Variable Index
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N
 Name, com.GameInterface.DynelSlot
 NAME, GUI.Friends.Views.PromptWindow
 NAME_START_Y, GUI.Shop.InstantBuyEntry
 NAME_WIDTH, GUI.Shop.ShopWindowContent
 NAMEBOX_HEIGHT
 NAMETAG_HIDDEN_FLAG_VALUE
 NAVIGATION_BAR_GAP
 NEGATIVE, com.Components.WeaponStatuses.BloodWeaponStatus
 NEGATIVE_COUNTER_BUFF, com.Components.WeaponStatuses.BloodWeaponStatus
 NEGATIVE_EFFECT, GUI.DamageNumbers.DamageText
 NEUTRAL, com.Components.WeaponStatuses.BloodWeaponStatus
 NEUTRAL_EFFECT, GUI.DamageNumbers.DamageText
 NIGHTMARE
 NM_DIFFICULTY
 NO_CLASS, GUI.CharacterCreation.ClassSelectBox
 NO_FILTERS, GUI.GroupSearch.GroupSearchContent
 NO_UNLOCK_REQ, GUI.ScenarioInterface.ScenarioContent
 NODES_PER_PAGE, GUI.PetInventory.PetInventoryContentBase
 NONE
 NORMAL
 NOTARGETFINALFRAME
 NOTARGETFIRSTFRAME
 NPC, GUI.BugreportWindow.BugreportWindowContent
 NUM_CELLS
 NUM_CLASSES, GUI.CharacterCreation.ClassSelectBox
 NUM_FEATURES
 NUMBER_OF_COLUMNS
O
 OFF_COLOR
 OFFLINE_COLOR, GUI.Friends.Views.View
 OFFTARGETFINALFRAME
 OFFTARGETFIRSTFRAME
 OK
 OK_LABEL
 oldAngle
 ON_COLOR
 OnClient, com.GameInterface.DynelSlot
 ONLINE_COLOR, GUI.Friends.Views.View
 OTHER, GUI.BugreportWindow.BugreportWindowContent
 OUTER_FACILITY_RDB_ID, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 OVERHEAT_BUFF, com.Components.WeaponStatuses.ElementalWeaponStatus
public var Name: String
private static var NAME: String
private static var NAME_START_Y: Number
public static var NAME_WIDTH: Number
var NAMEBOX_HEIGHT: Number
var NAMETAG_HIDDEN_FLAG_VALUE
private static var NAVIGATION_BAR_GAP: Number
private static var NAVIGATION_BAR_GAP: Number
private static var NEGATIVE: Number
private static var NEGATIVE_COUNTER_BUFF: Number
static public var NEGATIVE_EFFECT: Number
private static var NEUTRAL: Number
static public var NEUTRAL_EFFECT: Number
var NIGHTMARE: Number
public static var NIGHTMARE: Number
private static var NIGHTMARE
private var NM_DIFFICULTY: Number
private static var NM_DIFFICULTY
var NM_DIFFICULTY: Number
private var NO_CLASS: Number
private static var NO_FILTERS: String
private static var NO_UNLOCK_REQ
private var NODES_PER_PAGE: Number
var NONE: String
private var NONE: String
var NORMAL: Number
public static var NORMAL: Number
private static var NORMAL
var NOTARGETFINALFRAME: Number
var NOTARGETFIRSTFRAME: Number
private static var NPC: String
private static var NUM_CELLS: Number
private static var NUM_CELLS: Number
private static var NUM_CELLS: Number
private var NUM_CLASSES: Number
private var NUM_FEATURES: Number
private var NUM_FEATURES: Number
var NUMBER_OF_COLUMNS: String
private static var OFF_COLOR: Number
private static var OFF_COLOR: Number
private static var OFF_COLOR: Number
private static var OFF_COLOR: Number
private static var OFF_COLOR: Number
private static var OFFLINE_COLOR: Number
var OFFTARGETFINALFRAME: Number
var OFFTARGETFIRSTFRAME: Number
private static var OK: String
private static var OK: String
private static var OK_LABEL: String
private static var OK_LABEL: String
private static var OK_LABEL: String
private static var OK_LABEL: String
var oldAngle: Number
private static var ON_COLOR: Number
private static var ON_COLOR: Number
private static var ON_COLOR: Number
private static var ON_COLOR: Number
private static var ON_COLOR: Number
public var OnClient: Boolean
private static var ONLINE_COLOR: Number
private static var OTHER: String
private static var OUTER_FACILITY_RDB_ID: Number
private static var OVERHEAT_BUFF: Number
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