var m_MaxAmount: Number
private var m_MaxAmount: Number
private var m_MaxAmount: Number
private var m_MaxBankSlots: Number
public var m_MaxBuyLimit: Number
public static var m_MaxClaims: Number
var m_MaxCount: Number
var m_MaxCounter: Number
private var m_MaxCounter: Number
public var m_MaxCounters: Number
private var m_MaxDistances: Array
private var m_MaxDragX
private var m_MaxDragX
private var m_MaxDragY
private var m_MaxDragY
public var m_MaxDurability: Number
public var m_MaxDurability: Number
private var m_MaxDuration: Number
var m_MaxFlags: Number
var m_MaxHealth: Number
private var m_MaxHeight: Number
private var m_MaxItems: Number
public var m_MaxLevel: Number
var m_MaxLines
private var m_MaxNameWidth: Number
var m_MaxNumBoxes: Number
private var m_MaxPerLine: Number
private var m_MaxPotions: Number
public var m_MaxPowerLevel: Number
public var m_MaxPrice: Number
private var m_MaxScale: Number
private var m_MaxScale: Number
private var m_MaxSizedIconX: Number
private var m_MaxStack: TextField
private var m_MaxStacksField: TextInput
private var m_MaxStackSize: Number
public var m_MaxStackSize: Number
public var m_MaxStackSize: Number
private var m_MaxStatID: Number
var m_MaxStatID: Number
private var m_MaxTeamMembers
public var m_MaxTeamSize: Number
public var m_MaxViewDistance: Number
private var m_MaxWidth: Number
private var m_MaxWidth: Number
public var m_MaxWidth: Number
public var m_MemberArray: Array
private var m_MemberBonusHeader: TextField
public var m_MemberBonusRewards: Array
var m_memberCount: Number
var m_memberCount: Number
var m_MemberIcon: MovieClip
private var m_MemberIcon: MovieClip
private var m_MemberIcon: MovieClip
private var m_MemberIcon: MovieClip
var m_MemberIconContainer: MovieClip
private var m_Members: Array
private var m_MembershipCheckBox: CheckBox
private var m_MembershipTextField: TextField
private var m_MembersInfoHeader: Label
private var m_MemberSizeState: Number
private var m_MembersListHeader: Label
private var m_MembersListItemRendererBackground: MovieClip
private var m_MembersQuickList: Array
private var m_MembersScrollingList: ScrollingList
private var m_MembersSearchBox: SearchBox
private var m_MemberText: TextField
var m_Menu: MovieClip
private var m_MenuAlignment: Number
private var m_MenuAllowedHeight: Number
private var m_MenuButton: MovieClip
private var m_MenuButton: MovieClip
private var m_MenuButton: MovieClip
var m_MenuIcon: MovieClip
var m_MenuIconContainer: MovieClip
var m_MenuItems: Array
private var m_MenuItems: Array
private var m_MenuItems: Array
private var m_MenuItems: Array
private var m_MenuMask: MovieClip
private var m_MenuScrollbar: MovieClip
private var m_MenuScrollbarEnabled: Boolean
private var m_MenuWidth: Number
private var m_MenuY: Number
public var m_Message: String
private var m_Message: TextField
private var m_Message: TextField
private var m_Message: TextField
private var m_Message: TextField
public var m_MessageBody: String
private var m_MessageListingFee: TextField
public var m_MessageOfTheDay: String
private var m_MessageTextField: TextField
private var m_MessageTextField: TextField
private var m_MessageWhenSold: TextField
private var m_MessageWindow: MovieClip
private var m_MessageWindow: MovieClip
private var m_MinAlpha: Number
private var m_MinAmount: Number
private var m_MinAmount: Number
private var m_MinAmount: Number
var m_MinCounter: Number
private var m_MinCounter: Number
private var m_MinDistances: Array
private var m_MinDragX
private var m_MinDragX
private var m_MinDragY
private var m_MinDragY
private var m_MinHeight: Number
private var m_MinHeight: Number
private var m_MiniMap: MovieClip
var m_MinimapEditModeMask: MovieClip
var m_MinimapScaleMonitor: DistributedValue
private var m_MiniMapsContainer: MovieClip
public var m_MiniMapSelectedState: Number
var m_MinimizeButton: Button
public var m_MinLevel: Number
private var m_MinNumColumns: Number
private var m_MinNumRows: Number
private var m_MinorAnimaFragment: MovieClip
public var m_MinPowerLevel: Number
public var m_MinPrice: Number
private var m_MinScale: Number
private var m_MinScale: Number
private var m_MinSearchLength: Number
private var m_MinSlotWidth: Number
private var m_MinStacksField: TextInput
public var m_MinStackSize: Number
public var m_MinViewDistance: Number
public var m_MinWidth: Number
private var m_MinWidth: Number
private var m_MinWidth: Number
private var m_MinWidth: Number
private var m_MinWindowHeight: Number
private var m_MinWindowWidth: Number
public var m_MiscItemInfo: String
private var m_Mission: Quest
var m_MissionBar: MovieClip
private var m_MissionCheckbox: CheckBox
private var m_MissionClip: MovieClip
public var m_MissionDesc: String
var m_MissionDescFormat: TextFormat
private var m_MissionDescription: TextField
var m_MissionDropdown: MovieClip
private var m_MissionEntries: Array
public var m_MissionIcon: MovieClip
private var m_MissionId: Number
public var m_MissionInfo: Quest
public var m_MissionIsDLC: Boolean
public var m_MissionIsNightmare: Boolean
private var m_MissionLabel: TextField
private var m_MissionList: Array
public var m_MissionName: String
var m_MissionOutline: MovieClip
var m_Missions: Array
private var m_MissionTab: Button
private var m_MissionThrottleInterval: Number
private var m_MissionThrottleIntervalId: Number
var m_MissionTierInfoDValue: DistributedValue
the d value for the missiontierinfo
private var m_MissionTimer: MovieClip
var m_MissionTrackerItem: MissionTrackerItem
var m_MissionTrackerItemArray: Array
public var m_MissionType: Number
var m_MissionTypeArray: Array
var m_MissionTypeTextFormat: TextFormat
public var m_ModalLevel: Number
public var m_Mode: Number
private var m_Mode: String
private var m_Mode: Number
private var m_Mode: String
var m_modificationText: String
var m_ModuleActivated: Boolean
private var m_MoFTip: TextField
public var m_Money: Number
public var m_MoneyType: Number
private var m_MonologSoundCoolDown: Boolean
private var m_MonsterBand: MovieClip
private var m_MonsterBandPush: Number
private var m_MoreAvailable: Boolean
private var m_MoreIcon: MovieClip
private var m_MountEquipStyle: Number
var m_MountIcon: MovieClip
private var m_MouseBlocker: MovieClip
var m_MouseCursor: TextField
var m_MouseDownX: Number
var m_MouseDownY: Number
private var m_MouseListener: Object
private var m_MouseListener: Object
private var m_MouseListener: Object
private var m_MouseListener: Object
private var m_MouseListener: Object
var m_MouseOverTargeting: DistributedValue
private var m_MouseOverTargeting: DistributedValue
private var m_MovedCabalItem: Object
private var m_MoveListener: Object
private var m_MovementState: Number
public var m_Movie: MovieClip
private var m_MovieClip: MovieClip
private var m_MovieClip: MovieClip
private var m_MovieClip: MovieClip
var m_MovieClipArray: Array
var m_moviecliploader: MovieClipLoader
private var m_Moviecliploader: MovieClipLoader
var m_MovieClipLoader: MovieClipLoader
private var m_MovieClipLoader: MovieClipLoader
private var m_MovieClipLoader: MovieClipLoader
var m_MovieClipLoader: MovieClipLoader
public var m_MovieClipName: String
public var m_MovieClipRDBID: ID32
public var m_MovieClips: Array
public var m_MovieClipWidth: Number
var m_MovieClipWidth: Number
private var m_MultiColumnList: MultiColumnListView
private var m_Multiline: Boolean
private var m_Multiplier: Number
private var m_MyPurchasesHeader: TextField
private var m_MyPurchasesNumber: TextField
private var m_MySalesHeader: TextField
private var m_MySalesNumber: TextField
var m_name: String
var m_name: String
public var m_name: String
var m_Name: NameBox
private var m_Name: String
private var m_Name: TextField
private var m_Name: TextField
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
var m_Name: String
private var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
private var m_Name: TextField
private var m_Name: MovieClip
private var m_Name: String
private var m_Name: TextField
public var m_Name: MovieClip
private var m_Name: TextField
private var m_Name: TextField
private var m_Name: String
private var m_Name: String
private var m_Name: TextField
private var m_Name: TextField
private var m_Name: String
private var m_Name: TextField
public var m_Name: TextField
private var m_Name: TextField
private var m_Name: TextField
private var m_Name: MovieClip
private var m_Name: TextField
private var m_Name: String
public var m_Name: TextField
public var m_Name: String
strings
private var m_Name: MovieClip
private var m_Name: String
private var m_Name: String
public var m_Name: String
public var m_Name1: TextField
public var m_Name2: TextField
private var m_NameBarArt: MovieClip
var m_NameBox: MovieClip
private var m_NameBox: MovieClip
private var m_NameBox: MovieClip
public var m_NamedImage: MovieClip
var m_NameEditor: GUI.CharacterCreation.NameEditor
private var m_NameInput: TextInput
private var m_NameInput: MovieClip
private var m_NameInputDefaultText: String
private var m_NameLabel: MovieClip
private var m_NamePreviewBar: MovieClip
private var m_NamePreviewer: MovieClip
var m_NametagArray: Array
private var m_NametagCategory: Number
private var m_NametagColor: Number
private var m_NametagIconColor: Number
var m_NametagIncomingQueue: Array
private var m_NameTextFormat: TextFormat
var m_NameXOrgPos: Number
var m_NameXOrgPos: Number
var m_NameXOrgPos: Number
private var m_NamingBox: MovieClip
private var m_NamingConfirmBox: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_Navigator: MovieClip
private var m_NeedButton: Button
private var m_NeedGreedCheckbox: CheckBox
var m_NeedGreedWindows: Object
var m_NeedRedraw: Boolean
private var m_NeedSizeUpdate: Boolean
public var m_NegativeAnswer: String
private var m_NegativePing1: MovieClip
private var m_NegativePing2: MovieClip
private var m_NegativePing3: MovieClip
private var m_NetConnection: NetConnection
private var m_NetStream: NetStream
var m_NextBoxId
private var m_NextButton: MovieClip
private var m_NextButton: Button
private var m_NextButton: MovieClip
private static var m_NextClipID: Number
public var m_NextLevelRenown: Number
private var m_NextPageButton: Button
public var m_NextRankingCalculationTime: Date
private var m_NextRankRequiredXPValue: Number
private var m_NextRankView: MovieClip
private var m_NextTooltip: TooltipInterface
public var m_NickName: TextField
var m_NightmareBackground: MovieClip
private var m_NightmareCheckbox: CheckBox
private var m_NightmareLabel: TextField
private var m_NodeClips: Array
private var m_NodeFocus: DistributedValue
private var m_NodeFocus: DistributedValue
public var m_NodeId: Number
private var m_NodePadding: Number
private var m_NonContentHeight: Number
private var m_NoneButton: Button
public var m_NoPause: Boolean
private var m_NormalCheckbox: CheckBox
private var m_NormalLabel: TextField
private static var m_NormalList: Array
private var m_NormalScale: Number
private var m_NoRoleIcon: MovieClip
var m_North: MovieClip
var m_NorthBasePos: Number
private var m_NoseSlider: FCSlider
private var m_NoseTitle: Label
var m_NotificationThrottleInterval: Number
var m_NotificationThrottleInterval: Number
var m_NotificationThrottleIntervalId: Number
var m_NotificationThrottleIntervalId: Number
private var m_Notifier: MovieClip
private var m_NoUseBG: MovieClip
private var m_NoUseBG: MovieClip
private var m_NPCCheckBox: CheckBox
private var m_NpcIcon: MovieClip
var m_NumAbilities: Number
private var m_NumAbilities: Number
private var m_NumAbilities
var m_NumAbilities: Number
private var m_NumAnimating: Number
private var m_NumAnimating: Number
public var m_Number: Number
private var m_NumbersBadgeAP: MovieClip
private var m_NumbersBadgeSP: MovieClip
var m_NumBreakingItems: Number
var m_NumBrokenItems: Number
private static var m_NumButtons: Number
public static var m_NumClaimsLeft: Number
public static var m_NumClaimsLeft: Number
var m_NumColumns: Number
private var m_NumColumns: Number
private var m_NumColumns
private var m_NumColumns: Number
private var m_NumColums: Number
var m_NumDisplay: TextField
private var m_NumHits: Number
private var m_NumItems
var m_NumLines: Number
private var m_NumLines: Number
private var m_NumLootItemsPerLine: Number
public var m_NumMembers: Number
var m_NumOpen: Number
private var m_NumPages: Number
private var m_NumPages: Number
var m_NumRows: Number
private var m_NumRows: Number
private var m_NumRows: Number
private var m_NumRows
private var m_NumRows: Number
private var m_NumSeconds: Number
var m_NumSegments: Number
var m_NumSlots: Number
var m_NumSpells: Number
var m_NumStacks: Number
private var m_NumStacks: Number
private var m_NumTabs: Number
private static var m_NumTokens
private var m_NumTrainedCapstones: Number
private var m_ObjDiedDelegate
private var m_Object
private var m_Object: com.Utils.WeakPtr
public var m_Objective: String
private var m_ObjectiveDropdown: DropdownMenu
private var m_ObjectiveLabel: TextField
private var m_Objectives: Array
public var m_ObjectName: String
var m_OffenseStatOpened: Boolean
private var m_OfflineButton: MovieClip
public var m_Offset: MovieClip
public var m_offsetX: Number
public var m_offsetY: Number
var m_OffStateLabel: String
initialises the script, called from the onLoad method embedded in the corresponding Flash file
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: MovieClip
private var m_OKButton: Button
private var m_OldPanel: MovieClip
public var m_OnClient: Boolean
public var m_Online: Boolean
public var m_Online: Boolean
public var m_OnlineTime: Number
private var m_OnlyOneMissionText: TextField
var m_OnStateLabel: String
private var m_OpenButton: Button
private var m_OpenMissionID: Number
var m_OpenShop: ShopInterface
private var m_OpenTimer: Number
private var m_OptionalRewardArray: Array
private var m_OptionalRewardHeader: TextField
public var m_OptionalRewards: Array
private var m_OptionalSelectedIcon: MovieClip
private var m_Orientation: Number
public var m_Origin: String
private var m_Origin: MovieClip
public static var m_OriginDescription: String
private var m_OtherHeader: TextField
private var m_OuterLine: MovieClip
private var m_OuterTextField: TextField
private var m_OutfitButtonGroup: ButtonGroup
private var m_OutfitSectionIcon: MovieClip
private var m_OutfitSelectBox: MovieClip
private var m_OutfitSelector: MovieClip
public var m_OutputId: Number
private var m_OutterMarker: MovieClip
public var m_Over: Boolean
public var m_Over: Boolean
private var m_OverColor: Number
private var m_OverheatAnim: MovieClip
private var m_Overheated: Boolean
private var m_OverheatTriAnim: MovieClip
var m_Overlay: MovieClip
private var m_Overlay: MovieClip
var m_OverlayText: MovieClip
var m_OverlayTop: MovieClip
private var m_OverrideCurrency: String
public var m_OverrideLocked: Boolean
private var m_OverridePrice: Number
public var m_OverrideText: String
private var m_OverviewHeader: TextField
private var m_Owned: MovieClip
private var m_OwnedButtonText: String
private var m_OwnedCheckBox: CheckBox
private var m_OwnedLabel: TextField
private var m_OwnedNodes: Array
var m_Padding: Number
var m_Padding: Number
var m_Padding: Number
private var m_Padding: Number
private var m_Padding: Array
public var m_Padding: Number
private var m_Padding: Number
private var m_Padding: Number
static private var m_Padding: Number
public var m_Padding: Number
private var m_Padding: Number
private var m_PaddingSmall: Number
private var m_PageButton1: Button
private var m_PageButton2: Button
private var m_PageButton3: Button
private var m_PageButton4: Button
private var m_PageButton5: Button
private var m_PageButton6: Button
private var m_PageButtonArray: Array
private var m_PageNumber: TextField
private var m_PageNumber: TextField
private var m_Pages: Array
private var m_Pages: Array
objects
private var m_PaginateNext: MovieClip
private var m_PaginateNext: MovieClip
private var m_PaginatePrevious: MovieClip
private var m_PaginatePrevious: MovieClip
private var m_Panel: MovieClip
var m_PaneLayoutArray: Array
private var m_PanelLinkage: String
private var m_PanelNameText: TextField
var m_PanelOpenWidths: Array
var m_PanelScale: Number
private var m_PanelSpacing: Number
var m_PanelState: Number
private var m_PanelTweenSpeed: Number
private var m_Parent: MovieClip
public var m_Parent: LoreNode
public var m_ParentCluster: ClusterClip
private var m_ParentClusterIdArray: Array
private var m_ParentId: Number
private var m_ParentId: Number
private var m_ParentNode: DirectoryNode
var m_PartnerAccepted: MovieClip
var m_PartnerInventory: Inventory
var m_PartnerItemSlots: Array
var m_PartnerName: TextField
var m_PartnerSlots: MovieClip
private var m_PartsText: TextField
private var m_PassButton: Button
private var m_Passive_0: MovieClip
private var m_Passive_1: MovieClip
private var m_Passive_2: MovieClip
private var m_Passive_3: MovieClip
private var m_Passive_4: MovieClip
public var m_PassiveAbilities: Array
private var m_PassiveAbilitiesClip: MovieClip
var m_PassiveAbilitySlots: Array
this is all the logic applying to the PassiveBar
var m_PassiveAbilitySlots: Array
var m_PassiveBarActive: Boolean
var m_PassiveBarVisible: Boolean
var m_PassiveListOpenDValue: DistributedValue
public static var m_PassivesList: Object
Members are of type PassiveData
public var m_PassiveStripes: MovieClip
private var m_PasswordInput: MovieClip
private var m_PasswordInput: MovieClip
public var m_Path: String
public var m_PauseButton: Button
private var m_PauseButton: MovieClip
var m_PausedTime: Number
var m_PauseMissionButton: MovieClip
var m_PauseTimestamp: Number
private var m_PaymentInfo: MovieClip
private var m_PaymentLabel: TextField
private var m_Percent: Number
private var m_PercentChanceText: TextField
public var m_PermissionArray: Array
private var m_PermissionHeader: Array
public var m_permissionId: Number
private var m_Permissions: Array
private var m_PermissionsButton: FCButton
private var m_PermissionsDropdown: MovieClip
private var m_PermissionsScrollingList: ScrollingList
public var m_permissionText: String
private var m_PersistentActivity: Number
private var m_PersistentComment: String
private var m_PersistentDifficulty: Number
private var m_PersistentDifficultyFilters: Array
private var m_PersistentFilters: Array
private var m_PersistentHeight: Number
private var m_PersistentLocation: Number
private var m_PersistentSelectedRoles: Array
private var m_PersistentWidth: Number
var m_PetButton: MovieClip
var m_PetIcon: MovieClip
var m_PetInventoryMonitor: DistributedValue
private var m_PetitionFocusMonitor: DistributedValue
var m_PetitionIcon: MovieClip
var m_PetitionMonitor: DistributedValue
var m_PetitionUpdatedMonitor: DistributedValue
var m_PetitionWindowMonitor: DistributedValue
private var m_PetNode: LoreNode
var m_PetsMonitor: DistributedValue
public var m_Phase: Number
private var m_PinkShieldAbsoluteStatID: Number
private var m_PinkShieldPercentStatID: Number
private var m_PinkShieldStatID: Number
private var m_PinnedBackgroundOpacity: Number
var m_PinnedWindowsOpacityMonitor: DistributedValue
private var m_Pips: MovieClip
public var m_Pips: Number
public var m_Placement: Number
var m_PlantFlagEnabled: Boolean
var m_PlasticSurgeon: GUI.CharacterCreation.PlasticSurgeon
public var m_PlayButton: Button
private var m_PlayButton: MovieClip
private var m_PlayButtonDragon: MovieClip
private var m_PlayButtonIlluminati: MovieClip
private var m_PlayButtonTemplars: MovieClip
private var m_PlayerCheckBox: CheckBox
var m_PlayerDamageTexts: Array
public var m_PlayerID: ID32
var m_PlayerMaxFlags: Number
private var m_PlayerName: MovieClip
public static var m_Players: Array
public var m_PlayerSellPrice: Number
private var m_PlayerShieldCurrentStatID: Number
private var m_PlayerShieldMaxStatID: Number
private var m_PlayerShieldTypeStatID: Number
var m_Playfield: String
public var m_Playfield: TextField
private var m_Playfield: String
private var m_PlayfieldArray: Array
var m_PlayfieldDropdown: MovieClip
private var m_PlayfieldEntries: Array
private var m_PlayfieldEntries: Array
var m_PlayfieldID: Number
public static var m_PlayfieldID: Number
var m_PlayfieldIndexSelected: Number
private var m_PlayfieldInfo: TextField
var m_PlayfieldNameData: Array
var m_PlayfieldNames: Array
public var m_Playfields: Array
private var m_PlayfieldSubtitle: MovieClip
var m_PlayingAnimation: Object
var m_PlayingTutorial: Object
private var m_PlaySound: Boolean
private var m_PlaySound: Boolean
private var m_PlaySound: Boolean
private var m_PlaySound: Boolean
private var m_PlaySound: Boolean
private var m_PlaySounds: Boolean
private var m_Points: TextField
private var m_Points: MovieClip
private var m_PopupOverlay: MovieClip
private var m_PopupOverlay: MovieClip
public static var m_Pos: Vector3
These static variables are updated every 0.5 sec with info about cameras current posistion and rotation.
public var m_Pos: MovieClip
public var m_Position: Number
public var m_Position: Number
public var m_PositiveAnswer: String
private var m_PositiveLabel: String
private var m_PositivePing1: MovieClip
private var m_PositivePing2: MovieClip
private var m_PositivePing3: MovieClip
private var m_PossibleItems: MovieClip
private var m_PostalServiceView: MovieClip
private var m_PotionHitArea: MovieClip
var m_PotionSlot: AnimaPotion
var m_PowerInventory: SkillhivePowerInventory
private var m_PowerInventory_Filters: MovieClip
public var m_PowerLevel: Number
private var m_PowerRank: Number
var m_Powers: Array
private var m_PreferredArrowEdgeSpacing: Number
public var m_PrefixData: TooltipData
public var m_PrefixLevel: Number
var m_PrefVariables: Object
private var m_PremiumBalance: TextField
private var m_PremiumCash: MovieClip
private var m_PremiumCash: MovieClip
private var m_PremiumCash: MovieClip
private var m_PrevHealth: Number
private var m_PreviousAmount: Number
private var m_PreviousButton: Button
private var m_PreviousButton: MovieClip
private var m_PreviousRowsContainerY: Number
private var m_PrevPageButton: Button
private var m_PrevState: Number
private var m_Price: Number
public var m_Price: Number
private var m_Price: MovieClip
private var m_Price: MovieClip
private var m_Price: MovieClip
private var m_Price: TextField
private var m_Price_0: MovieClip
private var m_Price_1: MovieClip
private var m_Price_2: MovieClip
private var m_Price_3: MovieClip
private var m_Price1: TextField
private var m_Price2: TextField
private var m_PriceDisplay: MovieClip
private var m_PriceText: TextField
private var m_PriceWidth: Number
private var m_PriceWidth: Number
private var m_PrimaryCheckbox: CheckBox
private var m_PrimaryHeader: TextField
public var m_PrimaryRole: Number
private var m_PrimaryText: TextField
private var m_PrimaryTitle: TextField
private var m_PrimaryWeaponButton: Button
private var m_PrimaryWeaponIcon: MovieClip
private var m_PrivateTeam: Boolean
private var m_ProceedButton: MovieClip
private var m_ProceedButton: MovieClip
private var m_Progress: MovieClip
private var m_Progress: MovieClip
private var m_Progress1: MovieClip
private var m_Progress2: MovieClip
private var m_ProgressAnimation: MovieClip
private var m_ProgressBackground: MovieClip
var m_ProgressBarType: Number
private var m_ProgressBarType: Number
private var m_ProgressColor: Number
private var m_ProgressColor: Number
private var m_ProgressMask: MovieClip
var m_ProgressPingTimer: Number
private var m_ProgressView: MovieClip
private var m_ProgressY: Number
private var m_PromoteButton: Button
var m_PromptButtonHeight: Number
private var m_PromptContainer: MovieClip
center the mc
var m_PromptHeight: Number
var m_Prompts: Array
var m_PromptWidth: Number
private var m_PromptWindow: MovieClip
private var m_PromptWindow: MovieClip
private var m_PromptWindow: MovieClip
private var m_PromptWindow: MovieClip
private var m_Protection: SkillEntry
private var m_PurchaseBlocker: MovieClip
private var m_PurchaseButton: MovieClip
private var m_PurchaseButton: MovieClip
private var m_PurchaseButtonText: String
private var m_PurchasedBar: MovieClip
private var m_PurchasedColor: Number
private var m_PurchasedLeftColor: Number
private var m_PurchasedRightColor: Number
private var m_PurchasedTotal: Number
private var m_PurchasedTotal: Number
private var m_PurchaseInventory: MovieClip
private var m_PurchaseItemSlotsArray: Array
var m_PvPButton: MovieClip
private var m_PvPCheckbox: CheckBox
private var m_PvPContainer: MovieClip
var m_PvPIcon: MovieClip
public var m_PvpKillPoints: Number
private var m_PvPLabel: TextField
public var m_PvpMinigamePoints: Number
var m_PVPMiniScoreDValue: DistributedValue
var m_PvPMonitor: DistributedValue
var m_PvPNotificationMonitor: DistributedValue
var m_PvPNotifierDValue: DistributedValue
var m_PvPQueue: Array
private var m_PvPScenarios: Array
var m_PvPSpoilsIcon: MovieClip
private var m_PvPSpoilsIcon: MovieClip
var m_PvPSpoilsMonitor: DistributedValue
private var m_Quest: Quest
private var m_Quest: Quest
private var m_QuestGiver: QuestGiver
private var m_QuestId: Number
public var m_QuestID: Number
private var m_QuestionClips: Array
private var m_Questions: Array
public var m_QuestWindowDistance: Number
public var m_QuestWindowLOS: Boolean
public var m_QuestWindowPos: flash.geom.Point
private var m_QueueAnimation: MovieClip
private var m_QueuedMaps: Array
private var m_QueuedProgress: Array
private var m_QueueInfo: MovieClip
private var m_QueueLabel: TextField
public var m_Queues: Array
private var m_QuitButton: MovieClip
private var m_QuitCommand: String
var m_QuitPrompt: PromptContainer
var m_r: Number
private var m_Radio
private var m_RadioButtonGroup: ButtonGroup
private var m_RadioButtonInterface: RadioButtonsDialog
private var m_RadioButtons: Array
private var m_RadioButtonsContainer: MovieClip
private var m_RadioButtonX: Number
private var m_RadioButtonY: Number
public var m_Radius: Number
public var m_Radius: Number
public var m_Radius: Number
private var m_Raid: Raid
private var m_Raid: Raid
private var m_Raid: Raid
private var m_Raid: Raid
var m_RaidArchive: Archive
private var m_RaidCheckbox: CheckBox
private var m_RaidClip: RaidClip
public var m_RaidId: ID32
private var m_RaidLabel: TextField
private var m_RaidLabel: TextField
private var m_RaidLeaderIcon: MovieClip
private static var m_RaidList: Array
static public var m_RaidPlayfields: Array
var m_RaidPosition: Point
var m_RaidScaleMonitor: DistributedValue
private var m_RaidTab: Button
private var m_Random: Boolean
private var m_RandomizeButton: FCButton
private var m_RandomizeButton: Button
private var m_RandomizeEyesButton: Button
private var m_RandomizeFacialFeatureButton: MovieClip
private var m_RandomizeHairButton: FCButton
private var m_RandomizeHeadButton: FCButton
private var m_RandomizeHeadButton: Button
private var m_RandomizeJawButton: Button
private var m_RandomizeLipsButton: Button
private var m_RandomizeNoseButton: Button
private var m_RandomizeOutfitButton: MovieClip
private var m_RandomizeSkinColorButton: Button
public var m_RangedEnabled: Boolean
var m_rank: Number
private var m_Rank: TextField
public var m_Rank: Number
public var m_Rank: Number
public var m_Rank: MovieClip
private var m_Rank: MovieClip
public var m_RankID: Number
private var m_RankingsWindowOpen: Boolean
public var m_rankNr: Number
private var m_RankNumber: String
public var m_RanksArray: Array
public var m_Rarity: Number
private var m_Rarity: TextField
private var m_RarityDropdownMenu: MovieClip
var m_RdbId: Number
private var m_ReadAlpha: Number
private var m_ReadMailBody: MovieClip
private var m_ReadMailHeader: MovieClip
private var m_Ready: Boolean
private var m_ReadyAnim: MovieClip
private var m_ReadyGlow: MovieClip
private var m_ReadyPromptMonitor: DistributedValue
private var m_ReadyText: TextField
public var m_RealType: Number
public var m_RecastTime: Number
private var m_ReceivedItems: MovieClip
private var m_ReceivedMailHeader: MovieClip
private var m_Recipient: String
public var m_RecordTime: String
private var m_RecoverGlyphButton: Button
private var m_RecoverSignetButton: Button
public var m_RecruitmentArray: Array
public var m_RecruitmentID: Number
public var m_Recurrent: Boolean
private var m_Recurrent: MovieClip
private var m_RedMatch: MovieClip
private var m_Redraw: Boolean
private var m_RedShieldAbsoluteStatID: Number
private var m_RedShieldPercentStatID: Number
private var m_RedShieldStatID: Number
public var m_Reflection: AbilityBase
private var m_Reflection: ActiveAbility
private var m_RefreshButton: Button
private var m_RefreshEnableInterval: Number
public var m_Refundable: Boolean
public var m_Region: String
public var m_Region: MovieClip
var m_RegionTeleportButton: MovieClip
var m_RegionTeleportMonitor: DistributedValue
var m_RegisterURL: String
private var m_ReinforcedArmorBuff: MovieClip
public var m_ReinforcedArmorCheckBox: MovieClip
public var m_ReinforcedArmorRadioButton: MovieClip
private var m_Reloading: Boolean
private var m_Remaining: MovieClip
public var m_RemainingTime: Number
var m_ReminderInterval: Number
private var m_RemoveOnDeselect
var m_RenameCharacterDialog: RenameCharacterDialog
var m_RenderedStackingWaypoints: Object
var m_RenderedStackingWaypointsCount: Number
var m_RenderedWaypoints: Object
private var m_RendererLinkageId: String
private var m_RendererLinkageId: String
private var m_RendererName: String
var m_renownAmount: Number
var m_renownLevel: Number
public var m_RenownLevel: Number
public var m_RenownRank: Number
private var m_RepairItem: InventoryItem
public var m_RepairPrice: Number
public var m_RepeatCount: Number
private var m_RepeatCount: Number
private var m_ReplyButton: Button
private var m_ReponseTarget: MovieClip
private var m_ReponseTarget: MovieClip
var m_ReportsButton: MovieClip
private var m_ReportsIcon: MovieClip
private var m_ReportText: TextField
private var m_RequirementData: MovieClip
public var m_RequirementDone: Boolean
private var m_RequirementLabel: TextField
private var m_ResetButton: Button
var m_ResetPrefsPrompt: PromptContainer
private var m_ResizeButton: MovieClip
private var m_ResizeButton: MovieClip
private var m_ResizeButton: MovieClip
var m_ResizeListener: Object
private var m_ResizeListener: Object
private var m_ResizeListener: Object
private var m_ResizeOffsetPoint: Point
private var m_ResizeSensitivity: Number
private var m_ResizeSensitivity: Number
private var m_ResizeX: Number
private var m_ResizeY: Number
var m_ResolutionScale: Number
var m_ResolutionScaleMonitor: DistributedValue
private var m_ResolutionScaleMonitor: DistributedValue
var m_ResolutionScaleMonitor: DistributedValue
private var m_ResolutionScaleMonitor: DistributedValue
private var m_ResourceData: ResourceDataObject
private var m_ResourceDisplayType: Number
public var m_ResourceGenerator: Number
public var m_ResourceGenerator: Number
public var m_ResourceGenerator: Number
private var m_ResourceGenerator: Number
var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
var m_ResourceNodes: Array
private var m_ResourceNumbers: MovieClip
var m_Resources: Array
private var m_Resources: Array
private var m_Resources: Number
var m_ResourceType: Number
public var m_ResourceType: Number
private var m_ResultBG: MovieClip
private var m_ResultFrame: MovieClip
static public var m_Results: Array
private var m_Results: Array
private var m_ResultsFooter: MovieClip
private var m_ResultsList: MultiColumnListView
private var m_ResultSlot: MovieClip
private var m_ResultSlotIndex: Number
private var m_ResultSlotTextInfo: TextField
private var m_ResultsRowsArray: Array
var m_ReticuleClip: MovieClip
var m_ReticuleMode: Boolean
private var m_RewardArray: Array
private var m_RewardBackground: MovieClip
private var m_RewardDivider: MovieClip
private var m_RewardHeader: TextField
private var m_RewardIcon: MovieClip
private var m_RewardNameArray: Array
public var m_Rewards: Array
public var m_RewardsArray: Array
private var m_RewardsContainer: MovieClip
private var m_RewardsIcon: MovieClip
private var m_RewardSize: Number
private var m_RewardsScrollContainer: MovieClip
private var m_RewardsTextField: TextField
private var m_RewardText: TextField
var m_RewardWindows: Array
private var m_RightBullets: MovieClip
private var m_RightClickItem: RightClickItem
var m_RightClickMenu: RightClickMenu
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickSelectedItemSlot: ItemSlot
var m_RightClickVendorSale: DistributedValue
var m_RightColor: Number
var m_RightCurrent: Number
var m_RightIcons: Array
var m_RightMax: Number
var m_RightPanel: MovieClip
var m_RightPos: Number
private var m_RightPos: Number
var m_RightResource: Object
private var m_RightResource: ResourceBase
var m_RingBackground: MovieClip
private var m_RingInnerRadius: Number
var m_RMB_Hotkey: MovieClip
public var m_Role: Array
public var m_Role: String
public var m_Role: Number
var m_Role: Number
public var m_Role: Number
public var m_Role: MovieClip
private var m_Role: MovieClip
private var m_RoleButton: FCButton
private var m_RoleButtonArray: Array
private var m_RoleDesc_0: TextField
private var m_RoleDesc_1: TextField
private var m_RoleDropdown: MovieClip
private var m_RoleDropdown: DropdownMenu
private var m_RoleHeader: Array
private var m_RoleHeader: TextField
private var m_RoleIcon: MovieClip
private var m_RoleLabel: TextField
private var m_RoleLabel: TextField
private var m_RoleName_0: TextField
private var m_RoleName_1: TextField
private var m_RolePermissionButtonGroup: ButtonGroup
private var m_RolePermissionNameText: TextInput
private var m_RolePermissionsHeader: Label
private var m_RolePermissionsNameButton: FCButton
private var m_Roles: Array
private var m_Roles: Array
public var m_Rooms: Array
private var m_RootNode: LoreNode
private var m_RowCount: Number
private var m_RowHeight: Number
private var m_RowID: ID32
private var m_RowName: String
private var m_RowOnline: Boolean
private var m_RowsArray: Array
private var m_RowsContainer: MovieClip
public var m_Rules: String
private var m_RulesHeader: TextField
public static var m_SaleID: Number
private var m_SaleInventory: MovieClip
private var m_SaleItemSlotsArray: Array
var m_SaveConfigTimer: Number
private var m_SaveInfoText: TextField
var m_Scale: Number
private var m_Scale: Number
public var m_Scale: Number
var m_ScaleMonitor: DistributedValue
private var m_ScenarioCheckbox: CheckBox
private var m_ScenarioDescription: TextField
private var m_ScenarioDifficulty: TextField
private var m_ScenarioGrade: TextField
private var m_ScenarioGroup: TextField
private var m_ScenarioLabel: TextField
private static var m_ScenarioList: Array
private var m_ScenarioName: TextField
private var m_ScenarioName: TextField
private var m_ScenarioObjective: TextField
private var m_ScenarioObjective: TextField
static public var m_ScenarioPlayfields: Array
static public var m_Scenarios: Array
private var m_ScenarioTab: Button
public var m_Score: String
private var m_ScoreBoardLabel: TextField
var m_ScreenHeight: Number
var m_ScreenMargin: Number
private var m_ScreenMargin: Number
var m_ScreenOffset
public var m_ScreenOffset: Point
public var m_ScreenPositionX: Number
public var m_ScreenPositionY: Number
private var m_ScreenshotCheckBox: CheckBox
private var m_ScreenTitle: MovieClip
var m_ScreenWidth: Number
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: ScrollBar
private var m_ScrollBar: MovieClip
var m_ScrollBarArchivedPosition: Number
var m_ScrollBarArchivedPosition: Number
General Positioning
private var m_ScrollBarBuy: ScrollBar
private var m_ScrollBarBuyBack: ScrollBar
private var m_ScrollBarContainer: MovieClip
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarSell: ScrollBar
private var m_ScrollContainer: MovieClip
private var m_ScrollingList: ScrollingList
private var m_ScrollInterval: Number
private var m_ScrollInterval: Number
private var m_ScrollPanel: GroupFinderScrollPanel
private var m_ScrollPanel: RegionTeleportScrollPanel
private var m_ScrollPosition: Number
private var m_ScrollTrack: MovieClip
var m_ScryCounterActive: Boolean
var m_ScryTimerActive: Boolean
var m_ScryTimerCounterComboActive: Boolean
private var m_Search: PowerInventorySearch
private var m_SearchBox: MovieClip
private var m_SearchBox: SearchBox
private var m_SearchBox: SearchBox
private var m_SearchBox: SearchBox
private var m_SearchButton: MovieClip
private var m_SearchButton: MovieClip
private var m_SearchContainer: MovieClip
static public var m_SearchCriteria: TradepostSearchData
private var m_SearchField: TextInput
private var m_SearchHelptext: TextField
private var m_SearchOnInput: Boolean
private var m_SearchOnlyPurchaseable: Boolean
private var m_SearchOnlyUseable: Boolean
public var m_SearchResultId: Number
private var m_SearchResultNum: MovieClip
static public var m_SearchResults: Array
public var m_SearchString: String
private var m_SearchText: TextField
private var m_SearchText: String
private var m_SearchText: String
private var m_SearchText: String
private var m_SeasonalAchievementDataNode: LoreNode
private var m_SecondaryCheckbox: CheckBox
private var m_SecondaryHeader: TextField
public var m_SecondaryRole: Number
private var m_SecondarySortColumn: Number
private var m_SecondaryText: TextField
private var m_SecondaryTitle: TextField
private var m_SecondaryWeaponButton: Button
private var m_SecondaryWeaponIcon: MovieClip
private var m_SecondPlaceResultsScoreBoard: MovieClip
private var m_SecondPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_SecondShield: MovieClip
private var m_SecondsRemaining: Number
private var m_SecondsRemaining: Number
private var m_SecondsTextField: TextField
public var m_SecretSociety: MovieClip
private var m_SectionBox: MovieClip
private var m_SectionBox: MovieClip
private var m_SectionBoxHeightCollapsed: Number
private var m_SectionBoxHeightCollapsed: Number
private var m_SectionBoxWidth: Number
private var m_SectionBoxWidth: Number
private var m_SectionBoxWidthCollapsed: Number
public var m_SectionExtended: Boolean
public var m_SectionExtended: Boolean
public var m_SectionFlags: Number
private var m_SectionOriginalY: Number
private var m_SectionOriginalY: Number
private var m_SelectActivityMessage: TextField
private var m_SelectCheckbox: CheckBox
private var m_SelectDifficultyMessage: TextField
private var m_Selected: Boolean
private var m_Selected: Boolean
var m_SelectedAbilityWheel: MovieClip
var m_SelectedAbilityWheelIndex: Number
private var m_SelectedAchievement: MovieClip
private var m_SelectedAchievement: Number
var m_SelectedAudioLanguageIndex: Number
private var m_SelectedBankSlotID: Number
private var m_SelectedBuyBackIndex: Number
var m_SelectedCellAbilityClip: MovieClip
private var m_SelectedCellClip: CellClip
var m_SelectedCellPowers: Object
private var m_SelectedCharacterId: Number
private var m_SelectedCharacterID: ID32
private var m_SelectedCharacterName: String
private var m_SelectedClass: Number
private var m_SelectedClassId
private var m_SelectedColor: Number
private var m_SelectedColorIndex: Number
private var m_SelectedDescription: TextField
private var m_SelectedDescription: TextField
var m_SelectedFeat: FeatData
private var m_SelectedFeat: FeatData
private var m_SelectedFeature: Number
private var m_SelectedFeature: Number
private var m_SelectedForMoveBackground: MovieClip
private var m_SelectedID: Number
private var m_SelectedID: Number
private var m_SelectedID: Number
private var m_SelectedID: Number
private var m_SelectedIndex: Number
private var m_SelectedIndex: Number
private var m_SelectedIndex: Number
private var m_SelectedIndex: Number
public var m_SelectedIndex: Number
private var m_SelectedItem: Number
private var m_SelectedItem: Number
private var m_SelectedItemIndex: Number
var m_SelectedItems: Array
private var m_SelectedItemTitle: MovieClip
var m_SelectedLanguageIndex: Number
private var m_SelectedMedia: MovieClip
private var m_SelectedMedia: MovieClip
private var m_SelectedMount: Number
private var m_SelectedNode: DressingRoomNode
private var m_SelectedNodeClip: PetClip
var m_SelectedResolutionIndex: Number
public static var m_SelectedRole: Number
private var m_SelectedSellIndex: Number
private var m_SelectedServerId: Number
private var m_SelectedSortButton: SortButton
private var m_SelectedSpeed: Number
var m_SelectedTemplate: SkillTemplate
private var m_SelectedTemplateIndex: Number
private var m_SelectedTitle: TextField
private var m_SelectedTitle: TextField
private var m_SelectedToken: Number
private var m_SelectedUniform: Number
private var m_SelectedValue: Number
private var m_SelectHandler: Function
private var m_Selection: Number
private var m_SelectionArray: Array
private var m_SelectLocationMessage: TextField
private var m_SelectPanelBG: MovieClip
private var m_SelectPanelBG: MovieClip
private var m_SelectRoleMessage: TextField
private var m_SelectRolesLabel: TextField
public static var m_SelectSound: Boolean
public var m_Seller: String
public var m_SellerId: Number
public var m_SellerInstance: Number
public var m_SellerName: String
public var m_SellerName: String
private var m_SellItemInventory: ID32
private var m_SellItemPromptWindow: MovieClip
private var m_SellItemSlot: Number
private var m_SellList: MultiColumnListView
private var m_SellPane: MovieClip
public var m_SellPrice: Number
public var m_SellPrice: Number
private var m_SellRepairInfo: TextField
private var m_SendButton: MovieClip
public var m_SenderId: Number
public var m_SenderName: String
public var m_SendTime: Number
public var m_Separator: MovieClip
private var m_Separator: MovieClip
var m_ServerFPSLabelView: TextField
var m_ServerFPSView: TextField
var m_ServerFramerate: Number
private var m_ServerInfo: TextField
private var m_ServerName: TextField
var m_SettingsButton: MovieClip
private var m_SettingsButton: MovieClip
private var m_SettingsButton: MovieClip
private var m_SettingsLabel: TextField
private var m_SetupHelpInterval: Number
var m_Shadow: DropShadowFilter
private var m_Shadow: DropShadowFilter
public var m_ShambalaMarker: Marker
private var m_ShambalaMarkerInfo: MovieClip
private var m_ShambalaMiniMap: MovieClip
private var m_ShambalaRewards: Array
private var m_ShambalaStatus: MovieClip
var m_ShardGainContainer: MovieClip
var m_ShareButton: MovieClip
private var m_ShellAnims: MovieClip
private var m_Shells: MovieClip
private var m_ShieldBar: MovieClip
private var m_ShieldsOnTop: Boolean
var m_ShopButton: MovieClip
var m_ShopIcon: MovieClip
var m_ShopIconContainer: MovieClip
var m_ShopInterface: ShopInterface
private var m_ShopInterface: ShopInterface
public static var m_ShortcutList: Object
Associavite array of all the shortcut the player has
private var m_ShortcutSlotsArray: Array
public var m_ShortcutType: Number
private var m_ShortName: String
var m_ShouldUnequip: Boolean
private var m_ShouldUpdateSearch: Boolean
var m_ShowAdvancedTooltips: Boolean
private var m_ShowAegisValues: DistributedValue
public var m_ShowAugments: Boolean
private var m_ShowBottomLine: Boolean
var m_ShowBuff: Boolean
private var m_ShowBuff: Boolean
var m_ShowBuffs: DistributedValue
private var m_ShowBuffsOnDefensiveTarget: DistributedValue
private var m_ShowBuffsOnTeam: DistributedValue
private var m_ShowBuffsOnTeam: DistributedValue
private var m_ShowCanUse: Boolean
private var m_ShowCanUse: Boolean
var m_ShowCharges: Boolean
private var m_ShowCharges: Boolean
private var m_ShowCharges: Boolean
private var m_ShowCloseButton: Boolean
var m_ShowDebuff: Boolean
private var m_ShowDebuff: Boolean
private var m_ShowFooter: Boolean
private var m_ShowGroupNames: Boolean
private var m_ShowGroupNames: Boolean
private var m_ShowGroupNames: Boolean
private var m_ShowGroupNamesText: String
private var m_ShowHealthBar: Boolean
private var m_ShowHealthBar: Boolean
private var m_ShowHealthBar: Boolean
private var m_ShowHealthBarCollapsed: Boolean
private var m_ShowHealthBarText: String
private var m_ShowHelpButton: Boolean
var m_ShowHotkeys: DistributedValue
private var m_ShowHPNumbers: Boolean
private var m_ShowHPNumbers: Boolean
private var m_ShowHPNumbers: Boolean
private var m_ShowHPNumbers: Boolean
private var m_ShowHPUnderAegis: DistributedValue
private var m_ShowIcon: Boolean
private var m_ShowingBackground: Boolean
private var m_ShowingDescription: Boolean
var m_ShowingTombstone: Boolean
var m_ShowingWindow: Boolean
private var m_ShowLevel: Boolean
private var m_ShowMailTabMonitor: DistributedValue
private var m_ShowMaxMinHpText: String
var m_ShowName: Boolean
private var m_ShowNames: Boolean
private var m_ShowNametagIcons: Boolean
private var m_ShowNametagIcons: Boolean
private var m_ShowNametagIconsText: String
private var m_ShowOverlay: Boolean
var m_ShowPlayerDamageMonitor: DistributedValue
var m_ShowPlayerDamageText: Boolean
var m_ShowPlayerHealMonitor: DistributedValue
var m_ShowPlayerHealText: Boolean
private var m_ShowResize: Boolean
var m_ShowStatText: Boolean
var m_ShowStatTextAsPercent: Boolean
private var m_ShowStroke: Boolean
var m_ShowTargetDamageMonitor: DistributedValue
var m_ShowTargetDamageText: Boolean
private var m_ShowTeamBuffMonitor: DistributedValue
private var m_ShowTeamDebuffsMonitor: DistributedValue
private var m_ShowTeamMemberHealthBar: Boolean
var m_ShowTemplateAbilities: Boolean
private var m_ShowText: Boolean
private var m_ShowWindow: Boolean
private var m_ShowWindow: Boolean
private var m_ShowWindow: Boolean
private var m_ShowWindowFrame: Boolean
private var m_ShowWindowFrame: Boolean
private var m_ShowWindowFrameText: String
private var m_ShowWindowText: String
public var m_Side: Number
private var m_SidePadding: Number
private var m_SidePadding: Number
private var m_SidePadding: Number
private var m_SidePadding: Number
var m_SidePanel: MovieClip
public var m_SidePanelWidth: Number
var m_SidePanesArray: Array
var m_Sides: Object
public var m_Signal: Signal
public var m_SignalAbilityFocus: Signal
public var m_SignalAbilityFocus: Signal
public var m_SignalAbilityFocus: Signal
var m_SignalGroup: SignalGroup
public var m_SignalGroup: SignalGroup
private var m_SignetHeader: TextField
private var m_SignetHeaderBG: MovieClip
private var m_SignetLevelUpgrade: MovieClip
public var m_SignetRank: Number
public var m_SignetRarity: Number
private var m_SignetUpgradeProgress: MovieClip
public var m_SignetXP: Number
private var m_SignUpLeaveButton: Button
private var m_SignUpLeaveButton: Button
private var m_SimpleProgressSize: Point
private var m_SineWave1: MovieClip
private var m_SineWave2: MovieClip
private var m_Size: Rectangle
public var m_Size: Number
private var m_Skill: Number
private var m_Skill: Number
private var m_SkillCategories: Array
private var m_SkillName: TextField
private var m_SkillPointsLabel: TextField
private var m_SkillPointsString: String
private var m_SkillPointsText: TextField
private var m_SkillRankLabel: TextField
private var m_SkillRankTooltip: MovieClip
private var m_SkillRankValue: TextField
private var m_Skills: Array
private var m_SkillsBar: CharacterPointsSkillsBar
private var m_SkillsList: MovieClip
private var m_SkillValue: TextField
private var m_SkillWheelLabel: String
var m_Skin: MovieClip
private var m_SkinColorHeader: Label
private var m_SkinColorList: TileList
var m_SkinName: String
var m_SkinParent: MovieClip
private var m_SkipQueueCheckBox: CheckBox
private var m_SkipQueueLabel: TextField
private var m_Slider: MovieClip
private var m_Slider: MovieClip
private var m_Slider: MovieClip
private var m_SliderDividerArray: Array
var m_Slot: Number
private var m_Slot: MovieClip
private var m_SlotContent: MovieClip
private var m_SlotId: Number
private var m_SlotID: Number
private var m_SlotMC: MovieClip
private var m_SlotMC: MovieClip
var m_SlotPadding: Number
private var m_SlotPadding: Number
private var m_SlotPadding
private var m_Slots: Array
private var m_Slots: Array
private var m_SlotSize: Number
private var m_SlotsLeft: TextField
private var m_SlotStates: Array
var m_SlotToBoxBindings: Object
var m_SMSIcon: MovieClip
var m_SMSList: MovieClip
var m_SMSQueue: Array
private var m_SocialCheckbox: CheckBox
private var m_SocialLabel: TextField
public var m_SolvedText: String
public var m_SolvedTimes: Number
private var m_SolvedTimes: Number
private var m_SortArrow: MovieClip
private var m_SortArrow: MovieClip
private var m_SortButtonArray: Array
private var m_SortByTextField: TextField
private var m_SortColumn: Number
private var m_SortDirection: Number
private var m_SortDirection: Number
private var m_SortDirection: String
private var m_SortDirection: String
private var m_SortDirection: String
public var m_SortOrder: Number
public var m_SortOrder: Number
private var m_SortTarget: String
private var m_SortTarget: String
private var m_SortTarget: String
private var m_SortType: String
private var m_Sound: Sound
private var m_SoundControlIndicator: MovieClip
var m_SoundID: Number
public var m_Source: String
private var m_SourceBanner: MovieClip
private var m_SourceItemSlot: ItemSlot
private var m_SourceText: TextField
var m_South: MovieClip
var m_SouthBasePos: Number
private var m_SouthMarker: MovieClip
var m_SP: MovieClip
public var m_Speed: Number
private var m_SpeedDropdown: DropdownMenu
public var m_Spell: Number
public var m_SpellData: SpellData
public var m_SpellId: Number
private var m_SpellId: Number
private var m_SpellId: Number
public static var m_SpellList: Object
Associavite array of all the spells the player has.
var m_Spells: Array
var m_SpellTemplatesSwap: Array
public var m_SpellType: Number
public var m_SpellType: Number
public var m_SpellType: Number
private var m_SpellType: Number
var m_SplitItemPopup: MovieClip
private var m_SplitItemPopup: MovieClip
private var m_SplitItemPopup: MovieClip
private var m_SprintFeats: Array
var m_SprintIcon: MovieClip
private var m_SprintItems: Array
private var m_SprintLevelText: TextField
private var m_SprintsPetsButton: Button
private var m_SPString: String
private var m_Stack: TextField
private static var m_Stack: Array
var m_StackPadding: Number
private var m_StackSize: Number
public var m_StackSize: Number
private var m_StackSizeClip: MovieClip
private var m_StackSizeScale: Number
private var m_Stage: Number
var m_StageResizeListener: Object
var m_StageWidth: Number
public var m_StartAngle: Number
public var m_StartAngle: Number
private var m_StartClusterList: Object
private var m_StartSlot: Number
private var m_StartThrottleAt: Number
var m_StartTime: Number
private var m_StartTime: Number
private var m_StartTime: Number
private var m_StartTime_FvF: Number
private var m_StartValue
private var m_StatChangeBG: MovieClip
private var m_StatChangeIcon: MovieClip
var m_State: Number
private var m_State: Number
private var m_State: Number
private var m_State: Number
private var m_State: Number
public var m_StateList: Object
var m_States: Object
private var m_States: Object
private var m_StatFirst: TextField
var m_StaticCounter: Number
private var m_StaticInventory: Inventory
public var m_StatId: Number
private var m_StatItems: Array
private var m_StatPage: MovieClip
private var m_StatPage: MovieClip
public var m_StatPage: MovieClip
private var m_StatPageItemHeight: Number
layoup
private var m_StatPageItems: Array
objects
public var m_StatPagePanelBackground: MovieClip
private var m_StatPages: Object
private var m_StatPagesObject: Object
private var m_StatPageVisibleHeight: Number
private var m_Stats: Array
private var m_StatSecond: TextField
private var m_StatsHeader: TextField
private var m_StatsHeader: MovieClip
private var m_StatTextFormat: TextFormat
private var m_StatThird: TextField
public var m_Status: TextField
public var m_StatusBool: Boolean
private var m_StatusResults: MovieClip
public var m_StatusResultsSelectedState: Number
private var m_StatusScoreBoardLeader: PvPLatestResultsLeader
private var m_StatusSubtitle_1: TextField
private var m_StatusSubtitle_2: TextField
private var m_StatusTitle_1: TextField
private var m_StatusTitle_2: TextField
private var m_SteamCreditsButton: MovieClip
private var m_SteamLinkButton: MovieClip
private var m_SteamPlayButton: MovieClip
private var m_SteamQuitButton: MovieClip
private var m_SteamSettingsButton: MovieClip
private var m_StickyPreviewNodeId: Number
private var m_StonehengeInQueue: Boolean
private var m_StonehengeInZone: Boolean
public var m_StonehengeMarker: Marker
private var m_StonehengeMarkerInfo: MovieClip
private var m_StonehengeMiniMap: MovieClip
private var m_StonehengeRewards: Array
private var m_StopButton: MovieClip
var m_StopFrame: Number
private var m_StopFrame: Number
private var m_StoreAndSellHeader: MovieClip
private var m_StoreAndSellView: MovieClip
public var m_StretchToScreen: Boolean
private var m_Stroke: MovieClip
private var m_Stroke: MovieClip
private var m_Stroke: MovieClip
private var m_Stroke: MovieClip
public var m_Style: String
private var m_SubAchievementsClip: MovieClip
private var m_SubClusterClips: Array
public var m_SubDepth: Number
private var m_SubEntries: Array
private var m_SubEntries: Array
private var m_SubHeader: TextField
private var m_Subject: TextField
private var m_SubjectText: TextField
private var m_SubmitButton: Button
private var m_SubSkills: Array
private var m_SubSkillsBar: CharacterPointsSubSkillsBar
private var m_SubSkillsData: Array
public var m_Subtitle: TextField
public var m_SubTitle: String
private var m_SubTitle: TextField
private var m_SubtitleCount: Number
public var m_SubType: String
public var m_SubType: Number
private var m_SubTypeDropdownMenu: MovieClip
public var m_SubTypes: TextField
public var m_SubTypesArray: Array
public var m_SuffixData: TooltipData
public var m_SuffixLevel: Number
private var m_SummonButton: Button
private var m_SuperInitialized: Boolean
private var m_SupportsFiltering: Boolean
var m_SurgeryCameraDistance: Number
var m_SurgeryCameraDistanceMax: Number
var m_SurgeryCameraDistanceMin: Number
var m_SurgeryCameraForwardOffset: Number
var m_SurgeryCameraHeightOffset: Number
var m_SurgeryCameraMinMaxModifier: Number
var m_SurgeryCameraPitch: Number
var m_SurgeryCameraYaw: Number
public var m_SwappedAbility: AbilityBase
public var m_Symbol: MovieClip
private var m_Tab_0: Button
private var m_Tab_1: Button
private var m_Tab_10: Button
private var m_Tab_11: Button
private var m_Tab_2: Button
private var m_Tab_3: Button
private var m_Tab_4: Button
private var m_Tab_5: Button
private var m_Tab_6: Button
private var m_Tab_7: Button
private var m_Tab_8: Button
private var m_Tab_9: Button
private var m_TabArray: Array
private var m_TabArray: Array
private var m_TabBlade: Button
private var m_TabBlade: Button
private var m_TabBlood: Button
private var m_TabBlood: Button
var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabChainsaw: Button
private var m_TabChaos: Button
private var m_TabChaos: Button
private var m_TabElemental: Button
private var m_TabElemental: Button
private var m_TabFist: Button
private var m_TabFist: Button
private var m_TabFlamethrower: Button
private var m_TabGroup: ButtonGroup
private var m_TabGroup: ButtonGroup
private var m_TabGroup: ButtonGroup
private var m_TabGroup: ButtonGroup
private var m_TabHammer: Button
private var m_TabHammer: Button
private var m_TabLauncher: Button
private var m_Table: MovieClip
private var m_TableRowHeader: MovieClip
private var m_TabPistol: Button
private var m_TabPistol: Button
private var m_TabQuantum: Button
private var m_TabRifle: Button
private var m_TabRifle: Button
private var m_TabShotgun: Button
private var m_TabShotgun: Button
private var m_TabWhip: Button
private var m_TagPrice: MovieClip
private var m_TakeAllAttachmentsButton: MovieClip
private var m_TakeItemSlot: Number
private var m_TankButton: FCButton
private var m_TankIcon: MovieClip
private var m_TankLabel: TextField
private var m_TankLabel: TextField
private var m_TankRole: FCButton
private var m_TankRole: FCButton
var m_Target: Number
public var m_Target: String
private var m_Target: Object
private var m_TargetBG: MovieClip
private var m_TargetBG: MovieClip
var m_TargetCharacter: Character
public var m_TargetCount: Number
var m_TargetDamageTexts: Array
private var m_TargetEmptyText: TextField
var m_TargetFrame: Number
private var m_TargetFrame: MovieClip
private var m_TargetGroundPos: Vector3
private var m_TargetHeadPos: Vector3
private var m_TargetID: ID32
private var m_TargetName: String
private var m_TargetObj: Object
private var m_TargetPosition: flash.geom.Point
private var m_TargetProperty: String
private var m_TargetSize: flash.geom.Point
private var m_TargetSlot: MovieClip
private var m_TargetSlot: MovieClip
private var m_TargetSlotIndex: Number
private var m_TargetSlotTextInfo: TextField
private var m_TargetUpgradeLink: MovieClip
public var m_TargetUrl: String
private var m_TargetView: MovieClip
private var m_TDB_AbandonedMissions
var m_TDB_AbilityWheel: String
var m_TDB_accept: String
var m_TDB_Achievement: String
private var m_TDB_Achievements: String
private var m_TDB_AllRegions
var m_TDB_AnimaFormMessage: String
var m_TDB_AP: String
private var m_TDB_Buy: String
var m_TDB_BuyAurum: String
private var m_TDB_BuyBack: String
var m_TDB_Cabal: String
var m_TDB_Cancelbuff: String
var m_TDB_CancelRespawnWave: String
var m_TDB_ChallengeJournal: String
var m_TDB_change_language_prompt: String
var m_TDB_CharacterSheet: String
var m_TDB_Claim: String
var m_TDB_compact_resource_files: String
private var m_TDB_ConfirmUnlockPage: String
var m_TDB_corrupted_resource_database_prompt: String
var m_TDB_Crafting: String
private var m_TDB_CurrentMisionons
var m_TDB_decline: String
private var m_TDB_Defense: String
var m_TDB_DefensiveStats
var m_TDB_downloadSelect_prompt: String
var m_TDB_downloadSelectFull_prompt: String
var m_TDB_downloadSelectTrial_prompt: String
var m_TDB_East: String
var m_TDB_Exit: String
var m_TDB_exit_prompt: String
private var m_TDB_FactionPageName: String
private var m_TDB_FinishedMissions
var m_TDB_Friends: String
private var m_TDB_GearManagementPageName: String
var m_TDB_GMResurrect: String
var m_TDB_GroupFinder: String
private var m_TDB_Healing: String
var m_TDB_HealingStats
var m_TDB_Help: String
private var m_TDB_Hide: String
private var m_TDB_HiveCompletion: String
control
var m_TDB_In: String
var m_TDB_Inventory: String
var m_TDB_Journal: String
var m_TDB_Leaderboards: String
var m_TDB_LFG: String
private var m_TDB_Lore: String
private var m_TDB_LoreEntryLocked: String
private var m_TDB_LoreEntryLocked: String
var m_TDB_MAX_LEVEL: String
var m_TDB_Membership: String
var m_TDB_MeterAbbreviation: String
var m_TDB_MissionComplete: String
var m_TDB_NearestAnimaWellMessage: String
var m_TDB_NEXT_AP: String
var m_TDB_NEXT_LEVEL: String
var m_TDB_NEXT_PP: String
var m_TDB_no: String
var m_TDB_No: String
var m_TDB_North: String
private var m_TDB_Offense: String
var m_TDB_OffensiveStats
var m_TDB_Overtime: String
private var m_TDB_PaperDollName: String
var m_TDB_Petition: String
var m_TDB_Pets: String
var m_TDB_PhysicalExhaustion: String
private var m_TDB_PlayAudio
private var m_TDB_PlayVideo
var m_TDB_PvP: String
var m_TDB_QuestionMark: String
private var m_TDB_Rank: String
var m_TDB_RegionTeleport: String
var m_TDB_ReleaseNow: String
var m_TDB_repair_broken_data_prompt: String
private var m_TDB_ReputationPageName: String
var m_TDB_reset_preferences: String
var m_TDB_resource_download_label: String
var m_TDB_Respawn: String
var m_TDB_RespawnQuestion: String
var m_TDB_RespawnWave: String
var m_TDB_Resurrect: String
var m_TDB_ResurrectQuestion: String
var m_TDB_ResurrectWithHelpQuestion: String
private var m_TDB_SeasonalAchievements: String
var m_TDB_Seconds: String
var m_TDB_SelectAnimaWellMessage: String
private var m_TDB_Sell: String
var m_TDB_SendFactionReport: String
var m_TDB_Settings: String
var m_TDB_Shop: String
var m_TDB_Shop_DisabledTooltip: String
private var m_TDB_Show: String
private var m_TDB_ShowAll: String
private var m_TDB_ShowImage
var m_TDB_SignUp: String
var m_TDB_SignUpMessage: String
var m_TDB_SignUpMessageNearest: String
var m_TDB_South: String
var m_TDB_SP: String
private var m_TDB_StatPageName: String
private var m_TDB_Tier
Strings
private var m_TDB_Tier_MixedCase
var m_TDB_Timeleft: String
var m_TDB_TimeToStart: String
private var m_TDB_TotalSkillpoint: String
var m_TDB_Tradepost: String
var m_TDB_TrialExpired: String
var m_TDB_TrialRemainingDays: String
var m_TDB_TrialRemainingHours: String
var m_TDB_WebBrowser: String
var m_TDB_West: String
var m_TDB_XP: String
var m_TDB_yes: String
var m_Team: Team
private var m_Team: Team
private var m_Team: Team
private var m_Team: Team
private var m_Team: Team
private var m_TeamClip: TeamClip
private var m_TeamClips: Array
public var m_TeamId: ID32
private var m_TeamMember: TeamMember
private var m_TeamMemberRole: Number
public var m_TeamMembers: Object
private var m_TeamMembers: Array
private var m_TeamMemberState: Number
private var m_TeamMemberWidth: Number
private var m_TeamMenu: TeamMenu
public var m_TeamName: String
private var m_TeamPadding: Number
private var m_TeamRoleIconPos: Point
private var m_TeamRoleIconScale: Number
public var m_Teams: Object
private var m_Teams: Array
var m_TeamScaleMonitor: DistributedValue
private var m_TeamWidth: Number
var m_TeamWindowLocked: Boolean
var m_TeamWindowPosition: Point
private var m_TeleportButton: Button
var m_TeleportIcon: MovieClip
private var m_TemplarsBar: MovieClip
private var m_TemplarsBarIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsSelector: MovieClip
private var m_TemplateData: Array
private var m_TemplateData: Array
private var m_TemplateData: Array
private var m_TemplateDescription: TextArea
var m_TemplateFilter: MovieClip
private var m_TemplateFilter: MovieClip
var m_TemplateFilterArray: Array
var m_TemplateFilterArray: Array
var m_TemplateFilterClips: Array
public var m_TemplateID0: Number
public var m_TemplateID1: Number
public var m_TemplateID2: Number
private var m_TemplatesDropdown: MovieClip
var m_Text: String
private var m_Text: TextField
public var m_Text: String
public var m_Text: String
private var m_Text: TextField
private var m_Text: String
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: MovieClip
private var m_Text: TextField
public var m_TextAlignment: String
var m_TextArea: MovieClip
private var m_TextBlock: TextField
public var m_TextColor: Number
private var m_TextColor: Number
private var m_TextContent: String
public var m_TextInput: TextInput
public var m_TextInput: TextField
public var m_TextInput: TextInput
public var m_TextInput: TextInput
var m_TextLoaded: Boolean
public var m_TextPadding: Number
private var m_TextPos: Number
public var m_TextSize: Number
private var m_TextType: Number
public var m_textureHeight: Number
public var m_textureWidth: Number
private var m_TextView: MovieClip
public var m_Thickness: Number
private var m_Thickness: Number
private var m_ThirdPlaceResultsScoreBoard: MovieClip
private var m_ThirdPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_ThirdShield: MovieClip
private var m_This: MovieClip
private var m_ThresholdDropdown: DropdownMenu
private var m_Throttle: Boolean
private var m_ThrottleCounter: Number
private var m_Thumbnail: MovieClip
private var m_TiedScore: TextField
public var m_Tier: Number
public var m_TierDesc: String
private var m_TierID: Number
public var m_TierMax: Number
private var m_TierName: TextField
private var m_TierNumbers: TextField
public var m_Tiers: Array
public var m_Time: TextField
private var m_Time: Number
private var m_Time: Number
private var m_Time_FvF: Number
private var m_TimeCash: MovieClip
private var m_TimeCash: MovieClip
private var m_TimeCash: MovieClip
private var m_TimeCounter: Number
private var m_TimeDropdown: DropdownMenu
private var m_TimeHeader: TextField
public var m_TimeInDominationZone: Number
private var m_TimeInterval: Number
private var m_TimeLabel: TextField
private var m_TimeLeft: Number
public var m_TimeLeft: Number
public var m_Timeout: Number
public var m_TimeOut: Number
private var m_TimeoutBar: MovieClip
private var m_TimeoutBar: MovieClip
private var m_TimeoutColor: Number
private var m_TimeoutSeconds: Number
private var m_TimeoutTimestamp: Number
var m_Timer: TextField
private var m_Timer: MovieClip
private var m_Timer: TextField
private var m_Timer: TextField
private var m_Timer: MovieClip
private var m_Timer1: Number
private var m_Timer2: Number
var m_TimerID: Number
private var m_TimerID: Number
private var m_TimerID: Number
private var m_TimerInterval: Number
private var m_TimerInterval: Number
var m_TimerPanel: MovieClip
private var m_TimerRunning: Boolean
private var m_TimerText: TextField
private var m_TimerText: TextField
private var m_TimerTextField: TextField
private var m_TimerTextFormat: TextFormat
private var m_TimerType: Number
private var m_Times: Array
var m_TimeStarted: Number
private var m_TimeText: TextField
private var m_TimeTextField: TextField
private var m_TimeToCloseWindow: Number
public static var m_TimeToJoinGame: Number
private var m_Title: MovieClip
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
public var m_Title: String
public var m_Title: String
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: Label
private var m_Title: MovieClip
private var m_Title: MovieClip
private var m_Title: TextField
private var m_Title: MovieClip
private var m_Title: Label
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_TitleDescription: MovieClip
private var m_TitleDescription: MovieClip
private var m_TitleHeadSection: MovieClip
private var m_TitleLabel: TextField
private var m_TitleOutfitSection: MovieClip
private var m_TitleTextField: TextField
private var m_TitleTextField: TextField
private var m_TitleTextField: TextField
private var m_TitleTextField: TextField
private var m_TitleTextInput: TextInput
private var m_TmpHeigth: Number
private var m_TmpWidth: Number
private var m_To: TextField
private var m_ToggleButtonArray: Array
private var m_ToInput: TextInput
var m_Token: Number
private var m_TokenButton: Button
public var m_TokenCost: Number
public var m_TokenCurrencyPrice1: Number
public var m_TokenCurrencyPrice2: Number
public var m_TokenCurrencySellPrice1: Number
public var m_TokenCurrencySellPrice2: Number
public var m_TokenCurrencySellType1: Number
public var m_TokenCurrencySellType2: Number
public var m_TokenCurrencyType1: Number
public var m_TokenCurrencyType2: Number
private var m_TokenDistribution: MovieClip
var m_TokenIcon_1: MovieClip
var m_TokenIcon_10: MovieClip
var m_TokenIcon_2: MovieClip
var m_TokenIcon_201: MovieClip
var m_TokenIcon_202: MovieClip
var m_TokenIconContainer_1: MovieClip
var m_TokenIconContainer_10: MovieClip
var m_TokenIconContainer_2: MovieClip
var m_TokenIconContainer_201: MovieClip
var m_TokenIconContainer_202: MovieClip
var m_TokenLinkage: String
var m_TokenName: String
var m_TokenPanel: MovieClip
private var m_TokenPanel: MovieClip
private var m_Tokens: Object
private var m_Tokens: Array
var m_TokenSize: Number
private var m_TokenTextFormat: TextFormat
public var m_TokenType: Number
private var m_TokenType: Number
public var m_TokenType1: Number
public var m_TokenType1: Number
public var m_TokenType1_Amount: Number
public var m_TokenType1_Amount: Number
public var m_TokenType2: Number
public var m_TokenType2: Number
public var m_TokenType2_Amount: Number
public var m_TokenType2_Amount: Number
public var m_TokenTypeVec: Array
private var m_ToLabel: MovieClip
private var m_ToolSlotNumber: Number
var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_TooltipArray: Array
var m_TooltipBuffID: Number
private var m_TooltipContainer: MovieClip
var m_TooltipController: Object
private var m_TooltipDataArray: Array
private var m_TooltipEntries: Array
private var m_ToolTipHitTest: MovieClip
public var m_TooltipId: Number
private var m_TooltipOrientation: Number
private var m_TooltipOrientation: Number
private var m_TooltipScaleMonitor: DistributedValue
private var m_TooltipText: String
private var m_TooltipText: String
private var m_TooltipText: String
var m_TooltipTextFormat: TextFormat
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
var m_TooltipTimeoutId: Number
private var m_TooltipWidth: Number
public var m_Top: MovieClip
private var m_TopBarHeight: Number
private var m_TopButton: MovieClip
private var m_TopButton: MovieClip
private var m_TopButton: MovieClip
public var m_TopContributor: String
private var m_TopDivider: MovieClip
private var m_TopDividerLine: MovieClip
private var m_TopHorizontalDivider: MovieClip
private var m_TopicDepth: Number
var m_TopLevelNodes: Array
private var m_TopLine: MovieClip
public var m_TopText: TextField
private var m_TotalCooldownDuration: Number
private var m_TotalCooldownDuration: Number
private var m_TotalDuration: Number
private var m_TotalDuration: Number
var m_TotalFrames: Number
private var m_TotalFrames: Number
private var m_TotalFriends: TextField
var m_totalLastWeek: Number
var m_totalLastWeek: Number
private var m_TotalMembers: MovieClip
private var m_TotalMembers: MovieClip
private var m_TotalMembersLabel: Label
private var m_TotalMembersLabel: Label
private var m_TotalPages: Number
private var m_TotalPages: Number
private var m_TotalPoints: MovieClip
private var m_TotalPointsSpentString: String
var m_totalRanking: Number
public var m_TotalRankingArray: Array
var m_totalRankingLastWeek: Number
public var m_TotalRenown: Number
private var m_TotalSelectorHeight: Number
public var m_TotalTime: Number
private var m_TotalXPValue: Number
private var m_ToText: TextField
private var m_TowerMarker: MovieClip
private var m_TowerTextField: TextField
private var m_TradeCheckbox: CheckBox
private var m_TradeLabel: TextField
var m_TradepostButton: MovieClip
private var m_TradepostInventory: Inventory
static public var m_TradepostItemTypes: Object
var m_TradepostMonitor: DistributedValue
private var m_TradepostPurchaseInventory: Inventory
var m_TradeWindow: MovieClip
public var m_Trainable: Boolean
private var m_TrainableFeatID: Number
public var m_Trained: Boolean
public var m_Trained: Boolean
var m_TrainedAbilities: Number
public var m_TrainedAbilities: Number
public var m_TrainedAbilities: Number
private var m_TrainedAbilities: Number
public var m_Translation: Number
var m_TrialContainer: MovieClip
var m_TrialEndTime: Number
private var m_TriangleButton: MovieClip
private var m_TriangleButton: MovieClip
private var m_TutorialBlocker: MovieClip
private var m_TutorialBlocker: MovieClip
var m_TutorialClip: MovieClip
var m_TutorialIcon: MovieClip
var m_TutorialQueue: Array
var m_TutorialStartPos: Point
var m_TutorialTree: LoreNode
private var m_TweenDuration: Number
private var m_TweenLimitPercent: Number
var m_TweenSpeed: Number
var m_TweenTime: Number
private var m_TweenTime: Number
private var m_TweenTime: Number
var m_type: String
private var m_Type: Number
public var m_Type: Number
private var m_Type: TextField
public var m_Type: Number
public var m_Type: Number
public var m_Type: Number
public var m_Type: Number
public var m_Type: Number
private var m_Type: Number
public var m_Type: TextField
public var m_Type: String
public var m_Type: Number
private var m_Type: Number
public var m_Type: TextField
private var m_Type1: MovieClip
private var m_Type2: MovieClip
private var m_TypeDropdown: DropdownMenu
private var m_TypeHeader: TextField
private var m_TypeLabel: TextField
public var m_TypeLeft: Number
public var m_TypeRight: Number
var m_UID: Number
public var m_UID: Number
var m_UltimateProgress: MovieClip
var m_UltimateTooltip: TooltipInterface
private var m_UncontrolledIcon: MovieClip
private var m_UncontrolledIcon: MovieClip
public var m_Underline: Boolean
private var m_Underline: MovieClip
var m_UnfocusedAlpha: Number
private var m_UniformTypes: MovieClip
private var m_UniformTypes: MovieClip
private var m_UniformTypesBackground: MovieClip
public var m_UniformTypesSelectionArray: Array
private var m_UniformTypesTitle: TextField
public var m_Unique: Boolean
private var m_UnlockBG: MovieClip
private var m_UnlockButton: Button
public var m_Unlocked: Number
private var m_UnlockedBar: MovieClip
private var m_UnlockedColor: Number
private var m_UnlockedColor: Number
public var m_UnlockId: Array
private var m_UnownedCheckBox: CheckBox
private var m_UnownedCheckBox: CheckBox
private var m_UnownedFilterText: TextField
private var m_UnownedLabel: TextField
private var m_UnownedNodes: Array
private var m_UpArrow: Button
private var m_UpArrow: Button
private var m_UpArrow: Button
private var m_UpdateButton: Button
private var m_UpdateEnabled: Boolean
var m_UpdateInterval: Number
var m_UpdateOnAdvancedChanged: Boolean
private var m_UpdateSpeed: Number
private var m_UpdateSubtypeInterval: Number
var m_UpdateTimer: Number
private var m_UpgradeBG: MovieClip
private var m_UpgradeButton: Button
private var m_UpgradeFrame: MovieClip
private var m_UpgradeInstructions: TextField
private var m_UpgradeProgress: MovieClip
private var m_UpgradeProgress: MovieClip
private var m_UpgradeProgress_1: TextField
private var m_UpgradeProgress_2: TextField
private var m_UpgradeProgress_3: TextField
private var m_UpgradeProgress_4: TextField
private var m_UpgradeProgress_5: TextField
private var m_UpgradeProgress_6: TextField
private var m_UpgradeProgress_7: TextField
private var m_UpgradeRequirement_1: TextField
private var m_UpgradeRequirement_2: TextField
private var m_UpgradeRequirement_3: TextField
private var m_UpgradeRequirement_4: TextField
private var m_UpgradeRequirement_5: TextField
private var m_UpgradeRequirement_6: TextField
private var m_UpgradeRequirement_7: TextField
private var m_UpgradeResultLink: MovieClip
private var m_UpgradeSlot: MovieClip
private var m_UpgradeSlotEnabled: Boolean
private var m_UpgradeSlotIndex: Number
private var m_UpgradeSlotTextInfo: TextField
private var m_UpgradeSprintButton: MovieClip
private var m_UsableItemsOnlyCheckBox: MovieClip
private var m_UseBG: MovieClip
private var m_UseBG: MovieClip
var m_UseBox: MovieClip
var m_UseDropFlags: Boolean
var m_UsedShortcut: Number
private var m_UseEffects: Boolean
public var m_UseExactName: Boolean
private var m_UseExactNameCheckBox: MovieClip
private var m_UseFrame: MovieClip
private var m_UseHairColorCheckbox: CheckBox
private var m_UseMask: Boolean
private var m_UserInput: Boolean
var m_UserInputField: TextField
private var m_UserInputUnlimitedChars: Boolean
private var m_UsernameInput: MovieClip
private var m_UserTip: TextField
private var m_UseTimer: Boolean
var m_UseTimers: Boolean
private var m_UseTimers: Boolean
private var m_UseTimers: Boolean
private var m_UseTranslation: Boolean
private var m_UseUpperCase: Boolean
private var m_Validator: MovieClip
private var m_ValidatorText: TextField
private var m_ValidFeedback: Number
var m_valor: Number
var m_valor: Number
var m_valor: Number
var m_valorRanking: Number
public var m_ValorRankingArray: Array
public var m_ValorRenownCapped: Boolean
public var m_Value: MCLItemValueData
private var m_Values: Object
private var m_Values: Object
private var m_VerticalLines: MovieClip
private var m_VerticalLinesArray: Array
private var m_VideoButton: Button
var m_VideoList: Array
public var m_VideoPath: String
var m_VideoPlayer: com.Components.VideoPlayer
private var m_VideoPlayer: MovieClip
private var m_VideoPlayer: MovieClip
public var m_VideoPlayerBg: MovieClip
private var m_VideoPlayerIsOpen: Boolean
public var m_VideoStatusView: Label
private var m_VideoView: Video
private var m_View: String
private var m_View: String
private var m_View: String
private var m_ViewAllowedHeight: Number
private var m_ViewMask: MovieClip
private var m_ViewPanel: MovieClip
private var m_Viewpoints: Array
private var m_ViewsArray: Array
private var m_ViewsArray: Array
private var m_ViewsArray: Array
private var m_ViewsContainer: MovieClip
private var m_ViewsContainer: MovieClip
private var m_ViewsContainer: MovieClip
private var m_ViewScrollbar: MovieClip
private var m_ViewScrollbarEnabled: Boolean
private var m_ViewStack: ViewStack
private var m_ViewWidth: Number
private var m_ViewY: Number
var m_Visibility: Number
var m_VisibilityMonitor: DistributedValue
private var m_Visible: Boolean
private var m_VisibleListHeight: Number
private var m_VisibleMountType: Number
var m_VisibleNotificationsArray: Array
var m_VisibleRect: Rectangle
var m_VisibleSheet: MovieClip
var m_VisibleValue: DistributedValue
private var m_VoiceHandle: Number
private var m_Volume0: MovieClip
private var m_Volume1: MovieClip
private var m_Volume2: MovieClip
private var m_Volume3: MovieClip
private var m_VolumeLevel: Number
var m_VolumeList: Array
var m_VoteKickPrompt: MovieClip
var m_Waiting: Array
private var m_WaitingTextDotCounter: Number
public var m_WaitOnScreen: Number
private var m_WalletVisible: DistributedValue
var m_WalletWindow: WalletWindow
private var m_WantedAudioTrack: Number
private var m_WantedSubtitleTrack: Number
private var m_WantedVolume: Number
private var m_WardrobeInventory: Inventory
private var m_WardrobeInventory: Inventory
private var m_WardrobeInventory: Inventory
private var m_WardrobeInventory: Inventory
private var m_WardrobeInventory: Inventory
private var m_WarningClip: MovieClip
var m_WarningFormat: TextFormat
private var m_WarningLabel: TextField
var m_WasHit: Boolean
public var m_WasHit: Boolean
private var m_WasHit: Boolean
private var m_WasHit: Boolean
private var m_WasHit: Boolean
var m_WasHitByMouse: Boolean
private var m_WasOpen: Boolean
private static var m_WatchedModules: Object
var m_Waypoint: Waypoint
var m_WaypointName: String
var m_WaypointPadding: Number
public var m_Waypoints: Object
public var m_WaypointState: Number
var m_WaypointText: String
public var m_WaypointType: Number
private var m_Weakened: MovieClip
private static var m_WeakList: com.Utils.WeakList
private var m_Weapon_0: MovieClip
private var m_Weapon_0: MovieClip
private var m_Weapon_1: MovieClip
private var m_Weapon_1: MovieClip
private var m_WeaponButtonGroup: ButtonGroup
private var m_WeaponFlag: Number
public var m_WeaponFlags: Number
private var m_WeaponHeader: TextField
private var m_WeaponIcon: MovieClip
public var m_WeaponIcon: MovieClip
private var m_WeaponIconView: MovieClip
var m_WeaponInventory: Inventory
private var m_WeaponInventory: Inventory
private var m_WeaponName: TextField
private var m_WeaponName_0: TextField
private var m_WeaponName_1: TextField
public var m_WeaponRequirement: Number
private var m_WeaponRequirementClip: MovieClip
var m_WeaponResource: ResourceBase
private var m_Weapons: Array
private var m_Weapons: Array
private var m_WeaponsHeader: TextField
var m_WeaponSlot: Number
var m_WeaponSlots: Array
private var m_WeaponSlots: Array
var m_WeaponStatus: MovieClip
private var m_WeaponsTitle: TextField
public var m_WeaponType: String
public var m_WeaponType: Number
public var m_WeaponType: Number
private var m_WeaponTypeBG: MovieClip
private var m_WeaponTypeColor: MovieClip
private var m_WeaponTypeName: TextField
public var m_WeaponTypeRequirement: Number
private var m_WearButton: Button
private var m_WeeklyComplete: Number
private var m_WeeklyDivider: MovieClip
private var m_WeeklyPanel: ScrollPanel
private var m_WeeklyTitle: TextField
private var m_WeeklyTotal: Number
var m_West: MovieClip
var m_WestBasePos: Number
private var m_WestMarker: MovieClip
private var m_WheelBackground: MovieClip
private var m_WhenSoldPremiumCash: MovieClip
var m_Width: Number
private var m_Width: Number
public var m_Width: Number
var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_WillTimeoutSucceed: Boolean
var m_WinDefaultHeight: Number
var m_WinDefaultWidth: Number
var m_Window: MovieClip
public var m_Window: MovieClip
var m_WindowFocus: DistributedValue
private var m_WindowFrameLocked: Boolean
private var m_WindowFrameLocked: Boolean
var m_WindowGap: Number
private var m_WindowHasFullVisibility: Boolean
var m_WindowHeight: Number
private static var m_WindowIndex: Number
private var m_WindowMC: MovieClip
var m_WindowMonitor: DistributedValue
var m_WindowOffset: Number
private var m_WindowSize: Number
private var m_WindowTitle: MovieClip
var m_WindowVisibility: DistributedValue
private var m_WinnerIsLabel: TextField
public static var m_WinnerSide: Number
private var m_WithdrawButton: Button
private var m_WithdrawButton: Button
private var m_WithdrawButton: Button
private var m_WorldDominationBuff: MovieClip
var m_WorldMap: MovieClip
public var m_WorldPosition: com.GameInterface.MathLib.Vector3
var m_WpPosLeftY: Number
var m_WpPosLeftYBase: Number
var m_WpPosRightY: Number
var m_WpPosRightYBase: Number
var m_x: Number
var m_X: Number
public var m_Xp: Number
public var m_XP: Number
var m_XPBarAlignmentMonitor: DistributedValue
var m_xPercentage: Number
private var m_XPReward: MovieClip
var m_XPText: TextField
var m_Y: Number
private var m_YourRole: Label
private var m_YourRoleLabel: Label
var m_yPercentage: Number
private static var MAGIC_PURCHASED_COLOR: Number
private static var MAGIC_PURCHASED_LEFT_COLOR: Number
private static var MAGIC_PURCHASED_RIGHT_COLOR: Number
private static var MAGIC_UNLOCKED_COLOR: Number
private static var MAGIC_UNLOCKED_COLOR: Number
public static var MAP: String
private static var MAP_BUTTONS_GAP: Number
private static var MAP_HEIGHT_ADDITIONAL_PERCENTAGE: Number
private static var MAP_HEIGHT_PERCENTAGE: Number
public static var MAP_STATE: Number
var MARGIN: Number
public static var MARK_OF_PANTHEON: String
public static var MARK_OF_PANTHEON: Number
private static var MARKER_ICON_SCALE: Number
private static var MARKER_INFO_SCALE: Number
var mask
private static var MAX_BAR_WIDTH: Number
var MAX_BLINK_AMOUNT: Number
private static var MAX_CHAR_COUNT: Number
private static var MAX_CLOSE_BUTTON_SIZE: Number
private var MAX_COLORS: Number
private static var MAX_COUNT
private static var MAX_COUNT
private static var MAX_COUNT: Number
private static var MAX_COUNT: Number
private static var MAX_DIFFICULTY: Number
private static var MAX_DOTS: Number
private static var MAX_DUNGEON_TEAM: Number
private static var MAX_EMAIL_CHARACTERS: Number
public static var MAX_POCKET_SIZE: Number
private static var MAX_RAID_TEAM: Number
private static var MAX_ROWS
public static var MAX_VALUE: Number
public static var MAX_VALUE: Number
public static var MAX_VALUE: Number
private static var MAX_VISIBLE_BUILD_SLOTS: Number
private static var MAX_WIDTH: Number
private static var MAX_WIDTH: Number
private static var MAXIMUM_SLOTS: Number
private static var MAXIMUM_SLOTS: Number
var mc: MovieClip
private static var MEDIUM_SIZE: Number
private static var MEET_UP: String
private static var MELEE_PURCHASED_COLOR: Number
private static var MELEE_PURCHASED_LEFT_COLOR: Number
private static var MELEE_PURCHASED_RIGHT_COLOR: Number
private static var MELEE_UNLOCKED_COLOR: Number
private static var MELEE_UNLOCKED_COLOR: Number
public static var MEMBER_COLOR: Number
public static var MEMBER_UNTARGET_ALPHA: Number
public static var MENU_ALIGNMENT_LEFT: Number
public static var MENU_ALIGNMENT_RIGHT: Number
private static var MESSAGE: String
private static var MESSAGE_LABEL: String
private static var MESSAGE_TO: String
private static var MESSAGE_WHEN_SOLD: String
private static var MIN_BAR_WIDTH: Number
private static var MIN_CHAR_COUNT: Number
public static var MIN_HEIGHT: Number
private static var MIN_SLOT_WIDTH: Number
public static var MIN_WIDTH: Number
private static var MINIMUM_INTERVAL: Number
private static var MINIMUM_INTERVAL: Number
private static var MINIMUM_INTERVAL: Number
private static var MINIMUM_LISTING_PRICE: String
public static var MINOR_ANIMA_FRAGMENT: Number
private static var MINOR_ANIMA_FRAGMENT_RDB_ID: Number
private static var MINUTE: String
private static var MINUTES: String
var MISSION: Number
private static var MISSION: String
public static var MISSION: Number
private var MISSION_STATE_COMPLETE_REPETABLE: Number
private var MISSION_STATE_COOLDOWN: Number
private var MISSION_STATE_DLC: Number
private var MISSION_STATE_IDLE: Number
private var MISSION_STATE_IN_PROGRESS: Number
state enums
private var MISSION_STATE_LOCKED: Number
private var MISSION_STATE_PAUSED: Number
var MISSIONFRIENDLYFINALFRAME: Number
var MISSIONFRIENDLYFIRSTFRAME: Number
public static var MODE_COLORS: Number
public static var MODE_CONFIRM_LEAVE: String
public static var MODE_ITEMS: Number
public static var MODE_NO_DATA: Number
public static var MODE_SELECT_ROLE: String
public static var MODE_VIEW: String
private static var MODIFIER_NONE
private static var MODIFIER_SHORTGAME
private var MOUSE_ACTION_DOWN: Number
private var MOUSE_ACTION_OUT: Number
private var MOUSE_ACTION_OVER: Number
var mouseListener: Object
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